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Registeel kicks off the final battle by tightening its focus while Bastiodon prepares something familiar. Bill & Swamp Thing don't fall for it & take a break. But Bronzong decided to bait the trap & fires a blinding shot which strikes the Bastiodon, who immediately sends it back at Bronzong for some damage. Registeel then focuses to the point where it strikes Bill with an almighty punch which deals sizeable damage, as Bastiodon & Bill nibble on their Leftovers & Swamp Thing takes damage from the shrapnel.
Registeel, satisfied with the attack, goes to tighten its focus again, as Bastiodon prepares something again, but not as silvery as before. This leads Bill & Swamp Thing to think it's safe to deal damage, so they do deal damage to the Bastiodon. Bill makes a series of blows which make him feel a bit weaker, while Swamp Thing strikes with a powerful chop, both of which Bastiodon takes...Uh-oh...So Bronzong fires another shining shot at Bastiodon, which hits, but Bastiodon didn't transfer...As the bosses attack. Registeel whacked Bill with another powerful punch, & then Bastiodon transfered the energy into a powerful attack which deals a huge chunk of damage out of Swamp Thing. Worse, yet, Swamp Thing takes more damage from the shrapnel, while Bastiodon & Bill nibble on their Leftovers.
So, another round done, & two of your mons are feeling the pinch a little bit now. What will happen next round, Issue your actions.
Bronzong used Flash Cannon (Bastiodon)!
(Crit Roll [<=63]: 931/1000; No Crit)
(Effect Roll [<=100]: 652/1000; No Sp. Defence drop)
Bastiodon took 7 Damage! Bronzong used 5 Energy!
Bastiodon used Metal Burst (Bronzong)!
Bronzong took 9 Damage! Bastiodon used 8 Energy!
Registeel used Focus Punch (Bill)!
(Crit Roll [<=63]: 884/1000; No Crit)
Its Super Effective!
Bill took 27 Damage!
Its raining shrapnel...
The shrapnel ripped into Swamp Thing (2 Damage)!
Bill & Bastiodon nibbled on their Leftovers!
---
ACTION TWO
Registeel tightened its focus! Registeel used 14 Energy!
Bill used Close Combat (Bastiodon)!
(Crit Roll [<=63]: 183/1000; No Crit)
Its Super Effective!
Bastiodon took 24 Damage! Bill's Defence & Special Defence dropped 1 Stage! Bill used 7 Energy!
Swamp Thing used Brick Break (Bastiodon)!
(Crit Roll [<=63]: 308/1000; No Crit)
Its Super Effective!
Bastiodon took 16 Damage! Swamp Thing used 6 Energy!
Bronzong used Flash Cannon (Bastiodon)!
(Crit Roll [<=63]: 545/1000; No Crit)
(Effect Roll [<=100]: 762/1000; No Sp. Defence drop)
Bastiodon took 7 Damage! Bronzong used 9 Energy!
Registeel used Focus Punch (Bill)!
(Crit Roll [<=63]: 335/1000; No Crit)
Its Super Effective!
Bill took 29 Damage!
Bastiodon used Counter (Swamp Thing)!
Swamp Thing took 60 Damage! Bastiodon used 26 Energy!
Its raining shrapnel...
The shrapnel ripped into Swamp Thing (2 Damage)!
Bill & Bastiodon nibbled on their Leftovers!
---
END ROUND
Once again, you were distracted...So your steady walk turned into a run...And you make it to the exit. Lucky you, as a Pokemon was just rounding the corner & didn't spot you...awww...Nevertheless, you decide to move on...
Rock Crag - Impregnable Crag
As soon as you exit the vista, you find yourself at a massive sharp decine in gradient, a long way down, not to mention, the earthiest smell you've come across yet. So you take a step, & before you know it, you start tumbling down the hill, & eventually, your tumble grinds to a halt. You look up & you gasp at what you saw. This was without a doubt, the roughest place you've come across yet. The sheer roughness of the terrain in this dark lair is impressive enough, it feels like an impassable object just looking at it. The overwhelmingly jagged terrain takes your every once of will to navigate, but eventually you come into an upper chamber that has all the appearances of a throne room. Jagged rocks loom ominously at the corners of the sphere. A pedestal stands alone in the centre of the room in front of a massive stone throne with a massive statue sitting in it. It has a stone shaped exactly like the one in the mosaic in at the entrance.
You grab the item and obtain the Rock Ruby
All of a sudden the room shakes violently, and the statue comes to life! It's facial features and details crumble away, revealing an angry Regirock. The pieces that before were so fine now disintegrate into a dust. That isn't the end of them, unfortunately, as Regirock cries out and the entire room's soil seems to be blown apart and thrown around into a massive Sandstorm. You can barely hear it, but a rock crashes behind you, sealing you inside. Regirock stands firm, daring you to attack it. Worse yet, a Rhyperior comes to the party as well...This looks bad, so you send in your remaining three Pokemon to the rescue. It's time for the final battle, it seems...
