So I had a sort of epiphany either last night of a few nights ago...and it was that I should have a hail-based team since my other team is sand-based. This seemed like a fun idea because I really like frosslass and abomasnow, and so using them would definantly be fun to me.
HOWEVER when I went to go test this team with the limited time I had on a computer with high enough Java support for Shoddy (yes, I generally use a Windows 98 and this is my only regret: compatability), I came to find out that this team really doesn't function as well as my other team (see sig if you really want to see it!). So this is where I REALLY need some help because I want to make this work, but idk what would work better...maybe Latias....idk...
So without further ado after my ramble since it is now finally over even though I still continue to ramble with this single sentence:
Abomasnow @ Leftovers
Ability: Snow Warning
EVs: 252 hp/252 SpDef/ 4Atk
Nature: Relaxed
-Substitute
-Leech Seed
-Wood Hammer
-Blizzard
OMG I LOVE Abomasnow...mainly because I have a friend that looks like him (i know, it's weird, but he agrees with this), and so I put him to be first because he sets up the Permanent Hail that is necessary on this team. Then he goes through and subs up while the opponent switches to something that can kill him and I could either hit them with his two STABS , Leech Seed and attempt to make a "vampire Kill" that I used to do with celebi, or I could switch to something better. All in all, a good time.
Walrein @ Leftovers
Ability: Ice Body
EVs: 220 HP / 244 Def / 46 Spd
Nature: Bold
- Substitute
- Protect
- Roar
- Blizzard
Now this is a fun idea in itself...the art of healing with hail...a novelty idea in itself (omg repetition). This thing is there to basically live as long as it can while making things switch around with roar to the maximum 32 turn thing...a very fun strategy that can be used to really tick people off.
Frosslass @ Leftovers
Ability: Snow Cloak
EVs: 4 Def / 252 SpA / 252 Spe
Nature: Timid
-Spikes
-Substitute
-Thunder Wave
-Blizzard
The snow queen herself has arrived. Once again, as with most, if not all of the pokemon here, she is here to stall until death, taking as many down with her. With her snow cloak AND Thunderwave, it'll be had just to HIT her, not to mention kill her while the oponent is slowly drained away by both hail and blizzard that never misses while safely under a fun little substitute.
Tentacruel @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP / 120 Def / 136 SpD
Nature: Calm
-Surf
-Toxic Spikes
-Knock Off
-Rapid Spin
Tentacruel is a fun spinner that is there to make the job of wear-and-tear go by much more quickly through toxic spikes. It also removes any annoying leftovers with knock off to make this even more efficient. To finish things off it's a spinner of its own to remove little annoyances such as spikes/toxic spikes/stealth rock.
Swampert @ Leftovers
Abiltiy: Torrent
EVs: 252 Hp/252 Def/252 Spe
Nature: Relaxed
-Stealth Rock
-Blizzard
-Surf/Roar
-Earthquake
Rotom-F @ Choice Scarf
Ability: Levitate
EVs: 6 HP/252 SpA /252 Spe
Nature: Timid
-Discharge
-Blizzard
-HP Fire
-Trick
Ok, the first time I saw this thing I was like: OMG, IT'S A FRIDGE!!! And be warned, this is one hell of a bugger to deal with. It's basically an ice type with levitate without the disadvantages of being an ice type. Using a similar formula as before in Spiritomb, this guy wears at the opponent while rehealing itself and hitting the opponent with perfect accuracy blizzards.
So this team seems to work in theory, but in testing there are issues that I can't seem to tinker out...so can you please help me because this is a really fun team to use.....when/if it works :D
HOWEVER when I went to go test this team with the limited time I had on a computer with high enough Java support for Shoddy (yes, I generally use a Windows 98 and this is my only regret: compatability), I came to find out that this team really doesn't function as well as my other team (see sig if you really want to see it!). So this is where I REALLY need some help because I want to make this work, but idk what would work better...maybe Latias....idk...
So without further ado after my ramble since it is now finally over even though I still continue to ramble with this single sentence:
TEAM WHITEOUT!!!
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*!EDITS IN BOLD!*
Abomasnow @ Leftovers
Ability: Snow Warning
EVs: 252 hp/252 SpDef/ 4Atk
Nature: Relaxed
-Substitute
-Leech Seed
-Wood Hammer
-Blizzard
OMG I LOVE Abomasnow...mainly because I have a friend that looks like him (i know, it's weird, but he agrees with this), and so I put him to be first because he sets up the Permanent Hail that is necessary on this team. Then he goes through and subs up while the opponent switches to something that can kill him and I could either hit them with his two STABS , Leech Seed and attempt to make a "vampire Kill" that I used to do with celebi, or I could switch to something better. All in all, a good time.
