Project Metagame Workshop

Why is Conversion on the banlist? Why are Iron Valiant, Iron Boulder, Glastrier, Gouging Fire, Landorus-Therian, and Walking Wake banned instead of banning all the multi-hit moves?
1) Conversion has been deleted from the Bans. I included it by mistake.
2) All the Pokemon you mention have already the possibility to inflict big damages in Sun/Electric Terrain based teams, and also possess a STAB with 50BP (worst case being Raging Bolt since it can one-hit kill and increase its SpA with Charge Beam, then check priority with Thunderclap) aligned with their best offensive stat. Landorus-Therian is a special case, because it can abuse of Smack Down against Flying-type and Levitate and finish with its STAB Earthquake. Great Tusk and Iron Treads also have this advantage, but Landorus Therian is more versatile offensively speaking (plus if you consider its 145 Att).
3) I didn't ban multi-hit moves that don't have 50BP, to be accurate. I think it's not a problem, though I'd ban Loaded Dice eventually.

EDIT : Glastrier is no longer banned. Landorus-T, Iron Treads, Great Tusk, Iron Leaves have been added to the watchlist
 
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2) All the Pokemon you mention have already the possibility to inflict big damages in Sun/Electric Terrain based teams, and also possess a STAB with 50BP (worst case being Raging Bolt since it can one-hit kill and increase its SpA with Charge Beam). Landorus-Therian is a special case, because it can abuse of Smack Down against Flying-type and Levitate and finish with its STAB Earthquake. Great Tusk and Iron Treads also have this advantage, but Landorus Therian is more versatile offensively (plus if you consider its 145 Att).
I really do not think Landorus-Therian is that broken. You are overstating the value of Smack Down since Landorus-Therian cannot boost its speed at all, which makes Great Tusk arguably better since it has much better bulk and can boost its speed with Rapid Spin or Booster Energy. Iron Valiant also only has Charge Beam, which is not STAB.

Also, why are Roaring Moon and Smeargle banned?

Ban terastalization, by the way. Allowing any Pokemon to freely tank a hit is extremely dangerous.
 
I really do not think Landorus-Therian is that broken. You are overstating the value of Smack Down since Landorus-Therian cannot boost its speed at all, which makes Great Tusk arguably better since it has much better bulk and can boost its speed with Rapid Spin or Booster Energy. Iron Valiant also only has Charge Beam, which is not STAB.

Also, why are Roaring Moon and Smeargle banned?

Ban terastalization, by the way. Allowing any Pokemon to freely tank a hit is extremely dangerous.
True, I didn't consider that. Roaring Moon was banned because of a judgement I had regarding the possibility to terastalize into Steel Type, which would give him STAB on Metal Claw. It already hit like a truck on the highway, can setup with Dragon Dance, so I banned it by assumption ; Smeargle is banned because it could learn any moves, including Spore, I know this sounds poor. :blobshrug:
 
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Type Swap

Premise: The types of the first Pokémon on each team are swapped, same with 2nd, 3rd, and so on.

  • All bans are speculative and you can help me add/remove some
  • All Uber except :flutter_mane:
  • :bombirdier:
  • :Leavanny:
  • :Meowscarada:
  • :skeledirge:
  • :glimmora:
  • :kingambit:
  • Tera
  • Expert Belt
  • Weakness Policy
  • I’m not very good at banning in metas.
 
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I feel like formats that are just damage modifiers are just too small of a change to be worth exploring, they just make for basic HO teams and can't really reach a balancing point because there is always a next best thing that can just deal insane amounts of damage like what just got banned.

I feel as if, however, Counterarm takes a spin on Hyper Offense and makes it so not every team is focused on using the best mons in the meta, niche picks can be used to get the jump on solid Pokémon that have notable weaknesses to top threats.

For example, lets say in a theoretical that Raging Moon, Dragon/Dark was superb in Counterarm. It may open up a chance for Latios to be more viable in a meta where it being weak to both Dragon and Dark gives it a 1.2x matchup against them. That is to say, the boost won’t stay if the Pokemon switches out, you may lose the modifier you had against one mon for another that may make the matchup indifferent.