Arena Rules:
Stealth Rock in effect on challengers for the duration of the battle. It cannot be removed by Rapid Spin.
Constant, unalterable Sandstorm.
Fly and Bounce cannot gain enough altitude to evade.
Regirock's attacks do not calculate evasive abilities.
Item cannot be removed from boss, but can be Embargoed or Magic Roomed.
1) Dammit. I thought I had a chance to RP once more, so if I can I'd like to use a Revive on Starmie before the battle starts. I think that because the battle has sort of not started it should be allowed.
2) YYEEAAHHHH. First RNG my way yet, iirc.
3) So, actions:
Slowking: Me First (Rhyhorn) => Hydro Pump (Rhyperior) Rhyhorn: Earthquake + Earthquake => Rest Bolderdash: Earthquake + Earthquake
Maybe not. Legally then:
Rhyhorn: Poison Jab (Rhyperior) * 2
IF Rhyperior becomes Poisoned, use Drill Run instead Bolderdash: Energy Ball (Rhyperior) * 2 Slowking: Revive (Starmie) => Brine (Rhyperior)
Registeel gets the jump on everyone & opens with a weak tremour which hits everyone but Registeel itself & Bronzong. Bill was critically hit & all three that sustained damage became slower than before. Bastiodon absorbed this while preparing an attack, as Bill provokes Bastiodon with a powerful, homing shot of aura, as Swamp Thing burrows undergorund. Bronzong collides with Registeel, as Bastiodon releases his energy on Bill, knocking Bill out. A short time later, Swamp Thing comes up & sritkes Bastiodon, knocking her out, leaving Registeel to fight your team. Not before Swamp Thing feels the shrapnel once more...
Registeel takes advantage of his sudden fastness to put up an aura which protects it from something...All in the meantime, Swamp Thing swings his arm at Registeel dealing damage, while Bronzong tries to get Registeel's attention but was obviously compounded by where Registeel was, & missed. That's when Swamp Thing took more damage from Shrapnel, & the round ended.
So, you're doing Okay, but it looks like Registeel isn't going down without a fight. What will you do? Issue your actions.
BEGIN ROUND
---
ACTION ONE
Registeel used Bulldoze (Bastiodon, Bill, Swamp Thing, Bronzong)!
The move missed Bronzong!
(Crit Rolls [63/1000]: 178, 55, 483; Crit on Bill)
(Item Rolls [100/1000]: 717, 911, 290; No Flinches)
A Critical Hit (Bill)! Its Super Effective (Bastiodon, Bill)!
Bastiodon took 3 Damage! Bill took 21 Damage! Swamp Thing took 5 Damage! All three Pokemon's speeds dropped 1 Stage! Registeel used 5 Energy!
Bill used Aura Sphere (Bastiodon)!
(Crit Roll [<=63]: 367/1000; No Crit)
Its Super Effective!
Bastiodon took 21 Damage! Bill used 6 Energy!
Swamp Thing burrowed underground! Swamp Thing used 9 Energy!
Bronzong used Iron Head (Registeel)!
(Crit Roll [<=63]: 799/1000; No Crit)
Its not very effective...
Registeel took 6 Damage! Bronzong used 5 Energy!
Bastiodon used Metal Burst (Bill)!
Bill took 30 Damage! Bastiodon used 15 Energy!
Bill Fainted!
Swampert released Dig (Bastiodon)!
(Crit Roll [<=63]: 367/1000; No Crit)
Its Super Effective!
Bastiodon took 24 Damage!
Bastiodon Fainted! Swamp Thing gained 1 KO Counter!
Its raining shrapnel...
The shrapnel ripped into Swamp Thing (2 Damage)!
---
ACTION TWO
Registeel used Safeguard!
Registeel became protected by Safeguard! Registeel used 10 Energy!
Swamp Thing used Brick Break (Registeel)!
(Crit Roll [<=63]: 489/1000; No Crit)
Its Super Effective!
Registeel took 14 Damage! Swamp Thing used 6 Energy!
Bronzong used Hypnosis (Registeel)!
(Hit Roll [<=800]: 958/1000; Miss)
Bronzong's attack missed! Bronzong used 6 Energy!
Its raining shrapnel...
The shrapnel ripped into Swamp Thing (2 Damage)!
__________________________ ATHENODOROS Rock Crag - Impregnable Crag
So you send in your Pokemon, but as soon as they come in...
BOOM!
