[WIN] Wildfire Plateau (Hard) - akela and AOPSUser

Tyrantrum: Stone Edge (Entei) > Head Smash (Entei)
IF Entei is untargetable when you would Target it, THEN Dig (Entei) instead

Tyranitar: Rock Slide (Entei) > Stone Edge (Entei)
IF Entei is untargetable when you would Target it, THEN Dig (Entei) instead

Rhydon: Chill > Stone Edge (Entei)
IF Entei is untargetable when you would Target it, THEN Dig (Entei) instead

Rampardos: Rock Slide (Entei) > Stone Edge (Entei)
IF Entei is untargetable when you would Target it, THEN Dig (Entei) instead
 
Round 6

Entei's newfound power crushes the unfortunate Colossoil, while the following fiery nova leaves the entire raid weakened. However, the squad keeps pressing and quickly heals up the Stratagem, allowing it to hold the frenzied beast for some more moments. Hopefully, enough to take it down.

409.png
hardstone.png
|Spe 50| HP 55/Energy 30 (Sheer Force [ON], Reflect for 3 more actions, Light Screen for 4 more actions)
HP 110
Atk 7
Def 2
SpA 4
SpD 2
Spe 50 (-10% Evasion)
SC 3 / WC 5
Abilities: Mold Breaker, Sheer Force
tyranitar-mega.png
tyranitarite.png
|Spe 61| HP 66/Energy 30 (Reflect for 3 more actions, Ancient Despair [Magic] for 6 more actions)
HP 110
Atk 7
Def 6
SpA 4
SpD 5
Spe 51 (-10% Evasion)
SC 4 / WC 6
Abilities: Sand Stream, Unnerve
112.png
expertbelt.png
|Spe 34| HP 76/Energy 26 (Reflect for 3 more actions)
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Evasion)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless
tyrantrum.png
hardstone.png
|Spe 71| HP 72/Energy 64 (Reflect for 3 more actions, Ancient Despair [Magic] for 6 more actions)
HP 100
Atk 6
Def 5
SpA 2
SpD 2
Spe 71
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head
475.png
mtw1g8.jpg
[
leppaberry.png
1] |Spe 80| HP 50/Energy 37 (Reflect for 3 more actions, Ancient Despair [Magic] for 6 more actions)
HP 100
Atk 5
Def 4
SpA 3
SpD 4
Spe 80
SC 3 / WC 4
Abilities: Steadfast, Justified
Glyph of Reflect
Colossoil_FrontF.png
w212r4.png
[
oranberry.png
CONSUMED] |Spe 110| Knocked Out
HP 120
Atk 5
Def 2
SpA 3
SpD 3
Spe 110
SC 5 / WC 10
Abilities: Rebound, Guts, Pressure
Glyph of Earth Power
StratagemFront.png
hardstone.png
[
oranberry.png
1] |Spe 325| HP 63/Energy 18 (Reflect for 3 more actions, Light Screen for 4 more actions, +2 Attack, +2 Defense, +2 Sp. Attack, +2 Sp. Defense, +2 Speed)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Earth Power
Fidgit_Front-1.png
lightclay.png
[
leppaberry.png
CONSUMED] |Spe 91| HP 50/Energy 24 (Reflect for 5 more actions)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Evasion)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Reflect
5fn2mr.jpg
HP 320, Deadly Gaze (Stratagem), Berserk
Crit roll (1-625): 4907/10000
ann_colossoil.png
Sucker Punch: 8 [BP] + 3 [STAB] + 1.5 [Stat Dif] = 13 damage, 5+2 energy

FidgitIcon2.png
Gravity: Gravity for 5 rounds, 10 energy

Crit roll (1-625): 2101/10000
ann_stratagem.png
Paleo Wave: (9 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 + 6 [Stage Dif] + 4 [Hard Stone] = 33 damage, 6+2 energy

Crit roll (1-625): 3891/10000
244.png
Flare Blitz (Colossoil): 13*0.67 [BP] + 3 [STAB] + 11 [Stat Dif] + 3 [Sun] = 26 damage, 7 recoil
ann_colossoil.png
Colossoil fainted!
244.png
Entei used Fire Nova!
Rampardos: (6 [BP] + 3 [STAB] + 10 [Stat Dif] + 3 [Sun]) * 0.67 = 15 damage
Tyranitar: (6 [BP] + 3 [STAB] + 5.5 [Stat Dif] + 3 [Sun]) * 0.67 = 12 damage
Rhydon: (6 [BP] + 3 [STAB] + 8.5 [Stat Dif] + 3 [Sun]) * 0.67 = 14 damage
Tyrantrum: (6 [BP] + 3 [STAB] + 10 [Stat Dif] + 3 [Sun]) * 0.44 = 10 damage
Gallade: 6 [BP] + 3 [STAB] + 7 [Stat Dif] + 3 [Sun] = 19 damage
Stratagem: (6 [BP] + 3 [STAB] + 8.5 [Stat Dif] + 3 [Sun]) * 0.67 - 6 [Stage Dif] = 8 damage
Fidgit: 6 [BP] + 3 [STAB] + 7 [Stat Dif] + 3 [Sun] = 19 damage


