Sage
From the River To the Sea
Blastoise still has a niche albeit a small one, enough to keep it out of D, but while I agree with Chimpact on the fact that phasing and guaranteed spinning are great, it is still outclassed by Mega Blastoise especially along with Tentacruel and Starmie. If you use Foresight on Sableye, you get your spin, and now Sableye had either Knocked Off your Leftovers, and or Statused you. Mega Blastoise literally STEAMROLLS any Ghost Type that stands in its way. The only thing I can think of that has a chance is Specially Defensive Spiritomb, and that is incredibly uncommon. I don't have access to a damage Calc right now so I'm not even sure if it handles it well, just an idea. Every other ghost type is getting destroyed on the switch in unless they come in on aura sphere. Additionally most of them can't even KO Mega Blasty, while he 1 shots a lot of them with Dark Pulse or Hydro Pump/Scald (I believe most common ghosts in UU are Chandelure and Trevenant, not sure so don't quote me on this) Basically, Blastoise has enough to keep it at C-, but it's Mega forms has way more benefits. The ability to spin on ghosts is much less worth it than to be able to flat KO the Ghost instead, and get your spin afterwards.
EDIT: So it's Chandy, Sableye, Trevenant, Froslass in terms of usage. The only thing Blasty has to worry about is Specs Chandy who can't safely switchin. Trev is 2hkoed and Outsped, Sable can't do shit to Toise, and Froslass can Destiny Bond so be careful, but otherwise Mega Blasty demolishes them.
EDIT: So it's Chandy, Sableye, Trevenant, Froslass in terms of usage. The only thing Blasty has to worry about is Specs Chandy who can't safely switchin. Trev is 2hkoed and Outsped, Sable can't do shit to Toise, and Froslass can Destiny Bond so be careful, but otherwise Mega Blasty demolishes them.
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