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Completed The Legend Run: (Gerard) Timeless Tower [END]

Discussion in 'Raids & Legend Runs' started by Seven Deadly Sins, Jan 26, 2012.

  1. Seven Deadly Sins

    Seven Deadly Sins ~hallelujah~
    is a Forum Moderatoris a Site Staff Alumnusis a Smogon Media Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Battle Server Moderator Alumnus
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    Looks like it's Gerard's first time at the Timeless Tower... let's all be nice and hospitable for our guest.

    Gerard

    Kirot (open)

    Metagross (Kirot) {O}[​IMG]
    Nature:Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type: Steel/Psychic

    • Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    • Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

    Abilities:


    • Clear Body: (Innate)
    This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
    • Light Metal (DW): (Innate)
    The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)
    Stats:

    HP: 100
    Atk: 5
    Def: 5
    SpA: 4 (+)
    SpD: 3
    Spe: 61 (-)
    SC: 4
    WC: 9
    BST:22


    EC: 9/9
    MC: 0
    DC: 5/5


    Attacks:
    Take Down
    Magnet Rise
    Metal Claw
    Confusion
    Scary Face
    Pursuit
    Bullet Punch
    Hammer Arm
    Agility
    Psychic
    Meteor Mash

    Iron Head
    Zen Headbutt
    Iron Defense
    Refresh
    Stealth Rock
    Trick
    Ice Punch
    ThunderPunch
    Body Slam
    Gravity
    Icy Wind
    Signal Beam
    DynamicPunch

    Earthquake
    Protect
    Shadow Ball
    Rock Slide
    Toxic
    Light Screen
    Sandstorm
    Reflect
    Swagger
    Rain Dance
    Double Team
    Flash Cannon
    Aerial Ace
    Substitute
    Hidden Power Fire 7
    Grass Knot
    Bulldoze
    Gyro Ball
    Brick Break
    Explosion
    Rest
    Endure
    Sleep Talk
    Sludge Bomb
    Telekinesis
    Wilde (open)

    Gallade (Wilde) {M}
    [​IMG]
    Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
    Type: Psychic

    • Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

    • Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

    Abilities:


    • Steadfast: (Innate)
    If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
    • Justified (DW): (Innate)
    This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
    Stats:

    HP: 100
    Atk: 5
    Def: 3
    SpA: 4 (+)
    SpD: 4
    Spe: 69 (-)
    SC: 3
    WC: 4
    BST:21

    EC 9/9
    MC 2
    DC 5/5


    Attacks:

    Growl
    Confusion
    Double Team
    Teleport
    Lucky Chant
    Magical Leaf
    Heal Pulse
    Calm Mind
    Leaf Blade
    Night Slash
    Slash
    Leer
    Fury Cutter
    Swords Dance
    Psycho Cut
    Helping Hand
    Feint
    False Swipe
    Protect
    Close Combat
    Hypnosis
    Imprison
    Psychic

    Disable
    Confuse Ray
    Encore
    Confuse Ray
    Shadow Sneak
    Fire Punch
    ThunderPunch
    Pain Split
    Vacuum Wave
    Snatch
    Wish
    Magic Coat
    Endure

    Taunt
    Shadow Ball
    Will-O-Wisp
    Light Screen
    Reflect
    Safeguard
    Thunderbolt
    Earthquake
    Brick Break
    Torment
    Drain Punch
    Low Sweep
    Ally Switch
    Focus Blast
    Thunder Wave
    Rock Slide
    Skill Swap
    Grass Knot
    Substitute
    Trick Room
    Kurt (open)

    Slowbro (Kurt) {M}
    [​IMG][​IMG]
    Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
    Type: Water/Psyquic

    • Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference.

    • Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:


    • Oblivious: (Innate)
    This Pokemon is incapable of being effected by Attract or Cute Charm. ​
    • Own Tempo: (Innate)
    This Pokemon moves at its own pace and cannot be confused by any method.
    • Regenerator: (Innate)
    When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.

    Stats:

    HP: 100
    Atk: 4 (+)
    Def: 4
    SpA: 4
    SpD: 3
    Spe: 26 (30/1.15)
    SC: 3
    WC: 4
    BST:19


    EC: 6/6
    MC: 0
    DC: 5/5


    Attacks: 48

    Curse
    Yawn
    Tackle
    Growl
    Water Gun
    Confusion
    Disable
    Headbutt
    Slack Off
    Psychic
    Rain Dance
    Heal Pulse
    Zen Headbutt

    Safeguard
    Sleep Talk
    Mud Sport
    Signal Beam
    Gravity
    Aqua Tail
    Body Slam

    Fire Blast
    Focus Blast
    Flamethrower
    Ice Beam
    Drain Punch
    Earthquake
    Trick Room
    Grass Knot
    Light Screen
    Focus Blast
    Shadow Ball
    Focus Punch
    Brick Break
    Drain Punch
    Thunder Wave
    Substitute
    Skill Swap
    Blizzard
    Reflect
    Protect
    Counter
    Endure
    Toxic
    Scald
    Surf
    Brine
    Bide
    Dive
    Dig
    Backpack (open)
    Potion: 1/2 free slots
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 0/1 free slots
    1 Revive
    Pokeballs: 35/50 free slots
    5 Heal Balls
    5 Sport Balls
    5 Timer Balls
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    Zoom Lens
    Expert Belt
    Light Clay
    Life Orb
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots


    TIMELESS TOWER

    Timeless Tower is an unfathomably large structure seated on an impregnable cliffside. The tower's main spire looms over its entrance hundreds of feet into the air. Bridges extend from the main tower to three separate spires, each on an island pillar of immense density. The ocean roars violently below, beckoning you to stay away.

    The bridge to the east leads to a tower frozen over in a massive pillar of ice. The sunlight glistens against its reflective surface, yet no melt can be shown. You look cold just staring at it.