475.png
Light Screen: Rampardos, Tyrantrum, and Stratagem are protected against special attacks for 6 actions, 9 energy

Crit roll (1-1250): 3984/10000
697.png
Stone Edge: (10 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 + 4 [Hard Stone] = 28 damage, 6+2 energy

Crit roll (1-625): 5145/10000
248-m.png
Rock Slide: (8 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 23 damage, 5+2 energy

Crit roll (1-625): 1012/10000
409.png
Rock Slide: (8 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Sheer Force]) * 1.5 + 4 [Hard Stone] = 30 damage, 5+2 energy
112.png
Chill: Restores 12 energy

FidgitIcon2.png
Wish: 25 HP restored
475.png
Wish: 25 HP restored
---------------------------------------------------------------------------
FidgitIcon2.png
Heal Pulse (Stratagem): 20 HP restored, 14 energy
leppaberry.png
Leppa Berry: 10 energy restored. Consumed.

Crit roll (1-625): 205/10000
Stats boost roll (1-3000): 7891/10000

ann_stratagem.png
Ancientpower (Critical Hit): (9 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Crit]) * 1.5 + 6 [Stage Dif] + 4 [Hard Stone] = 37 damage, 4+2 energy

Crit roll (1-625): 9970/10000
244.png
Solarbeam (Stratagem): (12*0.67 [BP] + 8.5 [Stat Dif]) * 1.5 - 6 [Stage Dif] = 19 damage
475.png
Heal Pulse (Stratagem): 20 HP restored, 11 energy

Crit roll (1-625): 7248/10000
697.png
Head Smash: (16 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 + 4 [Hard Stone] = 37 damage, 10+2 energy

Crit roll (1-1250): 4016/10000
248-m.png
Stone Edge: (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6+2 energy

Crit roll (1-1250): 5253/10000
409.png
Stone Edge: (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 + 4 [Hard Stone] = 30 damage, 6+2 energy

Crit roll (1-1250): 8848/10000
112.png
Stone Edge: (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 25 damage, 6+2 energy

Gravity for 4 more rounds
Sun (infinite)

Targets: 5/7, 4/6, 2/5
244.png
Ancient Despair (Tyranitar, Tyrantrum, Gallade) [Magic]: The affected Pokemon lose 20 energy per action for 6 actions

244.png
Deadly Gaze: Entei keeps an eye out for Stratagem!
Aggro threshold: 471
ann_stratagem.png
362
409.png
338
697.png
321
112.png
271
248-m.png
268
FidgitIcon2.png
103
475.png
78
 
Fidgit: Dispel (Gallade) --- Heal Pulse (Stratagem)

Gallade: Dispel (Tyranitar) --- Heal Pulse (Stratagem)

Stratagem: Dispel (Tyrantrum) --- Chill

Take Chill breaks only if you are in dire need. Otherwise, we are looking really good at this point. Entei does less damage to Stratagem than I originally thought, which is nice. Remember your untargetable subs, etc.
 
Tyrantrum: Stone Edge (Entei) > Head Smash (Entei)
IF Entei is untargetable when you would Target it, THEN Dig (Entei) instead

Tyranitar: Rock Slide (Entei) > Stone Edge (Entei)
IF Entei is untargetable when you would Target it, THEN Dig (Entei) instead

Rhydon: Drill Run (Entei) > Stone Edge (Entei)
IF Entei is untargetable when you would Target it, THEN Dig (Entei) instead

Rampardos: Rock Slide (Entei) > Stone Edge (Entei)
IF Entei is untargetable when you would Target it, THEN Dig (Entei) instead
 
Round 7

With the Fidgit and the Gallade constantly healing it, the Stratagem has little problems keeping the legendary beast at bay, despite its might. Meanwhile, the slower Rock-types unleash their strongest attacks against Entei, leaving it on the verge of fainting.

