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Yeah, Heatran is pretty much the best counter, but if they don't have Toxic, a lastmon Volcarona can boost up forever.
Small thing, I don't think this is really a point to make in the overview, it's not a big deal.Overview said:Coverage moves can catch normal counters off-guard
I agree except make it maybe 68 Spe so you still outspeed Deo-S when it's max speed (with 64 speed you tie max speed Deo-S at +2 if I'm not mistaken) and with how common Deo-S has been lately I think max speed will become the standard spread for them as 4 Atk or 20 Atk doesn't make as much of a difference as speed tieing opposing Deo-S's or always getting outsped by them.Okay, so I'm not too fond of the current spread. What you're aiming to outspeed initially isn't good (jolly cloyster and breloom...), what you're trying to outspeed at +1 is an nonexistent benchmark (130s), and the +2 example isn't that great either (scarf latios). The fastest you need to go is to outspeed Timid Greninja at +1, which lets you achieve some other important benchmarks at +2 such as max speed Deo-S after two independent boosts. Conveniently, these EVs can also outspeed Adamant Breloom and Cloyster with no boosts (not that relevant, but moreso when compared to their jolly counterparts). The spread I've been using to achieve the above is of the following: 248 HP / 196 Def / 64 Spe Bold nature. In comparison to the current spread, this one gives Volc +7 points in Defense and +2 in HP, but with a more focused speed benchmark with some important threats in mind. Personally, I'd like to see the current spread replaced with the one I suggested and I'd like the benchmarks mentioned in set details to subsequently change to more significant Pokemon (Greninja at +1; Deo-S at +2). If anyone in QC has a problem with this suggested spread (or you, Trinitrotoluene), feel free to object, but I find the current Speed EVs to be a waste and the general EV layout not as optimal as it should be.
Sorry, but I'm pretty sure this isn't how boosting works...Incorrect. Boosting one stat once at a time versus boosting it twice at once is different. It's current speed with 64 Speed EVs is 252. Now, after one Quiver Dance, (252 x 1.5) it reaches a speed stat of 378. After another Quiver Dance, you take the 378 and multiply it by 1.5 again to which you get 567 speed versus Deoxys-S' 504 max. If Volcarona boosted its speed by two stages in one turn, you would be correct because 2 x 252 = 504, which is essentially speed tying with max Speed Deoxys-S. That's not the case, however, as you can see.
No, this is not how stat boosts work. Boosts like that of Quiver Dance are not strict modifiers; they boost a stat a certain number of stages (in this case, one stage for SpA, SpD, and Spe). The six stages of stat modification work up in a stairstep. +1 is 1.5x the original stat, +2 is 2x the original stat, +3 is 2.5x the original stat, all the way up to +6, which is 4x the original stat. It doesn't matter if they are obtained all at once or over the course of a few turns.Incorrect. Boosting one stat once at a time versus boosting it twice at once is different. It's current speed with 64 Speed EVs is 252. Now, after one Quiver Dance, (252 x 1.5) it reaches a speed stat of 378. After another Quiver Dance, you take the 378 and multiply it by 1.5 again to which you get 567 speed versus Deoxys-S' 504 max. If Volcarona boosted its speed by two stages in one turn, you would be correct because 2 x 252 = 504, which is essentially speed tying with max Speed Deoxys-S. That's not the case, however, as you can see.