Completed The Royal Glacier

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#1
Challenging Glacier Knight!

2v2 Dubs
Training Items
All Abilities
2 Subs
Infinte Chills/Recvs
Arena:ASB
Yay free day! i can battle you!

Flashmatch (1day DQ, super quickie)
Training Match (Fuck the w/l/t)
all items on >:| Glacier's word>Kevin's word

The Royal Guard said:

Rapidash- Luna (F)
Nature: Mild (SpA raised by 1, Def decreased by 1)
Type: Fire
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Flame Body (DW UNLOCKED): (Innate) This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2(-)
SpA: Rank 4(+)
SpD: Rank 3
Spe: 105
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
DC: 5/5

Attacks:(26)
Quick Attack
Growl
Tackle
Tail Whip
Ember
Flame Wheel
Stomp
Flame Charge
Fire Spin
Agility
Flare Blitz
Inferno
Fire Blast
Poison Jab
Megahorn
Take Down
Fury Attack
Bounce

Low Kick
Morning Sun
Hypnosis
Drill Run

Flamethrower
Solarbeam
Hidden Power (Water, 7)
Protect


<Revenankh> [Casalimai] (Male)
Nature: Adamant
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.


Abilities:
Shed Skin: (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock: (Innate) This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator:(Innate)(DW)(LOCKED)Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.


Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

MC: 3
DC: 3/5

Attacks:(21)
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Power Whip
Hammer Arm
Moonlight
Punishment
Revenge
Grudge
Vital Throw

Counter
Drain Punch
Shadow Sneak
Mach Punch
Curse

Taunt
Protect
Ice Punch
Rock Slide
Pain Split

Glacier Knight said:

Walrein [Norita, "The Crash-Waker"] (Female)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Info on Norita:

Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Ice Body: (Innate) This Pokemon thrives in Icy conditions and can absorb energy from Hailstones to recover two (2) HP/action in Hail.
Oblivious (DW Unlocked): (Innate) This Pokemon is incapable of being affected by Attract or Cute Charm.


Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 19


EC: 9/9
MC: 0
DC: 5/5

Attacks:
Defense Curl
Powder Snow
Growl
Water Gun
Encore
Ice Ball
Body Slam
Aurora Beam
Rest
Snore
Blizzard
Hail
Crunch
Ice Fang
Sheer Cold
Swagger

Curse
Signal Beam
Yawn
Sleep Talk
Aqua Tail
Rollout
Water Pulse
Iron Head
Mimic
Super Fang

Ice Beam
Earthquake
Hidden Power Psychic 7
Surf
Protect
Iron Tail
Brine
Rock Tomb
Bulldoze
Rock Slide
Avalanche
Roar

38 Moves



Syclant [Kelvin, "The Recluse"] (Male)
Nature: Mild (+spa, -def)

Info on Sub-Zero:

Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (DW unlocked): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 21


EC: 6/6
MC: 0
DC: 5/5

Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Bug Bite
Icicle Spear
Icicle Crash
Bug Buzz
Hail
Icy Wind
Ice Punch
X-Scissor
Avalanche

Tail Glow
Earth Power
Super Power
Counter
Water Pulse
Signal Beam
Giga Drain
Knock Off

Ice Beam
Brick Break
Dig
Protect
Blizzard
Acrobatics
Venoshock
Aerial Ace
Earthquake
Substitute
U-Turn
Rock Slide
Endure
Taunt


37 Moves
-TRG sends out.
-Glacier sends out, orders.
-TRG orders.
-I ref.
 
#2

"All right men, TO ARMS! Show this Glacier who is truely a Knight!"


*Neighs* "Yessir! Let's trample this Ice underhoof!"


"Right Boss! Come here little kiddy, I'm gonna show you a true Nightmare!"


Luna @Exp Share
Casalimai @Exp Share
 
#3

"Lol its a training match. LET'S DO THIS."

@Exp Share
Water Pulse(Rapidash)~Earth Power(Rapidash)~Water Pulse(Rapidash)
If Rapidash uses a protective/evasive move, target rev with Knock Off, and push the que down
If you are using knock off, and rev uses an evasive/protective move, then Tail Glow that action instead
@Expert Belt
Surf~Bulldoze~Surf
if asleep, use Sleep Talk (Surf/Bulldoze/Water Pulse(Rapi)/Rock Slide)
 
#5
Glacier:

Syclant
HP: 100
EN: 100
Other: none


Walrein
HP: 110
EN: 100
Other: none

TRG:

Revenankh
HP: 100
EN: 100
Other: none


Rapidash
HP: 100
EN: 100
Other: none


Action 1:
Revenankh used Bide!

