Boy this thread got grim really quick.
me when I both miss the point and only play tournaments: "Damn bro ur coping over low ladder"
Banning grimmsnarl is only an improvement to ltierally any format that the ban happens in. Less matchup fishing is only ever a good thing for any tier. It would only benefit your side as well because it would mean less random bullshit and more skill. There is zero downside to banning Grimmsnarl. See also: Gen 3 Ninjask
Also the thing you said earlier about grimmsnarl not seeing use in tournament is one of the least surprising things I've ever heard. You mean to tell me that a pokemon known almost exclusively for OU matchup fishing on ladder is... bad in tournament? This is shocking to me somehow
Most people believe tera is not broken as shown by surveys, but those who think it shouldn't be here are alienated, I still stand by the opinion that a temporary experimental no tera ladder should definitely happen as it would make it feel like those players are at least heard and give players a small brief glimpse at a potential no tera meta.Did you read what I said on this when it was brought up or are you just making things up as you go? Because if it’s the former, then re-read those initial posts.
Chaos allowed the Tera test like he did the Dynamax test. You can agree or disagree with him on how he runs the site, but he has not once yet stood in the way of tiering across my tenure as TL. One time he expressed hope for things to stay and he asked for rational, but he never stood in the way of how we proceeded and has actually been really supportive whenever I talk to him. I haven’t been close to him since 2020 and don’t always agree with upper staff, but I can say without a single doubt in my mind that there is no interference. Can that change in the future? Maybe? I don’t know?? But it hasn’t yet and implying there’s some conspiracy without a shred of evidence is so frustrating and, to put it bluntly, dangerous.
Surveys aren’t even run by him — I don’t even know if he follows them in the slightest bit. They are all done by the council, patrolled largely by myself, and not done with any external bias or factors. I am incredibly transparent about the timeline of them and the process going into them to decide what is included. Site ownership has done nothing to tinker with the wording or approach applied to them, and they haven’t ever even commented on them.
Site ownership had nothing to do with Tera going back on surveys, nothing to do with how the initial Tera suspect was structured, and nothing to do with the decision to suspect Tera (much like Dynamax). We couldn’t quickban a generational mechanic, but that is moot as there was never a majority, let alone a supermajority, within the council to ban it and this also seems like common sense that the community should decide core mechanics within reason.
Perhaps realize that the clear majority accept the mechanic and want it allowed. There’s no grand conspiracy.
Banning a Pokemon that isn’t broken and is hardly viable to begin with when banlists are intended to be minimalistic is the downside. You don’t just ban for the sake of removing annoyances. Your posts are poor and I implore you to lurk more rather than digging your hole deeper with each “post reply” impulse.There is zero downside to banning Grimmsnarl.
I don't give a single shit about high level best of 3 tournament usage when most play takes place in best of 1 on ladder. It's the same reason Ninjask needs to be banned in Gen 3 OU. SPL means nothing to me when the vast vast majority of people are experiencing this shitass format in a best of 1 environment.
Here's a novel idea: different banlist between ladder and best of 3 environments. People who complain can fucking cry about it because best of 1 is inherently different than best of 3 and there's a reason basically every official card game simulator other than pokemon has a different set of bans from paper play. I'm 100% serious.
Stop treating best of 1 and best of 3 environments like they are the same thing. They aren't. It's so shocking that the pokemon known for matchup fishing isn't actually good in a format where you have 3 games in a set to win (he said sarcastically). Fucking Ubers would also be a better tier if they banned Grimmsnarl. Less matchup fishing is inherently a good thing but I can almost guarantee that gen 9 OU is going to remain shit while it is the current gen because the mindset of the playerbase is something along the lines of "ladder play and tournament play are clearly the same environment so we can't have 2 different formats because they're the same!" You people are fucking stupid. Play Gen 3 OU and learn what a good format looks like.
