Facility The Legend Gauntlet (Cobalion): Mowtom vs Maxim

JJayyFeather

Drifting~
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Match
A match is a composition of multiple games. A match is over when one trainer wins two games.
Both players send in a team of 3 Pokemon.

Game 1:
- The ref flips a coin (or rolls a 1d2, you get the idea) to select who is "T1" and who is "T2"
- T1 strikes one of the five arenas
- T2 strikes two of the remaining four arenas
- T1 strikes one more arena
- The round is played on the remaining arena
- T1 is first sendout

Games 2+:
- The winner of the previous round gets to strike one arena
- The loser of the previous round picks one of the remaining arenas
- The round is played on the selected arena
- The loser of the previous round is first sendout

Game
B3P2 Singles
72h DQ, 1 Warning
Abilities: All
Items: ON
Switch: OK
Megas: 1
Z-Moves: 1
Substitutions: 3
Recoveries: 2 per Pokemon
Chills: 5 per Pokemon
Arena: Variable
Special Rule #1: The game ends when the first KO is scored. The trainer of the KO'd pokemon loses that game.
Special Rule #2: Combinations cannot be used
Special Rule #3: Damaging Evasive Moves (excluding Sky Drop) take place over 2 Actions instead of 1 Action, and both parts occur at +0 Priority. (The Pokemon evades at +0 Priority on the first Action, and attacks at +0 Priority on the following Action). Parts 1 & 2 do not incur Consecutive EN Penalty for each other.


:ss/cobalion:
Musketeers’ Hideout
A secret place deep within a forest where the four Musketeers used to live and are said to gather in case of danger for the nearby Pokémon. Righteous energy permeates the room.
  • All Pokémon are under the effects of the Ability Justified
  • All Pokémon’s weakness to Fighting is calculated at the next level of weakness (e.g. 0.5x-1x, 1x-2x). Ghost-type Pokémon are still immune to damaging Fighting-type moves
  • All moves that boost Attack have their stage boost raised by one (1). For example, Swords Dance now boosts Attack by 3 stages, while Power-up Punch boosts Attack by 2 stages
Codifications
Camouflage: Fighting
Nature Power: Energy Ball
Secret Power: Lowers Defense by one stage
===============================
Defiant Arena
Cobalion is a Pokémon who prides itself in its type immunity, making sure to train enough to keep this immunity working. However, whenever Cobalion wants to push its limits, it invites Pokémon it is weak to to attack it at will.
  • If this arena is chosen, the Trainer will send a PM to the referee. For each Pokémon brought to the battle, they will declare a type that is neutrally effective on the Pokemon (the type is not Super Effective, Resisted, or Immune). During the battle in Defiant Arena, the Pokémon is immune to the declared type.
  • If this arena is chosen, the Trainer will send a PM to the referee. For each Pokémon brought to the battle, they will declare a type that is neutrally effective on the Pokemon (the type is not Super Effective, Resisted, or Immune). During the battle in Defiant Arena, the Pokémon is weak to the declared type.
  • Both types have to be different, and Abilities count towards immunities (so a Pokémon with Levitate is considered immune to Ground) and weaknesses (so a Pokémon with Dry Skin is considered weak to Fire). A Pokémon balancing a typing with an Ability (Dry Skin Mollux, Heatproof Bronzong) is considered neutral to the relevant type.
Codifications
Camouflage: Steel
Nature Power: Tri Attack
Secret Power: Causes paralysis
===============================
Battlefield: Leading Musketeer
The part of the legendary battlefield where Cobalion defended a cohort of Pokémon from warring humans. The Legendary Pokémon battled with dignity and resolve, asserting its capacity as leader, but was merciless to humans endangering Pokémon.
  • Any Pokémon using a move with recoil will be forced to be on cooldown the next action
  • Any Pokémon using Struggle will be forced to be on cooldown the next action
  • Upon being first sent out, a Pokémon can declare one (1) move learnt by Cobalion. For the remainder of the battle, the move is added to the Pokémon’s movepool
  • Moves that call other moves have their EN cost reduced by two (2)
Codifications
Camouflage: Rock
Nature Power: Shadow Ball
Secret Power: Lowers Accuracy by one stage
===============================
Statue of the Indomitable One
A stone statue representing Cobalion, looking sternly down. Its face seems like it could come to life any instant, and it radiates the original Pokémon’s intransigeant aura, stopping unruly Pokémon cold in their tracks.
  • Pokémon cannot go on a rampage. “Rampaging” attacks are treated as one-action moves that don’t confuse the user
  • Using a “Rampaging” move decreases the Attack, Special Attack and Speed of the user by one (1) stage
  • The Abilities Anger Point, Berserk, Color Change, Competitive, Contrary, Defiant, Hustle, Illusion, Imposter, Intimidate, Libero, Merciless, Moody, Moxie, Pickpocket, Prankster, Pressure, Protean, Punk Rock, Reckless, Rivalry, Rock Head and Unnerve are nullified
  • Glare has its EN cost reduced by three (3)
Codifications
Camouflage: Grass
Nature Power: Energy Ball
Secret Power: Causes sleep
===============================
Pathless Plain
Only the worthy may enter this hidden location, where Cobalion waits for challengers to spare with. In the spirit of fairness, Cobalion inspirits weaker Pokémon to stand on equal ground with behemoths.
  • At the beginning of the battle, neutral natured Pokémon are assigned a random non-neutral nature
  • Add together the Stages of the three Pokémon in each team. If both totals aren’t the same, all Pokémon in the team with the lowest number gains a number of Ranks in Attack, Defense, Special Attack and Special Defense equal to the difference
Codifications
Camouflage: Grass
Nature Power: Energy Ball
Secret Power: Causes sleep


