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Bone Rush - Payback - Payback
IF Bone Rush hits 4 or 5 times, THEN Payback + Payback A3
IF Bone Rush only hits twice, THEN I'm screwed and Objection should go die in a hole.
In this round, we see tavok send out Bastion the Lucario, and immediately both him and Hell Lurker go all out! The Gengar bombards Bastion with Focus Blasts and a Hidden Power while Bastion first throws a Bone Rush that obliterates the Substitute Hell Lurker made earlier and even hits a weak spot at one point! The Lucario then strikes with some Payback for the first couple of attacks Hell Lurker fired at him, and then a Super Payback for the third! There is such a huge dust cloud in the arena that I cannot see what the end result is!
OK, the dust cloud has cleared, and Hell Lurker appears to be down and out, while Bastion is looking exhausted and vulnerable. However, youngjake93 only has a similarly exhausted and vulnerable Snorlax left in this battle. We're in the final act now.
Hell Lurker uses Focus Blast for 8 energy
Roll a D100 for accuracy (boosted to 96%): 69 - hit
Roll a D16 for crit: 15 - no crit
Roll a D100 for special defence drop: 60 - no special defence drop
Bastion takes (12+(7-6)+(6-2)*1.5)*1.5=28.5 damage
Bastion uses Bone Rush for 7 energy
Accuracy boosted to 100%
Roll a D6 for number of hits (1-2 = 2, 3-4 = 3, 5 = 4, 6 = 5): 6 - 5 hits
Roll 5D16 for crits: 1, 12, 6, 8, 2 - one crit
Hell Lurker's Substitute takes (3*5+1*1+(4-3)*1.5+2)*1.5=29.25 damage
Hell Lurker's Substitute is destroyed
Hell Lurker takes (29.25-6)=23.25 spillover damage
Hell Lurker uses Hidden Power for 4 energy
Roll a D16 for crit: 3 - no crit
Bastion takes (6+(7-6)+(6-2)*1.5)*1.5=19.5 damage
Bastion uses Payback for 7 energy
Roll a D16 for crit: 1 - crit
Hell Lurker takes (10+3+(4-3)*1.5+2)*1.5=24.75 damage
Hell Lurker uses Focus Blast for 8 energy
Roll a D100 for accuracy (boosted to 96%): 21 - hit
Roll a D16 for crit: 4 - no crit
Roll a D100 for special defence drop: 20 - no special defence drop
Bastion takes (12+(7-6)+(6-2)*1.5)*1.5=28.5 damage
Bastion uses a combo of Payback and Payback for (11+15)*1.75=45.5 energy
Roll a D16 for crit: 11 - no crit
Hell Lurker takes (10*2.25+(4-3)*1.5+2)*1.5=39 damage
Hell Lurker is KO'd by the attack
Since youngjake93's sending out of Skippy the Snorlax is automatic, tavok is up to order first.
Cooldown - Extreme Speed - Extreme Speed
IF succesfully P/E, THEN chill and push actions back.
IF Endure A1 or A2, THEN... wow, we've got nothing. Substitute (15 HP) A2 and Protect A3, I guess?
And to finish this battle, Skippy the Snorlax shows us all what happens when you use a combo on the last action of a round. Bastion is unable to do anything to prevent Skippy's Focus Punch and he falls too. This battle goes to youngjake93!
End of round 8
Bastion (M) @ Expert Belt HP: KO | EN: 40
Other: 1 KOC
Skippy uses Focus Punch
Skippy is tightening its focus
Bastion cools down
Skippy unleashes Focus Punch for 10 energy
Roll a D16 for crit: 11 - no crit
Bastion takes (15+(4-3)*1.5)*1.5=24.75 damage
Bastion is KO'd by the attack