Pointed Stones dug into your entire team, killing Nestor...Luckily you managed to use your revive just in time...You hit yourself & realise that you have to suck it up & face up to the task...
Regirock opens by tightening its focus, as Bolderdash fires a ball of plasma at Rhyperior, which hits, but doesn't do much. Rhyperior then bores into Bolderdash with his drill, while Rhyhorn makes a venomous jab at Rhyperior. Capping off the action, Regirock lets rip a powerful punch which dents Bolderdash.
Moving on, & Bolderdash fires another ball of plasma at Rhyperior, as Rhyerior finishes off Bolderdash with his trusty drill. Regirock then strikes Rhyhorn with a powerful chop, as Rhyhorn tries to inject venom into Rhyperior in the form of a jab again, but fails to do so.
Basically, you're fucked. You send in Astraea, & the pointed stones dig into it. What are you to do? Issue your actions.
BEGIN ROUND
Athenodoros used 1 Revive!
Astraea was revived!
Pointed Stones dug into your team (12 Damage (Nestor, Bolderdash), 9 Damage (Rhyhorn))!
Nestor Fainted!
Bolderdash breaks the mould!
---
ACTION ONE
Regirock tightened its focus! Regirock used 10 Energy!
Bolderdash used Energy Ball (Rhyperior)!
(Crit Roll [<=63]: 816/1000; No Crit)
(Effect Roll [<=100]: 377/1000; No Sp. Defence Drop)
Its Super Effective!
Rhyperior took 20 Damage! Bolderdash used 6 Energy!
Rhyperior used Drill Run (Bolderdash)!
(Crit Roll [<=125]: 294/1000; No Crit)
Its Super Effective!
Bolderdash took 28 Damage! Rhyperior used 5 Energy!
Rhyhorn used Poison Jab (Rhyperior)!
(Crit Roll [<=63]: 994/1000; No Crit)
(Effect Roll [<=300]: 696/1000; No Poison)
Its not very effective...
Rhyperior took 4 Damage! Rhyhorn used 6 Energy!
Regirock used Focus Punch (Bolderdash)!
(Crit Roll [<=63]: 284/1000; No Crit)
Its Super Effective!
Bolderdash took 27 Damage!
The Sandstorm rages...
---
ACTION TWO
Bolderdash used Energy Ball (Rhyperior)!
(Crit Roll [<=63]: 204/1000; No Crit)
(Effect Roll [<=100]: 225/1000; No Sp. Defence Drop)
Its Super Effective!
Rhyperior took 20 Damage! Bolderdash used 10 Energy!
Rhyperior used Drill Run (Bolderdash)!
(Crit Roll [<=125]: 305/1000; No Crit)
Its Super Effective!
Bolderdash took 28 Damage! Rhyperior used 9 Energy!
Bolderdash Fainted!
Regirock used Brick Break (Rhyhorn)!
(Crit Roll [<=63]: 333/1000; No Crit)
Its Super Effective!
Rhyhorn took 14 Damage! Regirock used 6 Energy!
Rhyhorn used Poison Jab (Rhyperior)!
(Crit Roll [<=63]: 910/1000; No Crit)
(Effect Roll [<=300]: 520/1000; No Poison)
Its not very effective...
Rhyperior took 4 Damage! Rhyhorn used 10 Energy!
The Sandstorm rages...
Athenodoros sent in Astraea (Starmie)!
Pointed Stones dug into Astraea (12 Damage)!
---
END ROUND
BACKPACK
Potion: 2 slots
Super Potion: 1 slot
Ether: 1 slot
1 Elixir
Revive: 1 slot
Pokeballs: 4
20 Sport Balls
11 Heal Balls
5 Cherish Balls
5 Timer Balls
3 Poke Balls
1 Luxury Ball
1 Premier Ball
Berries: 29
1 Lum Berry
Battle Items: 17
1 Smooth Rock
2 Expert Belts
Gems: 19
1 Fire Gem
Spare Pocket (any item): 1
1 Fire Stone
1 Rock Ruby
Rhyperior: Thunderpunch (Astraea) > Thunderpunch (Astraea)
IF Astraea faints, THEN replace all remaining attacks with Drill Run (Rhyhorn)
(Once Only) IF Astraea targets you with Pain Split, THEN Protect
You send in Electro, but Registeel still gets the jump somehow, & launches a weak tremour which shakes you entire team bar Bronzong & makes then slower. Electro tries to defend Swamp Thing, but was just too slow. Bronzong then makes a collision with Registeel, & Swampert literally grabs & lifts Registeel into the air & chucked him with such powerful force, that Registeel made heavy contact with a distant wall & Swamp Thing instantly became a lot weaker after the attack, as along comes the shrapnel as it rips into Swamp Thing's skin.
