My Team is based on Electivire-Gyarados team.
This is because Gyarados has 4X weakness to Electric moves and Electivire is immune to
them (due to his special ability 'Motor Drive') as well as Gyarados being immune to
Electivire's only weakness (Ground Types). Gyarados will work like a unlocker of Motor Drive ability.
After this short introduction I will post now my team:
Azelf @ Light Clay
Trait: Levitate
EV's: 252 HP / 4 Atk / 252 Speed
Jolly Nature ( + Speed ; - Sp.Attack)
- Reflect
- Light Screen
- Taunt
- Explosion
Azelf is a natural Dual Screen Lead and with Light Clay the numbers of turns that those
are in the field increase to 8.
Taunt will make sure that set up moves are out for some time and Explosion will work
as a suicide move.
Electivire @ Expert Belt
Trait: Motor Drive
EV's: 4 Atk / 252 Sp. Atk / 252 Speed
Mild Nature (+ Sp. Atk ; - Def )
- Thunderbolt
- Flamethrower
- Cross Chop
- Hidden Power [ Ice ]
Electivire will be my one of my main Pokémon. This Moveset allows him to be super
effective against 13 types of Pokémon so Expert Belt seems to be okay there.
Thunderbolt is my STAB move capable of doing substancial damage.
Flamethrower is my 'Anti-Grass' move and will also help against Steel-types.
Hidden Power is for Ground-Type coverage and Cross Chop for taking down
Special Walls (like Chansey).
Gyarados @ Life Orb
Trait: Moxie
EV's: 252 Atk / 4 Def / 252 Speed
Adamant Nature ( + Attack ; - Sp. Attack)
- Dragon Dance
- Waterfall
- Earthquake
- Stone Edge
Gyarados will be used as my main Physical Sweeper.
Dragon Dance and Life Orb will power it up and will be a key in my strategy.
Waterfall will hit hard as a STAB plus the stat boosting referred above.
Earthquake will help me taking out some Electric types as well as Steel-Rock Types.
Stone Edge will cover Flying types like Zapdos, Salamence or Thundurus.
Moxie will work just fine here since it will power up even more Gyarados.
Ferrothorn @ Shed Shell
Trait: Iron Barbs
EV's: 252 HP / 88 Def / 168 Sp. Def
Relaxed Nature ( + Def ; - Speed )
- Spikes
- Leech Seed
- Thunder Wave
- Power Whip
Ferrothorn will work as an annoyer setting up Spikes and Leech Seed that will be
very usefull.
Thunder Wave to slow down some too fast Pokémon and give my sweppers some
advantage.
Power Whip to it hard while Spikes and Leech Seed do their effect.
Shed Shell will make sure that Ferrothorn won't get trapped in battle.
Blissey @ Leftovers
Trait: Natural Cure
EV's: 252 HP / 252 Def / 4 Sp. Def
Bold Nature ( + Def ; - Atk )
- Stealth Rock
- Toxic
- Softboiled
- Flamethrower
Blissey is my Wall with a brilliant HP level and worked Def / Sp. Def it can really make
some trouble.
Stealth Rock is here to allow Ferrothorn to use other Support Moves.
Toxic for some residual damaging and Softboiled for for auto-healing.
With a Sp. Atk that isn't too bad Flamethrower seems to be a good option.
Leftovers too make sure that residual damage will not be a problem.
Darmanitan @ Choice Scarf
Trait: Sheer Force
EV's: 252 Atk / 4 Sp. Def / 252 Speed
Adamant Nature ( + Atk ; - Sp. Atk )
- Fire Punch
- Superpower
- Earthquake
- U-turn
Darmanitan is my second Physical Swepper. Choice Scarf to extra speed and Flare Blitz
for STAB to hit hard and fast and that will be powered by Sheer Force.
Superpower to take out some Physical Wall such as Snorlax and U-Turn to hit and escape
for example against Slowbro.
Earthquake will also it hard enough.