409.png
hardstone.png
|Spe 50| HP 55/Energy 15 (Sheer Force [ON], Reflect for 1 more action, Light Screen for 2 more actions)
HP 110
Atk 7
Def 2
SpA 4
SpD 2
Spe 50 (-10% Evasion)
SC 3 / WC 5
Abilities: Mold Breaker, Sheer Force
tyranitar-mega.png
tyranitarite.png
|Spe 61| HP 66/Energy 15 (Reflect for 1 more action)
HP 110
Atk 7
Def 6
SpA 4
SpD 5
Spe 51 (-10% Evasion)
SC 4 / WC 6
Abilities: Sand Stream, Unnerve
112.png
expertbelt.png
|Spe 34| HP 76/Energy 15 (Reflect for 1 more action)
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Evasion)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless
tyrantrum.png
hardstone.png
|Spe 71| HP 72/Energy 44 (Reflect for 1 more action)
HP 100
Atk 6
Def 5
SpA 2
SpD 2
Spe 71
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head
475.png
mtw1g8.jpg
[
leppaberry.png
CONSUMED] |Spe 80| HP 50/Energy 29 (Reflect for 1 more action)
HP 100
Atk 5
Def 4
SpA 3
SpD 4
Spe 80
SC 3 / WC 4
Abilities: Steadfast, Justified
Glyph of Reflect
StratagemFront.png
hardstone.png
[
oranberry.png
1] |Spe 227.5| HP 65/Energy 23 (Reflect for 1 more action, Light Screen for 2 more actions, +1 Attack, +1 Defense, +1 Sp. Attack, +1 Sp. Defense, +1 Speed)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Earth Power
Fidgit_Front-1.png
lightclay.png
[
leppaberry.png
CONSUMED] |Spe 91| HP 50/Energy 3 (Reflect for 1 more action)
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Evasion)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Reflect
5fn2mr.jpg
HP 90, Deadly Gaze (Tyrantrum), Berserk
FidgitIcon2.png
Dispel (Gallade): Gallade is dispelled, 7 energy
ann_stratagem.png
Dispel (Tyrantrum): Tyrantrum is dispelled, 7 energy

Crit roll (1-625): 6660/10000
244.png
Iron Head (Stratagem): (8*0.67 [BP] + 9.5 [Stat Dif]) * 1.5 - 4 [Stage Dif] = 18 damage
475.png
Dispel (Tyranitar): Tyranitar is dispelled, 7 energy

Crit roll (1-1250): 6861/10000
697.png
Stone Edge: (10 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 + 4 [Hard Stone] = 28 damage, 6+2 energy

Crit roll (1-625): 7546/10000
248-m.png
Rock Slide: (8 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 23 damage, 5+2 energy

Crit roll (1-625): 4303/10000
409.png
Rock Slide: (8 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Sheer Force]) * 1.5 + 4 [Hard Stone] = 30 damage, 5+2 energy

Crit roll (1-1250): 824/10000
112.png
Drill Run (Critical Hit): (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt] + 3 [Crit]) * 1.5 = 26 damage, 5+2 energy

---------------------------------------------------------------------------
FidgitIcon2.png
Heal Pulse (Stratagem): 20 HP restored, 14 energy
ann_stratagem.png
Chill: Restores 12 energy

Crit roll (1-625): 6469/10000
Def drop roll (1-3000): 8232/10000

244.png
Iron Tail (Stratagem): (10*0.67 [BP] + 9.5 [Stat Dif]) * 1.5 - 4 [Stage Dif] = 20 damage
475.png
Heal Pulse (Stratagem): 20 HP restored, 11 energy
leppaberry.png
Leppa Berry: 10 energy restored. Consumed.

Crit roll (1-625): 625/10000
697.png
Head Smash (Critical Hit): (16 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Crit]) * 1.5 + 4 [Hard Stone] = 42 damage, 10+2 energy

Crit roll (1-1250): 4421/10000
248-m.png
Stone Edge: (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6+2 energy

Crit roll (1-1250): 6987/10000
409.png
Stone Edge: (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 + 4 [Hard Stone] = 30 damage, 6+2 energy

Crit roll (1-1250): 8444/10000
112.png
Stone Edge: (10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 25 damage, 6+2 energy

Gravity for 3 more rounds
Sun (infinite)

244.png
Deadly Gaze: Entei keeps an eye out for Tyrantrum!
Aggro threshold: 518
409.png
398
ann_stratagem.png
362
697.png
391
112.png
322
248-m.png
317
FidgitIcon2.png
113
475.png
88
 
This is, in a single word, perfect.