Syclant used Water Pulse (Rapidash)!
Crit: [<=625] 6169/10000 (No)
Confuse: [<=2000] 5895/10000 (No)
Calculation: (9+5*1.5-3*1.5)*1.5=18
-5 Energy

Rapidash used Flame Charge (Syclant)!
Crit: [<=625] 3198/10000 (No)
Calculation: (5+3+4*1.5-2*1.5)*2.25=24.75
-3 Energy

Walrein used Surf!
Syclant:
Crit: [<=625] 7296/10000 (No)
Calculation: 7.5+3+4*1.5-3*1.5=12
Rapidash:
Crit: [<=625] 3955/10000 (No)
Calculation: (7.5+2+3+4*1.5-3*1.5)*1.5=21
Revenankh:
Crit: [<=625] 160/10000 (Yes)
Calculation: 7.5+3+3+4*1.5-3*1.5=15
-6 Energy

Action 2:
Revenankh is storing energy!

Rapidash bounced up!

Syclant used Earth Power (Rapidash)!
fail
-7 Energy

Walrein used Bulldoze!
Syclant:
Crit: [<=625] 2107/10000 (No)
Calculation: 4.5+3*1.5-2*1.5=6
Revenankh:
Crit: [<=625] 2952/10000 (No)
Calculation: 4.5+3*1.5-3*1.5=4.5
Rapidash:
It missed
-5 Energy

Rapidash used Bounce (Syclant)!
Hit: [<=8500] 6691/10000 (Yes)
Crit: [<=625] 2298/10000 (No)
Para: [<=3000] 1885/10000 (Yes)
Calculation: (9+4*1.5-2*1.5)*1.5=18
-10 Energy

Action 3:
Revenankh released energy!
Calculation: 19.5*1.75=34.125 (Walrein)
-23 Energy

Rapidash bounced up!

Syclant used Water Pulse (Rapidash)!
Full para: [<=2000] 9059/10000 (No)
fail
-5 Energy

Walrein used Surf!
Syclant:
Crit: [<=625] 7063/10000 (No)
Calculation: 7.5+3+4*1.5-3*1.5=12
Rapidash:
It missed!
Revenankh:
Crit: [<=625] 5185/10000 (No)
Calculation: 7.5+3+4*1.5-3*1.5=12
-6 Energy

Rapidash used Bounce (Syclant)!
Hit: [<=8500] 8479/10000 (Yes)
Crit: [<=625] 1781/10000 (No)
Calculation: (9+4*1.5-2*1.5)*1.5=18
-14 Energy

END OF ROUND


Glacier:

Syclant
HP: 9
EN: 83
Other: -1 Speed, Paralyzed (15%)


Walrein
HP: 76
EN: 83
Other: none

TRG:

Revenankh
HP: 68
EN: 77
Other: -1 Speed


Rapidash
HP: 61
EN: 73
Other: +1 Speed


-TRG
-Glacier
-Me
 
#6

"Very Good! Now let's end this."


Flamethrower(Syclant)-Fire Blast (Walerin)-Fire Blast+Fire Blast(Walerin)
If your target is under the effect of an protective/evasive move then switch targets and push actions down
If your target is under the effect of an attacking/evasive move then switch targets and push actions down


Drain Punch-Hammer Arm-Hammer Arm (All on Walerin)
If your target is under the effect of an protective/evasive move then Chill and push actions down
If Syclant is still alive A3 then use Wrap
 
#7

"Hey, i just noticed.... i can't tell if you're a boy or a girl. LOL. U SO SILLY."

