OU please say my opponent has valiant so I can do something (SD Scizor)

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: Close Combat
move 4: Knock Off
item: Life Orb
tera type: Fire
ability: Technician
nature: Adamant
evs: 72 HP / 252 Atk / 4 SpD / 180 Spe

Scizor fills a unique role on fast-paced offensive teams with its combination of solid defensive typing, strong priority, Knock Off, and Swords Dance. STAB- and Technician-boosted Bullet Punch offers some of the most consistent revenge killing in the tier, especially against physically frail or Steel-weak sweepers like Roaring Moon, Iron Valiant, and Kyurem. Swords Dance enables Scizor's other two main functions, allowing it to wallbreak early in the battle or clean a weakened team later on, with +2 Bullet Punch OHKOing many offensive Pokemon like Dragapult and Meowscarada. Close Combat is Scizor's strongest option against neutral targets, most notably Skarmory and Corviknight, which are always 2HKOed by +2 Close Combat after Stealth Rock damage. Unboosted Close Combat also OHKOes Kingambit and Hisuian Samurott, which resist both of Scizor's other attacking moves. Knock Off primarily allows Scizor to threaten Gholdengo, OHKOing offensive variants before a Swords Dance and OHKOing all Gholdengo lacking Colbur Berry at +2. The combination of Knock Off and Swords Dance also makes Scizor efficient at removing items from bulky defensive Pokemon like Dondozo and Alomomola because many of the tier's Knock Off absorbers like Clefable and Gliscor cannot sustain taking boosted attacks. The EVs aim to maximize Scizor's damage output while outspeeding Adamant Kingambit and most defensive variants of Heatran while distributing the remaining EVs to take minimum Life Orb recoil. Tera Fire is the preferred choice for most teams, inverting Scizor's one weakness and providing Scizor with a burn immunity, flipping the matchup against Pokemon like Moltres, Cinderace, Dragapult, and Darkrai. Tera Steel and Tera Fighting are more niche but provide relevant benefits for some teams. Tera Steel aids in revenge killing and cleaning, allowing Scizor to OHKO Pokemon like Kyurem unboosted with Bullet Punch and to OHKO Iron Moth at +2 after Stealth Rock. Tera Fighting gives Scizor much higher immediate damage, notably OHKOing Ogerpon-W unboosted and having a chance to OHKO Alomomola at +2 with Close Combat.

Scizor fits best on hyper offense structures. It both benefits greatly from entry hazards and improves their efficacy with its powerful Knock Off, so it should generally be on teams with a hazard-setting lead like Glimmora, Landorus-T, Deoxys-S, or even Ribombee for Sticky Web's speed control. It makes a good offensive pairing with anything that forces in Fairy-types like Roaring Moon and Zamazenta, as Scizor can then use the Fairy-type as a setup opportunity. Kingambit is one of Scizor's best partners for a myriad of reasons; the dual-priority combination of Bullet Punch and Sucker Punch greatly threatens opposing offense, while Scizor's boosted Knock Off and Kingambit's Supreme Overlord-boosted attacks can overwhelm defensive teams. Scizor is a deterrent to Encore Iron Valiant, a common roadblock for Kingambit, while Kingambit can force in and chip Great Tusk and Zamazenta for Scizor to clean up late-game. Kingambit's ability to force in Zamazenta early also makes Zamazenta waste Dauntless Shield. Scizor struggles most against bulky Pokemon that can take Bullet Punches and deal heavy damage in return. Some common examples are Gouging Fire and Raging Bolt, which can also outspeed Scizor. The best teammates to help against these Pokemon are choices like Great Tusk and the aforementioned Roaring Moon that can immediately threaten Scizor's answers and potentially switch in on a good prediction or come in after Scizor is sacrificed to keep up the offensive pressure. Alomomola and Dondozo are very hard for Scizor to wear down without heavy entry hazard support, so Ogerpon-W is a great teammate, as it can come in on and threaten both while benefitting from the Knock Off support that Scizor provides. Zamazenta is similarly hard to wear down for Scizor and can use it as a setup opportunity, so choices like Encore Iron Valiant and Gholdengo can help to alleviate that issue. In summary, Scizor is primary used to provide heavy pressure against key threats to hyper offense like Iron Valiant, Enamorus, Kyurem, and Roaring Moon, at the cost of requiring considerable support against physically bulky attackers like Gouging Fire, Raging Bolt, and Zamazenta.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sp0on1ord.513254/
Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/fayawizard.616497/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
 
Last edited:
[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: Close Combat
move 4: Knock Off
item: Life Orb
tera type: Fire
ability: Technician
nature: Adamant
evs: 72 HP / 252 Atk / 4 SpD / 180 Spe