    The bridge to the west leads to a craggy pillar that seems to be etched from the very earth itself, impossibly dense and immovable.

    A third tower can be seen behind the structure on your map, but it is eclipsed by the sheer enormity of the main spire. It is made of the sturdiest looking metal you have ever seen, an unnaturally purely refined solidity that shares the brilliant sheen of the icy tower and the sheer density of the crag.

    As you go up to the entrance, the drawbridge on the main gate opens and falls with a loud crash onto the only access to the mainland. On either side of the bridge are statues of Golurk holding up massive spears. As you enter the main atrium, a massive statue of Golem rolled up into a ball takes the centre of the arena. You look around the room and see exits your east and west going to the towers, stairs built into the floor going down presumably to the tower behind the main spire, and a massive door with 3 slots in the gate. Depictions of the gate are on the left and right, and show 3 stones being placed in the gate. Both mosaics are completely sand-coloured except for the stones. One is an azure blue, one is a dull brown, and the other a shimmering silver. You attempt to push the gate, but it is so massively heavy you feel tired just pushing on it. It will not budge.

    What could this all mean? And where do you go from here?

    Your Options are as follows...
    Enter Ice Spire
    Enter Rock Crag
    Enter Iron Dungeon
    Enter Heaven's Ascent 3 TRIALS REMAIN

    Choose wisely, for your entire journey rests on this decision.
  2. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,332
    [​IMG]

    "Looking that grandma knited with love some new sweeters specially for this trip, it's nly fair from us to get her some fresh ice cream, we have to get a beautiful Jinx and nothing will stop us from getting to her, so ere you go Kurt, you'll have some cute Zoon Lens, the Expert Belt goes to Kirot, and Wilde will be the one creating the amazing barriers so Light Clay it is, let's see how much into the Ice Spire can we go..."
  3. Its_A_Random

    Its_A_Random Returns true
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    Hello, dropping in to say that SDS has asked me to take over this TLR as a subref. I'll follow up shortly with your long-overdue update.
  4. Its_A_Random

    Its_A_Random Returns true
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    GERARD

    Ice Spire - Chilling Chamber

    So, you decide that the best course of action to take is to head towards the frozen zone in the east, & knowing this would be a cold encounter, you move on into the Ice Spire.

    So, you go through the path & you instantly start to feel cold, & you feel as if you want to blitz through this quickly. Going through the endless staircases & cold, slippery hallways, you eventually arrive at a chamber of a reasonable size. You make a temperature check, about -5 Degrees Celsius (~23 Degrees Farenheit). This, you hope is as cold as it gets. However, not as soon as you focus back onto the task at hand, you notice 2 Pokemon in the distance: A Snorunt & a Vanillite. You try to sneak past without being noticed, but you make a wrong step & slip over the ice, catching the attention of the two Lackeys, who rush over & confront you, thinking you were an intruder. They don't look friendly...So you send in your three Pokemon, ready to fight the two. It's time to duel, it seems...

    Battle Begin! (open)
    Gerard AAA
    [​IMG] | [​IMG] | [​IMG]
    Kirot @ Expert Belt | Wilde @ Light Clay | Kurt @ Zoom Lens
    HP: 100 | 100 | 100
    Energy: 100 | 100 | 100
    Atk: Rank 5 | 5 | 4
    Def: Rank 4 | 3 | 4
    SpA: Rank 3 | 4 | 4
    SpD: Rank 3 | 4 | 3
    Speed: 61 | 69 | 26
    Size Class: 4 | 3 | 3
    Weight Class: 8 | 4 | 4
    Base Rank Total: 22 | 21 | 19
    No Changes | No Changes | No Changes

    Lackeys AA
    [​IMG] | [​IMG]
    Snorunt (F) | Vanillite (M)
    HP: 90 | 90
    Energy: 100 | 100
    Atk: Rank 1 | 1
    Def: Rank 2 | 2
    SpA: Rank 3 | 4
    SpD: Rank 2 | 2
    Speed: 50 | 44
    Size Class: 1 | 1
    Weight Class: 2 | 2
    Base Rank Total: 12 | 13
    No Changes | No Changes

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 1/2 free slots
    1 Potion
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 0/1 free slots
    1 Revive
    Pokeballs: 35/50 free slots
    5 Heal Balls
    5 Sport Balls
    5 Timer Balls
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    1 Expert Belt (Equipped)
    1 Life Orb
    1 Light Clay (Equipped)
    1 Zoom Lens (Equipped)
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    None

    REWARDS BANK
    Gerard: 2 CC
    Kirot: 3 MC
    Wilde: 3 MC
    Kurt: 3 MC

    REF PAYOUT
    Its_A_Random: 5 UC (5 from Lackeys)


    Snorunt: Hail > Blizzard
    IF Kirot uses (Damaging Steel Type Move) on you at any point of the round, THEN change your course of action to Bide
    > Hold

    Vanillite: Sheer Cold + Blizzard combo > Blizzard
    IF Kirot uses (Damaging Steel Type Move) on Snorunt at any point of the round, THEN change your course of action to Hail
    > Blizzard
  5. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,332
    [​IMG]

    "I hate you a little bit IAR, you now has crushed my dreams of getting Snorunt, really, we get a female Snorunt and you make me kill him, well other time will be. Now we need to focus in getting rid of that bide before it can do anything bad to us (if that thig goes off we're dead), so fast and painless (at least for us) it is. Focus all in that upside cone and we won't have to worry a lot more, according to my calcs we should do exactly 93 damage, which mean even with Ice body he's dead, with my luck Iron head it the best option Kirot, and Rock slide (Ice slide?) will be the best thing for you to also do some extra damage to the second ice cream (not that we hve to worry about the Blizzards), Wilde smash Snorunt hard, and then make Vanillite as useful as he normally is, Kurt will be starting things hot for us, unless a miss we should be doing fine...

