Gary
Can be abrasive at times (no joke)
Yeah rain is definitely a bitchin playstyle at the moment. It looks like it's going to be just as centralizing as it was last generation at this rate. Although last gen we had permanent rain, this gen we have SS + Drizzle as well as Tornadus-T, Mega Ampharos, Thundurus, etc, so it's still a fantastic playstyle. So far Specs Omastar is my favorite thing to use on rain. A rain boosted Specs Hydro Pump coming from 130 SpA completely levels anything that doesn't resist it, and there's pretty much nothing that can avoid the 2HKO from it. Common Water Absorb Pokemon, such as Gastrodon and Seismitoad can be OHKOed with a well timed HP Grass, while pretty much anything else is probably 2HKOed by Ice Beam. Seimitoad is also an incredible Swift swimmer because of its fantastic Ground/Water-typing, which lets it deal with Thundurus and Mega Ampharos which often give rain trouble. Speaking of which, use Mega Amphy more, especially on rain teams. It got a slight buff to its defenses and power, and it has great defensive synergy for its ability to check most Grass, Electric, and Water-types.
Weather in general is still a very powerful force. I saw Articblast using a Sand team with Stoutland, which got a HUGE buff 100/125/105/60/105/95 I mean holy fuck that's bulky and powerful! I couldn't believe how well it ate up a +2 BP from Mega Scizor and did close to 40% with a CB Return, and I was invested heavily in bulk! Excadrill is also still a huge threat with all the frail offensive teams running around.
I'm trying to build a sun team because it seems like it could be viable. Ninetales is no longer complete garbage 88/91/90/96/115/115 is actually pretty good. It still has a shit movepool and still lacks much offensive presence, but it has great special bulk as well as a blazing Speed stat, allowing it to outspeed a lot of slower offensive threats with very little investment and burn them with Will-O-Wisp. Much like Politoed, I see a specially defensive Rest set the best way to go in order to maintain Sun. Still even with a buff to Ninetales and a ton of viable Chlorophyll users/Fire spammers, it's still a pretty limiting playstyle that needs a ton of support. First off Dugtrio is an absolute necessity. Heatran is basically on every other team that I've seen so far, and it completely walls most sun teams now that Nature Power is no longer EQ. Trapping T-tar is also essential, or else keeping up sun is annoying as hell. Weather setter Deo-S just doesn't fit anywhere on it at all. Defogger or spinners are not optional of course. Luckily Shiftry, Victreebel, Sawsbuck, Tangrowth, and Exeggutor are incredible Chloro mons, as well as a nuking mega in the form of Mega Doom and Zard-Y to also help keep sun up if you can fit it. Scarf or Specs Typhlosion or Vicitni are also really good. Still, Sun is really easy to overwhelm and hard to maintain, so I don't know I will continue using it.
Overall this meta so far seems to consist of lots of bulky, fast, and powerful Pokemon. Most Hyper offensive teams are actually pretty bulky. But holy shit the Speed tiers are just outrageous. OU is fast paced, but Greninja and Talon are like the fastest common Pokemon you see. Now everything on offensive teams are basically 105+, with insanely fast shit like Swellow, Mega Manec, Weavile, and Durant. Also use Zangoose. That thing is so fucking retarded. And Virizion is so bulky it pretty much always guarantees a free turn of set up.
Weather in general is still a very powerful force. I saw Articblast using a Sand team with Stoutland, which got a HUGE buff 100/125/105/60/105/95 I mean holy fuck that's bulky and powerful! I couldn't believe how well it ate up a +2 BP from Mega Scizor and did close to 40% with a CB Return, and I was invested heavily in bulk! Excadrill is also still a huge threat with all the frail offensive teams running around.
I'm trying to build a sun team because it seems like it could be viable. Ninetales is no longer complete garbage 88/91/90/96/115/115 is actually pretty good. It still has a shit movepool and still lacks much offensive presence, but it has great special bulk as well as a blazing Speed stat, allowing it to outspeed a lot of slower offensive threats with very little investment and burn them with Will-O-Wisp. Much like Politoed, I see a specially defensive Rest set the best way to go in order to maintain Sun. Still even with a buff to Ninetales and a ton of viable Chlorophyll users/Fire spammers, it's still a pretty limiting playstyle that needs a ton of support. First off Dugtrio is an absolute necessity. Heatran is basically on every other team that I've seen so far, and it completely walls most sun teams now that Nature Power is no longer EQ. Trapping T-tar is also essential, or else keeping up sun is annoying as hell. Weather setter Deo-S just doesn't fit anywhere on it at all. Defogger or spinners are not optional of course. Luckily Shiftry, Victreebel, Sawsbuck, Tangrowth, and Exeggutor are incredible Chloro mons, as well as a nuking mega in the form of Mega Doom and Zard-Y to also help keep sun up if you can fit it. Scarf or Specs Typhlosion or Vicitni are also really good. Still, Sun is really easy to overwhelm and hard to maintain, so I don't know I will continue using it.
Overall this meta so far seems to consist of lots of bulky, fast, and powerful Pokemon. Most Hyper offensive teams are actually pretty bulky. But holy shit the Speed tiers are just outrageous. OU is fast paced, but Greninja and Talon are like the fastest common Pokemon you see. Now everything on offensive teams are basically 105+, with insanely fast shit like Swellow, Mega Manec, Weavile, and Durant. Also use Zangoose. That thing is so fucking retarded. And Virizion is so bulky it pretty much always guarantees a free turn of set up.
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