tcr
sage of six tabs
Team Mud Intro
ok, so, a little history behind this team is that it was originally made back in around march, April, when i first got into competitive battling. i later went through tons and tons of renovations, all so i could get so much better. so many versions i went through, last i checked, i was on at least 2.5. yeah, lol. maybe you guys can help me out a bit, and feel free to ask any questions about my playstyle, etc. i generally try and be more offensive than anything, as i dislike bulky pokemon greatly, and i have tried all forms of stall and it doesn't really suit me. yes, this team has no spinner. i try and hit hard and fast, so my opponent doesnt have time to react. this is why i dont have a rapid spinner.
ok, so, a little history behind this team is that it was originally made back in around march, April, when i first got into competitive battling. i later went through tons and tons of renovations, all so i could get so much better. so many versions i went through, last i checked, i was on at least 2.5. yeah, lol. maybe you guys can help me out a bit, and feel free to ask any questions about my playstyle, etc. i generally try and be more offensive than anything, as i dislike bulky pokemon greatly, and i have tried all forms of stall and it doesn't really suit me. yes, this team has no spinner. i try and hit hard and fast, so my opponent doesnt have time to react. this is why i dont have a rapid spinner.
The record for this team in the past month and a half has been slightly above 1:1, but not above 2:1. i tend to get a little impatient and my computer is glitchy, so it might freeze or ill just ragequit. yeah, yeah, anger issues blah blah. anyways, just a quick look at the team, and you'll see their sets for what it really is :) i hope to get some good feedback, and constructive criticism, etc etc.
EDIT: right now, im laddering as Feranfellisamazing, and have been in less than 10 battles so far. my score is already at 1581
Feranfellisamazing's rating: 1502 → 1581
(+79 for winning)
Feranfellisamazing's rating: 1502 → 1581
(+79 for winning)
O, there really is no definite team-building process for this, as it was so long ago i made it. the names have to correspond with different songs/bands i listened to during the making of this. and, last but not least, i hope to keep the general format of the team, specifically dual weather. i am thoroughly fascinated by dual weather, and have since made many teams corresponding to it, but this will always be the greatest of them. yes, dual weather works, and yes, i know how to control the weather in my favor.
TEAM MUD
DETAILS And SETS
(Owahahahahah!) Tyranitar @Chople Berry
- Sand Stream -
Sassy
252 hp/ 4 atk/ 252 SpD
- Stealth Rocks
- Crunch
- Pursuit
- Fire Blast
This pokemon's name goes out to the band "Disturbed." every team needs a little moar Ow-ah-ah-ah-ah! An Electrolyte original, this patches up some defensive issues, while still giving me the ability to mindf*ck with latios, latias, espeon, gengar, reuniculus, etc. damn thats some good pursuit! its specially defensive capabilities are great, btw. crunch/pursuit are standard. they're my "f*cking with tools" so to speak. Fire blast was a suggestion from serebii, because ferrothorn gives me a hard time and i can hit it with that at least. gotta love that dinosaur. rocks for rocks. duh. Usually, i try and lead with it, and take care of ferrothorns, or pursuit trap some pokes. its also my rocks setter, so thats another boon. chople berry and being specially offensive allow it to take any stray focus blasts(they miss anyways) or even non-boosted fighting moves.
(War Machine) Politoed @Leftovers
- Drizzle -
Modest
252 hp/ 252 SpA/ 4 SpD
- Hydro Pump
- Ice Beam
- Toxic
- Perish song
War machine. O Fuck Yeah. woot! AC*DC ftw! Tried the SpD set. didn't fit my style at all. so, i went back to the 3 attack set, because it works wonders. only this time, i chose perish song utility, because it hits everything encore did, and more. H-Pump for STAB, hp grass can check opposing gastrodon switch-ins. Ice beam gets those dragons, while max HP and max SpA leave it partially bulky, yet offensive at the same time. Perish song also allows me to check some set-up sweepers like dragonite, lucario, etc and i can switch to wobuffet to trap them. usually, thats a last resort kinda move. Toxic is used to hit mainly walls, who hope to rain on Politoed's parade, mainly Jellicent and Gastrodon. it also leaves a little parting gift to anything that i might need to switch out of.