Registeel was down, but not out, as it took speed advantage to let off a powerful tremour which hits everyone on your team bar Bronzong, with the tremour enough to knock Swamp Thing out. Electro avenges with a bolt of lightning which zaps Registeel & Bronzong sends materialised brain waves at Registeel & leave it in dire straits.
Registeel's almost down, but it might have a trick up its sleeve if you're not careful! What are you to do? Issue your actions.
BEGIN ROUND
---
ACTION ONE
Registeel used Bulldoze (Electro, Swamp Thing, Bronzong)!
The move missed Bronzong!
(Crit Rolls [<=63/1000]: 515, 993; No Crits)
(Item Rolls [<=100/1000]: 120, 146; No Flinches)
Its Super Effective (Electro)!
Electro took 8 Damage! Swamp Thing took 5 Damage! Both Pokemon's Speeds dropped 1 Stage! Registeel used 5 Energy!
Electro used Bodyblock (Swamp Thing)!
Electro got ready to defend Swamp Thing! Electro used 5 Energy!
Bronzong used Iron Head (Registeel)!
(Crit Roll [<=63]: 639/1000; No Crit)
Its not very effective...
Registeel took 6 Damage! Bronzong used 5 Energy!
Swamp Thing used a Superpower + Superpower Combo (Registeel)!
(Crit Roll [<=63]: 122/1000; No Crit)
Its Super Effective!
Registeel took 42 Damage! Swamp Thing's Attack & Defence dropped 2 Stages! Swamp Thing used 40 Energy!
Its raining shrapnel...
The shrapnel ripped into Swamp Thing (2 Damage)!
---
ACTION TWO
Registeel used Earthquake (Electro, Swamp Thing, Bronzong)!
The move missed Bronzong!
(Crit Rolls [<=63/1000]: 281, 380; No Crits)
(Item Rolls [<=100/1000]: 473, 697; No Flinches)
Its Super Effective (Electro)!
Electro took 15 Damage! Swamp Thing took 11 Damage! Registeel used 7 Energy!
Swamp Thing Fainted!
Electro used Thunderbolt (Registeel)!
(Crit Roll [<=63]: 666/1000; No Crit)
(Effect Roll [<=100]: 908/1000; No Paralysis)
Registeel took 19 Damage! Electro used 6 Energy!
Bronzong used Psyshock (Registeel)!
(Crit Roll [<=63]: 427/1000; No Crit)
Its not very effective...
Registeel took 5 Damage! Bronzong used 5 Energy!
REWARDS BANK
C$FP: 8 CC
Electro: 12 MC
Bill: 9 MC, 2 KOC
Swamp Thing: 9 MC, 2 KOC
Klink: 1 EC, 2 MC, 1 DC
Bronzong: 2 MC, 1 DC
__________________________ ATHENODOROS Rock Crag - Impregnable Crag
Astraea opens with a massive jet of water which drenches Rhyperior, while Rhyperior pulverises Astraea with his electrically-charged fist, paralysing Astraea. Regirock then mauls Astraea with a powerful rocky attack, as Rhyhorn jabs Rhyperior with a venomous horn. At this point, the Sandstrom came along & finished off Astraea.
Rhyperior & Regirock then turned their attention to Rhyhorn, with Rhyperior boring him with his drill horn, & Regirock chopping him with the swing of its arm. Rhyhorn retaliates to this with a tremour which shakes them both, as the round comes to an end.
Looks like it's curtains for you, Athenodoros. Any final words? Issue your actions.
BEGIN ROUND
---
ACTION ONE
Astraea used Hydro Pump (Rhyperior)!
(Hit Roll [<=800]: 768/1000; Hit)
(Crit Roll [<=63]: 684/1000; No Crit)
Its Super Effective!
Rhyperior took 35 Damage! Astraea used 7 Energy!
Rhyperior used Thunderpunch (Astraea)!
(Crit Roll [<=63]: 661/1000; No Crit)
(Effect Roll [<=100]: 77/1000; Paralysis)
Its Super Effective!
Astraea took 20 Damage! Astraea became Paralysed (15%)! Rhyperior used 6 Energy!
Regirock used Stone Edge (Astraea)!
(Hit Roll [<=800]: 112/1000; Hit)
(Crit Roll [<=125]: 225/1000; No Crit)
Astraea took 16 Damage! Regirock used 6 Energy!
Rhyhorn used Poison Jab (Rhyperior)!
(Crit Roll [<=63]: 164/1000; No Crit)
(Effect Roll [<=300]: 726/1000; No Poison)
Its not very effective...
Rhyperior took 4 Damage! Rhyhorn used 14 Energy!
