Frosty
=_=
Potion: 0/3 slots
3x Potion
Super Potion: 0/2 slots
2x Super Potion
Ether: 0/3 Slots
3x Ether
Elixir: 0/1 Slot
1x Elixir
Revive: 0/2 Slots
2X Revive
Other Stuff
1x Max Revive
6x Ultra Ball
8x Cherish Ball
4x Dream Ball
2x Timer Ball
1x Heal Ball
1x Gardevoirite
1x Rare Candy
1x Scope Lens
1x Nevermeltice
TLR Item Spare Pocket: 5 Slots
3x Potion
Super Potion: 0/2 slots
2x Super Potion
Ether: 0/3 Slots
3x Ether
Elixir: 0/1 Slot
1x Elixir
Revive: 0/2 Slots
2X Revive
Other Stuff
1x Max Revive
6x Ultra Ball
8x Cherish Ball
4x Dream Ball
2x Timer Ball
1x Heal Ball
1x Gardevoirite
1x Rare Candy
1x Scope Lens
1x Nevermeltice
TLR Item Spare Pocket: 5 Slots
Gardevoir, Quotient (F)
Nature: Bold (+1 Def, -1 Atk)
Type: Psychic / Fairy
Abilities: Synchronise / Trace / Telepathy (H) / Pixilate (Mega)
Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Physical (6):
Double-Edge
Facade
Giga Impact
Shadow Sneak
Thief
Zen Headbutt
Special (23):
Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Energy Ball
Focus Blast
Grass Knot
Hidden Power Fire
Hyper Beam
Hyper Voice
Icy Wind
Magical Leaf
Moonblast
Psychic
Psyshock
Shadow Ball
Shock Wave
Signal Beam
Stored Power
Swift
Synchronoise
Thunderbolt
Other (56):
Ally Switch
Attract
Calm Mind
Captivate
Charm
Confuse Ray
Destiny Bond
Disable
Double Team
Encore
Endure
Flash
Future Sight
Growl
Grudge
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hypnosis
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Nightmare
Pain Split
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Safeguard
Sing
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport
Thunder Wave
Torment
Toxic
Trick
Trick Room
Will-o-Wisp
Wish
Wonder Room
Total Moves: 85/102
Yet-to-get:
XY TM: Frustration, Return, Round, Echoed Voice, Fling, Charge Beam, Confide (14)
Past Gen TMs: Secret Power, Natural Gift (6)
Past Gen Tutors: Body Slam, Defense Curl, Fire Punch, Headbutt, Ice Punch, Mud-Slap, Snore, Thunderpunch (27)
Togekiss (M)
Nature: Timid (+Spe, -Atk, +10% Acc.)
Type: Fairy / Flying
Abilities: Hustle / Serene Grace / Super Luck (H)
Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Physical (14):
Aerial Ace
Brick Break
Body Slam
Double-Edge
Facade
Focus Punch
Giga Impact
Endeavor
Extremespeed
Fly
Last Resort
Seismic Toss
Sky Attack
Rock Smash
Special (28):
Air Cutter
Air Slash
Ancientpower
Aura Sphere
Dazzling Gleam
Extrasensory
Fairy Wind
Fire Blast
Flamethrower
Future Sight
Grass Knot
Heat Wave
Hidden Power Ground
Hyper Beam
Incinerate
Magical Leaf
Psychic
Psyshock
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Solarbeam
Stored Power
Twister
Uproar
Water Pulse
Zap Cannon
Other (47):
After You
Attract
Baton Pass
Bestow
Charm
Confide
Counter
Defog
Detect
Double Team
Encore
Endure
Flash
Follow Me
Foresight
Growl
Heal Bell
Helping Hand
Light Screen
Lucky Chant
Magic Coat
Metronome
Mimic
Mirror Move
Morning Sun
Nasty Plot
Psych Up
Psycho Shift
Protect
Rain Dance
Reflect
Rest
Roost
Safeguard
Soft-boiled
Sleep Talk
Substitute
Sunny Day
Swagger
Sweet Kiss
Tailwind
Telekinesis
Thunder Wave
Toxic
Trick
Wish
Yawn
Total Moves: 87/120
Yet-to-get:
Captivate, Covet, Curse, Defense Curl, Drain Punch, Dream Eater, Echoed Voice, Fling, Frustration, Headbutt, Hyper Voice, Mega Kick, Mega Punch, Mud-Slap, Natural Gift, Ominous Wind, Peck, Pluck, Present, Retaliate, Return, Rollout, Round, Secret Power, Snore, Steel Wing, Swift, Work Up, Zen Headbutt, Tri Attack, Dizzy Punch