(Wubbaffet) Wobbuffet @Leftovers
- Shadow tag -
Bold
28 hp/ 252 def/ 228 SpD
- Encore
- Destiny bond
- Counter
- Mirror coat
Wobbuffet does its job in that it glues the team together by checking random things, like terrakion, and also fixing up the holes it can leave. its massive 190 hp stat is great in just cushioning every blow. it also forms a great psuedo-core with genesect, in the gene+duggy core. wubba is just a beast. o, it also is great on perish song trapping in conjunction with politoed, as you set up, and i can kill a major threat, while i might not need wub anymore. destiny bond is great as last filler stuff, to better take on, say, volcarona, who will just get to plus 6 while it'll kill me and die itself. evs are pretty standard evs from smogon's brainiacs, and gives it the best bulk possible, as the hp really isn't needed, but i am open to shifting everything into 252/252 hp and defense.
(Thunderstruck) Jirachi @Choice Scarf
- Serene Grace -
Jolly
252 atk/ 4 SpA/ 252 speed
- Iron Head
- Fire Punch
- Ice punch
- Trick
This set is one of my favorites of Jirachi's. it just checks so much with its coverage moves, and iron head spam is great. a choice scarf allows me to beat a multitude of huge threats, such as +1 dragonite, any and all genesect, scarftar, and non-scarved landorus. it beats each and every one of those two, and functions like Wobbuffet in that it glues the team together. Iron head is fairly obvious, but everything else isn't as much. fire punch allows it to beat forretress, genesect, breloom, and everything else, and ice punch allows it to beat landorus, dragonite, and salamence, as well as rounding off some coverage. trick beats everything else, in that it can screw with walls, and even kill some pokemon's sweeps. examples are gyarados, volcarona, blissey, etc.
(St. Jimmy) Landorus @Choice Scarf
- Sand Force -
Adamant
4 hp/ 252 atk/ 252 Speed
- Stone edge
- Earthquake
- U-turn
- HP [Ice]
this thing is great in sand, if i can set it up right. if i set the sand up, and switch safely, it can wreck. u-turn allows it out of any uncomfortable situation, or great for over-predicting opponents. stone edge and earthquake are great for destroying everything in its path, especially if sand is up. superpower is mostly coverage, but it does allow it to hit ferrothorn. the choice scarf allows me to beat many threats, allowing me to check genesect very well, especially weakened variants, i can just eq it. volcarona, ddgyara, and ddsalamence are all good threats that are checked, as i outspeed all and can ko all on the predicted switchin for boosting move. HP [Ice] is to mainly hit the 4x weak that generally wall landorus, and problem pokemon for my team, like ddmence, ddnite, garchomp(less of a problem), and Poison stall gliscor.
(Iron Man) Genesect @Life Orb
- Download -
Timid
4 Def/ 252 SpA/ 252 speed
- Bug Buzz
- Rock Polish
- Thunder
- Ice beam
This thing is the shit. Literally, just spam u-turn. that's all you need to do. The Ozz-man is present in gene's name, btw. anyway, like t-tar, its fairly simple to use. Originally Magnezone's spot, with the rise of genesect i deemed it more a hinderence than anything. so, genesect replaced it, doing its job and more, by not being set-up bait. the momentum that u-turn provides is real nice, and the coverage moves allow it to clean up late game, even without STAB bug buzz. Genesect gets rid of: scizor, dragonite, ferrothorn, starmie, breloom, and more. Originally, i chose a cb set, just because the u-turn on that bitch was so powerful. but it really sucked because one of gene's greatest points is the fact it can revenge kill so easily, especially with its vast movepool. Rock Polish sets allow me a much better Hyper Offense counter, as well as something to use late game. I easily set up on Deoxys-D, as they sr and i ohko with Bug buzz after a boost.
OTHER
That Crazy Russian's rating: 1524 → 1534
(+8 for winning, +2 from bonus pool) This is my ranking on PS! had to reladder, because mom deleted cookies :/
(+8 for winning, +2 from bonus pool) This is my ranking on PS! had to reladder, because mom deleted cookies :/
later on, i peaked at ~1560-1570, but i couldn't copy paste it.
Some help in identifying specific threats would be nice. i think ive identified the most of them, but theres always something to miss. the top ones have really been addressed, but i dont know how well this team'll do against the new suspects coming in, specifically garchomp. i also wonder how it'll do against kyurem-b, but i dont have PO so......
Generally, the biggest threat right now is rain offense. thunderus-t and keldeo rape this team, and wobbuffet is my only real defense/counter. Tornadus and ferrothorn in the rain are also pretty bad, but i can play around them. If i havent said it before, thank you for rating my team :)
Some logs: to be updated
http://pokemonshowdown.com/replay/ou2857141
http://pokemonshowdown.com/replay/ou2857814
http://pokemonshowdown.com/replay/ou2858296
http://pokemonshowdown.com/replay/ou2857141
http://pokemonshowdown.com/replay/ou2857814
http://pokemonshowdown.com/replay/ou2858296
One Last Look at the Team