[SET COMMENTS]
Scizor fills a unique role on fast-paced offensive teams with its combination of solid defensive typing, strong STAB boosted priority, Knock Off, and Swords Dance. STAB and Technician boosted priorityBullet Punch offers some of the most consistent revenge killing in the tier, especially against physically frail or Steel-weak sweepers like Roaring Moon, Iron Valiant, and EnamorusKyuremmore relevant imo. Swords Dance enables Scizor's other two main functions, allowing it to wallbreak early in the battle or clean a weakened team later on. Add examples Close Combat is Scizor's strongest option against neutral targets, most notably Skarmory and Corviknight which are always 2HKOed by +2 Close Combat after Stealth Rock damage even if they use Iron Defense between the two attacks. Unboosted Close Combat also OHKOs Kingambit and Hisuian Samurott which resist both of Scizor's other attacking moves. Knock Off primary allows Scizor to threaten Gholdengo, OHKOing offensive variants before a Swords Dance and OHKOing all barring Colbur Berry at +2. The relatively rare combo of Knock Off and Swords Dance also makes Scizor efficient at removing items off of dangerous defensive Pokemon like Dondozo add other mons like alomomola, because many of the tier's Knock Off absorbers like Clefable and Gliscor cannot sustain taking boosted attacks. The EVs aim to maximize Scizor's damage output while outspeeding 0 Speed Great Tusk, with the remaining EVs put into bulk. The Speed investment also notably allows Scizor to outspeed Adamant Kingambit and most defensive variants of Heatran. 4 spd for lorb number. Tera Fire is the preferred choice for most teams, flipping Scizor's one weakness to a resist add stuff that uses fire moves and often more importantly providing a complete immunity to the burn status from the likes of Dragapult, Cinderace, and Darkrai. Tera Steel and Tera Fighting are more niche, but provide relevant benefits with Steel aiding in revenge killing and cleaning while Fighting aids in raw breaking power. Add examples.

Scizor fits best on very aggressive teams, almost exclusively on Hyper Offense structures. It both benefits greatly from entry hazards and improves their efficacy with its powerful Knock Off, so it should generally be on teams with a hazard setting lead like Glimmora or Hisuian Samurott Samurott is mid on HO imo, replace with two of deos, lando, treads, or even Ribombee for Sticky Web's speed control. It makes a good offensive pairing with anything that forces in Fairy-types, as Scizor can then use the Fairy as a setup opportunity, so it appreciates Pokemon like Roaring Moon and Zamazenta. Kingambit is one of Scizor's best partners for a myriad of reasons; the dual-priority combination of Bullet Punch and Sucker Punch greatly threatens opposing offense, while Scizor's boosted Knock Off and Kingambit's Supreme Overlord-boosted attacks can overwhelm defensive teams. Scizor is a deterrent to Encore Iron Valiant, a common roadblock for Kingambit, while Kingambit can force in and chip Great Tusk and Zamazenta (as well as wasting Zamazenta's Dauntless Shield) for Scizor to clean up lategame. Scizor struggles most against bulky Pokemon that can take Bullet Punches and deal heavy damage in return. Some common examples are Gouging Fire and Raging Bolt, who can both outspeed Scizor and threaten it with huge damage. As Scizor mainly finds itself on Hyper Offense, the best teammates to help against these Pokemon are choices like Great Tusk and the aforementioned Roaring Moon that can immediately threaten Scizor's answers and potentially switch in on a good prediction or come in after Scizor is sacked to keep up the offensive pressure. Alomomola and Dondozo are very hard for Scizor to wear down without heavy entry hazards, so Ogerpon-W is a great teammate as it can come in on and threaten both while benefitting from the Knock Off support that Scizor provides. Zamazenta is similarly hard to wear down for Scizor, and can use it as a setup opportunity, so choices like Encore Iron Valiant and Gholdengo can help to alleviate that issue. In summary, Scizor is primary used to provide heavy pressure against key threats to hyper offense like Iron Valiant, Enamorus, Kyurem, and Roaring Moon, at the cost of requiring considerable support against physically bulky attackers like Gouging Fire, Raging Bolt, and Zamazenta.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sp0on1ord.513254/
Quality checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
Comment Remove Add
QC 2/2
FayaWizard_Small.gif

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: Close Combat
move 4: Knock Off
item: Life Orb
tera type: Fire
ability: Technician
nature: Adamant
evs: 72 HP / 252 Atk / 4 SpD / 180 Spe