The sandstorm rages...
Astraea was buffeted by the Sandstorm (2 Damage)!
Astraea Fainted!
---
ACTION TWO
Rhyperior used Drill Run (Rhyhorn)!
(Crit Roll [<=125]: 909/1000; No Crit)
Its Super Effective!
Rhyhorn took 24 Damage! Rhyperior used 5 Energy!
Regirock used Brick Break (Rhyhorn)!
(Crit Roll [<=63]: 139/1000; No Crit)
Its Super Effective!
Rhyhorn took 14 Damage! Regirock used 6 Energy!
Rhyhorn used Earthquake (Regirock, Rhyperior)!
(Crit Rolls [<=63/1000]: 506, 663; No Crits)
Its Super Effective (Regirock, Rhyperior)!
Regirock took 8 Damage! Rhyperior took 12 Damage! Rhyhorn used 6 Energy!
The sandstorm rages...
---
END ROUND
BACKPACK
Potion: 2 slots
Super Potion: 1 slot
Ether: 1 slot
1 Elixir
Revive: 1 slot
Pokeballs: 4
20 Sport Balls
11 Heal Balls
5 Cherish Balls
5 Timer Balls
3 Poke Balls
1 Luxury Ball
1 Premier Ball
Berries: 29
1 Lum Berry
Battle Items: 17
1 Smooth Rock
2 Expert Belts
Gems: 19
1 Fire Gem
Spare Pocket (any item): 1
1 Fire Stone
1 Rock Ruby
You chuck the Ultra Ball & Registeel goes inside. The ball drops to the ground & starts to shake about. First wobble, wow, a wobble! But the true to form, Registeel broke free. Registeel then chills & starts to build up into something.
So you decide to throw a Sport Ball & like beforehand, Registeel goes inside. First wobble, you got a wobble. Second wobble, your hopes seem high. Third wobble, could it be? You've caught Registeel? Ummm...No. Registeel acts like a beastard & breaks free...again...And then Registeel predictably takes another break, as Electro's speed got back up to normal.
So, what's next? You throw another Ultra Ball. Registeel goes inside & you await what happens. First wobble, Registeel must like wobbles...Before Registeel breaks free. Registeel then takes yet another break & laughs at you & your team.
Getting angry, you throw another Sport Ball & Registeel goes inside again. First wobble, another wobble? Then Registeel pops out again. Registeel takes another break & suddenly you hear a voice in your head.
Voice in your head said:
YOU THINK YOU ARE GOING TO CATCH ME? GOOD LUCK, YOU'LL NEED IT, FOR I'M NOT GOING IN WITHOUT A FIGHT!
BEGIN CAPTURE ROUND(S)
---
ATTEMPT ONE
C$FP threw 1 Ultra Ball!
(Catch Rate=((285*14)/300)/256=5.2%)
(Catch Roll [<=52]: 396/1000; No)
Aww...It appeared to be caught!
Its raining shrapnel...
---
ATEMPT TWO
C$FP threw 1 Sport Ball!
(Catch Rate=((285*28)/300)/256=10.4%)
(Catch Roll [<=104]: 339/1000; No)
Shoot! It was so close too!
Its raining shrapnel...
Electro's Speed returned to normal!
---
ATTEMPT THREE
C$FP threw 1 Ultra Ball!
(Catch Rate=((285*14)/300)/256=5.2%)
(Catch Roll [<=52]: 232/1000; No)
Aww...It appeared to be caught!
Its raining shrapnel...
---
ATTEMPT FOUR
C$FP threw 1 Sport Ball!
(Catch Rate=((285*28)/300)/256=10.4%)
(Catch Roll [<=104]: 690/1000; No)
Aww...It appeared to be caught!
Its raining shrapnel...
Registeel's Safeguard wore off!
---
END CAPTURE ROUND(S)
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 1 slot
1 Ether
Revive: 0 slots
1 Revive
Pokeballs: 34
1 Heal Ball
7 Sport Balls
3 Ultra Balls
5 Timer Balls
Berries: 30
Battle Items: 15
1 Silk Scarf
2 Mental Herbs
1 Leftovers
1 Expert Belt
Gems: 18
2 Steel Gems
Spare Pocket (any item): 2
1 Steel Pearl
REWARDS BANK
C$FP: 8 CC
Electro: 12 MC
Bill: 9 MC, 2 KOC
Swamp Thing: 9 MC, 2 KOC
Klink: 1 EC, 2 MC, 1 DC
Bronzong: 2 MC, 1 DC
__________________________ ATHENODOROS Rock Crag - Impregnable Crag
In what was a quick & brutal slaughtering, Rhyperior struck the Rhyhorn with a powerful, water-charged tail, & Regirock mauled the Rhyhorn with a swing of its arm. Rhyhorn had no chance...