    Wilde:
    Close Combat (Snorunt) ~ Encore (Vanillite)
    Kirot: Iron Head (Snorunt) ~ Rock Slide
    Kurt: Flametrower (Snorunt)
    ~ Fire Blast (Vanillite)
    *If Rock Slide Misses Snorunt A2 then use Fire Blast against her instead
  6. Its_A_Random

    Its_A_Random Returns true
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    GERARD

    Ice Spire - Chilling Chamber

    Lackeys...Gotta love them, how hard they try & you suddenly turn it into a failure...At any rate, all you take is Hail Damage & you kill off the Snorunt, other than that, issue your actions.

    Round End (open)
    HAIL CONTINUES TO FALL...(3r)

    Gerard AAA
    [​IMG] | [​IMG] | [​IMG]
    Kirot @ Expert Belt | Wilde @ Light Clay | Kurt @ Zoom Lens
    HP: 96 | 96 | 96
    Energy: 89 | 83 | 85
    Atk: Rank 5 | 5 | 4
    Def: Rank 4 | 3 | 4
    SpA: Rank 3 | 4 | 4
    SpD: Rank 3 | 4 | 3
    Speed: 61 | 69 | 26
    Size Class: 4 | 3 | 3
    Weight Class: 8 | 4 | 4
    Base Rank Total: 22 | 21 | 19
    No Changes | -1 Defence, -1 Sp. Defence | No Changes

    Lackeys XA
    [​IMG] | [​IMG]
    Snorunt (F) | Vanillite (M)
    HP: KO | 73
    Energy: 100 | 82
    Atk: Rank 1 | 1
    Def: Rank 2 | 2
    SpA: Rank 3 | 4
    SpD: Rank 2 | 2
    Speed: 50 | 44
    Size Class: 1 | 1
    Weight Class: 2 | 2
    Base Rank Total: 12 | 13
    Bide (98 DMG Stored) | Encored to use Hail (1a)

    Calculations (open)
    BEGIN ROUND
    ---
    ACTION ONE
    Snorunt used Bide!
    Snorunt began storing energy!


    Wilde used Close Combat (Snorunt)!
    (Crit Roll [<=625]: 4165/10000; No Crit)
    Its Super Effective!
    Snorunt took ((12+3+4.5)*1.5)=29 Damage! Wilde's Defence & Sp. Defence dropped 1 Stage!
    Wilde used 7 Energy!

    Kirot used Iron Head (Snorunt)!
    (Crit Roll [<=625]: 2314/10000; No Crit)
    Its Super Effective!
    Snorunt took ((8+3+4.5+2)*1.5)=26 Damage!
    Kirot used 5 Energy!

    Vanillite used Hail!
    It started to Hail!
    Vanillite used 9 Energy!


    Kurt used Flamethrower (Snorunt)!
    (Crit Roll [<=1250]: 8344/10000; No Crit)
    (Effect Roll {Burn} [<=1000]: 2924/10000; No Burn)
    Its Super Effective!
    Snorunt took ((10+3)*1.5)=20 Damage!
    Kurt used 7 Energy!

    Hail continues to fall...
    Your team is pelted by the Hail (2 Damage)!
    The Lackeys recovered 2 HP!
    ---
    ACTION TWO
    Snorunt is storing energy!

    Wilde used Encore (Vanillite)!
    Vanillite got an encore!
    Wilde used 10 Energy!

    Kirot used Rock Slide (Snorunt, Vanillite)!
    (Hit Rolls [<=9000/10000]: 9591, 8571; Hit Vanillite)
    (Crit Roll [<=625]: 8175/10000; No Crit)
    (Effect Roll {Flinch} [<=3000]: 7392/10000; No Flinch)
    Its Super Effective (Vanillite)!
    Snorunt avoided the attack!
    Vanillite took ((6+4.5+2)*1.5)=19 Damage!
    Kirot used 6 Energy!

    Vanillite used Hail!
    But it failed!
    Vanillite used 9 Energy!


    Kurt used Fire Blast (Snorunt)!
    (Crit Roll [<=1250]: 4215/10000; No Crit)
    (Effect Roll {Burn} [<=1000]: 2910/10000; No Burn)
    Its Super Effective!
    Snorunt took ((12+3)*1.5)=23 Damage!
    Kurt used 8 Energy!

    Snorunt Fainted! Kurt gained 1 KO Counter!

    Hail continues to fall...
    Your team is pelted by the Hail (2 Damage)!
    Vanillite recovered 2 HP!
    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 1/2 free slots
    1 Potion
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 0/1 free slots
    1 Revive
    Pokeballs: 35/50 free slots
    5 Heal Balls
    5 Sport Balls
    5 Timer Balls
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    1 Expert Belt (Equipped)
    1 Life Orb
    1 Light Clay (Equipped)
    1 Zoom Lens (Equipped)
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    None

    REWARDS BANK
    Gerard: 2 CC
    Kirot: 3 MC
    Wilde: 3 MC
    Kurt: 3 MC, 1 KOC

    REF PAYOUT
    Its_A_Random: 5 UC (5 from Lackeys)

  7. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,332
    [​IMG]

    Let's use this little time we got to recover ourselves a little bit, not a whole lot o things to worry about, and better not to risk ourselves, Kirot it's time to use your powerful brain once again with Kurt's for good measure, and with that your mighty fists which combined with Wilde's power we won't have any problems to pass the little cone

    Wilde:
    Chill ~ Vacuum Wave (Vanillite)
    Kirot: Iron Head (Vanillite) ~ Bullet Punch (Vanillite)
    Kurt: Zen Headbutt (Vanillite) ~ Chill
  8. Its_A_Random

    Its_A_Random Returns true
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    GERARD

    Ice Spire - Chilling Chamber

    Vanillite had no chance...All he could do was watch on as you proceeded to slaughter him...Well, with that out of the way, you end up deciding to move on, hoping this is the coldest it will ever get in this spire...

