I have no idea how to do this, I'm new here, so... Anyways, here is my team:
Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Lava Plume
- Protect
- Stealth Rock
- Toxic
Details:
When people see my team, they think, "Hey, a Politoed". Politoeds are usually the lead of many rain teams, but my team isn't a rain team. As they send out they're Roserade thinking, "I'm going to defeat this Politoed", I send out my Heatran. Very rarely will they send out a Rotom-W. Once my Heatran is out, I immediately use Stealth Rock. It is risky, but worth it. It has Lava Plume for STAB and a chance to burn them, Protect to stall and gain HP from Leftovers, And Toxic because what stall doesn't? When Heatran faints, then I can start sweeping...
Politoed (F) @ Choice Scarf
Trait: Drizzle
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Hydro Pump
- Focus Blast
- Ice Beam
- Hidden Power [Grass]
Details:
Usually, the weather starters go in first, so after I KO their weather starter with Heatran, I send out Politoed. They don't expect that. So my only threat is when another Pokémon uses Roar, and my Politoed gets sent out. After this starts up rain, I usually use Hydro Pump, unless there is something I can use that is super-effective. I attack until Politoed faints. Then, I send out Ludicolo!
Ludicolo (M) @ Grass Gem
Trait: Swift Swim
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Giga Drain
- Hydro Pump
- Ice Beam
- Focus Blast
Details: THIS BEAST IS UNSTOPPABLE! WHOOOOOOO! No, actually, it is very stoppable. Especially when a freakin' Volcarona uses Bug Buzz. Yeah, I just copied a Smogon move set. I suck at making them myself. D: It is holding a Grass Gem because Giga Drain tends to be weak sometimes. Unless the weather changed, my Ludicolo can usually out speed most of the Pokémon in Wi-Fi battles.
These three Pokémon I don't EVER use because they suck. I only have them in my team because I'm required to. But here goes...
Togekiss (M) @ Leftovers
Trait: Serene Grace
EVs: 248 HP / 216 SDef / 44 Spd
Calm Nature
- Air Slash
- Nasty Plot
- Roost
- Thunder Wave
Details:
This set takes a more conventional approach, focusing on Togekiss's fantastic base 115 Special Defense. Once again, Air Slash is a reliable STAB, with its handy 60% flinch chance allowing Togekiss to beat many things it would otherwise struggle with. Roost mitigates damage suffered from Stealth Rock, hail, and other passive sources and does a good job of keeping Togekiss healthy despite its common weaknesses. This set appreciates Heal Bell a lot as it may frequently be called on to switch into Scald from bulky Water-type Pokemon; the resulting burns hamper its longevity and the ability to remove them on a whim is very useful. However, Thunder Wave is still a solid choice, allowing Togekiss to paralyze and flinch faster special attackers that it might otherwise struggle with. Nasty Plot makes Togekiss a fearsome tank, doubling its Special Attack in a single turn. It serves as a vital part of Togekiss's flinching strategy by making sure every flinch counts and allows it to power through walls it would otherwise struggle with. For example, without Nasty Plot, Umbreon would effortlessly wall Togekiss, but with it, Togekiss can boost to +6 against Umbreon and nonchalantly 2HKO it with Air Slash.
Salamence (F) @ Life Orb
Trait: Moxie
EVs: 252 Spd / 252 Atk / 4 SAtk
Lonely Nature
- Dragon Dance
- Fire Blast
- Dragon Claw
- Earthquake
Details:
Feast your eyes on one of the best Dragon Dance users in BW2 OU. With Dragon Dance, Moxie, and Outrage now legal on the same set, this already powerful set is now so powerful it's ridiculous. Outrage at +1 already hits everything that isn't a Steel-type hard, so how about a +2 Outrage, or even a +3 Outrage? Despite the sheer power behind Outrage, Dragon Claw is always a viable alternative in order to avoid being locked into your STAB move against a Steel-type. For covering said Steel-types, Earthquake is used for hitting Heatran and Jirachi, while Fire Blast is used in order to hit Skarmory, Forretress, and Ferrothorn. However, if Salamence is being used on a Rain team, Hydro Pump is an option to OHKO Gliscor after Stealth Rock; additionally, Hydro Pump still hits Skarmory and Forretress on their weak Special Defense.
Roserade (M) @ Choice Specs
Trait: Natural Cure
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Leaf Storm
- Sludge Bomb
- Sleep Powder
- Extrasensory
Details:
As an illustration of just how much raw power this set has, it can potentially 2HKO Snorlax after Stealth Rock damage. STAB Leaf Storm decimates not only the common Water-, Rock-, and Ground-types it hits for super effective damage, but also many Pokemon neutral or even resistant to Grass. Sludge Bomb is a more reliable STAB, which has the benefit of nailing opposing Grass- and Fire-type Pokemon for significant damage. Reasonably bulky Pokemon such as Arcanine and Shaymin might try to switch into Roserade expecting a Grass move, only to be surprised by a 2HKO and OHKO respectively. Sludge Bomb also has a 30% chance of poisoning, which might help cripple walls. Sleep Powder makes this set incredibly difficult to counter, as otherwise reliable counters can be rendered useless if they switch into the move. Roserade can proceed to bombard the slumbering Pokemon with high-powered moves, or switch out and present a setup opportunity for a teammate. Hidden Power Fire prevents Roserade from being walled by Steel-types such as Bronzong and Cobalion while adding onto neutral coverage alongside Roserade's dual STAB. Synthesis is the recovery move of choice for sets using Life Orb as it allows Roserade to stay in battle and keeping attacking. Rest is more useful for sets using Choice Specs, as it needs to switch out after locking itself into a recovery move anyways. Switching out after using Rest allows Roserade to clear the sleep status and brings her back to perfect condition. Extrasensory can be used in the fourth slot to deal significant damage to Fighting-type switch-ins such as Heracross, while dealing more to Crobat and opposing Roserade than Hidden Power Ice.
That's my team! Please ignore the last 3. I have won at least 45 teams with this set. but when it comes to Japanese people, they destroy my team with a CLEFAIRY!!! Yeah, so bye!







Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Lava Plume
- Protect
- Stealth Rock
- Toxic
Details:
When people see my team, they think, "Hey, a Politoed". Politoeds are usually the lead of many rain teams, but my team isn't a rain team. As they send out they're Roserade thinking, "I'm going to defeat this Politoed", I send out my Heatran. Very rarely will they send out a Rotom-W. Once my Heatran is out, I immediately use Stealth Rock. It is risky, but worth it. It has Lava Plume for STAB and a chance to burn them, Protect to stall and gain HP from Leftovers, And Toxic because what stall doesn't? When Heatran faints, then I can start sweeping...

Politoed (F) @ Choice Scarf
Trait: Drizzle
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Hydro Pump
- Focus Blast
- Ice Beam
- Hidden Power [Grass]
Details:
Usually, the weather starters go in first, so after I KO their weather starter with Heatran, I send out Politoed. They don't expect that. So my only threat is when another Pokémon uses Roar, and my Politoed gets sent out. After this starts up rain, I usually use Hydro Pump, unless there is something I can use that is super-effective. I attack until Politoed faints. Then, I send out Ludicolo!

Ludicolo (M) @ Grass Gem
Trait: Swift Swim
EVs: 252 Spd / 252 SAtk / 4 HP
Modest Nature
- Giga Drain
- Hydro Pump
- Ice Beam
- Focus Blast
Details: THIS BEAST IS UNSTOPPABLE! WHOOOOOOO! No, actually, it is very stoppable. Especially when a freakin' Volcarona uses Bug Buzz. Yeah, I just copied a Smogon move set. I suck at making them myself. D: It is holding a Grass Gem because Giga Drain tends to be weak sometimes. Unless the weather changed, my Ludicolo can usually out speed most of the Pokémon in Wi-Fi battles.



These three Pokémon I don't EVER use because they suck. I only have them in my team because I'm required to. But here goes...

