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Completed The Wanderer and Yarnus foolishly meddle in my domain

Discussion in 'ASB' started by waterwarrior, Feb 1, 2012.

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  1. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
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    "Hey, guess what? Both of you can go fuck yourselves. Thank you."

    Body Slam + Body Slam combo (Alexander)

    Post-Round stats:
    [​IMG]
    Alexander
    HP: 27
    EN: 28
    Burned (2 DPA)
    Light Screen (3a)
    Disabled (Wild Charge, 4a)
    [​IMG]
    Zap!
    HP: 18
    EN: 21
    +1 SpA (permanent)

    Gelaldy
    HP: 115
    EN: -

    RNG roll (for Speed ties) 37 = Zap
    One action fun:
    Show Hide

    Action 1
    Alexander used Magnet Rise! (5 EN)

    Psybeam + Psybeam -> Gelaldy
    Psybeam combo -> Gelaldy (32 EN)
    RNG roll (to crit) 16 = no crit
    ((7x2.25)+6-9.5)(1.5) +1.75 = 20 DMG
    Zap is exhausted!
    Zap fainted!

    Body Smash -> Alexander
    RNG rolls = irrelevant
    ((12x2.25)+3+9.5-3) = 37 DMG
    Alexander fainted!


    As Alexander foolishly takes time to make himself levitate again, Zap fires off a MegaPsybeam, officially putting Gelaldy under 50% health! However, Zap didn't have enough energy to survive the combo, and fainted! With only two left, Gelaldy jumped up and used a giant Body Smash on Alexander, KO'ing him instantly!

    Post-Round stats:
    [​IMG]
    Alexander
    HP: -10
    EN: KO
    Light Screen (2a)
    [​IMG]
    Zap!
    HP: KO
    EN: -11

    Gelaldy
    HP: 95
    EN: -

    No post necessary for the next poke sent in
    Yarnus makes his actions first
  2. Yarnus of Bethany

    Yarnus of Bethany

    Joined:
    Mar 5, 2010
    Messages:
    2,065
    Earthquake + Earthquake, cooldown, Earthquake
    If earthquake is disabled, on action three use Rock Side, which because of how gigantic Gelady is should only hit him.

    Not to sound arrogant, but munchlax will be doing the most damage, so a taunt would be extremely helpful. Good luck to us both!

    PS: I looked at your mon again, and I think it will do better roaring and protecting me than doing damage itself (seriously, it has attack rank 2 and only fury swipes as an attack).
  3. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
    Messages:
    2,790
    Unfortunately, I can't use protect on you since this is a standard battle and we're technically not allies, or taunt Gelaldy since he's immune to it. Sadly, I'm afraid offense is my only option here.

    [​IMG]
    "<Ugh. As much as I'd rather not get anywhere near that abomination, the Mon-keigh has a point.>"

    That said...there is some silver lining to this.

    Protect -> Mighty Flayer (Focus Energy + Fury Swipes) -> Cooldown
  4. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
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    "Fucking hell, Gelaldy might ACTUALLY do down. I didn't even know that was possible O.o"

    Will-o-Wisp (Zzz) -> Will-o-Wisp (Elaine) -> Focus Blast (Zzz)

    Pre-Round stats:
    [​IMG]
    Elaine
    HP: 90
    EN: 100
    [​IMG]
    Zzz!
    HP: 120
    EN: 100

    Gelaldy
    HP: 95
    EN: -

    RNG roll (for Speed ties, 1-50 Elaine 51-100 Gelaldy) 35, 89, 64 = Elaine, Gelaldy x2
    Come on RNG, don't screw me over!
    Show Hide

    Action 1
    Elaine used Protect! (7 EN)

    Will-o-Wisp -> Zzz
    RNG roll (to hit) 20 = hit
    Zzz was burned!

    Earthquake combo (36 EN)
    RNG roll (to crit) 13/10 = no crits
    Gelaldy: ((7.5x2.25)-3+4.5-9.5)(2.25) = 19 DMG
    Elaine: ((7.5x2.25)-3+(3-3)1.5) = 14 DMG = 6 EN
    RNG roll (Cursed Body) 95 = no disable

    Burn DMG -> Zzz

    Action 2
    Will-o-Wisp -> Elaine
    RNG roll (to hit) 19 = hit
    Elaine was burned!