Mowtom

Aegislash [Askant] (F)

Stage: ★★★☆☆

Type: Steel / Ghost

Ability: Stance Change
  • This Pokemon changes its stance from Shield Forme to Blade Forme when ordered to use a damaging attack (regardless of that attack's success or failure to execute), and will revert to Shield Forme when using the move King's Shield. Non-damaging attacks will retain the Pokemon's current Forme at the time of use.
Nature: Quirky

Shield Forme

Stats:
HP: 85
Atk: 4
Def: 10
SpA: 4
SpD: 10
Spe: 60
Size Class: 3
Weight Class: 4

Blade Forme

Stats:
HP: 85
Atk: 10
Def: 4
SpA: 10
SpD: 4
Spe: 60
Size Class: 3
Weight Class: 4

Attacks (58):

Physical

Aerial Ace
Brick Break
Brutal Swing
Close Combat
Cut
Facade
False Swipe
Frustration
Fury Cutter
Giga Impact
Gyro Ball
Head Smash
Iron Head
Night Slash
Psycho Cut
Pursuit
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Sacred Sword
Secret Power
Shadow Claw
Shadow Sneak
Slash
Solar Blade
Tackle

Special
Air Slash
Flash Cannon
Hidden Power (Ground)
Hyper Beam
Round
Shadow Ball
Snore

Status
Attract
Autotomize
Block
Confide
Destiny Bond
Double Team
Endure
Iron Defense
King's Shield
Metal Sound
Protect
Power Trick
Rain Dance
Reflect
Rest
Screech
Sleep Talk
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Wide Guard

Aurumoth [Avouch] (F)

Stage: ★★★☆☆

Type: Bug / Psychic

Abilities: Weak Armor / No Guard / Light Metal (Unlocked)
  • By default the Pokemon loosens its worn defensive armor so that it will break off when an opponent uses a physical attack, reducing the Pokemon's Defense by one (1) stage for each hit and increasing their Speed by two (2) stages for each hit. When toggled, no effect.
  • This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
  • The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
Nature: Quirky

Stats:
HP: 100
Atk: 9
Def: 7
SpA: 8
SpD: 5
Spe: 94
Size Class: 4
Weight Class: 5 [4 Light Metal]

Attacks (86):

