Hisuian Samurott - Boots Attacker Set [QC 0/2]

Plague

Etherize
is a Tiering Contributor
[SET]
name: Heavy-Duty Boots Attacker
move 1: Ceaseless Edge
move 2: Razor Shell / Aqua Cutter
move 3: Knock Off
move 4: Encore / Swords Dance
item: Heavy-Duty Boots
tera type: Dark / Ghost / Fire
ability: Sharpness
nature: Adamant / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Heavy-Duty Boots Hisuian Samurott is a threatening set, leveraging its immunity to hazards to stick around for longer. It is not only a great hazard setter, but a strong attacker that can pressure key pokemon in the metagame, such as Gholdengo, Gliscor and Slowking-Galar. Ceaseless Edge is a great move, setting hazard while ignoring Taunt from Pokemon such as Landorus-Therian and Magic Bounce from Hatterene.

Razor Shell is usually chosen for its 50% chance of reducing the opponent's defense by 1 stage, which helps a lot with breaking, but Aqua Cutter can also be used - it is non-contact, which allows Hisuian Samurott to spam the move without being scared of Rocky Helmet, usually from Landorus-Therian, or abilities like Static or Flame Body from Zapdos and Moltres.

It also has good utility on Encore and Knock Off, with the former being able to pressure bulky pokemon such as Dondozo, be a last resort vs setup sweepers like Garganacl or even Bulky Gouging Fire, and the latter being able to remove Heavy-Duty Boots from the opposing Pokemon so Spikes set by Ceaseless Edge are even more annoying. this set also has the ability to boost its offenses with Swords Dance to improve its breaking potential, allowing it to threaten bulky pokemon such as Clefable, Great Tusk, and especially when paired with Encore, Corviknight and Skarmory.

This set is able to use Tera Dark to make it hit even harder, Tera Ghost to spinblock, mainly vs Great Tusk, or even Tera Fire, which gives it a nice immunity to Will-O-Wisp from Dragapult and flips the matchup on Fairy-types such as Iron Valiant and Enamorus.

Gholdengo is a good teammate, being able to spinblock with its ghost-typing and bulk to keep Hisuian Samurott's hazards up.
Dragapult also makes for a great Samurott partner. It can also spinblock and brings to the table very appreciated speed control in the balance and bulky offense teams this Hisuian Samurott set fits in. Also, stealth rock setters such as Landorus-Therian and other Knock Off spreaders such as Deoxys-Speed also fit well with it.
Checks and Counters: Hisuian Samurott is a progress-making machine that is extremely tough to check, especially defensively. Possible checks are Rocky Helmet mons, which can sometimes do the trick punishing Ceaseless Edge, Primarina, which is able to switch into samurott's attacks,and Great Tusk, a common pokemon in the metagame that can come in Ceaseless edge to spin and can take a Razor Shell, though getting that damage on Great Tusk might be profit for the Samurott user. The silver lining is that Samurott-Hisui isnt very tough to check offensively, being heavily pressured by common offensive threats such as Dragon Dance Roaring Moon, Ogerpon-Wellspring, Superpower Deoxys-Speed, Rilaboom and Iron Valiant, plus mons that can quickly chip it down with super-effective U-Turns such as Landorus-Therian and Cinderace, the latter being also able to use Court Change to undo a good part of the progress Samurott can make.
 
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Hi, we're putting this back into WIP for now. This analysis is extremely barebones and doesn't follow the correct structure or format of our analyses. You also need to capitalise all Pokemon names, move names, types etc (Pokemon not pokemon; Encore not encore; Knock Off not knock off etc). It also needs to be written as Hisuian Samurott throughout, not just Samurott.

This analysis needs serious fixes and will be rejected without improvement based on the below points.

Paragraph 1
The first paragraph needs to explain the set in depth using metagame relevant examples. This whole paragraph only has one (Gholdengo), which isn't enough. The niche of Smogon analyses is directly analysing a Pokemon in a specific metagame, not just explaining game basics like 'Tera Fire means you can't get burned.' Base Pokemon knowledge can be found on google or many other sites, but you can't google what a Pokemon does in Smogon's OU / what a move/ability/tera type lets you beat specifically in the metagame.