    Battle End (open)
    Gerard OOO
    [​IMG] | [​IMG] | [​IMG]
    Kirot @ Expert Belt | Wilde @ Light Clay | Kurt @ Zoom Lens
    HP: 94 | 94 | 94
    Energy: 82 | 93 | 80
    Atk: Rank 5 | 5 | 4
    Def: Rank 4 | 3 | 4
    SpA: Rank 3 | 4 | 4
    SpD: Rank 3 | 4 | 3
    Speed: 61 | 69 | 26
    Size Class: 4 | 3 | 3
    Weight Class: 8 | 4 | 4
    Base Rank Total: 22 | 21 | 19
    No Changes | No Changes | No Changes

    Lackeys XX
    [​IMG]
    Vanillite (M)
    HP: KO
    Energy: 82
    Atk: Rank 1
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 2
    Speed: 44
    Size Class: 1
    Weight Class: 2
    Base Rank Total: 13
    No Changes

    Calculations (open)
    BEGIN ROUND
    ---
    ACTION ONE
    Wilde Chilled Out!
    Wilde recovered 12 Energy!

    Kirot used Iron Head (Vanillite)!
    (Crit Roll [<=625]: 1545/10000; No Crit)
    (Effect Roll {Flinch} [<=3000]: 5342/10000; No Flinch)
    Its Super Effective!
    Vanillite took ((8+3+4.5+2)*1.5)=26 Damage!
    Kirot used 5 Energy!

    Vanillite used Hail!
    But it failed!
    Vanillite used 9 Energy!


    Kurt used Zen Headbutt (Vanillite)!
    (Crit Roll [<=1250]: 4977/10000; No Crit)
    Vanillite took (8+3+3)=14 Damage!
    Kurt used 5 Energy!

    Hail continues to fall...
    Your team is pelted by the Hail (2 Damage)!
    Vanillite recovered 2 HP!

    Vanillite's Encore ended!

    ---
    ACTION TWO
    Wilde used Vacuum Wave (Vanillite)!
    (Crit Roll [<=625]: 5584/10000; No Crit)
    Its Super Effective!
    Vanillite took ((4+3+3)*1.5)=15 Damage!
    Wilde used 2 Energy!

    Kirot used Bullet Punch (Vanillite)!
    (Crit Roll [<=625]: 1693/10000; No Crit)
    Its Super Effective!
    Vanillite took ((4+3+4.5+2)*1.5)=20 Damage!
    Kirot used 2 Energy!

    Vanillite Fainted! Kirot gained 1 KO Counter!

    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 1/2 free slots
    1 Potion
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 0/1 free slots
    1 Revive
    Pokeballs: 35/50 free slots
    5 Heal Balls
    5 Sport Balls
    5 Timer Balls
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    1 Expert Belt (Equipped)
    1 Life Orb
    1 Light Clay (Equipped)
    1 Zoom Lens (Equipped)
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    None

    REWARDS BANK
    Gerard: 2 CC
    Kirot: 3 MC, 1 KOC
    Wilde: 3 MC
    Kurt: 3 MC, 1 KOC

    REF PAYOUT
    Its_A_Random: 5 UC (5 from Lackeys)


    At this point, if you want to rearrange items, or use items, now's your chance. Otherwise, you can simply choose to cheer. Do this, & the next RP will be up shortly.

  9. Gerard

    Gerard

    Joined:
    Feb 16, 2011
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    [​IMG]

    "This was a great start, and unless there's some unexpected guest in our future, I think our Items shall stay the same, great job guys, I knew there was a reason I brought you (let's show them something to those fools who say Slowking it's better), nothing to be worried 'till now so... Let's Go"
  10. Its_A_Random

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    GERARD

    Ice Spire - Glacial Cavern

    Going through the endless hallways, you lose your footing & randomly slip across the cold Ice & fall down what seemed to be a trap door. As you hit the deck face-first, you get up & you gaze in awe at what you see. This Gigantic cavern stretches on seemingly forever, but it appears it only has one denizen: a Mamoswine. It isn't happy you entered its terrirory, and quickly seals you under an avalanche. Only one of your Pokemon will be able to give chance...So who do you send into battle?

    Battle Begin! (open)
    Gerard OOO
    [​IMG] | [​IMG] | [​IMG]
    Kirot @ Expert Belt | Wilde @ Light Clay | Kurt @ Zoom Lens
    HP: 94 | 94 | 94
    Energy: 82 | 93 | 80
    Atk: Rank 5 | 5 | 4
    Def: Rank 4 | 3 | 4
    SpA: Rank 3 | 4 | 4
    SpD: Rank 3 | 4 | 3
    Speed: 61 | 69 | 26
    Size Class: 4 | 3 | 3
    Weight Class: 8 | 4 | 4
    Base Rank Total: 22 | 21 | 19
    No Changes | No Changes | No Changes

    Mamoswine A
    [​IMG]
    Mamoswine (M) @ Rocky Helmet
    HP: 110
    Energy: 100
    Atk: Rank 5
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 2
    Speed: 80
    Size Class: 5
    Weight Class: 7
    Base Rank Total: 20
    No Changes

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 1/2 free slots
    1 Potion
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 0/1 free slots
    1 Revive
    Pokeballs: 35/50 free slots
    5 Heal Balls
    5 Sport Balls
    5 Timer Balls
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    1 Expert Belt (Equipped)
    1 Life Orb
    1 Light Clay (Equipped)
    1 Zoom Lens (Equipped)
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES

    None

    REWARDS BANK
    Gerard: 4 CC
    Kirot: 3 MC, 1 KOC
    Wilde: 3 MC
    Kurt: 3 MC, 1 KOC

    REF PAYOUT
    Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Rare Encounters)


    Please send in ONE (1) Pokemon & issue THREE (3) actions for it.
  11. Gerard

    Gerard

    Joined:
    Feb 16, 2011
    Messages:
    4,332
    [​IMG]

    "Oh my Glob! This is an unespected surprise, but a nice one sine now I won't have to worry about this eclipsing my encounter with Jynx later on (oh, wait!, well, the delibirds where ugly anyway), there's only one little fellow who would be happy to battle this powerful foe... Kurt, it's your time to shine!"

