Umby
I'm gonna bury you in the ground~
That Borat helped me make at one point in time, I believe.
Jolteon (M) @ Leftovers ** Second Chance
- Baton Pass
- Growth
- Hidden Power [Water]
- Thunderbolt
I just like having first turn BP as a lead. Sue me. Doesn't really get active until mid-game when hopefully Roar Raikou is gone or late game as that last chance for a sweep. I like Jolteon as a Growth passer, as it actually has potential to get rid of most non-Raikou phazers the opponent might be carrying.
Exeggutor (M) @ Leftovers ** Chaotic Waltz
- Leech Seed
- Psychic
- Stun Spore
- Substitute
Anyone who knows me knows I LOVE this set. It's highly prominent at forcing switches (relevant when Spikes are in play, of course) and with some aid from Jolteon, it becomes something akin to a monster. Also of note is how much more advantageous it is when a Zapdos so switch in expecting Sleep Powder, only to become paralyzed.
Cloyster (M) @ Leftovers ** Backless
- Explosion
- Spikes
- Surf
- Toxic
The usual stuff. I don't like running Toxic when Stun Spore/Thunder is aiming to paralyze, but for Starmie/Cloyster, I'll make an exception. I considered running HP Electric at one point, as it potentially benefits from a +1 from Jolteon, but Toxic's uses are a bit more universal.
Snorlax (M) @ Leftovers ** Birthday Cake
- Curse
- Double-Edge
- Earthquake
- Rest
Double-Edge because I like to go big or go home.
Steelix (M) @ Leftovers ** Earthworm Jim
- Curse
- Earthquake
- Explosion
- Roar
Obvious.
Zapdos @ Leftovers ** Dream Wing
- Hidden Power [Ice]
- Rest
- Sleep Talk
- Thunder
Jolteon passing Growths to Zapdos creates a powerhouse that makes me squeal.
Team gets wrecked by Tyranitar. Quite often. D:
Jolteon (M) @ Leftovers ** Second Chance
- Baton Pass
- Growth
- Hidden Power [Water]
- Thunderbolt
I just like having first turn BP as a lead. Sue me. Doesn't really get active until mid-game when hopefully Roar Raikou is gone or late game as that last chance for a sweep. I like Jolteon as a Growth passer, as it actually has potential to get rid of most non-Raikou phazers the opponent might be carrying.
Exeggutor (M) @ Leftovers ** Chaotic Waltz
- Leech Seed
- Psychic
- Stun Spore
- Substitute
Anyone who knows me knows I LOVE this set. It's highly prominent at forcing switches (relevant when Spikes are in play, of course) and with some aid from Jolteon, it becomes something akin to a monster. Also of note is how much more advantageous it is when a Zapdos so switch in expecting Sleep Powder, only to become paralyzed.
Cloyster (M) @ Leftovers ** Backless
- Explosion
- Spikes
- Surf
- Toxic
The usual stuff. I don't like running Toxic when Stun Spore/Thunder is aiming to paralyze, but for Starmie/Cloyster, I'll make an exception. I considered running HP Electric at one point, as it potentially benefits from a +1 from Jolteon, but Toxic's uses are a bit more universal.
Snorlax (M) @ Leftovers ** Birthday Cake
- Curse
- Double-Edge
- Earthquake
- Rest
Double-Edge because I like to go big or go home.
Steelix (M) @ Leftovers ** Earthworm Jim
- Curse
- Earthquake
- Explosion
- Roar
Obvious.
Zapdos @ Leftovers ** Dream Wing
- Hidden Power [Ice]
- Rest
- Sleep Talk
- Thunder
Jolteon passing Growths to Zapdos creates a powerhouse that makes me squeal.
Team gets wrecked by Tyranitar. Quite often. D: