Few thoughts on the slate mons before the inevitable bans:
tl;dr - pls ban Regidrago and let's see how everything else develops.
 - Yeah this is definitely broken lol. Very little counterplay available (without running Bronzong on every team), and SubDD / Specs / Scarf all end up with different checks. Even scale shot draco meteor sets can lure things like Avalugg. This needs to go
 - Yeah this is definitely broken lol. Very little counterplay available (without running Bronzong on every team), and SubDD / Specs / Scarf all end up with different checks. Even scale shot draco meteor sets can lure things like Avalugg. This needs to go
 - This can feel really powerful with the right support, but I think it does need to be played well to win. Whether its TSpikes with Sub / Protect, or Spikes with Roar, you ultimately still have to win the hazard battle and also dodge any stray knock offs. To me it feels like most games where Suicune wins it's a result of outplaying your opponent, but the slow nature of it makes it feel more obtuse compared to finding space to DD with something else and sweep. Don't think it's too much for now, especially with Vaporeon, Gastrodon, Quagsire, and even Tatsugiri / Toxicroak existing.
 - This can feel really powerful with the right support, but I think it does need to be played well to win. Whether its TSpikes with Sub / Protect, or Spikes with Roar, you ultimately still have to win the hazard battle and also dodge any stray knock offs. To me it feels like most games where Suicune wins it's a result of outplaying your opponent, but the slow nature of it makes it feel more obtuse compared to finding space to DD with something else and sweep. Don't think it's too much for now, especially with Vaporeon, Gastrodon, Quagsire, and even Tatsugiri / Toxicroak existing.
 - Felt very strong at first, but seems to have dropped off a bit. It doesn't have enough coverage to hit everything, and has to pick well out of EQ / Taunt / Sub / Tera Fly or Grass or Electric. It can make some matchups feel painful, but it's also kept in check by any decent scarf mon, and priority moves as well...
 - Felt very strong at first, but seems to have dropped off a bit. It doesn't have enough coverage to hit everything, and has to pick well out of EQ / Taunt / Sub / Tera Fly or Grass or Electric. It can make some matchups feel painful, but it's also kept in check by any decent scarf mon, and priority moves as well...
 - I actually think this mon is somewhat healthy. While it's +2 Adamant Tera Rock calcs are funny, it's ultimately hard to find space to SD, and it's very very frail. Having this strong priority I also think is healthy to keep other elements in check, like Sun / Armarouge. Personally don't think this needs to go just yet
 - I actually think this mon is somewhat healthy. While it's +2 Adamant Tera Rock calcs are funny, it's ultimately hard to find space to SD, and it's very very frail. Having this strong priority I also think is healthy to keep other elements in check, like Sun / Armarouge. Personally don't think this needs to go just yet
 - This feels like a great anti offense tool, as it eats up teams after a single boost. HDB and Weakness Policy sets are both cool, and it also deletes sun teams. Playing around it on balance is definitely possible, and Incineroar stops it completely. I actually think Lycan and Armarogue are adding quite a lot to the tier atm.
 - This feels like a great anti offense tool, as it eats up teams after a single boost. HDB and Weakness Policy sets are both cool, and it also deletes sun teams. Playing around it on balance is definitely possible, and Incineroar stops it completely. I actually think Lycan and Armarogue are adding quite a lot to the tier atm.
Drought / /
 /  /
 /  - Not sure sun needs to go quite yet either. It doesn't feel like a free win, but balance does struggle to cope with the power level of it. Lilligant-H does feel very strong with the Hustle / Wide Lens set, but again it's very very frail, and can be kept in check with Talonflame and Armarogue. More priority resistant though so I can see it being problematic.
 - Not sure sun needs to go quite yet either. It doesn't feel like a free win, but balance does struggle to cope with the power level of it. Lilligant-H does feel very strong with the Hustle / Wide Lens set, but again it's very very frail, and can be kept in check with Talonflame and Armarogue. More priority resistant though so I can see it being problematic.
 - IDK, feels strong using it, but haven't seen enough of it on ladder. Probably becomes much more popular soon
 - IDK, feels strong using it, but haven't seen enough of it on ladder. Probably becomes much more popular soon
 /
 /  /
 /  - Not sure I've seen any significant number of these. I couldn't even tell you what set they use that's actually strong let alone broken. I think there's a lot more exploration of these needed to understand where these mons fit
 - Not sure I've seen any significant number of these. I couldn't even tell you what set they use that's actually strong let alone broken. I think there's a lot more exploration of these needed to understand where these mons fit
				
