And so it Begins...
While most trainers that come from the region of Smogon control their Pokémon, there is one exception: Walker, the Eternal Drifter. Missing for over half a year, search teams dried up, especially once he was spotted with a Natu in turn at a shopping mall, a cave, and a battlefield, all very briefly. But his state when others encountered him showed him to be deteriorating, and Demon Lord Itsumo is known to be chasing the trainer for his own reasons.
Which is why, when Walker was spotted in the caverns in Mt Coronet, that two trainers and their Pokémon were sent to try to bring him to safety back in the Smogon region.
However, with the general increase of hostility of Pokémon all around, the trainers had better be on their guard...
As for these two...
The woman stepped up to the mountain basin, eying the area in search of treasure. A former thief turned explorer, she sighed, how was she ever going to find any treasure in this place? Still, the reward for finding Walker was quite the tidy sum, enough to tide her over for some time at least. Next to her stood Nimbus, her companion since nearly the very beginning, and a prime specimen indeed, having a max movepool.
Dogfish44
Clare (F) Poison/Steel
HP: 90
EN: 100
ATK: 3 (+)
DEF: 2
SPA: 0 (-)
SPD: 2
SPE: 60
Size Class: 3
Weight Class: 3
Other: None
Nimbus (Cyclohm) (M)
HP: 110
EN: 100
Atk: Rank 1 [-]
Def: Rank 5
SpA: Rank 5 [+]
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
Other: None
To the side of her stood a boy dressed in Johto style clothing. The thief looked at him, seemingly planning a heist that very moment. She had left behind that life years ago, but she still couldn't help but look people over incase she needed to...requisition some things. Regardless, the boy just looked on towards the slope into the earth. By his side was Zen the Medicham, holding a unique Mega Stone, likely gotten from the Kalos Region. The duo steeled themselves for the trial ahead.
Avnomke
Avnomke (M) Dark/Fighting
HP: 100
EN: 100
Atk: 4+ (5 Insomnia)
Def: 3 (4 Vital Spirit)
SpA: 0-
SpD: 3 (4 Vital Spirit)
Spe: 55 (+33% accuracy Insomnia)
Size Class: 3
Weight Class: 4
Base Rank Total: 15 (18 Insomnia+Vital Spirit)
Other: None
Zen (Medicham) (M)
HP: 90
EN: 100
Atk: 2 (5 Pure Power)
Def: 3
SpA: 1-
SpD: 3
Spe: 92+ +10% accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 15(18 Pure Power)
Other: None
While most trainers that come from the region of Smogon control their Pokémon, there is one exception: Walker, the Eternal Drifter. Missing for over half a year, search teams dried up, especially once he was spotted with a Natu in turn at a shopping mall, a cave, and a battlefield, all very briefly. But his state when others encountered him showed him to be deteriorating, and Demon Lord Itsumo is known to be chasing the trainer for his own reasons.
Which is why, when Walker was spotted in the caverns in Mt Coronet, that two trainers and their Pokémon were sent to try to bring him to safety back in the Smogon region.
However, with the general increase of hostility of Pokémon all around, the trainers had better be on their guard...
As for these two...
The woman stepped up to the mountain basin, eying the area in search of treasure. A former thief turned explorer, she sighed, how was she ever going to find any treasure in this place? Still, the reward for finding Walker was quite the tidy sum, enough to tide her over for some time at least. Next to her stood Nimbus, her companion since nearly the very beginning, and a prime specimen indeed, having a max movepool.
Dogfish44
Clare (F) Poison/Steel
HP: 90
EN: 100
ATK: 3 (+)
DEF: 2
SPA: 0 (-)
SPD: 2
SPE: 60
Size Class: 3
Weight Class: 3
Other: None
Nimbus (Cyclohm) (M)
HP: 110
EN: 100
Atk: Rank 1 [-]
Def: Rank 5
SpA: Rank 5 [+]
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
Other: None
To the side of her stood a boy dressed in Johto style clothing. The thief looked at him, seemingly planning a heist that very moment. She had left behind that life years ago, but she still couldn't help but look people over incase she needed to...requisition some things. Regardless, the boy just looked on towards the slope into the earth. By his side was Zen the Medicham, holding a unique Mega Stone, likely gotten from the Kalos Region. The duo steeled themselves for the trial ahead.
Avnomke
Avnomke (M) Dark/Fighting
HP: 100
EN: 100
Atk: 4+ (5 Insomnia)
Def: 3 (4 Vital Spirit)
SpA: 0-
SpD: 3 (4 Vital Spirit)
Spe: 55 (+33% accuracy Insomnia)
Size Class: 3
Weight Class: 4
Base Rank Total: 15 (18 Insomnia+Vital Spirit)
Other: None
Zen (Medicham) (M)
HP: 90
EN: 100
Atk: 2 (5 Pure Power)
Def: 3
SpA: 1-
SpD: 3
Spe: 92+ +10% accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 15(18 Pure Power)
Other: None
Cave Entrance: Celestic Town
The duo approached the entrance to the mountain from the West side. After resting the night in the town, they were fairly refreshed, but where they ready to face the enemies inside? They'd know the answer soon enough. The cliff face was rather daunting, but some stairs to the side allowed them to go up the mountain...though this was not their objective. Instead, a small slope gently lead downwards into the earth, where Walker was purported to have gone.