    Zzz must cool down!

    Mighty Flayer -> Gelaldy (12 EN)
    RNG roll (to hit, <=80 hit) 20 = hit
    RNG roll (for hits) 3 = 3 hits
    ((3x2.25)+3+3-9.5) = 3 DMG

    Burn DMG -> both

    Action 3
    Focus Blast -> Zzz
    RNG roll (to hit, <-70 hit) 40 = hit :O
    RNG roll (to crit) 13 = no crit
    RNG roll (to lower SpD) 100 = no lower
    (12+9.5-4.5)(1.5) = 26 DMG

    Elaine must cool down!

    EQ (7 EN)
    RNG roll (to crit) 11/13 = neither crit
    Gelaldy: (7.5-3+4.5-9.5)(1.5) = 0 DMG
    Elaine: (7.5-3+(3-3)1.5) = 5 DMG

    Burn DMG -> both


    Sorry, no flavor right now. Barely had enough time to ref as is :(

    Post-Round stats:
    [​IMG]
    Elaine
    HP: 81
    EN: 75
    Burned (2 DPA)
    [​IMG]
    Zzz!
    HP: 88
    EN: 57
    Burned (2 DPA)

    Gelaldy
    HP: 73
    EN: -
  5. Yarnus of Bethany

    Yarnus of Bethany

    Joined:
    Mar 5, 2010
    Messages:
    2,065
    A few things:
    Does taunt count as a status condition?
    Where did the 5.25 come from?
    The Focus Energy in the combo should give the attack high crit chances for the three Swipes.
    Gelady has a four times weakness to earthquakes, right?
    I think you do your calcs differently than I do; but can you clarify whether you calculate misses as 1? I think the normal thing is to have it hit up to 9, and miss at 10.
  6. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
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    1. Im pretty sure it counts
    2. (10-3)x.75 = 5.25
    3. What's with me and misreading combos... I'll redo that tomorrow (can't do it right now)
    4. Yea, ur right, he does. I'll fix that tomorrow too.
    5. I do it the normal way, higher #'s = miss, where does that affect anything?
  7. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
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    Hmm...yeah, my own calculations say the earthquake combo should have done around 19 damage instead of 10. Burn penalty comes AFTER the multiplier. Mighty Flayer's damage is about right, though. Speaking of which...

    Mighty Flayer (Gelaldy) -> Cooldown -> Protect
  8. Yarnus of Bethany

    Yarnus of Bethany

    Joined:
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    Messages:
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    Earthquake + Earthquake, cooldown, Protect
  9. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,543
    Last round is all fixed up, I'll ref as soon as I can. Its a busy week for me, but I'm trying my best.
  10. waterwarrior

    waterwarrior

    Joined:
    Oct 20, 2010
    Messages:
    1,543
    "Hmmm... It appears that this will have to end through energy exhaustion rather than brute force. Well then, since you so graciously decided that The Wanderer should protect you, how about you go down first?"

    Sludge Bomb (Zzz) -> Sludge Bomb (Elaine) -> Focus Blast (Zzz)

    Oh, and I realized that Fury Swipes always crits due to Focus Energy, so I substracted 3 HP from Gelaldy to the beginning of this round.

    Pre-Round stats:
    [​IMG]
    Elaine
    HP: 81
    EN: 75
    Burned (2 DPA)
    [​IMG]
    Zzz!
    HP: 88
    EN: 57
    Burned (2 DPA)

    Gelaldy
    HP: 70
    EN: -

    No Mister Zzz, I expect you to DIE!
    Show Hide

    Action 1
    Sludge Bomb -> Zzz
    RNG roll (to crit) 12 = no crit
    RNG roll (to poison, <=30 poison) 12 = poison (RNG be trollin')
    (9+3+9.5-4.5) = 17 DMG

    Mighty Flayer -> Gelaldy (12 EN)
    RNG roll (to hit, <=80 hit) 34 = hit
    RNG roll (for hits) 2 = 2 hits
    ((2x2.25)+3+3+3-9.5) = 4 DMG
    RNG roll (Cursed Body) 77 = no disable

    Earthquake combo (36 EN)
    RNG roll (to crit) 11/16 = no crits
    Gelaldy: ((7.5x2.25)-3+4.5-9.5)(2.25) = 19 DMG
    Elaine: ((7.5x2.25)-3+(3-3)1.5) = 14 DMG
    RNG roll (Cursed Body) 95 = no disable

    Burn DMG -> both
    Poison DMG -> Zzz (2 DMG)

    Action 2
    Sludge Bomb -> Zzz
    RNG roll (to crit) 3 = no crit
    RNG roll (to poison, <=30 poison) 96 = no poison
    (9+3+9.5-4.5) = 17 DMG

    Both must cool down!