All of a sudden, the two creatures turned on you, & with nothing to defend yourself, you were forced to run...When you couldn't escape...So it was pretty much the end of the life of Athenodoros...Or was it? Because some some mysterious reason, you decide to "Black Out", & you randomly find yourself in the nearest Pokemon Centre...Right...But you're still alive...Damn...
BEGIN ROUND
---
ACTION ONE
Rhyperior used Aqua Tail (Rhyhorn)!
(Hit Roll [<=950]: 601/1000; Hit)
(Crit Roll [<=63]: 487/1000; No Crit)
Its Super Effective!
Rhyhorn took 38 Damage! Rhyperior used 7 Energy!
Regirock used Brick Break (Rhyhorn)!
(Crit Roll [<=63]: 284/1000; No Crit)
Its Super Effective!
Rhyhorn took 14 Damage! Regirock used 10 Energy!
Rhyhorn Fainted!
Athenodoros is out of usable Pokemon!
Athenodoros blacked out!
---
END ROUND
MOST UNFORTUNATE LUCK, YOUR TLR IS OVER
PRIZES
Athenodoros: 16 CC (10+6 (Fire Stone))
Ares: 5 MC, 1 DC, 2 KOC
Nestor: 13 MC, 3 KOC
Astraea: 13 MC, 1 KOC
Magcargo: 4 MC, 2 DC, 1 KOC
Bolderdash: 1 EC, 2 MC, 1 DC
Rhyhorn: 1 EC, 2 MC, 1 DC
GAINS/LOSSES (MARK ON PROFILE, ESPECIALLY THE LOSSES)
+1 Magcargo (Claim like you would do any other Pokemon with LV moves up to 25, 0 DC, etc.)
+1 Bolderdash (Claim like you would do any other Pokemon with LV moves up to 25, 0 DC, etc.)
+1 Rhyhorn (Claim like you would do any other Pokemon with LV moves up to 25, 0 DC, etc.)
+3 Poke Balls
+1 Luxury Ball
+1 Premier Ball
+1 Lum Berry
+1 Smooth Rock
+1 Fire Gem
+1 Rock Ruby
-1 Enigma Berry
-1 Revive
-4 Heal Balls
That's all for you Athenodoros, so close, yet so far. I do hope you'll participate again in the near future (Provided you don't decide to ref TLR's).
Electro: Thunder Wave, Reflect
IF Registeel uses Protect, THEN chill and push actions back
IF Registeel uses Earthquake, THEN use Magnet Rise and push actions back, but only the first time
Bronzong: Hypnosis, Hypnosis
IF Registeel starts focusing for Focus Punch, THEN use Signal Beam the first time, Faint Attack the second
IF {Registeel is asleep at the end of A1} AND/OR {it is paralyzed and has Safeguard up at the end of A1}, THEN throw an Ultra Ball followed by a Sport Ball
Yes, Registeel has trolled you & decided to blow itself up. Your Pokemon survive easily, & you pick up the Kings Rock & the Leftovers, but nothing could replace what just happened.
"FUCK YOU IAR!!! I'M SERIOUSLY GOING TO KILL YOU NOW FOR TROLLING ME AND ALL THAT SHIT!!!" You yell out, blaming someone that wasn't even there. Sad, you decide to move on, angry as hell.
BEGIN ROUND
---
ACTION ONE
Electro used Thunder Wave (Registeel)!
Registeel became paralysed (25%)! Electro used 6 Energy!
(Paralysis Roll [<=250]: 768/1000; No Paralysis)
Registeel used Explosion (Electro, Bronzong)!
(Crit Rolls [<=63/1000]: 391, 776; No Crits)
(Item Roll {Bronzong} [<=100]: 418/1000; No Flinch)
Its not very effective...(Electro, Bronzong)
Electro took 12 Damage! Bronzong used 13 damage! Registeel used 20 Energy!
Registeel Fainted! Electro & Bronzong gained 1 KO Counter!
---
END ROUND
So, somehow, after the dust settles, you see an opening & you take it. Through the passage, you eventually find yourself outside the Iron Dungeon, whose entrance is locked. There are a couple of things you can do at this point. Either take on the other two Dungeons, or leave Timeless Tower. What will you do?
a) Enter Ice Spire (Party will be restored back to full health, select your party as well if you choose this option)
b) Enter Rock Crag (Party will be restored back to full health, select your party as well if you choose this option)
c) Leave Timeless Tower
So your next course of action to take is to head towards the frozen zone in the east, & knowing your dream was crushed in an instant, you had nothing to lose, so you move on into the Ice Spire.