This one drives me crazy because it makes no sense from a thematic or balance viewpoint.The real question is why the hell did they make it resist bug sob
Asking once again if there is a real switch in to Tera ice Kyurem. It seems like every reasonable pokemon is 2hko’d.
I see people say to use the following answers:
Glowking:
252 SpA Choice Specs Tera Ice Kyurem Ice Beam vs. 252 HP / 240+ SpD Slowking-Galar: 202-238 (51.2 - 60.4%) -- guaranteed 2HKO
Kingambit:
252 SpA Choice Specs Tera Ice Kyurem Ice Beam vs. 0 HP / 0 SpD Kingambit: 169-199 (49.5 - 58.3%) -- 98.8% chance to 2HKO
SpD Clef:
252 SpA Choice Specs Tera Ice Kyurem Ice Beam vs. 252 HP / 252+ SpD Clefable: 226-268 (57.3 - 68%) -- guaranteed 2HKO after Leftovers recovery
Spd Corv:
252 SpA Choice Specs Tera Ice Kyurem Ice Beam vs. 252 HP / 204+ SpD Garganacl: 238-280 (58.9 - 69.3%) -- guaranteed 2HKO after Leftovers recovery
SpD Gargancle:
252 SpA Choice Specs Tera Ice Kyurem Draco Meteor vs. 252 HP / 204+ SpD Garganacl: 256-303 (63.3 - 75%) -- guaranteed 2HKO after Leftovers recovery
DD is too uncomon to be an issue but it’s definitely something you have to watch for.
It’s pretty wild to me people are so chill with this Mon in the tier.
Even if you don’t think it’s broken because of hazards and it’s match up into offense, in conjunction with mons like Moon, Ogerpon, and Darkrai make the tier feel not super enjoyable right now.
I don't play National Dex, so I might me talking out of my ass here, but is this actually true?.
Like, imagine we just drop Gouging Fire, Raging Bolt or Iron Valiant in Gen7/8. I'm saying those examples as I could instead choose Gholdengo, Garganacl, Kingambit, Zamazenta with Body Press, Kyurem, Ogerpon... Stuff that hits like a truck and would be bonkers in any other tier.
I, too, love posting charts that ignore many variables and relevant pieces of context.
I would sincerely love to know the pieces of context.I, too, love posting charts that ignore many variables and relevant pieces of context.
A ton of casual players shifted to playing VGC on showdown rather than OU (or other formats) now that PS has a more official and polished VGC ladder. The implementation of Bo3 and team sheets, which weren’t in place early in the generation, became a big draw connecting the game’s official format to online play on PS. You’d see a big spike that was maintained, and a large part of that is lower ladder/more casual play.I would sincerely love to know the pieces of context.
Hello, due to the server outage, all battle logs before May 17th were lost, so yes you should care that servers went down. Half of the month is gone and there are no games recorded anymore. Reg G also saw a similar loss of players this month.
A ton of casual players shifted to playing VGC on showdown rather than OU (or other formats) now that PS has a more official and polished VGC ladder. The implementation of Bo3 and team sheets, which weren’t in place early in the generation, became a big draw connecting the game’s official format to online play on PS. You’d see a big spike that was maintained, and a large part of that is lower ladder/more casual play.
This is fine and even a good thing, imo, as it grows the larger community and makes PS a place for all types of interests. But naturally it’s going to decay away at the other non-Random formats numbers.
There’s also the fact that the overall number of games has no correlation on actual metagame quality or interest. 99% of ladder games are more casual or lower level (hell, you can say 95%, but you get the point) — they have no concept of what is broken or if the tier is balanced, but just prefer to use what they like or find cool on any given day, oftentimes circulating in from media like YT.
Basically the point you’re trying to make isn’t one that is actually proven from the graph at all.