Good job akela. (I assume you actually checked my calcs lol)

Fidgit_Front-1.png

"Do I get a vacation now?"

"Only if/after we beat Raikou, I'm afraid. But after that I shouldn't need you for a while."

Gallade: Shadow Mend (Stratagem) --- Heal Pulse (Stratagem)

Fidgit: Chill --- Heal Pulse (Stratagem)

Stratagem: Ancient Power (Entei) --- Paleo Wave (Entei)
 
Tyrantrum: Stone Edge (Entei) > Head Smash (Entei)
IF Entei is untargetable when you would Target it, THEN Chill instead

Tyranitar: Rock Slide (Entei) > Stone Edge (Entei)
IF Entei is untargetable when you would Target it, THEN Chill instead

Rhydon: Drill Run (Entei) > Stone Edge (Entei)
IF Entei is untargetable when you would Target it, THEN Chill instead

Rampardos: Rock Slide (Entei) > Stone Edge (Entei)
IF Entei is untargetable when you would Target it, THEN Dig (Entei) instead
 
Round 8

Entei unleashes one more wave of flames, but the team shrugs off the heat and finally takes out the legendary beast!

409.png
hardstone.png
|Spe 50| HP 42/Energy 8 (Sheer Force [ON], Light Screen for 1 more action)
HP 110
Atk 7
Def 2
SpA 4
SpD 2
Spe 50 (-10% Evasion)
SC 3 / WC 5
Abilities: Mold Breaker, Sheer Force
tyranitar-mega.png
tyranitarite.png
|Spe 61| HP 54/Energy 8
HP 110
Atk 7
Def 6
SpA 4
SpD 5
Spe 51 (-10% Evasion)
SC 4 / WC 6
Abilities: Sand Stream, Unnerve
112.png
expertbelt.png
|Spe 34| HP 62/Energy 8
HP 110
Atk 5
Def 5
SpA 2
SpD 3
Spe 34 (-10% Evasion)
SC 4 / WC 5
Abilities: Lightningrod, Rock Head, Reckless
tyrantrum.png
hardstone.png
|Spe 71| HP 62/Energy 36
HP 100
Atk 6
Def 5
SpA 2
SpD 2
Spe 71
SC 5 / WC 6
Abilities: Strong Jaw, Rock Head
475.png
mtw1g8.jpg
[
leppaberry.png
CONSUMED] |Spe 80| HP 31/Energy 15
HP 100
Atk 5
Def 4
SpA 3
SpD 4
Spe 80
SC 3 / WC 4
Abilities: Steadfast, Justified
Glyph of Reflect
StratagemFront.png
hardstone.png
[
oranberry.png
1] |Spe 325| HP 57/Energy 17 (Light Screen for 1 more action, +2 Attack, +2 Defense, +2 Sp. Attack, +2 Sp. Defense, +2 Speed)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 130
SC 2 / WC 3
Abilities: Levitate, Technician, Mold Breaker
Glyph of Earth Power
Fidgit_Front-1.png
lightclay.png
[
leppaberry.png
CONSUMED] |Spe 91| HP 31/Energy 15
HP 100
Atk 3
Def 4
SpA 3
SpD 4
Spe 91 (-10% Evasion)
SC 2 / WC 4
Abilities: Persistent, Vital Spirit, Prankster
Glyph of Reflect
5fn2mr.jpg
HP 0
Crit roll (1-625): 2030/10000
Stats boost roll (1-3000): 665/10000

ann_stratagem.png
Ancientpower: (9 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 + 2 [Stage Dif] + 4 [Hard Stone] = 29 damage, +1 Attack, +1 Defense, +1 Sp. Attack, +1 Sp. Defense, +1 Speed, 4+2 energy

Crit roll (1-625): 3222/10000
Defense drop roll (1-3000): 9328/10000

244.png
Iron Tail (Stratagem): (10*0.67 [BP] + 9.5 [Stat Dif]) * 1.5 - 4 [Stage Dif] = 20 damage
244.png
Entei used Fire Nova!
Rampardos: (6*0.67 [BP] + 3 [STAB] + 10 [Stat Dif] + 3 [Sun]) * 0.67 = 13 damage
Tyranitar: (6 [BP] + 3 [STAB] + 5.5 [Stat Dif] + 3 [Sun]) * 0.67 = 12 damage
Rhydon: (6 [BP] + 3 [STAB] + 8.5 [Stat Dif] + 3 [Sun]) * 0.67 = 14 damage
Tyrantrum: (6 [BP] + 3 [STAB] + 10 [Stat Dif] + 3 [Sun]) * 0.44 = 10 damage
Gallade: 6 [BP] + 3 [STAB] + 7 [Stat Dif] + 3 [Sun] = 19 damage
Stratagem: (6*0.67 [BP] + 3 [STAB] + 8.5 [Stat Dif] + 3 [Sun]) * 0.67 - 4 [Stage Dif] = 8 damage
Fidgit: 6 [BP] + 3 [STAB] + 7 [Stat Dif] + 3 [Sun] = 19 damage