Physical

Bug Bite
Close Combat
Counter
Cut
Facade
Feint
Fell Stinger
Fling
Frustration
Giga Impact
Lunge
Megahorn
Retaliate
Return
Secret Power
Steel Wing
Tackle
Wing Attack
X-Scissor
Zen Headbutt

Special
Ancient Power
Blizzard
Bug Buzz
Confusion
Dazzling Gleam
Dream Eater
Echoed Voice
Electroweb
Final Gambit
Focus Blast
Hidden Power (Ground)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Ominous Wind
Overheat
Psychic
Psyshock
Round
Shadow Ball
Silver Wind
Snore
Solar Beam
Struggle Bug
Surf
Thunder
Thunderbolt

Status
Ally Switch
Attract
Confide
Disable
Double Team
Dragon Dance
Flash
Hail
Heal Pulse
Healing Wish
Helping Hand
Imprison
Light Screen
Magic Room
Nasty Plot
Protect
Psych Up
Psychic Terrain
Quiver Dance
Rain Dance
Reflect
Rest
Safeguard
Skill Swap
Sleep Talk
Spotlight
String Shot
Substitute
Sunny Day
Swagger
Tail Glow
Telekinesis
Toxic
Trick
Will-O-Wisp
Wish
Wonder Room

Swampert [Spears] (F)

Stage: ★★★☆☆

Type: Water / Ground

Ability: Torrent / Damp (Unlocked)
  • When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any water attack is increased by three (3). (eg Water Pulse goes from 6 to 9, Hydro Pump from 11 to 14)
  • This Pokemon releases a damp mist upon entry into battle that short circuits the opponent's ability to use Self-Destruct, Explosion, or Mind Blown.
Nature: Quirky

Stats:
HP: 95
Atk: 8
Def: 7
SpA: 6
SpD: 7
Spe: 60
Size Class: 3
Weight Class: 4

Attacks (100):

Physical

Avalanche
Bide
Bite
Body Press
Body Slam
Brick Break
Bulldoze
Counter
Darkest Lariat
Dig
Dive
Double-Edge
Earthquake
Endeavor
Facade
Fling
Focus Punch
Frustration
Giga Impact
Hammer Arm
High Horsepower
Ice Ball
Ice Punch
Iron Tail
Liquidation
Low Kick
Mega Kick
Mega Punch
Natural Gift
Outrage
Power-Up Punch
Return
Rock Climb
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Sand Tomb
Secret Power
Stomp
Stomping Tantrum
Stone Edge
Strength
Superpower
Tackle
Take Down
Waterfall

Special
Ancient Power
Blizzard
Earth Power
Echoed Voice
Focus Blast
Hidden Power (Fire)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Mirror Coat
Mud Bomb
Mud Shot
Mud-Slap
Muddy Water
Round
Scald
Sludge
Sludge Wave
Snore
Surf
Uproar
Water Gun
Water Pulse
Whirlpool

Status
Amnesia
Attract
Barrier
Bulk Up
Captivate
Confide
Curse
Double Team
Endure
Foresight
Growl
Hail
Mud Sport
Protect
Rain Dance
Refresh
Rest
Roar
Screech
Sleep Talk
Stealth Rock
Substitute
Supersonic
Swagger
Toxic
Wide Guard
Work Up
Yawn

Maxim

Blaziken [Aria] (F)
Nature: Serious (No Change)
Stage: 3

Profile:
Aria is a fiery but kind soul. She rarely thinks before charging into battle when someone is in danger.

[Mega Evolutions/Forms go here]

Type:
Fire/Fighting

Abilities:
Blaze/Speed Boost

Stats:


HP: 90
Atk: Rank 9
Def: Rank 5
SpA: Rank 8
SpD: Rank 5
Spe: 80
Size Class: 3
Weight Class: 4