So, you go through the path & you instantly start to feel cold, & you feel as if you want to blitz through this quickly. Going through the endless staircases & cold, slippery hallways, you eventually arrive at a chamber of a reasonable size. You make a temperature check, about -5 Degrees Celsius (~23 Degrees Farenheit). This, you hope is as cold as it gets. However, not as soon as you focus back onto the task at hand, you notice 2 Pokemon in the distance: A Snorunt & a Vanillite. You try to sneak past without being noticed, but you make a wrong step & slip over the ice, catching the attention of the two Lackeys, who rush over & confront you, thinking you were an intruder. They don't look friendly...So you send in your three Pokemon, ready to fight the two. It's time to duel, it seems...
Alright, alright, alright, It turns out that I've badly fucked up with the bonus play...again...
Bonus Play said:
Sometimes a dungeon in The Legend Run is so titanic that beating the boss is not the end of the game. You can backtrack to fight more lackeys, go to another area of the dungeon, or go back to the beginning. After you defeat a boss, all the Pokemon you initially brought are healed to full health and energy, and you have the option to claim any Pokemon you captured along the way, buy more Pokeballs, and continue the dungeon from the beginning. Be aware that if you exit a Bonus Play Dungeon, there will be a substantial amount of time before you can continue your progress depending on the queue.
What that means is that I've fucked up & it turns out that you can challenge Iron Dungeon again. Since I was a massive douche to you (I admit), I'll be nice & give you the option to rechallenge Iron Dungeon if you want. You can also claim your Klink & Bronzong if you wish now, & buy a few more balls.
So what do you want to do?
a) Go back to Iron Dungeon
b) Just continue on with this dungeon & get back to it later (Which you probably will end up doing)
OPTIONAL: Buy new Poke Balls, claim your new Pokemon like you would anything else, re-arrange team, change items, etc.
Sorry I fucked up with this...Alright, make your choice & let's move on.
Basically, there was not much I could do here. Other than Explosion, I could've used Rest, but that would boost capture rate, something that allowed smash to catch Registeel a month or two ago. I could Drain Punch, but the gain would be too little to worry about, & hax was something I don't like to rely on. But the question is, why Explosion? Simple. I had "no other choice" (Bullshit, I did), & I was being brash, recklessly doing something before thinking...AGAIN...It had been recommended that such a move was to be avoided without some sort of steady damage, but as anyone could tell, what steady damage? There was none.
I know it wasn't the best of ideas to do, I know I pushed the boundaries of what is acceptable & what is not, but let this serve as a warning. While I'm sorry & I will not do it again (Explode a Regi) against anyone anymore...As long as you don't act like an overconfident brat, in which case, I will do it. I am sorry, but I won't regret this, simply because capturing a legend is supposed to be a very elusive & very difficult thing to do. After all, it wouldn't be fun if we had hundreds of ASBers with the same legend.
P.S. If you want to laugh at me for this, then get fucked. I'm not in the mood, & this is not funny.
Well, since I only just started the Ice Spire, and I want Registeel MUCH more than I want Regice, I'll go back into the Iron Dungeon. Also, I think I should buy 5 more Heal Balls, so I will. I'll lead with Electro @ Magnet, Bill @ Expert Belt, and Klink @ Kings Rock (cuz Wynaut). And when you say I can claim my new Pokemon, do you mean that I can go to the Prize Claiming thread and put them in my profile, while using them here as they are? Also, do I claim any counters?
And when you say I can claim my new Pokemon, do you mean that I can go to the Prize Claiming thread and put them in my profile, while using them here as they are? Also, do I claim any counters?
Yes, & yes. You can also claim your Items now if you want. If you do, your backpack will be unchanged bar the Heal Balls you're adding in, & I'll reset the rewards bank as well. But if you want to claim now, here's the prizes, etc.
C$FP: 3 CC (8, but since you are going to buy Heal Balls)
Electro: 12 MC, 1 KOC
Bill: 9 MC, 2 KOC
Swamp Thing: 9 MC, 2 KOC
Klink: 1 EC, 2 MC, 1 DC
Bronzong: 2 MC, 1 DC, 1 KOC
+1 Klink (Claim like you would do any other Pokemon with LV moves up to 25, 0 DC, etc.)
+1 Bronzong (Claim like you would do any other Pokemon with LV moves up to 25, 0 DC, etc.)
+1 Heal Ball
+1 Silk Scarf
+2 Mental Herbs
+1 Leftovers
+1 Kings Rock
+1 Float Stone
+1 Steel Pearl
-3 Sport Balls
-2 Ultra Balls
And I'll Claim 47 UT While I'm at it (10 from Lackeys, 2 from RP's, 4 from Traps, 6 from Nests, 2 from Rare Encounters, 11 from Guardians, & 12 from Bosses)
If you decide to claim, post when you're done claiming & ready to continue.