What will they do now?
Nature: Adamant (+Atk, -SpA)
Type: Poison / Steel
Abilities: Light Metal / Infiltrator
Stats:
HP: 90
ATK: 3 (+)
DEF: 2
SPA: 0 (-)
SPD: 2
SPE: 60
Size Class: 3
Weight Class: 3
Item: Expert's Poison Kit (Temporary)
Attacks:
Base Moves
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle
Poison
Block
Poison Gas
Poison Sting
Sludge
Toxic Spikes
Steel
Harden
Iron Defense
Iron Head
Metal Burst
Metal Sound
Item-Based
Acid
PoisonPowder
Rage Powder
Smokescreen
Toxic
Venoshock
Commands
Bodyblock
Chill
Dodge
Shift
Take Cover
Nature: Modest
+1 SpA, -1 Atk
Type: Electric / Dragon
Abilities: Shield Dust / Static / Overcoat [DW]
Stats:
HP: 110
Atk: Rank 1 [-]
Def: Rank 5
SpA: Rank 5 [+]
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
DC: 5/5
Attacks [86]:
Aerial Ace
Attract
Bide
Blizzard
Bulldoze
Captivate
Charge
Charge Beam
Discharge
Double Hit
Double Team
Draco Meteor
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Dragonbreath
Earthquake
Electroweb
Endure
Facade
Fire Blast
Flamethrower
Flash
Frustration
Giga Impact
Growl
Gust
Hail
Headbutt
Heal Bell
Hidden Power Grass
Hone Claws
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Incinerate
Ion Deluge
Leer
Light Screen
Magnet Rise
Mud-Slap
Natural Gift
Outrage
Power Gem
Protect
Rain Dance
Rest
Return
Roar
Round
Sandstorm
Secret Power
Shock Wave
Signal Beam
Slack Off
Sleep Talk
Snore
Sonicboom
Spark
Strength
Substitute
Sunny Day
Surf
Swift
Tackle
Thrash
Thunder
Thunder Wave
Thunderbolt
Thundershock
Torment
Toxic
Tri Attack
Trick Room
Twister
Volt Switch
Water Pulse
Waterfall
Weather Ball
Whirlwind
Wild Charge
Zap Cannon
Stats: 100/4+ (5 Insomnia)/3 (4 Vital Spirit)/0-/3 (4 Vital Spirit)/55 (+33% accuracy Insomnia) 3/4 15 (18 Insomnia+Vital Spirit) (80 points)
Abilities:
Hustle: (0 points)
No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Vital Spirit: (5 points)
This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Insomnia: (5 points)
This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Attacks:
Amnesia
Bulk Up
Calm Mind
Dragon Dance
Growl
Headbutt
Leer
Meditate
Mega Punch
Nasty Plot
Pound
Quiver Dance
Rage
Sing
Slam
Snore
Stomp
Strength
Struggle
Swords Dance
Tackle
Tickle
Beat Up
Faint Attack
Fake Tears
Sucker Punch
Taunt
Thief
Detect
Double Kick
Foresight
Karate Chop
Low Kick
Rock Smash
Seismic Toss
Stats: 90/2(5 Pure Power)/3/1-/3/92+ +10% accuracy 3/3 15(18 Pure Power)
Mega: 90/4(8 Pure Power)/3/2-/3/115+ +16% accuracy 3/3 19(23 Pure Power)
Abilities:
Pure Power:
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Telepathy:
This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.
MC/EC/AC
0/6/5
Attacks:
Acupressure
Attract
Baton Pass
Bide
Body Slam
Brick Break
Bulk Up
Bullet Punch
Calm Mind
Captivate
Confide
Confusion
Counter
Detect
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Endure
Energy Ball
Facade
Fake Out
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Force Palm
Foresight
Frustration
Giga Impact
Grass Knot
Gravity
Guard Swap
Headbutt
Helping Hand
Hidden Power (Ghost)
High Jump Kick
Hyper Beam
Ice Punch
Light Screen
Low Kick
Low Sweep
Magic Coat
Meditate
Mega Kick
Mega Punch
Metronome
Mimic
Mind Reader
Mud-Slap
Natural Gift
Pain Split
Poison Jab
Power Swap
Power Trick
Power-Up Punch
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Quick Guard
Rain Dance
Recover
Recycle
Reflect
Rest
Retaliate
Return
Reversal
Rock Tomb
Rock Slide
Rock Smash
Role Play
Round
Secret Power
Seismic Toss
Shadow Ball
Signal Beam
Sleep Talk
Snore
Strength
Substitute
Sunny Day
Swagger
Swift
Telekinesis
Thunder Punch
Toxic
Trick
Vacuum Wave
Work Up
Zen Headbutt
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