Attacks:
Acrobatics
Aerial Ace
Agility
Attract
Baton Pass
Blaze Kick
Brave Bird
Brick Break
Bulk Up
Bulldoze
Captivate
Confide
Counter
Crush Claw
Curse
Cut
Dig
Double Kick
Double Team
Earthquake
Echoed Voice
Ember
Endure
Facade
Feather Dance
Feint
Fire Blast
Fire Punch
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flare Blitz
Fling
Focus Blast
Focus Energy
Focus Punch
Frustration
Giga Impact
Growl
Hidden Power Ice
High Jump Kick
Hone Claws
Hyper Beam
Incinerate
Last Resort
Low Kick
Low Sweep
Mirror Move
Natural Gift
Night Slash
Overheat
Peck
Poison Jab
Power-Up Punch
Protect
Quick Attack
Rest
Return
Reversal
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Round
Sand Attack
Scratch
Secret Power
Shadow Claw
Sky UpperCut
Slash
Sleep Talk
Smelling Salts
Solar Beam
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Toxic
Will-O-Wisp
Work Up

Kingdra [Ametrine] (F)
Nature: Serious (No Change)
Stage: 3

Profile:
This Pokemon's character is, as yet, unknown.

Type:
Water/Dragon

Abilities:
Swift Swim/Sniper/Damp

Stats:


HP: 90
Atk: Rank 7
Def: Rank 7
SpA: Rank 7
SpD: Rank 7
Spe: 85
Size Class: 3
Weight Class: 5

Attacks:
Agility
Attract
Aurora Beam
Bide
Blizzard
Body Slam
Bounce
Breaking Swipe
Brine
Bubble
Bubble Beam
Captivate
Clear Smog
Confide
Curse
Disable
Dive
Double Team
Double-Edge
Dragon Breath
Dragon Dance
Dragon Pulse
Dragon Rage
Endure
Facade
Flail
Flash Cannon
Focus Energy
Frustration
Giga Impact
Hail
Headbutt
Hidden Power Electric
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Iron Head
Laser Focus
Leer
Liquidation
Mimic
Muddy Water
Natural Gift
Octazooka
Outrage
Protect
Quash
Rage
Rain Dance
Razor Wind
Rest
Return
Round
Scald
Secret Power
Signal Beam
Skull Bash
Sleep Talk
Smokescreen
Snore
Splash
Substitute
Surf
Swagger
Swift
Take Down
Toxic
Twister
Water Gun
Water Pulse
Waterfall
Whirlpool
Yawn

Caribolt [Autumn] (F)
Nature: Serious (No Change)
Stage: 3

Profile:
Autumn is a sweet soul who gets along with everyone. While yet untested, she shows promise, and is eager to learn.

Type:
Grass/Electric

Abilities:
Overgrow/Galvanize

Stats:


HP: 90
Atk: Rank 8
Def: Rank 6
SpA: Rank 6
SpD: Rank 6
Spe: 106
Size Class: 4
Weight Class: 5

Attacks:
Attract
Body Slam
Boomburst
Brick Break
Bulk Up
Bullet Seed
Charge Beam
Charm
Confide
Confuse Ray
Double Kick
Double Team
Double-Edge
Echoed Voice
Eerie Impulse
Electric Terrain
Electroweb
Endure
Energy Ball
Facade
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Grassy Terrain
Helping Hand
Hidden Power Water
Horn Leech
Hyper Beam
Hyper Voice
Leafage
Leaf Storm
Leech Seed
Leer
Magnet Rise
Metronome
Natural Gift
Nature Power
Power Whip
Present
Protect
Quick Attack
Rapid Spin
Razor Leaf
Rest
Return
Round
Seed Bomb
Signal Beam
Sleep Talk
Snore
Solar Beam
Solar Blade
Spark
Spotlight
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synthesis
Tackle
Throat Chop
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Uproar
Volt Switch
Wild Charge
Work Up
Zap Cannon

reverse
reverse
reverse

today i learned these images were infact jpg instead of png -.-

Game 1
Maxim strikes one arena
Mowtom strikes two other arenas
Maxim strikes one more arena

Maxim sends out
Mowtom sends out and orders
Maxim orders
JJayyFeather refs

Good luck all!
 

"All right team, we've finally made it. After this long journey, we have finally arrived at the Battlefield: Leading Musketeer. It's been a long road but now we should finally catch a glimpse of...who the heck are you? Mowtom...never heard of you."