    Kurt: Scald ~ Psychic ~ Scald
    *If Dig is used and Mamoswine is underground when it's your turn to attack then use Earthquake and push actions
  12. Its_A_Random

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    GERARD

    Ice Spire - Glacial Cavern

    Well, a damage race ensues, & it seems that Kurt has the higher damage output. That, & a lucky A3 Scald Burn is going to help you even further! Issue your actions.

    Round End (open)
    Gerard OOA
    [​IMG]
    Kurt @ Zoom Lens
    HP: 50
    Energy: 62
    Atk: Rank 4
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 3
    Speed: 26
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19
    No Changes

    Mamoswine A
    [​IMG]
    Mamoswine (F) @ Rocky Helmet
    HP: 57
    Energy: 82
    Atk: Rank 5
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 2
    Speed: 80
    Size Class: 5
    Weight Class: 7
    Base Rank Total: 20
    Burned

    Calculations (open)
    BEGIN ROUND
    ---
    ACTION ONE
    Mamoswine used Earthquake (Kurt)!
    (Crit Roll [<=625]: 2896/10000; No Crit)
    Kurt took (10+3+1.5)=15 Damage!
    Mamoswine used 6 Energy!


    Kurt used Scald (Mamoswine)!
    (Crit Roll [<=1250]: 9331/10000; No Crit)
    (Effect Roll {Burn} [<=3000]: 5399/10000; No Burn)
    Its Super Effective!
    Mamoswine took ((8+3+3)*1.5)=21 Damage!
    Kurt used 5 Energy!
    ---
    ACTION TWO
    Mamoswine used Earth Power (Kurt)!
    (Crit Roll [<=625]: 4568/10000; No Crit)
    (Effect Roll {-1 Sp. Defence} [<=1000]: 2629/10000; No Sp. Defence drop)
    Kurt took (9+3+1.5)=14 Damage!
    Mamoswine used 6 Energy!


    Kurt used Psychic (Mamoswine)!
    (Crit Roll [<=1250]: 7550/10000; No Crit)
    (Effect Roll {-1 Sp. Defence} [<=1000]: 3867/10000; No Sp. Defence drop)
    Mamoswine took (13+3+3)=19 Damage!
    Kurt used (4+(7/2))=8 Energy!
    ---
    ACTION THREE
    Mamoswine used Earthquake (Kurt)!
    (Crit Roll [<=625]: 8506/10000; No Crit)
    Kurt took (10+3+1.5)=15 Damage!
    Mamoswine used 6 Energy!


    Kurt used Scald (Mamoswine)!
    (Crit Roll [<=1250]: 7577/10000; No Crit)
    (Effect Roll {Burn} [<=3000]: 1007/10000; Burn)
    Its Super Effective!
    Mamoswine took ((8+3+3)*1.5)=21 Damage! Mamoswine became burned!
    Kurt used 5 Energy!

    Mamoswine took burn damage!

    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 1/2 free slots
    1 Potion
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 0/1 free slots
    1 Revive
    Pokeballs: 35/50 free slots
    5 Heal Balls
    5 Sport Balls
    5 Timer Balls
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    1 Expert Belt (Equipped)
    1 Life Orb
    1 Light Clay (Equipped)
    1 Zoom Lens (Equipped)
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    None

    REWARDS BANK
    Gerard: 4 CC
    Kirot: 3 MC, 1 KOC
    Wilde: 3 MC
    Kurt: 6 MC, 1 KOC

    REF PAYOUT
    Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Rare Encounters)


    Mamoswine: Dig > Earth Power > Dig
    IF Earthquake when you are scheduled to use Dig, THEN Earth Power AND push actions back
    IF Disable when you are scheduled to use Earth Power, THEN repalce that action with Protect

  13. Gerard

    Gerard

    Joined:
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    [​IMG]

    "After much tough, I think the best to do is use this little time to recover ourselves a little bit, twist the dimentions, and wait for help to get our way, this might be a little boring but we must remain in our best"

    Kurt: Slack Off ~ Trick Room ~ Chill
    .
  14. Its_A_Random

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    Apologies for the delay, but posting to say that this is a placeholder. I've been terribly busy of late, but I'll have the next update for certain within the next 24 hours, time starting as of of this post. Thank you for your patience, & apologies for any inconvenience caused.
  15. Its_A_Random

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    Within 24 hours, like I said...

    GERARD

    Ice Spire - Glacial Cavern

    While Kurt takes the easy way out & sets up for future rounds, Mamoswine continues to pound away at Kurt & deals a fair bit of damage, although it was alleviated by your choice to go for recovery actions. Speaking of which, issue your actions!

    Round End (open)
    THE DIMENSIONS ARE TWISTED...(3r)

    Gerard OOA
    [​IMG]
    Kurt @ Zoom Lens
    HP: 42
    Energy: 53
    Atk: Rank 4
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 3
    Speed: 26
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19
    No Changes

    Mamoswine A
    [​IMG]
    Mamoswine (F) @ Rocky Helmet
    HP: 51
    Energy: 58
    Atk: Rank 5
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 2
    Speed: 80
    Size Class: 5
    Weight Class: 7
    Base Rank Total: 20
    Burned

    Calculations (open)
    BEGIN ROUND
    ---
    ACTION ONE
    Mamoswine burrowed underground!