If not, just say no. Either way, Iron Dungeon, Take 2 will begin shortly.
So, TAKE TWO of this Iron Dungeon run, after I fucked up with Bonus Play & "Exploding Regi-gate", so you think about going to the Ice Spire, but you had a rethink. "Fuck Regice", you go, & run back to the locked IOron Dungeon, where you have Electro Hyper Beam the fuck out of the door & destroyed it, paving the way to go back inside...again...This time, hopefully WITHOUT an Exploding-Regi. So you go inside & go through the same old boring chamber & find yourself back in the Still Pall again, before being attacked by two Klink. "YOU CAUGHT MY BEST FRIEND. HOW COULD YOU..." One of the Klink yells in your head, as you send in Electro, Bill & Klink. The wild Klink instantly become very furious & are willing to fight. Time to battle, I guess...
BACKPACK
Potion: 0 slots
2 Potions
Super Potion: 0 slots
1 Super Potion
Ether: 1 slot
1 Ether
Revive: 0 slots
1 Revive
Pokeballs: 29
6 Heal Balls
7 Sport Balls
3 Ultra Balls
5 Timer Balls
Berries: 30
Battle Items: 13
1 Silk Scarf
2 Mental Herbs
2 Leftovers
1 Kings Rock
1 Float Stone
1 Expert Belt
Gems: 19
2 Steel Gems
Spare Pocket (any item): 2
1 Steel Pearl
REWARDS BANK
C$FP: 2 CC
Electro: 3 MC
Bill: 3 MC
Swamp Thing: Nothing
Klink: 1 EC, 2 MC, 1 DC
Bronzong: Nothing
Klink A: Thunderbolt (Klink) > Thunderbolt (Klink)
IF Klink Protects, THEN redirect attack to Bill
IF Electro Bodyblocks Klink, THEN redirect attack to Bill
Klink B: Thunderbolt (Klink) > Thunderbolt (Klink)
IF Klink Protects, THEN redirect attack to Bill
IF Electro Bodyblocks Klink, THEN redirect attack to Bill
BEGIN ROUND
---
ACTION ONE
Bill used Hi Jump Kick (Klink A)!
(Crit Roll [<=63]: 81/1000; No Crit)
Its Super Effective!
Klink A took 29 Damage! Bill used 7 Energy!
Electro used Thunderbolt (Klink A)!
(Crit Roll [<=63]: 666/1000; No Crit)
(Effect Roll [<=100]: 624/1000; No Paralysis)
Klink A took 23 Damage! Electro used 6 Energy!
(Speed Tie Roll [Klink/Klink A/Klink B]: 203/1000; Klink strikes first)
Klink used Lock-On (Klink B)!
Klink locked-on to Klink B! Klink used 6 Energy!
(Speed Tie Roll [Klink A/Klink B]: 218/1000; Klink A strikes first)
Klink A used Thunderbolt (Klink)!
(Crit Roll [<=63]: 7/1000; Crit)
(Effect Roll [<=100]: 240/1000; No Paralysis)
A Critical Hit!
Klink took 17 Damage! Klink A used 7 Energy!
Klink B used Thunderbolt (Klink)!
(Crit Roll [<=63]: 998/1000; No Crit)
(Effect Roll [<=100]: 485/1000; No Paralysis)
Klink took 14 Damage! Klink B used 7 Energy!
---
ACTION TWO
Bill used Aura Sphere (Klink A)!
(Crit Roll [<=63]: 540/1000; No Crit)
Its Super Effective!
Klink A took 26 Damage! Bill used 6 Energy!
Electro used Thundershock (Klink A)!
(Crit Roll [<=63]: 994/1000; No Crit)
(Effect Roll [<=100]: 702/1000; No Paralysis)
Klink A took 17 Damage! Electro used 2 Energy!
Klink A Fainted! Electro gained 1 KO Counter!
(Speed Tie Roll [Klink/Klink B]: 48/1000; Klink strikes first)
Klink used Zap Cannon (Klink B)!
(Crit Roll [<=63]: 432/1000; No Crit)
(Item Roll [<=100]: 559/1000; No Flinch)
Klink B took 14 Damage! Klink B became Paralysed (25%)! Klink used 9 Energy!
(Paralysis Roll [<=250]: 562/1000; No Paralysis)
Klink B used Thunderbolt (Klink)!
(Crit Roll [<=63]: 270/1000; No Crit)
(Effect Roll [<=100]: 777/1000; No Paralysis)
Klink took 12 Damage! Klink B used 11 Energy!