    After-turn effects -> both

    Action 3
    Elaine used Protect! (7 EN)

    Zzz used Protect! (7 EN)

    Focus Blast -> Zzz
    RNG roll (to hit, <=70 hit) 52 = hit
    RNG roll (to crit) 6 = no crit
    RNG roll (to lower SpD) 37 = no lower
    (12+9.5-4.5)(1.5) = 26 DMG = 10 EN

    After-turn effects -> both


    As both of the trainer's Pokemon charge up for an attack, Gelaldy gathers from poison from his stomach and spits it back out at Zzz, actually poisoning him due to the RNG being a troll! Elaine then sprang up and released her Mighty Flayer again, still barely scratching Gelaldy! Zzz then jumped up and down repeatedly, shaking the ground with his sheer weight, causing massive damage for both Gelaldy and Elaine!

    As both Pokemon can't attack this turn, and take deep breaths so they can strike again, Gelaldy decides that well, equality is important, and gives Elaine a little Sludge Bomb of her own!

    Wanting to defend from any strikes from Gelaldy, both Pokemon act in unison again and set up some barriers! Gelaldy then tightened his focus for a moment, and fired a giant blast at Zzz's barrier, almost KO'ing him from exhaustion!

    "You may have your chills, but its not enough to save you Yarnus, and you can't stall forever. Looks like I win~"

    Post-Round stats:
    [​IMG]
    Elaine
    HP: 44
    EN: 56
    Burned (2 DPA)
    [​IMG]
    Zzz!
    HP: 59
    EN: 4
    Burned (2 DPA)
    Poisoned (2 DPA)

    Gelaldy
    HP: 47
    EN: -
  11. Yarnus of Bethany

    Yarnus of Bethany

    Joined:
    Mar 5, 2010
    Messages:
    2,065
    Alright, looks like I'm losing. But we will not go down without a fight! ( just kidding)
    chill, chill, chill

    I have to hope for hax or for Gelady to not show favorites. But if not, I can feel honored that Gelady focused his attention solely on me.

    On a side note, every single battle I've last has been from energy. I wish The Wanderer good luck, but I doubt his puny Scratchet can do anything useful.
  12. The Wanderer

    The Wanderer

    Joined:
    Nov 2, 2011
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    2,790
    Actually, once one of us goes down, the battle is over. Remember that it's you or me that has to be defeated; not the big ugly head. That said...

    Roost -> Chill -> Roost
  13. waterwarrior

    waterwarrior

    Joined:
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    "Hmm? Oh, I'm sorry, your actions lulled me to sleep. That and I'm incredibly busy this week."

    Tectonic Destruction (EQ combo) -> cooldown -> Earthquake

    Pre-Round stats:
    [​IMG]
    Elaine
    HP: 44
    EN: 56
    Burned (2 DPA)
    [​IMG]
    Zzz!
    HP: 59
    EN: 4
    Burned (2 DPA)
    Poisoned (2 DPA)

    Gelaldy
    HP: 47
    EN: -

    The round of near-nothingness:
    Show Hide

    Action 1
    Elaine used Roost! (11 EN)
    Elaine regained 20 HP!

    Zzz chilled! (+12 EN)

    Tectonic Destruction
    RNG roll (to crit) 5/2 = no crits
    Both: ((7.5x2.25)+9.5-4.5) = 22 DMG

    After-turn DMG -> Both

    Action 2
    Elaine / Zzz chilled! (+12 EN)

    Gelaldy must cool down!

    After turn -> Both

    Action 3
    Elaine used Roost! (11 EN)
    Elaine regained 20 HP!