    Kurt used Slack Off!
    Kurt recovered 20 HP!
    Kurt used ((100/10)+2)=12 Energy!

    Mamoswine used Dig (Kurt)!
    (Crit Roll [<=625]: 5994/10000; No Crit)
    Kurt took (8+3+1.5-3)=10 Damage!
    Mamoswine used 9 Energy!


    Mamoswine took burn damage!
    ---
    ACTION TWO
    Mamoswine used Earth Power!
    (Crit Roll [<=625]: 7998/10000; No Crit)
    (Effect Roll {-1 Sp. Defence} [<=1000]: 6889/10000; No Sp. Defence drop)
    Kurt took (9+3+1.5)=14 Damage!
    Mamoswine used 6 Energy!


    Kurt used Trick Room!
    Kurt twisted the dimensions (4r)!
    Kurt used 9 Energy!

    The dimensions are twisted...
    Mamoswine took burn damage!
    ---
    ACTION THREE
    Kurt Chilled Out!
    Kurt recovered 6 HP!
    Kurt recovered 12 Energy!

    Mamoswine burrowed underground!

    Mamoswing used Dig (Kurt)!
    (Crit Roll [<=625]: 9496/10000; No Crit)
    Kurt took (8+3+1.5-3)=10 Damage!
    Mamoswine used 9 Energy!


    The dimensions are twisted...
    Mamoswine took burn damage!
    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 1/2 free slots
    1 Potion
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 0/1 free slots
    1 Revive
    Pokeballs: 35/50 free slots
    5 Heal Balls
    5 Sport Balls
    5 Timer Balls
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    1 Expert Belt (Equipped)
    1 Life Orb
    1 Light Clay (Equipped)
    1 Zoom Lens (Equipped)
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    None

    REWARDS BANK
    Gerard: 4 CC
    Kirot: 3 MC, 1 KOC
    Wilde: 3 MC
    Kurt: 6 MC, 1 KOC

    REF PAYOUT
    Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Rare Encounters)

  16. Gerard

    Gerard

    Joined:
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    [​IMG]

    "Well, it appears we'll be doing this ourselves, not something I see as extremely hard as we're standing, but we better don't lose a lot of health, so let's play it safe for now"

    Kurt: Brine ~ Chill ~ Chill
    *If Earth Power is used [alone or in a combo] then Disable it once before he can and push actions
    .
  17. Its_A_Random

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    Despite the new rounding rules, for consistency's sake, I'll keep to the old rounding system for the remainder of this dungeon.

    GERARD

    Ice Spire - Glacial Cavern

    As you continue to rest up, Mamoswine continues to pound away, dealing a lot of damage to you, & leaving Kurt a little worse for wear! Issue your actions.

    Round End (open)
    THE DIMENSIONS ARE TWISTED...(2r)

    Gerard OOA
    [​IMG]
    Kurt @ Zoom Lens
    HP: 14
    Energy: 70
    Atk: Rank 4
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 3
    Speed: 26
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19
    -1 Accuracy, -1 Speed

    Mamoswine A
    [​IMG]
    Mamoswine (F) @ Rocky Helmet
    HP: 16
    Energy: 39
    Atk: Rank 5
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 2
    Speed: 80
    Size Class: 5
    Weight Class: 7
    Base Rank Total: 20
    Burned

    Calculations (open)
    BEGIN ROUND
    ---
    ACTION ONE
    Kurt used Brine (Mamoswine)!
    (Crit Roll [<=625]: 4455/10000; No Crit)
    Its Super Effective!
    Mamoswine took ((13+3+3)*1.5)=29 Damage!
    Kurt used 7 Energy!

    Mamoswine used Mud Bomb (Kurt)!
    (Hit Roll [<=9500]: 6959/10000; Hit)
    (Crit Roll [<=625]: 2044/10000; No Crit)
    (Effect Roll {-1 Accuracy} [<=3000]: 363/10000; Accuracy drop)
    Kurt took (7+3+1.5)=12 Damage! Kurt's Accuracy dropped 1 Stage!
    Mamoswine used 5 Energy!


    The dimensions are twisted...
    Mamoswine took burn damage!
    ---
    ACTION TWO
    Kurt Chilled Out!
    Kurt recovered 6 HP!
    Kurt recovered 12 Energy!

    Mamoswine used Hyper Beam (Kurt)!
    (Crit Roll [<=625]: 7022/10000; No Crit)
    Kurt took (15+1.5)=17 Damage! Mamoswine became sluggish (1a)!
    Mamoswine used 11 Energy!


    The dimensions are twisted...
    Mamoswine took burn damage!
    ---
    ACTION THREE
    Kurt Chilled Out!
    Kurt recovered 6 HP!
    Kurt recovered 12 Energy!

    Mamoswine used Mud Shot (Kurt)!
    (Crit Roll [<=625]: 8862/10000; No Crit)
    Kurt took (6+3+1.5)=11 Damage! Kurt's Speed dropped 1 Stage!
    Mamoswine used 3 Energy!


    The dimensions are twisted...
    Mamoswine took burn damage!
    Mamoswine is no longer sluggish!

