Welcome to the inconclusive non-final battle between these two lifelong arch-acquaintances in this, the least dramatic of arenas! Let's get ready to BICKER VIGOROUSLY!!!!! Team lucarioisawesome: Icicles the Weavile (Move your mouse to reveal the content) Icicles the Weavile (open) Icicles the Weavile (close) Weavilel [Icicles] (M) Nature: Adamant (* Attack, -1 * Special Attack) Type: Dark/Ice Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction. Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas. Abilities: Pressure: Type: Innate This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform. Pickpocket (DW): Type: Innate This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand. Stats: HP: 100 Atk: Rank 6 (+) Def: Rank 3 SpA: Rank 1 (-) SpD: Rank 3 Spe: 125 Size Class: 2 Weight Class: 3 Base Rank Total: 21 EC:6/6 MC:0 DC: 3/5 Attacks: Level Ups: Embargo Revenge Scratch (*) Leer (*) Taunt (*) Quick Attack (*) Screech (*) Faint Attack (*) Furry Swipes (*) Nasty Plot Agility (*) Breeding Moves: Ice Punch (*) Fake Out (*) Ice Shard (*) Tm Moves: Sword Dance (*) Brick Break (*) Shadow Claw (*) Endure (past gen) Double Team Inferno the Litwick (Move your mouse to reveal the content) Inferno the Litwick (open) Inferno the Litwick (close) Litwick( Inferno) (M) Nature: Modest (+1* SpAtk -1* def) Type: Ghost:Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes. Fire:Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas. Stats: HP: 90 Atk: Rank 1(-) Def: Rank 2 SpA: Rank 4(+) SpD: Rank 2 Spe: 20 Size Class: 1 Weight Class: 1 Base Rank Total: 12 EC: 3/9 MC: 0 DC: 1/5 Abilities: Flame Body: (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent. Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost. Shadow Tag (DW) : (Innate) Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag. Moves: Ember Astonish Minimize Smog Fire Spin Confuse Ray Night Shade Will-O-Wisp Flame Burst Imprison Endure Heat Wave Clear Smog Solarbeam Sunny Day Psychic Double team toxic Total: 18 moves. Team TalkingLion: Paleolithic the Rebble (Move your mouse to reveal the content) Paleolithic the Rebble (open) Paleolithic the Rebble (close) Rebble[Paleolithic] Nature: Modest (+1 SpA, -1 Atk) Type: Rock Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus. Abilities: Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit. Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2). Mold Breaker (DW): (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.) Stats: HP: 90 Atk: Rank 1 (-) Def: Rank 2 SpA: Rank 4 (-) SpD: Rank 2 Spe: 90 Size Class: 1 Weight Class: 2 Base Rank Total: 14 EC: 0/9 MC: 0 DC: 0/5 Attacks: (14) Tackle Defense Curl Rollout Rock Blast Disable Acupressure Mud Shot Power Gem Flamethrower Shadow Ball Energy Ball Earth Power Heat Wave Vacuum Wave Sumo the Hariyama (Move your mouse to reveal the content) Sumo the Hariyama (open) Sumo the Hariyama (close) Hariyama[Sumo](M) Nature: Adamant (+1 Atk, -1 SpAtk) Type: Fighting Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters. Abilities: Thick Fat (Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn. Sheer Force(DW) (Can be enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect. Stats: HP: 125 Atk: Rank 6 (+) Def: Rank 2 SpA: Rank 1 (-) SpD: Rank 2 Spe: 50 Size Class: 4 Weight Class: 6 Base Rank Total: 19 EC: 6/6 MC: 0 DC: 5/5 Attacks: (22) Tackle Focus Energy Sand Attack Arm Thrust Vital Throw Fake Out Whirlwind Knock Off SmellingSalt Belly Drum Force Palm Seismic Toss Heavy Slam Cross Chop Faint Attack Revenge Bullet Punch Bulk Up Earthquake Rock Slide Retaliate Payback lucarioisawesome sends out first, then TalkingLion sends out and orders, then lucarioisawesome orders. Let's do this!