			tl;dr - pls ban Regidrago and let's see how everything else develops.
 - Yeah this is definitely broken lol. Very little counterplay available (without running Bronzong on every team), and SubDD / Specs / Scarf all end up with different checks. Even scale shot draco meteor sets can lure things like Avalugg. This needs to go
 - Yeah this is definitely broken lol. Very little counterplay available (without running Bronzong on every team), and SubDD / Specs / Scarf all end up with different checks. Even scale shot draco meteor sets can lure things like Avalugg. This needs to go - This can feel really powerful with the right support, but I think it does need to be played well to win. Whether its TSpikes with Sub / Protect, or Spikes with Roar, you ultimately still have to win the hazard battle and also dodge any stray knock offs. To me it feels like most games where Suicune wins it's a result of outplaying your opponent, but the slow nature of it makes it feel more obtuse compared to finding space to DD with something else and sweep. Don't think it's too much for now, especially with Vaporeon, Gastrodon, Quagsire, and even Tatsugiri / Toxicroak existing.
 - This can feel really powerful with the right support, but I think it does need to be played well to win. Whether its TSpikes with Sub / Protect, or Spikes with Roar, you ultimately still have to win the hazard battle and also dodge any stray knock offs. To me it feels like most games where Suicune wins it's a result of outplaying your opponent, but the slow nature of it makes it feel more obtuse compared to finding space to DD with something else and sweep. Don't think it's too much for now, especially with Vaporeon, Gastrodon, Quagsire, and even Tatsugiri / Toxicroak existing. - Felt very strong at first, but seems to have dropped off a bit. It doesn't have enough coverage to hit everything, and has to pick well out of EQ / Taunt / Sub / Tera Fly or Grass or Electric. It can make some matchups feel painful, but it's also kept in check by any decent scarf mon, and priority moves as well...
 - Felt very strong at first, but seems to have dropped off a bit. It doesn't have enough coverage to hit everything, and has to pick well out of EQ / Taunt / Sub / Tera Fly or Grass or Electric. It can make some matchups feel painful, but it's also kept in check by any decent scarf mon, and priority moves as well... - I actually think this mon is somewhat healthy. While it's +2 Adamant Tera Rock calcs are funny, it's ultimately hard to find space to SD, and it's very very frail. Having this strong priority I also think is healthy to keep other elements in check, like Sun / Armarouge. Personally don't think this needs to go just yet
 - I actually think this mon is somewhat healthy. While it's +2 Adamant Tera Rock calcs are funny, it's ultimately hard to find space to SD, and it's very very frail. Having this strong priority I also think is healthy to keep other elements in check, like Sun / Armarouge. Personally don't think this needs to go just yet - This feels like a great anti offense tool, as it eats up teams after a single boost. HDB and Weakness Policy sets are both cool, and it also deletes sun teams. Playing around it on balance is definitely possible, and Incineroar stops it completely. I actually think Lycan and Armarogue are adding quite a lot to the tier atm.
 - This feels like a great anti offense tool, as it eats up teams after a single boost. HDB and Weakness Policy sets are both cool, and it also deletes sun teams. Playing around it on balance is definitely possible, and Incineroar stops it completely. I actually think Lycan and Armarogue are adding quite a lot to the tier atm.Drought /
 /
 /  /
 /  - Not sure sun needs to go quite yet either. It doesn't feel like a free win, but balance does struggle to cope with the power level of it. Lilligant-H does feel very strong with the Hustle / Wide Lens set, but again it's very very frail, and can be kept in check with Talonflame and Armarogue. More priority resistant though so I can see it being problematic.
 - Not sure sun needs to go quite yet either. It doesn't feel like a free win, but balance does struggle to cope with the power level of it. Lilligant-H does feel very strong with the Hustle / Wide Lens set, but again it's very very frail, and can be kept in check with Talonflame and Armarogue. More priority resistant though so I can see it being problematic. - IDK, feels strong using it, but haven't seen enough of it on ladder. Probably becomes much more popular soon
 - IDK, feels strong using it, but haven't seen enough of it on ladder. Probably becomes much more popular soon /
 /  /
 /  - Not sure I've seen any significant number of these. I couldn't even tell you what set they use that's actually strong let alone broken. I think there's a lot more exploration of these needed to understand where these mons fit
 - Not sure I've seen any significant number of these. I couldn't even tell you what set they use that's actually strong let alone broken. I think there's a lot more exploration of these needed to understand where these mons fit
			
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		 - I was not super impressed by it initially but as it turns out, a lot of the steels feel realllllly eh rn (not to mention taking a hefty chunk from Focus Blast), and besides steels, the best option you have is Muk-A, which is not an automatic addition to teams. Scarf outspeeds Shao, Boots sets really shit on bulky teams, and there's probably more to come. Keep a close eye on this thing.
 - I was not super impressed by it initially but as it turns out, a lot of the steels feel realllllly eh rn (not to mention taking a hefty chunk from Focus Blast), and besides steels, the best option you have is Muk-A, which is not an automatic addition to teams. Scarf outspeeds Shao, Boots sets really shit on bulky teams, and there's probably more to come. Keep a close eye on this thing. 
 