Walrein @ Leftovers
Ability: Ice Body
EVs: 220 HP / 244 Def / 46 Spd
Nature: Bold
- Substitute
- Protect
- Roar
- Blizzard
Now this is a fun idea in itself...the art of healing with hail...a novelty idea in itself (omg repetition). This thing is there to basically live as long as it can while making things switch around with roar to the maximum 32 turn thing...a very fun strategy that can be used to really tick people off.
Frosslass @ Leftovers
Ability: Snow Cloak
EVs: 4 Def / 252 SpA / 252 Spe
Nature: Timid
-Spikes
-Substitute
-Thunder Wave
-Blizzard
The snow queen herself has arrived. Once again, as with most, if not all of the pokemon here, she is here to stall until death, taking as many down with her. With her snow cloak AND Thunderwave, it'll be had just to HIT her, not to mention kill her while the oponent is slowly drained away by both hail and blizzard that never misses while safely under a fun little substitute.
Tentacruel @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP / 120 Def / 136 SpD
Nature: Calm
-Surf
-Toxic Spikes
-Knock Off
-Rapid Spin
Tentacruel is a fun spinner that is there to make the job of wear-and-tear go by much more quickly through toxic spikes. It also removes any annoying leftovers with knock off to make this even more efficient. To finish things off it's a spinner of its own to remove little annoyances such as spikes/toxic spikes/stealth rock.
Swampert @ Leftovers
Abiltiy: Torrent
EVs: 252 Hp/252 Def/252 Spe
Nature: Relaxed
-Stealth Rock
-Blizzard
-Surf/Roar
-Earthquake
Use swampert instead of Suicune or Bronzong this is because he can counter both Dragons and TTar to some extent. He has excellent synergy within a hail team i urge you to consider this. Run the standard mixpert set. Suicune i basically useless as you have no spikes or toxic spikes and bronzong will lose to cruch ttar who will otherwise rape your team hard.
Swampert @ leftovers
Relaxed 252hp 252def
Stealth rock
Ice Beam
Surf
Earthquake
Please change its for the best.
Good Luck.
Rotom-F @ Choice Scarf
Ability: Levitate
EVs: 6 HP/252 SpA /252 Spe
Nature: Timid
-Discharge
-Blizzard
-HP Fire
-Trick
Ok, the first time I saw this thing I was like: OMG, IT'S A FRIDGE!!! And be warned, this is one hell of a bugger to deal with. It's basically an ice type with levitate without the disadvantages of being an ice type. Using a similar formula as before in Spiritomb, this guy wears at the opponent while rehealing itself and hitting the opponent with perfect accuracy blizzards.
Frosslass, Spiritomb, and Rotom seems very redundant. Especially since your Rotom and Spiritomb have very similar sets.
For one I would suggest changing Rotom to have a scarf. Make his movepool Thunderbolt/Discharge, Blizzard, HP Fire, and Trick. HP Fire will help you counter Scizor and Lucario, who otherwise can do quite a number on this team.
I'm sorry, I probably should have been more clear:
For Scarfed Rotom, your EVs and nature should be 6 HP/252 SpA/252 Speed Timid.
This will allow you to always outspeed +1 Gyarados and Scarfed Heatran as well as everything besides max speed Ninjask that doesn't run a Scarf or Speed Boosting ability of its own. 252 Special Attack also allows you to OHKO min/min Scizor all of the time, 252 HP / 0 SpDef Scizor all of the time with Rocks/1 layer of Spikes/1 Turn of Hail Damage (and a fair bit of the time without any of that), and do minimum 99.98% to 176/176 scizor (the most specially defensive listed set) with Rocks/1 Layer of Spikes + 1 Turn of Hail damage. It can only deal 63-75% to Lucario, but that's enough to seriously hamper his killing power, as he is usually Life Orbed and your residual damage can rack up. 1 layer Spikes (12.5) + 2 Turns of Hail (the turn he switches in and the turn he Swords Dances, 12.5) means you have a shot of OHKOing him, and if you throw in Stealth Rock, he will at worst have enough HP left to die to his own Life Orb after 1 attack.
So this team seems to work in theory, but in testing there are issues that I can't seem to tinker out...so can you please help me because this is a really fun team to use.....when/if it works :D