"In any case, I won't let you, or anyone else get in my way! En garde!"

:Kingdra: is sent out with Water Gem.

Battlefield: Leading Musketeer: Kingdra gets Volt Switch.
 

Mowtom

I'm truly still meta, enjoy this acronym!
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"Oh, hey! I know you! Not sure why people always insist they've never heard of me though, that one time I complained about it was how many years ago now?"
"Focus on the battle."
"Right! Yes! Take a Razor Claw, Askant, and let's teach you Metal Burst. Not sure why you don't already know that one, honestly..."
"It would damage the sharpness of my blade."
Shadow Claw~Shadow Claw~Shadow Claw
[CASOA] IF
damaging Water-type move AND you are in Blade Forme THEN King's Shield
[CASOA] IF Volt Switch AND NOT Kingdra is set to switch at the end of the round AND NOT Kingdra has a substitute up THEN Pursuit
IF Shadow Claw is disabled THEN Slash the first time, Night Slash any future times
 
Last edited:

Mowtom

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JJayyFeather This isn't a DQ warning because you have 6 more hours until you're over DQ, but can you please actually ref? You stalled my Tree for a solid week before I DQed you and it took you several days after both of us had sent in our teams to put up this battle.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
ew my coins broke

Mowtom
:ss/aegislash:
Aegislash @ Razor Claw [Metal Burst]
HP: 85 | EN: 100
Stance Change
4/10/4/10/60

Maxim
:ss/kingdra:
Kingdra @ Water Gem (2) [Volt Switch]
HP: 90 | EN: 100
Swift Swim/Sniper/Damp
7/7/7/7/85

==========

Battlefield: Leading Musketeer
The part of the legendary battlefield where Cobalion defended a cohort of Pokémon from warring humans. The Legendary Pokémon battled with dignity and resolve, asserting its capacity as leader, but was merciless to humans endangering Pokémon.
  • Any Pokémon using a move with recoil will be forced to be on cooldown the next action
  • Any Pokémon using Struggle will be forced to be on cooldown the next action
  • Upon being first sent out, a Pokémon can declare one (1) move learnt by Cobalion. For the remainder of the battle, the move is added to the Pokémon’s movepool
  • Moves that call other moves have their EN cost reduced by two (2)
Codifications
Camouflage: Rock
Nature Power: Shadow Ball
Secret Power: Lowers Accuracy by one stage
Action 1
Kingdra used Focus Energy. [-12 EN]

Stance Change: Blade
Aegislash used Shadow Claw. [-4 EN]
Crit [120]: 14
Damage: 7+3+3+3+3 = 19

Action 2
Stance Change: Shield
Aegislash used King's Shield. [-3 EN]

Kingdra used Water Gun. [-2 EN]
Prevented Damage: 4+3+6-3 = 10
Aegislash: -4 EN

Action 3
-1 Water Gem
Kingdra used Scald. [-5 EN]
Burn [72]: 71
Damage: 8+3+6+5-3 = 19
Aegislash: Burned

Stance Change: Blade
Aegislash used Shadow Claw. [-4 EN]
Crit [120]: 162
Damage: 7+3+3+3-3 = 13

Aegislash: -2 HP [Burn]

Mowtom
:ss/aegislash-blade:
Aegislash @ Razor Claw [Metal Burst]
HP: 64 | EN: 85
Stance Change
10/4/10/4/60
Burned

Maxim
:ss/kingdra:
Kingdra @ Water Gem (1) [Volt Switch]
HP: 58 | EN: 81
Swift Swim/Sniper/Damp
7/7/7/7/85
Focus Energy (3a)

Maxim orders
Mowtom orders
I ref
 

"Huh, I'm actually doing well? Awesome!"

:Kingdra: "Don't get careless."

Hydro Pump [Gem]~Hydro Pump~Brine
[2 Subs] If Metal Burst OR successful Protective move, then use Rain Dance first instance, Chill second and third instances, pushing actions back each time.
[Non-Consecutive] If Damaging Ghost type combination, then use Protect and push actions back.
 

