Not played OU in a while, why is Blissey now OU?
Not played OU in a while, why is Blissey now OU?
could it—or even the recent rise of stall altogether—also have something to do with the prevalence of stupid weather breakers? clod being the only consistent arch answer, plus blissey being one of the only consistent bolt answers, plus dozo being one of the only things resembling a consistent gouging answer, lend themselves well to stall cores (even though stall gets shredded by gouging anyway lmao). just a bit of an observation, i dunnoIn 1700-1900+ ladder a lot more people are spamming a lot more stall, p much just that, been seeing a ton of variety, and outside of one with spdef clef or the kyurem pp stall pawmot team, all of them have blissey on it. its viability is p much the same tho
| 10 | Landorus-Therian | 14.349% |
return of the king?
No one has been using the broken Boulder sets yet.
Not going to lie as a supreme hater of Lando, it's really good right now but it's essentially just 1 set. What Intimidate does in this meta is a lot of Rocky Helmet spam with all the broken sweepers we have.
1st and 7th most used mons dodging suspects whilst 18th most used is probably getting a suspect
would tera blast be a viable option on it as a fourth move? it's outclassed as stab by hyper voice and focus blast is stronger coverage (though the accuracy is a massive drawback), but it seems to me like tera blast might be better for bluffing since literally anything can learn it. it'd probably be best as a volc bluff, since volc carries tera blast more often than any other mon and isn't averse to using it before popping tera in some scenarios. of course, the problem with hisuian zoroark is that when you describe a strat with it out loud it stops workingMy experience too. Want to say thatZoroark-Hisui
is an amazing punish to the blissey spam. It gets free turns on all the sets and gets tons of knock-offs too. Really good to pair with stuff like
It can bluff all these things well and they pull in their respective checks. Still pretty niche, but its nice as a build-around on HO where you can use it to bait a tera or hit some boots by bluffing as a must-answer-now type of sweeper.
Zoroark-Hisui @ Heavy-Duty Boots
Ability: Illusion
Tera Type: Fighting / Fairy
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Knock Off
- Hex
- Will-O-Wisp
- Focus Blast / Nasty Plot / Protect / Whatever
dude it's just people running stall which isn't a problem, calm down>Blissey in OU again
This format is genuinely irredeemable. How many times will it take before we take a hammer instead of a scalpel to the problem pokemon
Why run Deo-S which has no defensive utility and who's supportive capabilities are nothing special, when I can run Glimmora, Ting-Lu, Dragapult, Zamazenta, etc. all of which offer more to the general team?I just saw Deoxys-Speed dropped despite being good in the OU tier, is this new toy syndrome or just a case of being pretty good but not popular with the ladder?
Because I'm genuinely confused on why it might have dropped
Why run Deo-S which has no defensive utility and who's supportive capabilities are nothing special, when I can run Glimmora, Ting-Lu, Dragapult, Zamazenta, etc. all of which offer more to the general team?
Granted, I'll say that Deo-S's Life Orb boosted Psycho Boost is scary, but that's where a majority of its threat level is coming from. 95 Special attack still isn't that strong and the utility its providing is lesser than that of many comparable threats, especially in a meta as constricted as this. Heck, I'd say Scarf Meowscarada is better speed control than Deo-S.
well, you're certainly not wrong, the optimal strategy is to vote 5 on anything you want action on and 1 on anything you don't because of the way measuring by averages works. i floated the idea before of ranking the mons against each other to minimize abuse of the survey like this, but the results would be a bit trickier to tally up that way and i don't particularly know how easy or hard this would be to pull off in the smogon survey format
On the topic of survey scaling you guys raise good points and I’m sure a lot of people do vote 1 or 5 to maximize their impact even tho that’s not really the spirit of the survey.I'm not gonna post my numbers, because of the very reason I'm posting:
There is no fucking reason for you, or I, to try to measure these mons between 5 or 1. Straight up, just go 5 if you want it banned, 1 if you don't want it banned. I think a lot of people don't do this because it sounds intuitive to try to vote with some internal logic or whatever, but like, who fucking cares?At worst someone with access sees your survey result and says "That's dumb!" but you still maximized your influence on the result.