COMN MY DARLINGS, CRUSH THE LADY-MAN


Endure~Water Pulse(Rapidash)~Ice Shard(Revenankh)

Encore Flamethrower(User, Rapidash; Target, Syclant)~Aqua Tail(Rapidash)~Surf+Surf
 
#8
Glacier:

Syclant
HP: 9
EN: 83
Other: -1 Speed, Paralyzed (15%)


Walrein
HP: 76
EN: 83
Other: none

TRG:

Revenankh
HP: 68
EN: 77
Other: -1 Speed


Rapidash
HP: 61
EN: 73
Other: +1 Speed


Action 1:
Syclant used Endure!
Full para: [<=1500] 2673/10000 (No)
-15 Energy

Rapidash used Flamethrower (Syclant)!
Does it burn? 4547/10000 (Nope)
Endure
-6 Energy

Revenankh used Drain Punch (Walrein)!
Crit: [<=625] 647/10000 (No)
Calculation: (8+3+5*1.5-3*1.5)*1.5=21
+10.5 HP
-11 Energy

Walrein used Encore (Rapidash)!
-10 Energy

Action 2:
Rapidash used Flamethrower (Syclant)!
Does it burn? 9273/10000 (Nope)
Endure
-6 Energy

Revenankh used Hammer Arm (Walrein)!
Crit: [<=625] 2577/10000 (No)
Calculation: (10+3+5*1.5-3*1.5)*1.5=24
-6 Energy

Walrein used Aqua Tail (Rapidash)!
Hit: [<=9000] 600/10000 (Yes)
Crit: [<=625] 756/10000 (No)
Calculation: (9+3+3*1.5-2*1.5)*1.5=20.25
-6 Energy

Syclant used Water Pulse (Rapidash)!
Full para: [<=1500] 5521/10000 (No)
Crit: [<=625] 246/10000 (Yes)
Confuse: [<=2000] 6729/10000 (No)
Calculation: (9+3+5*1.5-3*1.5)*1.5=22.5
-5 Energy

Action 3:
Syclant used Ice Shard (Revenankh)!
Full para: [<=1500] 676/10000 (Yes)

Rapidash used Flamethrower (Syclant)!
Does it burn? 8547/10000 (Nope)
Endure
-6 Energy

Revenankh used Wrap (Syclant)!
Hit: [<=9000] 5938/10000 (Yes)
Endure
-4 Energy

Walrein used Tidal Wave!
Syclant:
Endure
Rapidash:
Crit: [<=625] 1329/10000 (No)
Calculation: (16.875+3+4*1.5-3*1.5)*1.5=32.0625
Revenankh:
Crit: [<=625] 5358/10000 (No)
Calculation: 16.875+3+4*1.5-4*1.5=19.875
-30.5 Energy
Rapidash fainted!

-2 HP for Syclant
KO

END OF ROUND


Glacier:

Syclant
HP: -1
EN: 63
Other: KOed


Walrein
HP: 31
EN: 36
Other: Cooldown (1a)

TRG:

Revenankh
HP: 59
EN: 77
Other: -1 Speed


Rapidash
HP: -14
EN: 73
Other: KOed


-Glacier
-TRG
-Me
 
#11
Glacier:

Syclant
HP: -1
EN: 63
Other: KOed


Walrein
HP: 31
EN: 36
Other: Cooldown (1a)

TRG:

Revenankh
HP: 59
EN: 77
Other: -1 Speed


Rapidash
HP: -14
EN: 73
Other: KOed


Action 1:
Walrein must recharge!

Revenankh used Taunt!
-10 Energy

Action 2:
Walrein cannot Rest!

Revenankh used Hammer Arm!
Crit: [<=625] 3652/10000 (No)
Calculation: (10+3+5*1.5-3*1.5)*1.5=24
-6 Energy

Action 3:
Walrein used Struggle!
Calculation: 5+3*1.5-3*1.5=5
2 recoil
-5 Energy

Revenankh used Hammer Smash!
Hit: [<=9100] 7689/10000 (Yes)
Crit: [<=625] 7360/10000 (No)
Calculation: (22.5+3+5*1.5-3*1.5)*1.5=42.75
-45 Energy

END OF ROUND


Glacier:

Syclant
HP: -1
EN: 63
Other: KOed


Walrein
HP: -38
EN: 31
Other: KOed

TRG:

Revenankh
HP: 54
EN: 16
Other: -1 Speed


Rapidash
HP: -14
EN: 73
Other: KOed


Prizes:
Me: 4 UC
Both battlers: 1 CC
Each mon: 3 MC
Rapidash, Revenankh, and Syclant get one extra MC
KOC: Revenankh (x2), Walrein
 
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