The first sentence, which you have, summarises its role in OU well. After that, you need to explain the moves of the set.
  • Ceaseless Edge doesn't need a long explanaiton because it's an unslashed STAB move, but you can make a point about it and relate it back to the OU metagame by talking about how it bypasses Magic Bounce and Taunt (with examples of users).
  • Razor Shell and Aqua Cutter are slashed - because there's two options, you need to explain both of them so a reader knows the benefits of each and can make a choice. Aqua Cutter is non-contact, so that means you can give examples of Rocky Helmet users as well as Flame Body/Static users as well.
  • You talk about 'good utility' for Encore and Knock Off; this needs more elaboration. Knock synergises extremely well with Spikes, bt you haven't said that. Encore lets Samurott punish dangerous setup Pokemon - you can give examples of those here too, making the point less general and more specific to the current OU metagame.
  • What does +2 Samurott threaten with Swords Dance?
  • For the Tera types. are there any relevant Tera Dark calcs? What Pokemon can it spinblock with Tera Ghost? What Pokemon does it avoid burns from with Tera Fire?
Remember that every point needs to have examples and relate back to the metagame. If it doesn't, then w're just explaining basic information about Pokemon instead of information about SV OU.

Paragraph 2
The teammates paragraph is written as one paragraph, not two with checks and counters. This should all be combined and flow well.
  • Start the paragraph by talking about what team styles it fits on. Then, you can check that all the teammate examples you give also fit on those team styles.
  • Gholdengo, Dragapult, Landorus-T, and Deoxys-S are good partners. However, the explanations for why aren't fully elaborated on. Gholdengo and Dragapult and spinblock for Samurott, but how does Samurott benefit them in return? With teammates, you want to look both ways - both what Samurott can do for other Pokemon, and what other Pokemon can do for it.
  • Landorus-T can set up Stealth Rock - you can talk more in depth about how it helps create a hazard-stacking core and chips down foes. Being able to ressure Ogerpon-W, Iron Moth etc with hazards (those examples are good because they can't run Boots) makes them less threatening.
  • Deoxys-S benefits from Spikes too - it's incredibly fast and can revenge kill most things with chip damage, which Spikes do. Spikes make up for its weaker damage output. You can use other examples of faster Pokemon like Darkrai, Iron Valiant etc that also take advantage of Spikes chip to clean.
  • Remove the Checks and Counters bit and combine that into the main paragraph. You also want to structure it as 'something that Samurott struggles with -> teammates that can help against it'. You talk about Rocky Helmet being a challenge - what can you do whenn building to make it less threatening? You can run multiple Knock users, run special attackers (be specific with examples here) etc. What can you pair with Samurott to check Primarina? You also mention Great Tusk being a threat, and you can link that back to the spinblocking point at the start of this paragraph too.
  • You say that Samurott isn't hard to offensively check with faster Pokemon. What can you put on your team to help against those? You've already mentioned Dragapult as speed control and Deoxys-S, so you can link those teammates to this idea.

A plague doc feel free to reach out to me or any of the other OU C&C mods if you have questions (we have an analyses channel in the OU discord). You can also take a look at some other analyses like https://www.smogon.com/forums/threads/assault-vest-iron-crown-qc-1-2-gp-0-1.3745006/ and https://www.smogon.com/forums/threads/hex-gholdengo-qc-0-2.3744993/ and https://www.smogon.com/forums/threads/pivot-ogerpon-qc-0-2.3745124/ to see the kind of explanations we're looking for.
 
Please use the method here (video in point 3) to implement this check. You missed a lot from above; this check needs to be implemented fully, including formatting changes, or we'll reassign this. Please take the time to look at the otehr analyses I've linked here so you can see how it should be formatted.

Each comment in pink given should be fully addressed in the analysis, text in blue should be added, and text in red should be removed.

This isnt QC 1/2 yet, I'll check again once everything is fully implemented.
[SET]
name: Heavy-Duty Boots Attacker
move 1: Ceaseless Edge
move 2: Razor Shell / Aqua Cutter
move 3: Knock Off
move 4: Encore / Swords Dance
item: Heavy-Duty Boots
tera type: Dark / Ghost / Fire
ability: Sharpness
nature: Adamant / Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
Heavy-Duty Boots Hisuian Samurott is a threatening set, leveraging its immunity to hazards to stick around for longer. (What does 'stick around for longer' actaully mean here? You want to be a lot clearer when explaining its role. It having more longevity helps it get up more hazards and more consistently check things like Ghold for example) It is not only a great hazard setter, but a strong attacker that can pressure key pokemon (The word Pokemon needs to be capitalised throughout. You were asked to do this in the post above - I will highlight ones you need to fix in yellow) in the metagame, such as Gholdengo, Gliscor and Slowking-Galar. Ceaseless Edge is a great move, setting hazard while ignoring makes Hisuian Samurott a more consistent entry hazard setter by ignoring Taunt from Pokemon such as Landorus-Therian and Magic Bounce from Hatterene. (Saying it's a great move isn;'t needed, so saying it makes it more consistent makes it clearer to a reader why that's actually relevant)