Togekiss (M) @ Leftovers
Trait: Serene Grace
EVs: 248 HP / 216 SDef / 44 Spd
Calm Nature
- Air Slash
- Nasty Plot
- Roost
- Thunder Wave
Details:
This set takes a more conventional approach, focusing on Togekiss's fantastic base 115 Special Defense. Once again, Air Slash is a reliable STAB, with its handy 60% flinch chance allowing Togekiss to beat many things it would otherwise struggle with. Roost mitigates damage suffered from Stealth Rock, hail, and other passive sources and does a good job of keeping Togekiss healthy despite its common weaknesses. This set appreciates Heal Bell a lot as it may frequently be called on to switch into Scald from bulky Water-type Pokemon; the resulting burns hamper its longevity and the ability to remove them on a whim is very useful. However, Thunder Wave is still a solid choice, allowing Togekiss to paralyze and flinch faster special attackers that it might otherwise struggle with. Nasty Plot makes Togekiss a fearsome tank, doubling its Special Attack in a single turn. It serves as a vital part of Togekiss's flinching strategy by making sure every flinch counts and allows it to power through walls it would otherwise struggle with. For example, without Nasty Plot, Umbreon would effortlessly wall Togekiss, but with it, Togekiss can boost to +6 against Umbreon and nonchalantly 2HKO it with Air Slash.

Salamence (F) @ Life Orb
Trait: Moxie
EVs: 252 Spd / 252 Atk / 4 SAtk
Lonely Nature
- Dragon Dance
- Fire Blast
- Dragon Claw
- Earthquake
Details:
Feast your eyes on one of the best Dragon Dance users in BW2 OU. With Dragon Dance, Moxie, and Outrage now legal on the same set, this already powerful set is now so powerful it's ridiculous. Outrage at +1 already hits everything that isn't a Steel-type hard, so how about a +2 Outrage, or even a +3 Outrage? Despite the sheer power behind Outrage, Dragon Claw is always a viable alternative in order to avoid being locked into your STAB move against a Steel-type. For covering said Steel-types, Earthquake is used for hitting Heatran and Jirachi, while Fire Blast is used in order to hit Skarmory, Forretress, and Ferrothorn. However, if Salamence is being used on a Rain team, Hydro Pump is an option to OHKO Gliscor after Stealth Rock; additionally, Hydro Pump still hits Skarmory and Forretress on their weak Special Defense.

Roserade (M) @ Choice Specs
Trait: Natural Cure
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Leaf Storm
- Sludge Bomb
- Sleep Powder
- Extrasensory
Details:
As an illustration of just how much raw power this set has, it can potentially 2HKO Snorlax after Stealth Rock damage. STAB Leaf Storm decimates not only the common Water-, Rock-, and Ground-types it hits for super effective damage, but also many Pokemon neutral or even resistant to Grass. Sludge Bomb is a more reliable STAB, which has the benefit of nailing opposing Grass- and Fire-type Pokemon for significant damage. Reasonably bulky Pokemon such as Arcanine and Shaymin might try to switch into Roserade expecting a Grass move, only to be surprised by a 2HKO and OHKO respectively. Sludge Bomb also has a 30% chance of poisoning, which might help cripple walls. Sleep Powder makes this set incredibly difficult to counter, as otherwise reliable counters can be rendered useless if they switch into the move. Roserade can proceed to bombard the slumbering Pokemon with high-powered moves, or switch out and present a setup opportunity for a teammate. Hidden Power Fire prevents Roserade from being walled by Steel-types such as Bronzong and Cobalion while adding onto neutral coverage alongside Roserade's dual STAB. Synthesis is the recovery move of choice for sets using Life Orb as it allows Roserade to stay in battle and keeping attacking. Rest is more useful for sets using Choice Specs, as it needs to switch out after locking itself into a recovery move anyways. Switching out after using Rest allows Roserade to clear the sleep status and brings her back to perfect condition. Extrasensory can be used in the fourth slot to deal significant damage to Fighting-type switch-ins such as Heracross, while dealing more to Crobat and opposing Roserade than Hidden Power Ice.
That's my team! Please ignore the last 3. I have won at least 45 teams with this set. but when it comes to Japanese people, they destroy my team with a CLEFAIRY!!! Yeah, so bye!