    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 1/2 free slots
    1 Potion
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 0/1 free slots
    1 Revive
    Pokeballs: 35/50 free slots
    5 Heal Balls
    5 Sport Balls
    5 Timer Balls
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    1 Expert Belt (Equipped)
    1 Life Orb
    1 Light Clay (Equipped)
    1 Zoom Lens (Equipped)
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    None

    REWARDS BANK
    Gerard: 4 CC
    Kirot: 3 MC, 1 KOC
    Wilde: 3 MC
    Kurt: 6 MC, 1 KOC

    REF PAYOUT

    Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Rare Encounters)


    Mamoswine: Earth Power > Earth Power > Earth Power
    IF Kurt uses Protect successfully without transfer, THEN replace that action with Hail
    IF Kurt uses Endure, THEN replace that action with Hail

  18. Gerard

    Gerard

    Joined:
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    [​IMG]

    "At least we have the speed on our side, let's recover ourselves a little bit, now that he is week enough capturing him next round shouldn't be that hard"

    Kurt: Disable (Earth Power) ~ Slack Off ~ Slack Off
    .
  19. Its_A_Random

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    GERARD

    Ice Spire - Glacial Cavern

    ...But Mamoswine hadn't used Earth Power at all for the last three actions...As a result, Kurt got blasted & knocked out of comission. Now, who shall you send out? Issue your actions.

    Round End (open)
    THE DIMENSIONS ARE TWISTED...(1r)

    Gerard OOX
    [​IMG]
    Kurt
    HP: KO
    Energy: 63
    Atk: Rank 4
    Def: Rank 4
    SpA: Rank 4
    SpD: Rank 3
    Speed: 26
    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19
    -1 Accuracy, -1 Speed

    Mamoswine A
    [​IMG]
    Mamoswine (F) @ Rocky Helmet
    HP: 14
    Energy: 33
    Atk: Rank 5
    Def: Rank 2
    SpA: Rank 4
    SpD: Rank 2
    Speed: 80
    Size Class: 5
    Weight Class: 7
    Base Rank Total: 20
    Burned

    Calculations (open)
    BEGIN ROUND
    ---
    ACTION ONE
    Kurt used Disable (Mamoswine's Earth Power)!
    (Hit Roll [<=7500]: 896/10000; Hit)
    But it failed!
    Kurt used 7 Energy!

    Mamoswine used Earth Power!
    (Crit Roll [<=625]: 8225/10000; No Crit)
    (Effect Roll {-1 Sp. Defence} [<=1000]: 6032/10000; No Sp. Defence drop)
    Kurt took (9+3+1.5)=14 Damage!
    Mamoswine used 6 Energy!


    Kurt Fainted!

    The dimensions are twisted...
    Mamoswine took burn damage!
    ---
    END ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 1/2 free slots
    1 Potion
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 0/1 free slots
    1 Revive
    Pokeballs: 35/50 free slots
    5 Heal Balls
    5 Sport Balls
    5 Timer Balls
    Berries: 30/30 free slots
    Battle Items: 16/20 free slots
    1 Expert Belt (Equipped)
    1 Life Orb
    1 Light Clay (Equipped)
    1 Zoom Lens
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES

    None

    REWARDS BANK
    Gerard: 4 CC
    Kirot: 3 MC, 1 KOC
    Wilde: 3 MC
    Kurt: 6 MC, 1 KOC

    REF PAYOUT

    Its_A_Random: 7 UC (5 from Lackeys, 0.25 from RP's, 2 from Rare Encounters)


    Please send in ONE (1) living Pokemon & issue THREE (3) actions for it (Or throw Poke Balls if you prefer).
  20. Gerard

    Gerard

    Joined:
    Feb 16, 2011
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    [​IMG]

    "Oh, how could I lost my little Kurt so soon, well we can't wait for another casuality"

    Heal Ball ~ Sport Ball ~ Heal Ball ~ Sport Ball ~ Heal Ball

    PS: Gallade it is
  21. Its_A_Random

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    GERARD

    Ice Spire - Glacial Cavern

    ...And one Heal Ball is all it takes to bag yourself a Mamoswine! Congratulations. After the tough skirmish, the coast becomes clear, & you continue, further into the spire...

    Battle End (open)
    Gerard OOXO
    [​IMG] | [​IMG] | [​IMG]
    Kirot @ Expert Belt | Wilde @ Light Clay | Mamoswine @ Rocky Helmet
    HP: 94 | 94 | 110
    Energy: 82 | 93 | 100
    Atk: Rank 5 | 5 | 5
    Def: Rank 4 | 3 | 2
    SpA: Rank 3 | 4 | 4
    SpD: Rank 3 | 4 | 2
    Speed: 61 | 69 | 80
    Size Class: 4 | 3 | 5
    Weight Class: 8 | 4 | 7
    Base Rank Total: 22 | 21 | 20
    No Changes | No Changes | No Changes

    Calculations (open)
    BEGIN CAPTURE ROUND
    ---
    ATTEMPT ONE
    Gerard threw 1 Heal Ball!
    (Catch Rate=(((302*75)+1)/330)/256=26.81%)
    (Catch Roll [<=2681]: 2191/10000; Catch)
    Gotcha! Mamoswine was caught!
    ---
    END CAPTURE ROUND

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 1/2 free slots
    1 Potion
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 0/1 free slots
    1 Revive
    Pokeballs: 36/50 free slots
    4 Heal Balls
    5 Sport Balls
    5 Timer Balls
    Berries: 30/30 free slots
    Battle Items: 15/20 free slots
    1 Expert Belt (Equipped)
    1 Life Orb
    1 Light Clay (Equipped)
    1 Rocky Helmet (Equipped)
    1 Zoom Lens
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES

    +1 Mamoswine
    +1 Rocky Helmet
    -1 Heal Ball

    REWARDS BANK

    Gerard: 4 CC
    Kirot: 3 MC, 1 KOC
    Wilde: 6 MC
    Kurt: 6 MC, 1 KOC
    Mamoswine: Nothing

    REF PAYOUT

    Its_A_Random: 8 UC (5 from Lackeys, 0.25 from RP's, 3 from Rare Encounters)


    You have data...Anyways, time to rearrange/use items, & you also now have the opportunity to nickname your Mamoswine! Do this, & the next RP will be up soon.
  22. Gerard

    Gerard

    Joined:
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    [​IMG]