Mowtom

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"Well that's...not ideal. Askant, don't die quite yet!"
"Don't worry, I don't intend to."
Facade~Facade~King's Shield
[Check at the start of A3] IF
either of Kingdra's Hydro Pumps miss THEN Block A3
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Battlefield: Leading Musketeer
The part of the legendary battlefield where Cobalion defended a cohort of Pokémon from warring humans. The Legendary Pokémon battled with dignity and resolve, asserting its capacity as leader, but was merciless to humans endangering Pokémon.
  • Any Pokémon using a move with recoil will be forced to be on cooldown the next action
  • Any Pokémon using Struggle will be forced to be on cooldown the next action
  • Upon being first sent out, a Pokémon can declare one (1) move learnt by Cobalion. For the remainder of the battle, the move is added to the Pokémon’s movepool
  • Moves that call other moves have their EN cost reduced by two (2)
Codifications
Camouflage: Rock
Nature Power: Shadow Ball
Secret Power: Lowers Accuracy by one stage
Action 1
-1 Water Gem
Kingdra used Hydro Pump. [-7 EN]
Hit [192]: 136
Damage: 11+3+6+5+3 = 28

Aegislash used Facade. [-8 EN]
Crit [30]: 81
Damage: 14+3 = 17

Aegislash: -2 HP [Burn]

Action 2
Kingdra used Hydro Pump. [-11 EN]
Hit [192]: 108
Damage: 11+3+6+3 = 23

Aegislash used Facade. [-12 EN]
Crit [30]: 34
Damage: 14+3 = 17

Aegislash: -2 HP [Burn]

Action 3
Stance Change: Shield
Aegislash used King's Shield. [-3 EN]

Kingdra used Rain Dance. [-9 EN]
It began raining.

Aegislash: -2 HP [Burn]

Rain Dance (3r)

Mowtom
:ss/aegislash-blade:
Aegislash @ Razor Claw [Metal Burst]
HP: 7 | EN: 62
Stance Change
10/4/10/4/60
Burned

Maxim
:ss/kingdra:
Kingdra @ Water Gem [Volt Switch]
HP: 24 | EN: 54
Swift Swim/Sniper/Damp
7/7/7/7/170

Mowtom orders
Maxim orders
I ref
 
Last edited:

Mowtom

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"Eh. It was worth a try. Take a rest now, Askant. It's up to you, Avouch @ Rage Candy Bar! Let's have you learn Metal Burst as well."
"Time to stretch my wings. Let's do this!"
 

"All right Aria, you're our only hope, get that sword back out here or die trying!"

:Blaziken: "You're stressing yourself out, it's just a fight. We need to focus or else..."

"Yeah yeah tell me that when you have a loss list a mile long."

Sending out Blaziken w/ Enigma Stone

Roar~Sunny Day~Brick Break

[2 Subs, Non-Consecutive] If Damaging Water OR Psychic Type combination, then use Protect and push actions back.
[Non-Consecutive] If successful Protective move, then use Sunny Day the first instance, Swords Dance the second and push actions back.
 

Mowtom

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is a Forum Moderatoris a Community Contributor
Moderator
"Oh. Oh crud. I didn't prepare for this at all."
"What can I say? I'm high risk, high reward!"
Swagger~Wish~Flash
IF
Blaziken hits itself in confusion A1 THEN [Activate RCB] Hydro Pump A2, Zen Headbutt A3.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD

Rain [3 rounds]

:ss/aurumoth:
#RCB
Weak Armor/No Guard/ Light Metal
██████████
██████████
100/100
9/7/8/5/94
Status: OK!
//VS//

#EngimaS
Blaze/Speed Boost
██████████
██████████
90/100
9/5/8/5/80
Status: OK!

Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %
d10000

Values: 4005, 7648, 6248, 4272, 2778, 8424, 1813, 6120, 2473, 9926, 835, 2143, 3581, 1020, 7000, 4723, 6071, 1413, 5661, 8757

1ST ACTION

AURUMOTH uses Swagger
Confusion: 4005 (3 counters)
-7en

BLAZIKEN is confused!
7648 (3->2)
uses Roar!
-5en

2ND ACTION

BLAZIKEN is confused!
6248 (2->1)
uses Sunny Day
-9en

AURUMOTH uses Wish
-14EN

3RD ACTION

BLAZIKEN is confused!
4272 (1->0)
uses Brick Break
Crit: 2778
Damage: (8+3+9-7)*0.5+(4)=~11
-4en

AURUMOTH uses Flash
-4en

BLAZIKEN Speed Boost -2en

AURUMOTH is rawrxD'd
AEGISLASH 1-5000 | SWAMPERT 5001-10000
8424



TL;DR
AURUMOTH -7HP -25EN
BLAZIKEN -0HP -20EN
=======

"Flavor? Spicy Vanilla."
=====
FIELD

SUN [3 rounds]

The part of the legendary battlefield where Cobalion defended a cohort of Pokémon from warring humans. The Legendary Pokémon battled with dignity and resolve, asserting its capacity as leader, but was merciless to humans endangering Pokémon.
  • Any Pokémon using a move with recoil will be forced to be on cooldown the next action
  • Any Pokémon using Struggle will be forced to be on cooldown the next action
  • Upon being first sent out, a Pokémon can declare one (1) move learnt by Cobalion. For the remainder of the battle, the move is added to the Pokémon’s movepool
  • Moves that call other moves have their EN cost reduced by two (2)
Codifications
Camouflage: Rock
Nature Power: Shadow Ball
Secret Power: Lowers Accuracy by one stage

:ss/aegislash:
#RClaw
Stance Change
█████████
██████████
7/62
10/4/10/4/6
Status: Wish Incoming BRN
:ss/swampert:#??
██████████
██████████
100/100
9/7/8/5/94
Status: OK!
:ss/aurumoth:
#RCB
Weak Armor/No Guard/ Light Metal
█████████
██████████
93/75
9/7/8/5/94
Status: OK!

//VS//

#EngimaS
Blaze/Speed Boost
██████████
██████████
90/80
9/5/8/5/80
Status: +2 Atk, +1 Def, +1 SpD, +1 Spe, -1 Acc, Confusion [0 Counters]
#None
Swift Swim/Sniper/Damp
██████████
██████████
24/54
7/7/7/85
Status: OK!


Maxim Orders
Mowtom Orders
I Toon!
 
Last edited:

"Ah...it has Wish. If Aurumoth wasn't a wonderful Bug type I'd be furious about now."

:Blaziken: "Let the holy sun burn your sins away!"

Overheat~Fire Punch~Blaze Kick
[2 Subs] If successful Protective move:
AND the weather is NOT sunny, then use Sunny Day and push actions back.
AND the weather is sunny, then use Hone Claws and push actions back.
[Once] If Reflect then Taunt and push actions back.
[Joke] If Overheat misses, then cry.
 

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"The name of the game: Do everything you can to live just one more round."
"This plan is not for the long term, but the short."
Endure~Psycho Cut~Psycho Cut
IF
you have 2 HP or less AND you would otherwise Psycho Cut AND you are burned THEN Iron Defense
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD

SUN [3 rounds]

The part of the legendary battlefield where Cobalion defended a cohort of Pokémon from warring humans. The Legendary Pokémon battled with dignity and resolve, asserting its capacity as leader, but was merciless to humans endangering Pokémon.
  • Any Pokémon using a move with recoil will be forced to be on cooldown the next action
  • Any Pokémon using Struggle will be forced to be on cooldown the next action
  • Upon being first sent out, a Pokémon can declare one (1) move learnt by Cobalion. For the remainder of the battle, the move is added to the Pokémon’s movepool
  • Moves that call other moves have their EN cost reduced by two (2)
Codifications
Camouflage: Rock
Nature Power: Shadow Ball
Secret Power: Lowers Accuracy by one stage

:ss/aegislash:
#RClaw
Stance Change
█████████
██████████
7/62
10/4/10/4/60
Status: Wish Incoming BRN
:ss/swampert:#??
██████████
██████████
100/100
9/7/8/5/94
Status: OK!
:ss/aurumoth:
#RCB
Weak Armor/No Guard/ Light Metal
█████████
██████████
93/75
9/7/8/5/94
Status: OK!