    Zzz chilled! (+12 EN)

    Earthquake -> Both
    RNG roll (to crit) 9/6 = no crits
    Both: (7.5+5) = 13 DMG

    After-turn -> Both


    As Elaine landed on the ground to regain health and Zzz chilled so it could make an action without fainting, Gelaldy smashes the ground while letting out the same mighty roar, sending out a Tectonic Destruction, dealing massive damage to both Elaine and Zzz!

    Everyone chills or cools down. BEST. ACTION. EVER.

    As Elaine and Zzz just chill/ recover again, Gelaldy roars and sends off a single Earthquake, nearly KO'ing Zzz and almost negating Elaine's Roost!

    Once again Yarnus, it appears its over~

    Post-Round stats:
    [​IMG]
    Elaine
    HP: 43
    EN: 48
    Burned (2 DPA)
    [​IMG]
    Zzz!
    HP: 12
    EN: 40
    Burned (2 DPA)
    Poisoned (2 DPA)

    Gelaldy
    HP: 47
    EN: -
  14. The Wanderer

    The Wanderer

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    Well, time for the epic last-ditch effort! Elaine! Tear the shit out of this big ugly head!

    Mighty Flayer -> Cooldown -> Chill
  15. Yarnus of Bethany

    Yarnus of Bethany

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    Hax, please?
    Metronome (Shadow Force, Pain Split, Dig, Teleport, Close Combat, Transform, Drill Peck, Surf, Rock Slide, Heal Order)+ Metronome (Fake Out, Ice Shard, Mach Punch, Agility, Teleport, Bullet Punch, Shadow Force, Sucker Punch, Heal Order, Roost), cooldown, Earthquake

    If "killed", then play dead until we come back for revenge.
  16. waterwarrior

    waterwarrior

    Joined:
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    "Goodbye."

    Earthquake

    Pre-Round stats:
    [​IMG]
    Elaine
    HP: 43
    EN: 48
    Burned (2 DPA)
    [​IMG]
    Zzz!
    HP: 12
    EN: 40
    Burned (2 DPA)
    Poisoned (2 DPA)

    Gelaldy
    HP: 47
    EN: -

    Yea, I'm a troll. Problem?
    Show Hide

    Action 1
    EQ -> Both
    RNG rolls = irrelevant
    13 DMG each
    Zzz fainted!
    Gelaldy The Wanderer wins!


    As Gelaldy let out a giant laugh instead of a roar, the ground shook, and Zzz was launched straight into the air, landing into the lava surrounding the battlefield, torching his already fainted body before yarnus returned it to its Poke Ball. "Well fools, that was actually quite interesting. Congratulations to both of you, you get to leave with all of your body parts still attached to yourself. Although, if you ever come back... Well, let's just say, Gelaldy has an evolved form. It doesn't hold back at all. Now leave, before I change my mind."

    Post-Round stats:
    [​IMG]
    Elaine
    HP: 30
    EN: 48
    [​IMG]
    Zzz!
    HP: -1
    EN: KO

    Gelaldy
    HP: 47
    EN: -


    Rewards!

    The Wanderer gains a win and 2 CC!
    Alexander gets 1 EC, 2 MC, and 1 DC
    Lucius gets 1 EC and 2 MC
    Elaine gets 1 EC, 2 MC, and 1 DC

    Yarnus gains a loss and 2 CC!
    Zzz gets 1 EC, 2 MC, and 1 DC
    Zap gets 1 EC, 2 MC, and 1 DC
    Pow gets 1 EC and 2 MC


    I snag 7 sexy UC.

    Thanks for allowing me to kick your asses, both of you!
  17. The Wanderer

    The Wanderer

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    Well, we tried, Yarnus. Maybe we'll take down this big ugly head next time.

    And thanks for the reffage, Water. The battle gave me plenty of feedback on this arena, I appreciate your efforts.

    EDIT: And by saying Gelaldy has an evolved form, I assume you mean this.
  18. Yarnus of Bethany

    Yarnus of Bethany

    Joined:
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    Umm, please roll for my random of death. It could contain a priority move, and so allow me to KO Elain.
  19. waterwarrior

    waterwarrior

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    Wrong. Metronome's move will be chosen at -2 priority, if it is a priority move, it doesn't matter in the slightest. There is no time-travelling priority.
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