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Completed The Forest Of Invincible Trees: Its_A_Random vs SimonSays (ref DA8828)

Discussion in 'ASB' started by Darkamber8828, Jun 27, 2011.

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  1. Darkamber8828

    Darkamber8828

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    Messages:
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    Its_A_Random (open)
    [​IMG]
    Zubat Flapper (M)
    Nature: Mild

    Type:
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 90
    Atk: Rank 2
    Def: Rank 1 (-)
    SpA: Rank 3 (+)
    SpD: Rank 2
    Spe: 55

    EC: 3/9
    MC: 0
    DC: 1/5

    Abilities:
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Infiltrator (DW): (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

    Attacks:
    Leech Life
    Supersonic
    Astonish
    Bite
    Wing Attack
    Confuse Ray
    Air Cutter
    Acrobatics
    Air Slash

    Zen Headbutt
    Faint Attack
    Giga Drain

    Shadow Ball
    Sludge Bomb
    Venoshock


    SimonSays (open)

    [​IMG]
    Growlithe (*) Prometheus (M)
    Nature: Naughty [Adds One (1) Rank to Attack; Subtracts One (1) Rank From Special Defense]
    Type: Fire
    Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

    Abilites:
    Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
    Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attackā€™s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
    Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


    Stats:
    HP: 90
    Atk: Rank 4 (+)
    Def: Rank 2
    SpA: Rank 3
    SpD: Rank 1 (-)
    Spe: 60

    EC: 0/6
    MC: 0
    DC: 0/5

    Attacks:
    Bite(*)
    Roar(*)
    Ember(*)
    Leer(*)
    Odour Sleuth(*)
    Flame Wheel(*)
    Reversal(*)
    Take Down(*)

    Close Combat(*)
    Flare Blitz(*)
    Morning Sun(*)

    Dig(*)
    Flame Charge(*)
    Wild Charge(*)


    NOW, LET'S SEE IF I CAN ACTUALLY DO A 1 DAY DQ

    FIVE BUCKS SAYS NAY

    simon actions, random actions
  2. SimonSays

    SimonSays

    Joined:
    Aug 13, 2010
    Messages:
    143
    Haha, it's been a while. =]

    Right Prometheus, open up strong with a Leer, the closest thing you have to set up. Then Follow with a Flame Charge, to get use really going, then Finish with a Wild Charge!

    Leer ~ Flame Charge ~ Wild Charge
  3. Its_A_Random

    Its_A_Random Returns true
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    Here comes Flapper the Ch-WTF??? Flapper's evolving at the cost of 20 Energy!!! Flapper picks up Screech upon evolution (open)
    [​IMG]
    Golbat Flapper (M)
    Nature: Mild

    Type:
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 100
    Atk: Rank 3
    Def: Rank 2 (-)
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 90

    EC: 4/9
    MC: 2
    DC: 2/5

    Abilities:
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Infiltrator (DW): (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

    Attacks:
    Leech Life
    Supersonic
    Astonish
    Bite
    Wing Attack
    Confuse Ray
    Air Cutter
    Acrobatics
    Air Slash
    Screech

    Zen Headbutt
    Faint Attack
    Giga Drain

    Shadow Ball
    Sludge Bomb
    Venoshock

    [​IMG]
    "All hail the annoying bat that trolls Victory Road, prevents you from escaping, is often used by evil crime syndicates, & repeatedly spams Confuse Ray to no end."
    Confuse Ray > Sludge Bomb > Air Slash
  4. Darkamber8828

    Darkamber8828

    Joined:
    Dec 28, 2009
    Messages:
    2,979
    I'm assuming you picked Intimidate, Simon, because you kind of suck if you don't.

    [​IMG]
    Prometheus (Growlithe) (M)
    HP: 90
    Energy: 100%
    Boosts/Drops: N/A
    Others: N/A
    Actions: Leer ~ Flame Charge ~ Wild Charge

    [​IMG]
    Flapper (Zubat) (M)
    HP: 90
    Energy: 100%
    Boosts/Drops: N/A
    Others: N/A
    Actions: (Evolve) Confuse Ray ~ Sludge Bomb ~ Air Slash

    Round 1: In Which Unpleasant Memories Of EVERY CAVE EVER Are Awakened

    Flapper's body glows with pulsing light, stretching and bloating to evolve from a little eyeless bat to a fat bat. With eyes. Those things are handy. Unfortunately, the first thing they see isn't his mother, its a very intimidating Growlithe, lowering his attack! With newfound agility, Flapper's new eyes return the glare, firing a Confuse Ray at the poor dog and causing it to hit himself in confusion!! BSHAX

    Drawing on deadly toxins stored within his...tongue or something (there doesn't seem to be room for a stomach...or any other organs), Flapper aims a Sludge Bomb at Prometheus, which explodes violently, spreading poisonous...stuff all over the trees. Normally, that's pollution, but these trees are ever green. As, in, forever. To hammer this point home, Prometheus, although slightly befuddled, summons intense body heat to light himself aflame, tackling Flapper out of the air with a Flame Charge! There is absolutely no danger of a forest fire, so feel free to roast as much evil gigantic rabid[?] carnivorous bat as you please. As an incentive, the fires pump up Prometheus, raising his speed!

