I recently got into Pokemon and I had a Rain team a while back with Genesect and since it got banned I kinda had to scrap it. Then I had to take quick break due to school and to try and construct a new. This time around I decided to make a weatherless team to switch it up a bit. I'm still new to the metagame so my team/my descriptions might reflect that.
Team Overview
The Team
Deborah (Deoxys-Defense) @ Rocky Helmet
Trait: Pressure
EVs: 252 HP / 252 Spd / 4 Def
Timid Nature
- Stealth Rock
- Spikes
- Taunt
- Night Shade
I chose Deoxys-D to set-up hazards and then die if I dont see any spinners on the opponent's team. I usually dont lead with it if I see a spinner on the other team since I would have wasted it and I would be without hazards support to pull off a sweep. Once I get hazards up I just keep it around in case I need death fodder later on. Taunt in order to prevent any hazards settlers or lock sub users into sub to give me a chance to Roar them out or go Landorus get a RP go from there. Night Shade is the only attacks and gives me a way to hit Xatu or Espeon when they come in to bounce back any hazards I try to get up.
Batista (Heatran) @ Leftovers Air Balloon
Trait: Flash Fire
EVs: 252 SDef / 252 HP / 4 SAtk 252 SAtk / 4 SDef / 252 Spd
Calm Nature Timid Nature
- Lava Plume Flamethrower
- Roar Earth Power
- Toxic Hidden Power Ice
- Protect Stealth Rock
Change: Heatran is now a more offensive since the defensive set didnt really fit the team and stalled momentum. Credit Dr Ciel
Heatran is for the support of Heracross taking any flying and fire attacks that Heracross hates. I took a more support set since I have most of the offensive duties given to Heracross, Swampert and Landorus. Also a decent shuffler to rack up damage from hazards. Toxic, Roar and Protect are just support moves for longevity, residual damage and wear down threats from hazards. Lava Plume is my only attack. I chose it as its a good STAB and has a good chance of Burning and crippling some Heatran switch in such as Landorus.
Dexter (Heracross) @ Choice Scarf
Trait: Moxie
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Close Combat
- Megahorn
- Stone Edge
- Sleep Talk
Heracross may be a UU Pokemon but I find it works well in OU if you can give it the some help. I chose Moxie over Guts mainly to compensate for the fact that I'm running Jolly instead Adamant. Sleep Talk is only for any time I find myself needing something to take a Spore from Breloom. So I can lock myself into Sleep Talk and not having Heracross be completely useless. Close Combat is my main STAB during sweep time. Megahorn is my main defense for other Deoxys-D and Stone Edge for any potential Tornadus-T switch hoping to scare me out.
Masuka (Swampert) @ Choice Band
Trait: Torrent
EVs: 172 HP / 252 Atk / 84 Spd
Adamant Nature
- Earthquake
- Ice Punch
- Waterfall
- Superpower
Change
Keldeo @ Choice Specs
Trait: Justified
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
-Hydro Pump
-Surf
-Secret Sword
-Hidden Power [Ice]
Changed CB Swampert to Specs Keldeo. Credit Novaray
The decision here was between Gastrodon and Swampert to complete my core. I chose Swampert for the offensive prowess it has over Gastrodon. The moveset is pretty standard. Waterfall hits Gliscor hard, can 2OHKO Skarmory in the Rain. Ice Punch hits Celebi and Dragonite for good damage. Superpower is my defense for Ferrothorn which deals 73%-86% on Standard Ferrothorn. 84 Speed allows me to outspeed min Skarmory and hit with Superpower or Waterfall.
Lt. LaGuerta (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 224 Def / 252 HP / 32 Spd
Bold Nature
- Thunderbolt
- Flash Cannon
- Calm Mind
- Wish
Gengar (M) @ Leftovers
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
-Substitute
-Disable
-Shadow Ball
-Focus Blast
Switched Jirachi for Gengar for spin blocking purposes. Credit Novaray
I took a more physically defense set since I didnt have anything physical. Flash Cannon gives me a good way to deal with Tyranitar. I didn't use Thunder since I'm not running Rain and T-bolt fills slot since I may not be going up against a Rain all the time. I could probably have chosen a better set since I can't really define its role on the team as of now. Right now it's just around for Wish support hitting Tyranitar with Flash Cannon.