Statistically it still does not really matter, but why minimize the impact of your thoughts on the tier? If you truly could go either way, vote a 3. I don't think there is any reason to vote anything below a 5 if you want it banned, suspected, any action whatsoever. And I don't see a reason to vote a 2 or 4 ever in your entire life.
Stop minimizing your impact on the poll by sandbagging your actual opinion in order to seem more coherent. I voted 5 on every single Pokemon that I'd want a Suspect on, and a 1 otherwise, regardless of internal logic or what I think is a priority, because there is no reason to do that.
The Teraless Espathra discussion kinda got buried by the new tier shifts, but I figured I'd give a more nuanced take on it since the people disagreeing with me seem to love walls of calcs and theorymonning how "broken" a 95/60/60 bulk mono-Psychic mon is in OU after getting two free turns to set up somehow???
So to start off, let's just go down the OU list, and see exactly how easy it is for Espathra to set up to +2. Assuming Espathra has just switched in safely at full health, this is how that list looks (generally assuming the most common set for each mon as well as a bulky Espathra set - offensive Espathra beats a handful of mons easier but loses outright to many more).
Espathra Just Dies:
Espathra Can't Beat These Long-Term:
Espathra Wins the 1v1 But Takes Huge Chip:
Espathra Can Set Up, But Will Get Crippled:
Espathra Can Set Up:
(assuming a defensive set, but no matter what the set, Lando just U-Turns out for 50% chip and the switchin beats Espathra handily)
(this is one of the mons that would beat offensive Espathra outright)
(still does a clean 30 with a slow U-Turn into a teammate that can finish the job)
(no caveats here - dozo is a passive blob)
(assuming no twave)
So, what? Espathra can only set up on a handful of suicide leads and passive fatmons, half of which just U-Turn out? That sounds pretty bad! Especially when you consider how Espathra is so weak that even at +1 it fails to kill the majority of offensive mons, allowing them to revenge kill it with ease. The worst part is, if Espathra just beat stall, then you could maybe argue it had a place on HO. But like, it still loses to stall anyway??? CM Blissey is a nightmare matchup, and even other slow teamstyles have mons like Hatt and Ting-Lu that completely ruin Espathra every time it comes in. You have to be in THE most optimal conditions for Espathra to have even a shot at success, and half of the time that still isn't enough!
Now obviously organizing things this way removes a lot of the nuance, but so does calling Treads a team's Espathra answer when that mon isn't staying alive past turn 5 most of the time lmao. As you may have noticed, a bunch of this counterplay relies on dealing enough damage to handle Espathra before it sets up, which of course means that behind Screens or with a Terrain Seed, the mon becomes much scarier. But scary Screens mons are a dime a dozen in the current meta. Compared to offensive behemoths like Roaring Moon and Volcarona, I just don't think Teraless Espathra could be called anything more than a matchup fish and a gimmick.
do people actually think espathra would still be broken without tera?
Nobody who can get reqs thinks this. Espathra would be very underwhelming without Tera. If Speed Boost activated upon switching in mid turn, it'd be a bit better, but without Tera, Espathra will have an extremely difficult time setting up to +2 outside of screens given it's terrible defensive typing and mediocre bulk with garbage coverage options.
usually i vote 5 on pokemon i want immediate action on, then 4 if i think the pokemon should be dealt with soon after the aforementioned 5, 3s i think should be kept in mind going forward, 2s are slightly problematic at best and hardly worth considering, and 1s aren't even worth serious discussion
the fact that espathra literally can't touch kingambit without TB fighting should probably tell you enough that this thing is not uber material w/o tera by any means. best you have is dazzling gleam but even at +2 it only deals about 46% max to uninvested kingambit. not to mention it's essentially useless against ting-lu hazard stack teams and needs substitute to not let heatran come in for free. do people actually think espathra would still be broken without tera?
Kingambit would still be insanely good, just not #1 in usage anymore, nor would it be broken without teraKingambit will drop off in usage significantly if Tera is banned and Ting Lu already has pretty low usage, idt their existence would make Espathra not objectively unhealthy and a centralizing force in the metagame at minimum, while it still adds not a single positive to the meta, even Regieleki could be a bad spinner.