		










 
	




 
 
		 
 
		
 
 
		 
 
		 
 
		 
 
		


 
 
		 
	 
 
		 Just wanted to highlight mixed infernape! Scarf and band infernape are really good, but I don't think I see enough mixed nape compared to how good it is! I think mix nape is especially potent paired with
 Just wanted to highlight mixed infernape! Scarf and band infernape are really good, but I don't think I see enough mixed nape compared to how good it is! I think mix nape is especially potent paired with  . This works essentially the same way as
. This works essentially the same way as  +
 +  and
 and  still but loses out on
 still but loses out on  /
 /  /
 /  /
 /  . Stone edge does a decent amount to
. Stone edge does a decent amount to  if it is physdef, but it is close if you factor in protect and the extra turn of lefties. If you don't run knock off (which coverage wise I don't think you will very often) AV
 if it is physdef, but it is close if you factor in protect and the extra turn of lefties. If you don't run knock off (which coverage wise I don't think you will very often) AV  teras into a fighting resist it also stops this nape set.
 teras into a fighting resist it also stops this nape set.  )
)



 
 
		



 
 
		 
	
 
 
		 
 
		 The second mon is Slowbro. Imma be honest: I find its CM set way more annoying and threatening than Reuniclus' one. Reuniclus was honestly very disappointing because its capability of taking physical hits has always let me down, but the Bro has among its tools the hated Scald, so with burns and the right Tera (generally fairy, in a tier where the steel types are kinda meh) it can solo/clean the opponent's team. To add salt in the wound, even with this set, people reliably use it for its defensive/regenerative role, without compromising the final set up. It was vital also for the few stall teams that I faced, increasing my hatred against it.
 The second mon is Slowbro. Imma be honest: I find its CM set way more annoying and threatening than Reuniclus' one. Reuniclus was honestly very disappointing because its capability of taking physical hits has always let me down, but the Bro has among its tools the hated Scald, so with burns and the right Tera (generally fairy, in a tier where the steel types are kinda meh) it can solo/clean the opponent's team. To add salt in the wound, even with this set, people reliably use it for its defensive/regenerative role, without compromising the final set up. It was vital also for the few stall teams that I faced, increasing my hatred against it.  Finally, I don't know if bannable, but Lycanroc and the cheap core Cloyster/Torterra were not fun.
 Finally, I don't know if bannable, but Lycanroc and the cheap core Cloyster/Torterra were not fun. In my opinion, the downgrade of Brute Bonnet was more of a formality, which was supposed to be obvious considering the Sleep Ban, but honestly, I still think it's a high rank mon, especially under Sun (really enjoyed this playstyle and it was very strong). The pressure exerted with 4 attacking moves doesn't seem less scary compared to the times when it got Spore. Moreover it's generally very useful against all the water types that this tier has received. Imho it has more value than Oricorio-PomPom which honestly I never see it.
 In my opinion, the downgrade of Brute Bonnet was more of a formality, which was supposed to be obvious considering the Sleep Ban, but honestly, I still think it's a high rank mon, especially under Sun (really enjoyed this playstyle and it was very strong). The pressure exerted with 4 attacking moves doesn't seem less scary compared to the times when it got Spore. Moreover it's generally very useful against all the water types that this tier has received. Imho it has more value than Oricorio-PomPom which honestly I never see it.  I know there are many Fighting-types competing, but atm Gallade seems very threatening to me and I wouldn't consider it mid-tier. Sacred Sword seems spammable everywhere (perhaps the bans on Flying/Psychic types have helped  this?) and its wallbreaking power was truly frightening to face.
 I know there are many Fighting-types competing, but atm Gallade seems very threatening to me and I wouldn't consider it mid-tier. Sacred Sword seems spammable everywhere (perhaps the bans on Flying/Psychic types have helped  this?) and its wallbreaking power was truly frightening to face.



