Typhlo skarm
ngl this core was harder to build around than i initially thought. but anyways, onto the team. dd malt and terrakion are okayish partners to each other, but they are unable to break certain fat things like mega venu and amoonguss, as well as fat waters like slowbro. to remedy this, np hp flying thundy was added. it checks talon too, which is a plus. i chose t wave to not autolose to dders, but focus blast can be run if you want to give a big middle finger to ferro. lando t was added to give me stealth rock support, while also ensuring that excadrill doesn't make me sad, because excadrill always makes me very sad whenever i make offense. it's the standard defensive pivot set so there's not a lot to explain. next, keldeo was added to patch up the weavile and bisharp weakness. i'm using lo calm mind with hp flying to screw over usual switchins liks celebi, venu, and amoonguss, dealing a crisp 70% to all of them bar max / max celebi. specs could be run instead but you're weaker than a +1 keldeo so it's personal preference. finally, scarf heatran was added to cover fairy-types since they made me sad. electric types like raikou and mega manectric also made me sad, so heatran helps with those somewhat. i'm running dual fire stabs because ancient power / stone edge isn't needed and fire blast sweeps are pretty cool, while overheat just breaks things.
if your opponent is running a solid offense squad, this team will struggle, so be advised. i did my best to mitigate the offense weakness and this is the best i could do with the given sets. if your opponent has an excadrill alongside ttar or hippo, do NOT let lando get weakened under any circumstances, because otherwise it is gg. i will say though that if your opponent brings a fat squad you're gonna have a great time because this team excels against it.
major shoutout to former weedle bludz for helping me with the squad. he helped improve the team immensely. enjoy the squad.






Altaria-Mega @ Altarianite
Ability: Pixilate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Facade
- Dragon Dance
- Roost
- Earthquake
Terrakion @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Stone Edge
- Earthquake
Thundurus @ Leftovers
Ability: Prankster
EVs: 28 HP / 228 SpA / 252 Spe
Timid Nature
IVs: 30 HP / 0 Atk / 30 Def / 30 SpA / 30 SpD
- Nasty Plot
- Thunderbolt
- Hidden Power [Flying]
- Thunder Wave
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 228 Def / 8 SpD / 20 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge
Keldeo @ Life Orb
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Scald
- Secret Sword
- Hidden Power [Flying]
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Flash Cannon
- Earth Power
- Overheat
Ability: Pixilate
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Facade
- Dragon Dance
- Roost
- Earthquake
Terrakion @ Life Orb
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Stone Edge
- Earthquake
Thundurus @ Leftovers
Ability: Prankster
EVs: 28 HP / 228 SpA / 252 Spe
Timid Nature
IVs: 30 HP / 0 Atk / 30 Def / 30 SpA / 30 SpD
- Nasty Plot
- Thunderbolt
- Hidden Power [Flying]
- Thunder Wave
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 228 Def / 8 SpD / 20 Spe
Impish Nature
- Stealth Rock
- Earthquake
- U-turn
- Stone Edge
Keldeo @ Life Orb
Ability: Justified
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Scald
- Secret Sword
- Hidden Power [Flying]
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Fire Blast
- Flash Cannon
- Earth Power
- Overheat
ngl this core was harder to build around than i initially thought. but anyways, onto the team. dd malt and terrakion are okayish partners to each other, but they are unable to break certain fat things like mega venu and amoonguss, as well as fat waters like slowbro. to remedy this, np hp flying thundy was added. it checks talon too, which is a plus. i chose t wave to not autolose to dders, but focus blast can be run if you want to give a big middle finger to ferro. lando t was added to give me stealth rock support, while also ensuring that excadrill doesn't make me sad, because excadrill always makes me very sad whenever i make offense. it's the standard defensive pivot set so there's not a lot to explain. next, keldeo was added to patch up the weavile and bisharp weakness. i'm using lo calm mind with hp flying to screw over usual switchins liks celebi, venu, and amoonguss, dealing a crisp 70% to all of them bar max / max celebi. specs could be run instead but you're weaker than a +1 keldeo so it's personal preference. finally, scarf heatran was added to cover fairy-types since they made me sad. electric types like raikou and mega manectric also made me sad, so heatran helps with those somewhat. i'm running dual fire stabs because ancient power / stone edge isn't needed and fire blast sweeps are pretty cool, while overheat just breaks things.
if your opponent is running a solid offense squad, this team will struggle, so be advised. i did my best to mitigate the offense weakness and this is the best i could do with the given sets. if your opponent has an excadrill alongside ttar or hippo, do NOT let lando get weakened under any circumstances, because otherwise it is gg. i will say though that if your opponent brings a fat squad you're gonna have a great time because this team excels against it.
major shoutout to former weedle bludz for helping me with the squad. he helped improve the team immensely. enjoy the squad.