[Genny Approved] While U-Turn teams were popular before, many of the Pokemon that used U-Turn shared common counters and were almost exclusively physical. With the advent of the 5th Generation, Rotom-W had become an Electric/Water type and an Electric Type variant of the move U-Turn, known as Volt Switch was created. Scizor and Rotom-W cover each other's weaknesses exceptionally well and one handles special walls while the other handles most physical walls. This combination has seemingly been a staple on most 5th Generation offensive teams, given the usage stats of the 2 Pokemon and the amount of teams on ladder that carry this ferocious combo. The pure offensive synergy between the two Pokemon makes Volt Turning chains almost unstoppable and forces your opponent to play extremely smart in order to stop it, either that or run a certain strategy that can beat both Scizor and Rotom-W completely. In addition to that, many other Pokemon, such as Mienshao, Landorus, Hydreigon and even Celebi are also found on these teams to add even more offensive synergy to the Volt Turn chains. So, how do you defeat this fearsome combo? Entry Hazards: While Rotom-W and Landorus doesn't really mind hazards with Levitate and good bulk, their grounded red companion does. Most Scizors on Volt Turning teams run Choice Band, so they most likely lack Roost, which means that SR and Spikes will wear them down very fast, so that only Rotom-W remains and your Special Wall can take it out. Celebi: Probably the best all around counter to chains only consisting of Rotom-W and Scizor [although Giga Drain hurts many of the other common members], Celebi completely beats Rotom-W with Giga Drain, and can outspeed and kill any non-Scarfed Scizor with an investment of 64 EVs via Hidden Power Fire. HP Fire Roserade performs in pretty much the same way that Celebi does, although it usually has to invest heavily in speed if it wants to counter the chain as well as Celebi. Gastrodon - While Gastrodon takes a big chunk from CB U-Turn, Rotom-W can do nothing to it, including Volt Switching to Scizor. The best part is that it pretty much kills the opponent's momentum, as Scizor does not want to switch into a Scald and risk a ton of damage + possible burn. Flamethrower Blissey/Lures: Stall's main answer to this chain, especially in conjunction with Gliscor, who can mess around with Rotom by staying in on Volt Swiches, Protecting, etc. If you can get Rotom-W to Hydro Pump then you get Blissey in, and provided you have a bit of an investment in SpA and Rocks up, you nail Scizor when it comes in, crushing your opponent's momentum. There are many other lures as well, such as Hidden Power Fire Latias and the almighty Energy Ball Jellicent. A few discussion questions about Volt Turning Offense in today's metagame: What are your thoughts on this type of offense, have you ever used it, do you mind playing against it? Is it healthy for the metagame? If so, why, if not, why not? Do you have any other ways to beat it, other than the ones listed in the OP, and how much do you consider this core when building a team [as both an option for your own team and a threat that must be accounted for]? How commonly do you find these types of teams on the ladder? When making an offensive team that utilizes this strategy, what Pokemon do you add to your U-Turn Chains, anything unique that you've found to be effective? How much of a necessity is it to clear the field of entry hazards when running one of these teams? Is victory still possible with the majority of the chain's members taking 12.5% of their HP from Stealth Rock and possibly more from Spikes?