I made several changes but still would like some help please .
This is because Gyarados has 4X weakness to Electric moves and Electivire is immune to
them (due to his special ability 'Motor Drive') as well as Gyarados being immune to
Electivire's only weakness (Ground Types). Gyarados will work like a unlocker of Motor Drive ability.
After this short introduction I will post now my team:
Azelf @ Light Clay
Trait: Levitate
EV's: 252 HP / 4 Atk / 252 Speed
Jolly Nature ( + Speed ; - Sp.Attack)
- Reflect
- Light Screen
- Taunt
- Explosion
Azelf is a natural Dual Screen Lead and with Light Clay the numbers of turns that those
are in the field increase to 8.
Taunt will make sure that set up moves are out for some time and Explosion will work
as a suicide move.
Electivire @ Expert Belt
Trait: Motor Drive
EV's: 4 Atk / 252 Sp. Atk / 252 Speed
Mild Nature (+ Sp. Atk ; - Def )
- Thunderbolt
- Flamethrower
- Cross Chop
- Hidden Power [ Ice ]
Electivire will be my one of my main Pokémon. This Moveset allows him to be super
effective against 13 types of Pokémon so Expert Belt seems to be okay there.
Thunderbolt is my STAB move capable of doing substancial damage.
Flamethrower is my 'Anti-Grass' move and will also help against Steel-types.
Hidden Power is for Ground-Type coverage and Cross Chop for taking down
Special Walls (like Chansey).
Gyarados @ Life Orb
Trait: Moxie
EV's: 252 Atk / 4 Def / 252 Speed
Adamant Nature ( + Attack ; - Sp. Attack)
- Dragon Dance
- Waterfall
- Earthquake
- Stone Edge
Gyarados will be used as my main Physical Sweeper.
Dragon Dance and Life Orb will power it up and will be a key in my strategy.
Waterfall will hit hard as a STAB plus the stat boosting referred above.
Earthquake will help me taking out some Electric types as well as Steel-Rock Types.
Stone Edge will cover Flying types like Zapdos, Salamence or Thundurus.
Moxie will work just fine here since it will power up even more Gyarados.
Ferrothorn @ Shed Shell
Trait: Iron Barbs
EV's: 252 HP / 88 Def / 168 Sp. Def
Relaxed Nature ( + Def ; - Speed )
- Spikes
- Leech Seed
- Thunder Wave
- Power Whip
Ferrothorn will work as an annoyer setting up Spikes and Leech Seed that will be
very usefull.
Thunder Wave to slow down some too fast Pokémon and give my sweppers some
advantage.
Power Whip to it hard while Spikes and Leech Seed do their effect.
Shed Shell will make sure that Ferrothorn won't get trapped in battle.
Blissey @ Leftovers
Trait: Natural Cure
EV's: 252 HP / 252 Def / 4 Sp. Def
Bold Nature ( + Def ; - Atk )
- Stealth Rock
- Toxic
- Softboiled
- Flamethrower
Blissey is my Wall with a brilliant HP level and worked Def / Sp. Def it can really make
some trouble.
Stealth Rock is here to allow Ferrothorn to use other Support Moves.
Toxic for some residual damaging and Softboiled for for auto-healing.
With a Sp. Atk that isn't too bad Flamethrower seems to be a good option.
Leftovers too make sure that residual damage will not be a problem.
Darmanitan @ Choice Scarf
Trait: Sheer Force
EV's: 252 Atk / 4 Sp. Def / 252 Speed
Adamant Nature ( + Atk ; - Sp. Atk )
- Fire Punch
- Superpower
- Earthquake
- U-turn
Darmanitan is my second Physical Swepper. Choice Scarf to extra speed and Flare Blitz
for STAB to hit hard and fast and that will be powered by Sheer Force.
Superpower to take out some Physical Wall such as Snorlax and U-Turn to hit and escape
for example against Slowbro.
Earthquake will also it hard enough.
I made several changes but still would like some help please .