    Flapping his recently enlarged wings, Flapper slices into Prometheus with a painful Air Slash. Admiring his new haircut must have invoked some rage held deep within the proud puppy, he snaps out of confusion and, roaring in anger, smashes him again with a Wild Charge!

    [​IMG]
    Prometheus (Growlithe) (M)
    HP: 48
    Energy: 87%
    Boosts/Drops: +1 Speed
    Others: N/A

    [​IMG]
    Flapper (Golbat) (M)
    HP: 71
    Energy: 64%
    Boosts/Drops: -1 Attack
    Others: N/A

    god damn I hate reffing speed ties

    Calcs (open)
    Flapper evolved (20 Energy)
    Flapper used Confuse Ray (5 Energy)
    Prometheus hit himself in confusion (7 Damage, 3 Energy)

    Flapper used Sludge Bomb (16 Damage, 6 Energy)
    Prometheus used Flame Charge (11 Damage, 3 Energy)

    Flapper used Air Slash (14 Damage, 5 Energy)
    Prometheus used Wild Charge (18 Damage, 7 Energy, 5 Recoil)

    Flapper: -29 HP, -36 Energy
    Prometheus: -42 HP, -13 Energy


    random
  5. Its_A_Random

    Its_A_Random Returns true
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    [​IMG]
    "WARNING! GOLBAT IS A BLOODSUCKER! EVEN MORE SO THAN ZUBAT!!! OH, & A HAX MACHINE TOO!!!"
    Confuse Ray > Air Slash > Sludge Bomb
    Oh, yeah, it's pretty obvious, Flapper has Inner Focus, not that it really matters...
  6. SimonSays

    SimonSays

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    Aug 13, 2010
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    143
    And just when I thought we had this on lock... Then it goes and evolves into the nightmare from the dark underbelly. And it goes and does that.

    Prometheus, don't let this get you down! Use Flare Charge again, so that we can forgo this silly speed tie, then drawing on the power of the sun to get some of your own health back. Then... Wild Charge again. Makes sense.

    Flare Charge ~ Morning Sun ~ Wild Charge
  7. SimonSays

    SimonSays

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    Come now, you could at least do it the fun way.

    [​IMG]

    One Glorious Day! Ahh ahh ahh!
  8. Darkamber8828

    Darkamber8828

    Joined:
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    would you believe I reffed it without clicking the button, then went to sleep?

    [​IMG]
    Prometheus (Growlithe) (M)
    HP: 48
    Energy: 87%
    Boosts/Drops: +1 Speed
    Others: N/A
    Actions: Flame Charge ~ Morning Sun ~ Wild Charge

    [​IMG]
    Flapper (Golbat) (M)
    HP: 71
    Energy: 64%
    Boosts/Drops: -1 Attack
    Others: N/A
    Confuse Ray ~ Sludge Bomb ~ Wild Charge

    Round 2: umad

    Prometheus roars and strikes Flapper quickly with another Flame Charge, raising his speed, but the bat takes the blow and responds with another debilitating Confuse Ray!

    Prometheus counters the attack by slamming his head against an indestructible tree in confusion! Flapper chortles with his humongous mouth and uses it to barf out another Sludge Bomb, poisoning Prometheus! No wonder. That looks as healthy as horse...hooves.

    Prometheus, touched in the head by extremely contagious bshax, hits himself in confusion again, while Flapper follows up with an Air Slash! The brave Growlithe toughs out the blow...and is KO'd from poison damage.


    [​IMG]
    Prometheus (Growlithe) (M)
    HP: 0
    Energy: 0%
    Boosts/Drops: +2 Speed
    Others: N/A

    [​IMG]
    Flapper (Golbat) (M)
    HP: 60
    Energy: 48%
    Boosts/Drops: -1 Attack
    Others: N/A

    Calcs (open)
    Prometheus used Flame Charge (11 Damage, 3 Energy)
    Flapper used Confuse Ray (5 Energy)

    Prometheus hit himself in confusion (7 Damage, 3 Energy)
    Flapper used Sludge Bomb (16 Damage, 6 Energy)
    Poison (2 Damage)

    Prometheus hit himself in confusion (7 Damage, 3 Energy)
    Flapper used Air Slash (14 Damage, 5 Energy)
    Poison (2 Damage)

    Prometheus: -48 HP, -something energy
    Flapper: -11 HP, -16 Energy


    Prometheus (Growlithe) gets 1 EC, 2 MC, and 1 DC
    Flapper (Golbat) gets 1 EC (used), 2 MC, and 1 DC
    I get 2 RC

    haxxiest match ever

    golbat sucks

    GG
  9. Its_A_Random

    Its_A_Random Returns true
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    gg SimonSays, sorry for the hax...(Starts thinking he's the reyscarface of CAP ASB) :/

    Thanks for the ref DA8828, always appreciated.

    Now off the the Prize Claim to formally evolve this guy.
  10. SimonSays

    SimonSays

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    I swear to God, I'm getting something that has Own Tempo... Confusion has been running my Ass into the ground as of late. Great job Prometheus, you did the old man Proud.

    Anyways, gg IAR. Also, I hate Flapper all the more now.

    Thanks DarkAmber, it was fun while it lasted. =/
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