Bronzong, Big Ben (M)
Nature: Brave (+1 Attack, -15% Speed, -10% Evasion)
Type: Steel/Psychic
Abilities: Levitate/Heatproof/Heavy Metal (H)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28 (33/1.15)
Size Class: 5
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Physical (14):
Bulldoze
Earthquake
Explosion
Facade
Feint Attack
Giga Impact
Gyro Ball
Heavy Slam
Iron Head
Payback
Rock Slide
Rock Tomb
Tackle
Zen Headbutt
Special (12):
Confusion
Extrasensory
Flash Cannon
Grass Knot
Hidden Power Ice
Hyper Beam
Psychic
Psyshock
Psywave
Shadow Ball
Signal Beam
Solar Beam
Other (29):
Block
Confuse Ray
Double Team
Endure
Future Sight
Gravity
Heal Block
Hypnosis
Imprison
Iron Defense
Light Screen
Metal Sound
Protect
Rain Dance
Reflect
Rest
Rock Polish
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Telekinesis
Toxic
Trick
Trick Room
Wonder Room
Total Moves: 55/73
Yet-to-Get:
XY TM: Calm Mind, Frustration, Return, Round, Charge Beam, Flash, Psych Up, Dream Eater, Swagger, Rock Smash, Confide, Strength (26)
Past-Gen-TM: Secret Power, Recycle, Natural Gift (9)
Tutor: Ancient Power, Rollout, Snore (9)
Mamoswine (M)
Nature: Jolly (+15% Speed, +10% Accuracy -1 Special Attack)
Type: Ice / Ground
Abilities: Oblivious / Snow Cloak / Thick Fat (H)
Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 92 (+)
Size Class: 5
Weight Class: 7
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Physical (24):
Avalanche
Bite
Body Slam
Bulldoze
Dig
Double Hit
Double-Edge
Earthquake
Facade
Flail
Giga Impact
Horn Attack
Icicle Crash
Ice Fang
Ice Shard
Icicle Spear
Iron Head
Knock Off
Peck
Rock Slide
Stone Edge
Superpower
Tackle
Thrash
Special (11):
Ancientpower
Blizzard
Earth Power
Freeze-Dry
Hyper Beam
Ice Beam
Icy Wind
Mud Bomb
Mud Shot
Mud-Slap
Powder Snow
Other (20):
Detect
Double Team
Endeavor
Endure
Hail
Light Screen
Mud Sport
Odor Sleuth
Protect
Rain Dance
Reflect
Rest
Roar
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Substitute
Toxic
Whirlwind
Total Moves: 55/82
Yet-to-Get
Amnesia (1), Attract (2), Block (3), Captivate (3), Confide (2), Curse (3), Defense Curl (3), Fissure, Frustration (2), Fury Attack (1), Fury Cutter (3), Headbutt (3), Hidden Power (2), Mist (1), Natural Gift (3), Return (2), Rock Climb (3), Rock Smash (2), Rock Tomb (2), Round (2), Secret Power (3), Snore (3), Strength (2), Swagger (2), Take Down (1), Charm (3), Mimic (3)
Arcane in architecture and strange in setting, the Planet's Fury is a place of legend and myth, ironically seated in the bustling downtown of the artificial island city of Alto Mare.
Its origins are as murky as the waters it sits on. Some time ago, a storm caused a massive evacuation of the city; inundating it and preventing anyone from entering for weeks on end. After the water receded and the clouds cleared, this structure was found to have forced its way up from underneath the tides and the foundations of the city. Resourceful as they were, the people simply chose to rebuild around it, and now it's a mundane part of the Alto Mare skyline.
Rumormongers speak of guardians that cruise the night skies, keeping the peace in Alto Mare, and tie these stories to the appearance of the Planet's Fury. It's said that they guard something within the walls of the alien construct, and that the doors will open only to those whom they wish to see.
Player Options:
a) Specify opening team and enter The Planet's Fury
b) Make me wanna kill you and run away
Texas Cloverleaf