If you can’t grasp that the average ladder game consists of players who don’t understand if the metagame is good or not and just want to click around/use their favorites, then idk what to say. This has been an obvious, longstanding concept.The parts that aren't bold are conjecture - nor you or I can prove that people are replacing OU with VGC. The part bolded is laughable; people aren't going to play a game mode if it sucks - you've literally just said yourself that people are playing more VGC because of their interest in it with the new updates. Regardless of our differences, equating less games with less interest / quality shouldn't be something controversial.
If you can’t grasp that the average ladder game consists of players who don’t understand if the metagame is good or not and just want to click around/use their favorites, then idk what to say. This has been an obvious, longstanding concept.
People who are 1075 or 1140 on ladder don’t have the concept of broken or balanced in mind. They don’t play for the sake of metagaming and optimizing. This is blatantly obvious to anyone who ladders up a few alts.
That is fine and casual play is awesome. I love that people can play the game for any reason they want!!! But they will play any version of OU all the same regardless of metagame specifics.
Your whole post and analysis is just bad. You continue to engage in bad-faith devil’s advocate across so many posts despite being repeatedly debunked. It’s just exhausting at this point. Like do you log on just to try and be disruptive? Surely you do not believe this actual point here if you’ve ever played ladder.
Your whole post and analysis is just bad. You continue to engage in bad-faith devil’s advocate across so many posts despite being repeatedly debunked.
There’s also the fact that the overall number of games has no correlation on actual metagame quality or interest.
I think it’s just the massive divide tera caused tbh. Once the first suspect failed a lot of players who didn’t get the ban they wanted probably just jumped ship. It’s not the councils fault, banning tera would have caused the same level of divideeven if the dip in players is indicative of a bad meta, i don't see how it's the council's fault. they've been more than willing to suspect and ban in accordance to the community's wishes. if there's a silent majority of tera/gambit/whatever haters who just dont do surveys im not really sure how the council could account for them
Nothing about being worse or better than you, but although it has less Atk and Speed and lacks priority, Meows has access to U-Turn and Trick, in addition to Spikes and Toxic Spikes. Which makes it a powerful offensive pivot especially against Gliscor lead (Triple Axel + U-Turn) in addition to Protean to compensate for the lower attack, while Weavile is a little less flexible.I swear like every other month the same few posters do the same racketeering and doomposting about the tier. Oh no! There's a decline that is almost exactly matched by the same period of time on the SS graph barring a one month jump upwards!
So as to not one-line, I'm surprised that Meowscarada is like, a full 10 places in usage higher than Weavile despite most people here seemingly agreeing that Weav is almost universally a better pick and easier slot on teams. Given at least a good deal of casuals should be filtered like me before 1695, this seems indicative people have at least found some use for the cat over the other... colder cat. Curious if anyone better than me has ideas as to why this would be.
I've felt similarly with regards to the two, where I find the Glisc matchup and ability to pivot with a surprisingly strong U-Turn to be quite useful while Weavile usually provides an Ice resist given so many good rock/spikers are weak to it. I am curious what Meows are finding the turns to actually set up any form of hazard, but Trick is real. I was just curious since it felt discussion lately had been that the cat was washed. I suppose Weavile wasn't in a ton of discussion, but I assumed their usage would be similar.Nothing about being worse or better than you, but although it has less Atk and Speed and lacks priority, Meows has access to U-Turn and Trick, in addition to Spikes and Toxic Spikes. Which makes it a powerful offensive pivot especially against Gliscor lead (Triple Axel + U-Turn) in addition to Protean to compensate for the lower attack, while Weavile is a little less flexible.
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coping over a game that happened in 1300s in the metagame thread and thinking its indicative of the current tier is pretty ridiculous bro, like come on have a bit more self awareness than this.
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grimms usage according to pikalytics over all ratings on the OU ladder. I don't even think the tier is in a good spot right now but thinking grimmsnarl is the huge problem the tier just shows a overall lack of experience.
heres a novel idea: if you like gen3 so much better, go play it, its a good tier, nobody stopping you. play what you enjoy and dont waste your time if this is how youre going to react.