Thanks, I'll edit them in.Overview:
- Mention that its low defenses leave it quite susceptible to priority
Life Orb
- Change the EV spread to 12 Atk / 244 SpA / 252 Spe. The slight Attack investment ensures standard Chansey is 2HKOed by Superpower after Stealth Rock damage.
Moves:
- Slash U-turn next to Bug Buzz, as this allows Syclant to scout throughout the match without fear of taking damage (besides LO)
- In addition to Heatran/Mollux, mention that EQ/Earth Power also provide coverage against Fire-types in general, as they resist Syclant's Ice/Bug STAB combination.
Set Details:
- Explanation of the item choice (Life Orb) and ability choice (Mountaineer) should go here as well. Even though it may seem obvious, it still needs to be explained here.
- Explanation of the EVs should be here as well (Speed is maximized, enough Attack to 2HKO Chansey w/ Superpower after Stealth Rock, rest put into Special Attack).
Usage Tips:
- Mention that its terrible bulk means it should never be switched directly in unless on a resisted hit; it should only be brought in as a revenge killer, or perhaps via a slow U-turn or Volt Switch.
Team Options:
- Even with EQ/Earth Power, Ground-types such as Colossoil and Landorus that can handle Fire- and Rock-types pair well with Syclant.
- Mention Heal Bell users such as Cyclohm, Chansey, and Sylveon, as they can tank strong hits aimed at Syclant, and heal it of crippling status. Cyclohm in particular pairs well, as it resists Flying-, Fire-, and Steel-type attacks, all of which Syclant despise.
Mixed Sash
Moves:
- Instead mention that Ice Shard is useful for picking off weakened foes; it does diddly squat to Tomohawk w/out Life Orb.
- Make the fourth slot Earthquake / Earth Power, both have their merits
Set Details:
- Explain the item choice, ability, and EV spread.
Usage Tips:
- Avoid cross-referencing sets if possible
- Explain that this set can act as an emergency check to a setup sweeper, as it is guaranteed to tank one strong hit and retaliate, as long as Spikes aren't up.
- Explain that Syclant should not be switched in, and only brought in to revenge kill, or via slow U-turn/Volt Switch.
Team Options:
- Mention that Spikes removal is imperative to this set's success, and specific examples of Rapid Spin users (Colossoil, Tomohawk) and Defog users (Kitsunoh, Zapdos, Skarmory).
Tail Glow
Set Details:
- Explain Focus Sash, the ability, and the EV spread.
Usage Tips:
- Mention that it should be used as a late-game cleaner, after you have worn down the opposing team enough to sweep
Team Options:
- Gothitelle makes for a good partner to remove special walls such as Chansey.
- Mention some examples of Heal Bell users, as well as Rapid Spin / Defog users.
Other Options:
- Mention Hidden Power Fire to hit Scizor on the switch, as it doesn't really mind any of Syclant's other moves too much.
Checks and Counters:
- The Stratagem mention should be broadened to Faster Pokemon. Almost any faster Pokemon can act as a revenge killer to Syclant due to its pitiful defenses, examples being Stratagem, Mega Manectric, Mega Beedrill, as well as Choice Scarf users.
- Mention some common priority that Syclant fears under the priority section, such as Talonflame's Brave Bird and Scizor's Bullet Punch.
EDIT: I implemented the changes. Thanks again
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