FidgitIcon2.png
Chill: Restores 12 energy
475.png
Shadow Mend (Stratagem): 20 HP restored, 14 energy

Crit roll (1-1250): 8938/10000
697.png
Stone Edge: (10 [BP] + 3 [STAB] + 3 [Stat Dif]) * 1.5 + 4 [Hard Stone] = 28 damage, 6+2 energy

Crit roll (1-625): 1144/10000
248-m.png
Rock Slide: (8 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 23 damage, 5+2 energy

Crit roll (1-625): 2409/10000
409.png
Rock Slide: (8 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Sheer Force]) * 1.5 + 4 [Hard Stone] = 30 damage, 5+2 energy

Crit roll (1-1250): 9268/10000
112.png
Drill Run: (8 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 22 damage, 5+2 energy
244.png
Entei fainted!

Congratulations, akela and AOPSUser, on your success!

Each trainer: 2 CC, 6 Valor Counters, 8 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or (moves/15) CC
Glyph of Flare Blitz: Prevents the recoil damage from Flare Blitz.
Glyph of Extremespeed (Red): If the receiver is a Fire-type, it learns Extremespeed as a Fire-type move. If the receiver is not a Fire-type but knows Extremespeed, the power of Extremespeed raises by 2 and it becomes a Fire-type move. If the receiver is a Fire-type and knows Extremespeed, the power of Extremespeed raises by 4, it becomes a Fire-type move, and it has a 30% chance to raise all of the user's stats one stage. Extremespeed's threat generated raises by 200%.
19r3is.jpg
Ancient Ruby: Raises the power of Fire-type moves by 4. Can be combined with the Ancient Sapphire and the Ancient Topaz to obtain a powerful artifact.
INV_Jewelcrafting_CrimsonSpinel_01.jpg
Pristine Ruby: Raises the base power of Fire-type moves by (6). Can be combined with the Pristine Sapphire and the Pristine Topaz to obtain a powerful artifact.
jglkyq.png
Badge of Valor X3

You also obtain 300 reputation points with the Bright Hope Expedition

Each trainer: 4 CC, 10 Valor Counters, 16 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 2 EC, 4 MC, 2 AC or 6 MC or (moves/15) * 2 CC
Glyph of Flare Blitz: Prevents the recoil damage from Flare Blitz.
Glyph of Extremespeed (Red): If the receiver is a Fire-type, it learns Extremespeed as a Fire-type move. If the receiver is not a Fire-type but knows Extremespeed, the power of Extremespeed raises by 2 and it becomes a Fire-type move. If the receiver is a Fire-type and knows Extremespeed, the power of Extremespeed raises by 4, it becomes a Fire-type move, and it has a 30% chance to raise all of the user's stats one stage. Extremespeed's threat generated raises by 200%.
Glyph of Flamethrower: Reduces the threat generated by Flamethrower by 50%.
Glyph of Heat Wave: Makes Heat Wave deal full damage instead of 75% when hitting multiple targets, while also raising its accuracy by a flat 10% and its secondary effect chance to 30%.
23vyj4n.jpg
Vial of the Living Blaze: Raises the power of Fire-type attacks by (5), and the burn chance of Fire-type moves by a flat +10% (after other modifiers). Returns an additional (2) HP on chills.
19r3is.jpg
Ancient Ruby: Raises the power of Fire-type moves by 4. Can be combined with the Ancient Sapphire and the Ancient Topaz to obtain a powerful artifact.
INV_Jewelcrafting_CrimsonSpinel_01.jpg
Pristine Ruby: Raises the base power of Fire-type moves by (6). Can be combined with the Pristine Sapphire and the Pristine Topaz to obtain a powerful artifact.
jglkyq.png
Badge of Valor X3

Quest: Cleansing the Elements (AOPSUser)

Defeat the Ruby Guardian: 1/1
Defeat the Sapphire Guardian: 0/1
Defeat the Topaz Guardian: 0/1

I get 96 UC (8+8 rounds) for the reffing (see post about updated payments in ASB General thread).
 
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