Sgt. Doakes (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Earth Power
- Focus Blast
- Rock Polish
- Hidden Power [Ice]
Sgt. Doakes doesnt play game. This is set is just for sweeping purpose. After setting up a RP, it often spells good game. It will put a huge dent in just about anything. The set is pretty standard Earth Power, Focus Blast allows me to get the most out of Sheer Force LO combo. Rock Polish is there to give me more speed since I'm running a Modest to maximize damage output. After a RP I outspeed just about anything left on the other team. Hidden Power Ice gives me a way to deal with any Gliscors, and grass types.
There you have my team. I'm still working on a Threat list which I will probably update in the future with it included. I feel like I could use a spin blocker but I'm not sure where I could add one in. Any RMT suggestions I'll make in Red. Thank you for your help. Below is the importable format.
IMPORTABLE FORMAT
Team Overview
The Team
Deborah (Deoxys-Defense) @ Rocky Helmet
Trait: Pressure
EVs: 252 HP / 252 Spd / 4 Def
Timid Nature
- Stealth Rock
- Spikes
- Taunt
- Night Shade
I chose Deoxys-D to set-up hazards and then die if I dont see any spinners on the opponent's team. I usually dont lead with it if I see a spinner on the other team since I would have wasted it and I would be without hazards support to pull off a sweep. Once I get hazards up I just keep it around in case I need death fodder later on. Taunt in order to prevent any hazards settlers or lock sub users into sub to give me a chance to Roar them out or go Landorus get a RP go from there. Night Shade is the only attacks and gives me a way to hit Xatu or Espeon when they come in to bounce back any hazards I try to get up.
Batista (Heatran) @ Leftovers Air Balloon
Trait: Flash Fire
EVs: 252 SDef / 252 HP / 4 SAtk 252 SAtk / 4 SDef / 252 Spd
Calm Nature Timid Nature
- Lava Plume Flamethrower
- Roar Earth Power
- Toxic Hidden Power Ice
- Protect Stealth Rock
Change: Heatran is now a more offensive since the defensive set didnt really fit the team and stalled momentum. Credit Dr Ciel
Heatran is for the support of Heracross taking any flying and fire attacks that Heracross hates. I took a more support set since I have most of the offensive duties given to Heracross, Swampert and Landorus. Also a decent shuffler to rack up damage from hazards. Toxic, Roar and Protect are just support moves for longevity, residual damage and wear down threats from hazards. Lava Plume is my only attack. I chose it as its a good STAB and has a good chance of Burning and crippling some Heatran switch in such as Landorus.
Dexter (Heracross) @ Choice Scarf
Trait: Moxie
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Close Combat
- Megahorn
- Stone Edge
- Sleep Talk
Heracross may be a UU Pokemon but I find it works well in OU if you can give it the some help. I chose Moxie over Guts mainly to compensate for the fact that I'm running Jolly instead Adamant. Sleep Talk is only for any time I find myself needing something to take a Spore from Breloom. So I can lock myself into Sleep Talk and not having Heracross be completely useless. Close Combat is my main STAB during sweep time. Megahorn is my main defense for other Deoxys-D and Stone Edge for any potential Tornadus-T switch hoping to scare me out.
Masuka (Swampert) @ Choice Band
Trait: Torrent
EVs: 172 HP / 252 Atk / 84 Spd
Adamant Nature
- Earthquake
- Ice Punch
- Waterfall
- Superpower
Change
Keldeo @ Choice Specs
Trait: Justified
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
-Hydro Pump
-Surf
-Secret Sword
-Hidden Power [Ice]
Changed CB Swampert to Specs Keldeo. Credit Novaray
The decision here was between Gastrodon and Swampert to complete my core. I chose Swampert for the offensive prowess it has over Gastrodon. The moveset is pretty standard. Waterfall hits Gliscor hard, can 2OHKO Skarmory in the Rain. Ice Punch hits Celebi and Dragonite for good damage. Superpower is my defense for Ferrothorn which deals 73%-86% on Standard Ferrothorn. 84 Speed allows me to outspeed min Skarmory and hit with Superpower or Waterfall.