Razor Shell is usually chosen for its 50% chance of reducing the opponent's defense by 1 stage, which helps Defense drops help Hisuian Samurott a lot with breaking, but Aqua Cutter can also be used - it is non-contact, which allows Hisuian Samurott to spam the move without being scared of Rocky Helmet, usually from Landorus-Therian, or abilities like Static or Flame Body from Zapdos and Moltres.

It also has good utility on Encore and Knock Off, with the former being able to pressure bulky pokemon such as Dondozo, be a last resort vs setup sweepers like Garganacl or even Bulky Gouging Fire, and the latter being able to remove Heavy-Duty Boots from the opposing Pokemon (Make sure to give examples of common Heavy-Duty Boots users. Any time you make a general/vague point, you need examples to make it relevant to SV OU) so Spikes set by Ceaseless Edge are even more annoying. (Knock Off is unslashed, so Samurott is always running it. You don't need to compare it with Encore. Instead, you should be comparing Encore with Swords Dance - those are the moves slashed together, so a reader chooses one or the other) this set also has the ability to boost its offenses with Swords Dance to improve its breaking potential, allowing it to threaten bulky pokemon such as Clefable, Great Tusk, and especially when paired with Encore, Corviknight and Skarmory. (SD + Encore isn't a valid combination; they are slashed together, so it's eitehr one or the other)

This set is able to use Tera Dark to make it hit even harder, Tera Ghost to spinblock, mainly vs Great Tusk, or even Tera Fire, which gives it a nice immunity to Will-O-Wisp from Dragapult and flips the matchup on Fairy-types such as Iron Valiant and Enamorus.

Everything here needs to be one single paragaph, not four. You can find the analysis format here, so make sure you're using the two paragraph structure as provided.

For Paragraph 2, none of the above was implemented at all. You've only made two minor wording changes instead of the large structural edits that we asked you to make.

1719688371043.png


Please make sure everything I've asked for is fully implemented - QC changes are not optional.

Paragraph 2
The teammates paragraph is written as one paragraph, not two with checks and counters. Remove the Checks and Counters header entirely. This should all be combined and flow well.
  • Start the paragraph by talking about what team styles it fits on. Then, you can check that all the teammate examples you give also fit on those team styles.
  • Gholdengo, Dragapult, Landorus-T, and Deoxys-S are good partners. However, the explanations for why aren't fully elaborated on. Gholdengo and Dragapult and spinblock for Samurott, but how does Samurott benefit them in return? With teammates, you want to look both ways - both what Samurott can do for other Pokemon, and what other Pokemon can do for it.
  • Landorus-T can set up Stealth Rock - you can talk more in depth about how it helps create a hazard-stacking core and chips down foes. Being able to ressure Ogerpon-W, Iron Moth etc with hazards (those examples are good because they can't run Boots) makes them less threatening.
  • Deoxys-S benefits from Spikes too - it's incredibly fast and can revenge kill most things with chip damage, which Spikes do. Spikes make up for its weaker damage output. You can use other examples of faster Pokemon like Darkrai, Iron Valiant etc that also take advantage of Spikes chip to clean.
  • Remove the Checks and Counters bit and combine that into the main paragraph. You also want to structure it as 'something that Samurott struggles with -> teammates that can help against it'. You don't just list checks for it without talking about how to cover them. The gaol of Pargraph 2 is to explain to someone how to build with it. You talk about Rocky Helmet being a challenge - what can you do when building to make it less threatening? You can run multiple Knock users, run special attackers (be specific with examples here) etc. What can you pair with Samurott to check Primarina? You also mention Great Tusk being a threat, and you can link that back to the spinblocking point at the start of this paragraph too.
  • You say that Samurott isn't hard to offensively check with faster Pokemon. What can you put on your team to help against those? You've already mentioned Dragapult as speed control and Deoxys-S, so you can link those teammates to this idea.
 
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Reassigning this - this hasn't been edited to implement the check at all, and this analysis has major issues.
 
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