    "So because of my stupidity I lost Slowbro, and since I own him so much, he's getting back with us, so Revive Kurt!, sorry old pal, it won't happen again, other than that I think the team (Kurt, Kirot & Wilde) will remain the same, same items and everything, let's hope we don't have more missteps"
  23. Its_A_Random

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    GERARD

    Ice Spire - Cold Storage

    Another endless set of stairs & annoying climbs await you as you left the previous chamber. The entire place is starting to feel even colder than before, & the ice becoming slipperier & more impregnable than before, looks like you're in this for the long run... As you continue in this frigid palace, you come upon a blocks of solid ice, within which you find two item containers. Elated at the find, you send out your Pokemon to examine it. You feel like maybe you have a tool on one of your Pokemon to break it or thaw the ice. Do you pursue this at the risk of being attacked by a wild Pokemon as you do so? So, what shall you do?

    a) Thaw / Break the ice! [REQUIRES A FIRE-TYPE MOVE OR A MOVE SUPER EFFECTIVE AGAINST THE ICE-TYPE].
    b) Ignore this and continue before you draw attention from the wildlife.

    Your Current Party (open)
    Gerard OOOO
    [​IMG] | [​IMG] | [​IMG]
    Kirot @ Expert Belt | Wilde @ Light Clay | Kurt @ Zoom Lens
    HP: 94 | 94 | 50
    Energy: 82 | 93 | 30
    Atk: Rank 5 | 5 | 4
    Def: Rank 4 | 3 | 4
    SpA: Rank 3 | 4 | 4
    SpD: Rank 3 | 4 | 3
    Speed: 61 | 69 | 26
    Size Class: 4 | 3 | 3
    Weight Class: 8 | 4 | 4
    Base Rank Total: 22 | 21 | 19
    No Changes | No Changes | No Changes

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 1/2 free slots
    1 Potion
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 36/50 free slots
    4 Heal Balls
    5 Sport Balls
    5 Timer Balls
    Berries: 30/30 free slots
    Battle Items: 15/20 free slots
    1 Expert Belt (Equipped)
    1 Life Orb
    1 Light Clay (Equipped)
    1 Rocky Helmet (Equipped)
    1 Zoom Lens (Equipped)
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES

    +1 Mamoswine
    +1 Rocky Helmet
    -1 Revive
    -1 Heal Ball

    REWARDS BANK
    Gerard: 4 CC
    Kirot: 3 MC, 1 KOC
    Wilde: 6 MC
    Kurt: 6 MC, 1 KOC
    Mamoswine: Nothing

    REF PAYOUT
    Its_A_Random: 8 UC (5 from Lackeys, 0.5 from RP's, 3 from Rare Encounters)

  24. Gerard

    Gerard

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    [​IMG][​IMG]

    "Still recovering for the last enounter, we don't need another surprise so let's move on"
  25. Its_A_Random

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    GERARD

    Ice Spire - Cold Storage

    Showing no interest in the Ice, you decide that it's not worth you or your Pokemons' time and effort to get through the ice. You would've likely been attacked by something terrible anyway had you spent the time here. Hurriedly, you move your Pokemon on their way with you and travel into the next chamber.

    Your Current Party (open)
    Gerard OOOO
    [​IMG] | [​IMG] | [​IMG]
    Kirot @ Expert Belt | Wilde @ Light Clay | Kurt @ Zoom Lens
    HP: 94 | 94 | 50
    Energy: 82 | 93 | 30
    Atk: Rank 5 | 5 | 4
    Def: Rank 4 | 3 | 4
    SpA: Rank 3 | 4 | 4
    SpD: Rank 3 | 4 | 3
    Speed: 61 | 69 | 26
    Size Class: 4 | 3 | 3
    Weight Class: 8 | 4 | 4
    Base Rank Total: 22 | 21 | 19
    No Changes | No Changes | No Changes

    Backpack + Rewards Bank (open)
    BACKPACK
    Potion: 1/2 free slots
    1 Potion
    Super Potion: 1/1 free slots
    Ether: 2/2 free slots
    Revive: 1/1 free slots
    Pokeballs: 36/50 free slots
    4 Heal Balls
    5 Sport Balls
    5 Timer Balls
    Berries: 30/30 free slots
    Battle Items: 15/20 free slots
    1 Expert Belt (Equipped)
    1 Life Orb
    1 Light Clay (Equipped)
    1 Rocky Helmet (Equipped)
    1 Zoom Lens (Equipped)
    Gems: 20/20 free slots
    Spare Pocket (any item): 3/3 free slots

    ITEMS/POKEMON GAINS/LOSSES
    +1 Mamoswine
    +1 Rocky Helmet
    -1 Revive
    -1 Heal Ball

    REWARDS BANK
    Gerard: 4 CC
    Kirot: 3 MC, 1 KOC
    Wilde: 6 MC
    Kurt: 6 MC, 1 KOC
    Mamoswine: Nothing

    REF PAYOUT
    Its_A_Random: 8 UC (5 from Lackeys, 0.5 from RP's, 3 from Rare Encounters)


    Ice Spire - Frozen Hall

    As you slip & slide your way through the hallways & staircases, you notice, this is not going to get any warmer, this is going to get colder & colder. Nevertheless, eventually you find yourself in a room called The Frozen Hall. The Frozen Hall is a hollowed out room shaped like a sphere. Gigantic icicles stretch from the floor to the ceiling, up about 8 metres. A frozen draft blows through the room, and as you continue through the snow gets stronger. You get the distinct feeling of being watched. Buried under the snow is a glimmering object that could be valuable. This part of the ice also seems to have some obsidian shards sticking out nearby, an odd feature for such a place, but who knows who has traversed the area? Do you place your hand in the snow? What will you do?

    a) Ignore the item.
    b) Grab the item.

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