Scizor fills a unique role on fast-paced offensive teams with its combination of solid defensive typing, strong STAB boosted priority, Knock Off, and Swords Dance. STAB and Technician boosted Bullet Punch offers some of the most consistent revenge killing in the tier, especially against physically frail or Steel-weak sweepers like Roaring Moon, Iron Valiant, and Kyurem. Swords Dance enables Scizor's other two main functions, allowing it to wallbreak early in the battle or clean a weakened team later on, with +2 Bullet Punch OHKOing many chip resistant is this really necessary? pult technically isnt chip resistant since it takes neutral from rocks anyways offensive Pokemon like Dragapult and Meowscarada. Close Combat is Scizor's strongest option against neutral targets, most notably Skarmory and Corviknight which are always 2HKOed by +2 Close Combat after Stealth Rock damage even if they use Iron Defense between the two attacks once again is this really relevant, you dont really need to mention this you can just state "always 2hko". Unboosted Close Combat also OHKOs Kingambit and Hisuian Samurott which resist both of Scizor's other attacking moves. Knock Off primary allows Scizor to threaten Gholdengo, OHKOing offensive variants before a Swords Dance and OHKOing all barring Colbur Berry at +2. The relatively rare combo i wouldnt necessarily call it rare, considering val rillaboom waterpon weavile gliscor and hamurott all get it (and grasspon/cornerpon if you count them) of Knock Off and Swords Dance also makes Scizor efficient at removing items off of dangerous bulky mola is not sweeping your team, dozo might if you're bad tho defensive Pokemon like Dondozo and Alomomola, because many of the tier's Knock Off absorbers like Clefable and Gliscor cannot sustain taking boosted attacks. The EVs aim to maximize Scizor's damage output while outspeeding 0 Speed Great Tusk i would just move gambit and heatran here, since 0 speed great tusk isn't really run, with the remaining EVs put into bulk in a way that minimizes recoil from Life Orb. The Speed investment also notably allows Scizor to outspeed Adamant Kingambit and most defensive variants of Heatran. Tera Fire is the preferred choice for most teams, inverting Scizor's one weakness and providing Scizor with a burn immunity, flipping the matchup against Pokemon like Moltres, Cinderace, and Dragapult, and Darkrai. Tera Steel and Tera Fighting are more niche, but provide relevant benefits for some teams. Steel aids in revenge killing and cleaning, allowing Scizor to OHKO Pokemon like Kyurem unboosted with Bullet Punch, and allowing it to OHKO Iron Moth at +2 after Stealth Rock. Fighting gives Scizor much higher immediate damage, notably OHKOing Ogerpon-W unboosted and having a chance to OHKO Alomomola at +2.

Scizor fits best on very aggressive teams, almost exclusively on you can just shorten this Hyper Offense structures. It both benefits greatly from entry hazards and improves their efficacy with its powerful Knock Off, so it should generally be on teams with a hazard setting lead like Glimmora, Landorus-T, Deoxys-S, or even Ribombee for Sticky Web's speed control. It makes a good offensive pairing with anything that forces in Fairy-types like?, as Scizor can then use the Fairy as a setup opportunity, so it appreciates Pokemon like Roaring Moon and Zamazenta. Kingambit is one of Scizor's best partners for a myriad of reasons; the dual-priority combination of Bullet Punch and Sucker Punch greatly threatens opposing offense, while Scizor's boosted Knock Off and Kingambit's Supreme Overlord-boosted attacks can overwhelm defensive teams. Scizor is a deterrent to Encore Iron Valiant, a common roadblock for Kingambit, while Kingambit can force in and chip Great Tusk and Zamazenta (as well as wasting Zamazenta's Dauntless Shield) for Scizor to clean up lategame. Scizor struggles most against bulky Pokemon that can take Bullet Punches and deal heavy damage in return. Some common examples are Gouging Fire and Raging Bolt, who can both outspeed Scizor and threaten it with huge damage. As Scizor mainly finds itself on Hyper Offense, already state above tThe best teammates to help against these Pokemon are choices like Great Tusk and the aforementioned Roaring Moon that can immediately threaten Scizor's answers and potentially switch in on a good prediction or come in after Scizor is sacked to keep up the offensive pressure. Alomomola and Dondozo are very hard for Scizor to wear down without heavy entry hazards, so Ogerpon-W is a great teammate as it can come in on and threaten both while benefitting from the Knock Off support that Scizor provides. Zamazenta is similarly hard to wear down for Scizor, and can use it as a setup opportunity, so choices like Encore Iron Valiant and Gholdengo can help to alleviate that issue. In summary, Scizor is primary used to provide heavy pressure against key threats to hyper offense like Iron Valiant, Enamorus, Kyurem, and Roaring Moon, at the cost of requiring considerable support against physically bulky attackers like Gouging Fire, Raging Bolt, and Zamazenta.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sp0on1ord.513254/
Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
 
add remove comment

[SET]
name: Swords Dance
move 1: Swords Dance
move 2: Bullet Punch
move 3: Close Combat
move 4: Knock Off
item: Life Orb
tera type: Fire
ability: Technician
nature: Adamant
evs: 72 HP / 252 Atk / 4 SpD / 180 Spe

