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- Start out very successful, so much so that you're put on a pedestal with critically acclaimed and extremely popular contemporaries before you even finish airing season 1
- Accumulate a fan base and find majorly positive reception by virtually everyone
- Make good money with merch
- Stable, quick production
- Network is ecstatic, renews your show for enough seasons to write a fully realized story
- Smooth sailing production for season 2
- Season 2 airs, even bigger commercial and critical success
- Develop your story and characters from good to amazing
- Reach a commercial, critical and artistic peak in the story arc you finish season 2 and start season 3 with
- Leave out enough open threads from this arc to write a compelling second half to your show
- fuck up literally everything from here
- bastardize your characters, making them go from relatable to genuinely hateable
- establish massive plot holes and questionable character and story arcs
- completely fumble the originally interesting main conflict
- completely fumble the fun premise
- never reconnect the open plot threads from season 2/3
- have most of your remaining show be either weird filler or annoying storylines
- years later, everyone only remembers your show for the awful ending
Is there a bigger fumble?