Lt. LaGuerta (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 224 Def / 252 HP / 32 Spd
Bold Nature
- Thunderbolt
- Flash Cannon
- Calm Mind
- Wish
Gengar (M) @ Leftovers
Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
-Substitute
-Disable
-Shadow Ball
-Focus Blast
Switched Jirachi for Gengar for spin blocking purposes. Credit Novaray
I took a more physically defense set since I didnt have anything physical. Flash Cannon gives me a good way to deal with Tyranitar. I didn't use Thunder since I'm not running Rain and T-bolt fills slot since I may not be going up against a Rain all the time. I could probably have chosen a better set since I can't really define its role on the team as of now. Right now it's just around for Wish support hitting Tyranitar with Flash Cannon.
Sgt. Doakes (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Earth Power
- Focus Blast
- Rock Polish
- Hidden Power [Ice]
Sgt. Doakes doesnt play game. This is set is just for sweeping purpose. After setting up a RP, it often spells good game. It will put a huge dent in just about anything. The set is pretty standard Earth Power, Focus Blast allows me to get the most out of Sheer Force LO combo. Rock Polish is there to give me more speed since I'm running a Modest to maximize damage output. After a RP I outspeed just about anything left on the other team. Hidden Power Ice gives me a way to deal with any Gliscors, and grass types.
There you have my team. I'm still working on a Threat list which I will probably update in the future with it included. I feel like I could use a spin blocker but I'm not sure where I could add one in. Any RMT suggestions I'll make in Red. Thank you for your help. Below is the importable format.
IMPORTABLE FORMAT
Debbie (Deoxys-Defense) @ Rocky Helmet
Trait: Pressure
EVs: 252 HP / 252 Spd / 4 Def
Timid Nature
- Stealth Rock
- Spikes
- Taunt
- Night Shade
Batista (Heatran) @ Leftovers
Trait: Flash Fire
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Lava Plume
- Roar
- Toxic
- Protect
Dexter (Heracross) @ Choice Scarf
Trait: Moxie
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Close Combat
- Megahorn
- Stone Edge
- Sleep Talk
Masuka (Swampert) @ Choice Band
Trait: Torrent
EVs: 172 HP / 252 Atk / 84 Spd
Adamant Nature
- Earthquake
- Ice Punch
- Waterfall
- Superpower
Lt. LaGuerta (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 224 Def / 252 HP / 32 Spd
Bold Nature
- Thunderbolt
- Flash Cannon
- Calm Mind
- Wish
Sgt. Doakes (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Earth Power
- Focus Blast
- Rock Polish
- Hidden Power [Ice]
Trait: Pressure
EVs: 252 HP / 252 Spd / 4 Def
Timid Nature
- Stealth Rock
- Spikes
- Taunt
- Night Shade
Batista (Heatran) @ Leftovers
Trait: Flash Fire
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Lava Plume
- Roar
- Toxic
- Protect
Dexter (Heracross) @ Choice Scarf
Trait: Moxie
EVs: 252 Atk / 252 Spd / 4 HP
Jolly Nature
- Close Combat
- Megahorn
- Stone Edge
- Sleep Talk
Masuka (Swampert) @ Choice Band
Trait: Torrent
EVs: 172 HP / 252 Atk / 84 Spd
Adamant Nature
- Earthquake
- Ice Punch
- Waterfall
- Superpower
Lt. LaGuerta (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 224 Def / 252 HP / 32 Spd
Bold Nature
- Thunderbolt
- Flash Cannon
- Calm Mind
- Wish
Sgt. Doakes (Landorus) (M) @ Life Orb
Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Earth Power
- Focus Blast
- Rock Polish
- Hidden Power [Ice]