Scizor fills a unique role on fast-paced offensive teams with its combination of solid defensive typing, strong STAB boosted (This is redundant because you bring it up later.) priority, Knock Off, and Swords Dance. STAB- (AH) and Technician-boosted (AH) Bullet Punch offers some of the most consistent revenge killing in the tier, especially against physically frail or Steel-weak sweepers like Roaring Moon, Iron Valiant, and Kyurem. Swords Dance enables Scizor's other two main functions, allowing it to wallbreak early in the battle or clean a weakened team later on, with +2 Bullet Punch OHKOing many offensive Pokemon like Dragapult and Meowscarada. Close Combat is Scizor's strongest option against neutral targets, most notably Skarmory and Corviknight, (AC) which are always 2HKOed by +2 Close Combat after Stealth Rock damage. Unboosted Close Combat also OHKOs OHKOes Kingambit and Hisuian Samurott, (AC) which resist both of Scizor's other attacking moves. Knock Off primary primarily allows Scizor to threaten Gholdengo, OHKOing offensive variants before a Swords Dance and OHKOing all barring Gholdengo lacking Colbur Berry at +2. The combo combination of Knock Off and Swords Dance also makes Scizor efficient at removing items off of from bulky defensive Pokemon like Dondozo and Alomomola, (RC) because many of the tier's Knock Off absorbers like Clefable and Gliscor cannot sustain taking boosted attacks. The EVs aim to maximize Scizor's damage output while outspeeding Adamant Kingambit and most defensive variants of Heatran, (RC) while distrubuting distributing the remaining EVs to take minimum Life Orb recoil. Tera Fire is the preferred choice for most teams, inverting Scizor's one weakness and providing Scizor with a burn immunity, flipping the matchup against Pokemon like Moltres, Cinderace, Dragapult, and Darkrai. Tera Steel and Tera Fighting are more niche, (RC) but provide relevant benefits for some teams. Tera Steel aids in revenge killing and cleaning, allowing Scizor to OHKO Pokemon like Kyurem unboosted with Bullet Punch, (RC) and allowing it to OHKO Iron Moth at +2 after Stealth Rock. Tera Fighting gives Scizor much higher immediate damage, notably OHKOing Ogerpon-W unboosted and having a chance to OHKO Alomomola at +2 with Close Combat.

Scizor fits best on hyper offense structures. It both benefits greatly from entry hazards and improves their efficacy with its powerful Knock Off, so it should generally be on teams with a hazard-setting (AH) lead like Glimmora, Landorus-T, Deoxys-S, or even Ribombee for Sticky Web's speed control. It makes a good offensive pairing with anything that forces in Fairy-types like Roaring Moon and Zamazenta, as Scizor can then use the Fairy-type as a setup opportunity, so it appreciates Pokemon like Roaring Moon and Zamazenta. (Consolidating the two points into a single clause.) Kingambit is one of Scizor's best partners for a myriad of reasons; the dual-priority combination of Bullet Punch and Sucker Punch greatly threatens opposing offense, while Scizor's boosted Knock Off and Kingambit's Supreme Overlord-boosted attacks can overwhelm defensive teams. Scizor is a deterrent to Encore Iron Valiant, a common roadblock for Kingambit, while Kingambit can force in and chip Great Tusk and Zamazenta (as well as wasting Zamazenta's Dauntless Shield) for Scizor to clean up late-game. (AH) Kingambit's ability to force in Zamazenta early also makes Zamazenta waste Dauntless Shield. (Made the point in parentheses into its own sentence.) Scizor struggles most against bulky Pokemon that can take Bullet Punches and deal heavy damage in return. Some common examples are Gouging Fire and Raging Bolt, who which can both also outspeed Scizor and threaten it with huge damage. (Redundant information.) The best teammates to help against these Pokemon are choices like Great Tusk and the aforementioned Roaring Moon that can immediately threaten Scizor's answers and potentially switch in on a good prediction or come in after Scizor is sacked sacrificed to keep up the offensive pressure. Alomomola and Dondozo are very hard for Scizor to wear down without heavy entry hazards hazard support, so Ogerpon-W is a great teammate, (AC) as it can come in on and threaten both while benefitting from the Knock Off support that Scizor provides. Zamazenta is similarly hard to wear down for Scizor, (RC) and can use it as a setup opportunity, so choices like Encore Iron Valiant and Gholdengo can help to alleviate that issue. In summary, Scizor is primary used to provide heavy pressure against key threats to hyper offense like Iron Valiant, Enamorus, Kyurem, and Roaring Moon, at the cost of requiring considerable support against physically bulky attackers like Gouging Fire, Raging Bolt, and Zamazenta. (I like the summary sentence!)

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/sp0on1ord.513254/
Quality checked by:
https://www.smogon.com/forums/members/veti.612907/
https://www.smogon.com/forums/members/fayawizard.616497/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/

GP Team done
 
Back
Top