//VS//

#EngimaS
Blaze/Speed Boost
██████████
██████████
90/80
9/5/8/5/80
Status: +2 Atk, +1 Def, +1 SpD, +1 Spe, -1 Acc, Confusion [0 Counters]
#None
Swift Swim/Sniper/Damp
██████████
██████████
24/54
7/7/7/85
Status: OK!


Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %
d10000

Values: 3658, 187, 3542, 3361, 1939, 6754, 815, 7399, 1369, 8593, 5736, 7558, 2579, 301, 7944

1ST ACTION

AEGISLASH uses Endure
-15en

BLAZIKEN snapped out of confusion!
uses Overheat
Hit: 3658
Crit: 187 (416) CRITICAL HIT!!!
Damage: (13+3+3+3+8-10)*1.5=~30 Endure'd
-8en

AURUMOTH wish came true!
AEGISLASH +25HP

AEIGHSLASH is BRN -2HP

2ND ACTION

BLAZIKEN uses Fire Punch
Hit: 3542
Crit: 3361
Damage: (8+3+3+10-10)*1.5+(4)=25
-5en

AEGISLASH uses Iron Defense
-7en

3RD ACTION

BLAZIKEN uses Blaze Kick
Hit: 1939
Crit: 6754
Effect: 815 (1000) YES
Damage: (9+3+3+10-10)*1.5+(4)-(4)=~23 Endure'd
-6en

AEGISLASH uses Iron Defense
-11en

BLAZIKEN Speed Boost -2en

TL;DR
AEGISLASH -ENDURE(80)HP -33EN
BLAZIKEN -0HP -30EN
=======

"Thought i posted this, but good thing i didn't, because I just realize that the sun is out and even with Askant out starting her turn in Defense Mode, she takes on little more beatings than she prefer to endure from Aria's Kentucky Fire Chicken hands!. How will the mighty Mowmow and her Aegislash proceed???"
=====
FIELD

SUN [2 rounds]

The part of the legendary battlefield where Cobalion defended a cohort of Pokémon from warring humans. The Legendary Pokémon battled with dignity and resolve, asserting its capacity as leader, but was merciless to humans endangering Pokémon.
  • Any Pokémon using a move with recoil will be forced to be on cooldown the next action
  • Any Pokémon using Struggle will be forced to be on cooldown the next action
  • Upon being first sent out, a Pokémon can declare one (1) move learnt by Cobalion. For the remainder of the battle, the move is added to the Pokémon’s movepool
  • Moves that call other moves have their EN cost reduced by two (2)
Codifications
Camouflage: Rock
Nature Power: Shadow Ball
Secret Power: Lowers Accuracy by one stage

:ss/aegislash:
#RClaw
Stance Change
█████████
██████████
1/29
4/10/4/10/60
Status: +4 Def, No Endure (1r)
:ss/swampert:#??
██████████
██████████
100/100
9/7/8/5/94
Status: OK!
:ss/aurumoth:
#RCB
Weak Armor/No Guard/ Light Metal
█████████
██████████
93/75
9/7/8/5/94
Status: OK!

//VS//

#EngimaS
Blaze/Speed Boost
██████████
██████████
90/50
9/5/8/5/80 [200]
Status: +1 Atk, +1 Def, +1 SpD, +2 Spe, -2 SpA
#None
Swift Swim/Sniper/Damp
██████████
██████████
24/54
7/7/7/85
Status: OK!


Mowtom Orders
Maxim Orders
I Toon!
 
Last edited:

Mowtom

I'm truly still meta, enjoy this acronym!
is a Forum Moderatoris a Community Contributor
Moderator
"Oh you've gotta be kidding me. Switching back to Avouch."
"You again? Ugh."
 
Last edited:

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