This way, the meta is constantly changing depending on the team you’re up against; regardless of how common the mons in Counterarm may be, you’re not guaranteed to have the upper hand. You may have a 1.3x boost against most of their team one game, the next game they have niche picks that check your team. It encourages an everchanging meta where you need to account for everything; all in my opinion of course. I just feel like it was called off immediately as “just a damage multiplier meta” when the whole point is that the multipliers will change based on the active Pokemon.

TLDR, While it is just a damage multiplier, the meta constantly changes based on active matchups. There’s a generous amount of planning you need to do in Counterarm.


If there’s any more questions or comments I’d love to discuss. I’m very proud of this idea and I’d like to workshop it a bit more if we’re still willing.
 
are the modifiers supposed to be additive? damage modifiers are usually always applied multiplicatively as far as I am aware
I assumed that additive would make it more reasonable; unless I’m stupid I considered it as if having a 1.3x multiplier was the same as having an invisible Life Orb; if the math does it one way and I’m just unaware of that, let that be how it works. I dunno
 
Dimes 4 Crimes

1721198476162.png
1721198442199.png


Suppose that you were sitting down at this table. The napkins are in front of you, which napkin would you take? The one on your ‘left’? Or the one on your ‘right’? The one on your left side? Or the one on your right side? Usually you would take the one on your left side. That is ‘correct’ too. But in a larger sense on society, that is wrong. Perhaps I could even substitute ‘society’ with the ‘Universe’. The correct answer is that ‘It is determined by the one who takes his or her own napkin first.’ …Yes? If the first one takes the napkin to their right, then there’s no choice but for others to also take the ‘right’ napkin. The same goes for the left. Everyone else will take the napkin to their left, because they have no other option. This is ‘society’… Who are the ones that determine the price of land first? There must have been someone who determined the value of money, first. The size of the rails on a train track? The magnitude of electricity? Laws and Regulations? Who was the first to determine these things? Did we all do it, because this is a Republic? Or was it Arbitrary? NO! The one who took the napkin first determined all of these things! The rules of this world are determined by that same principle of ‘right or left?’! In a Society like this table, a state of equilibrium, once one makes the first move, everyone must follow! In every era, this World has been operating by this napkin principle. And the one who ‘takes the napkin first’ must be someone who is respected by all. It’s not that anyone can fulfill this role… Those that are despotic or unworthy will be scorned. And those are the ‘losers’. In the case of this table, the ‘eldest’ or the ‘Master of the party’ will take the napkin first… Because everyone ‘respects’ those individuals. - Funny Valentine, 2024.

Premise: Every Pokemon in your team shares their own legal moveset and abilities with every other Pokemon in your team.


Example: The mechanic is applied in the team builder. Let's say you want to use a Poison Heal Snorlax with Gigaton Hammer and Kowtow Cleave. You have to run Snorlax, Breloom/Gliscor, Tinkaton and Kingambit on your team. You can run the exact same set on another mon, but can't run a 3rd Poison Heal mon. You can still give a 3rd mon Gigaton Hammer and Kowtow Cleave because there are no restrictions on the move accessibility.

Potential Bans, Clauses and Threats:
Clauses:

  • 2 Ability Clause
  • OU Clauses (evasion, sleep, OHKO, Moody, etc.)
Ability Bans:
  • Imposter
  • Neutralising Gas
  • Huge/Pure Power
Mon Bans:
  • Most Uber mons
  • Maybe unban some Uber mons
Threats:
  • Imposter Chansey (if not banned)
  • Quiver Dance
  • Poison Heal
Questions for the community:

Good idea or nah? Loosely based on Partners in Crime but I think it's unique enough. Your moves and abilities are not dynamically updated throughout the match and you only have 1 active ability and 4 moves.
 
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Dimes 4 Crimes

View attachment 649086View attachment 649085

Suppose that you were sitting down at this table. The napkins are in front of you, which napkin would you take? The one on your ‘left’? Or the one on your ‘right’? The one on your left side? Or the one on your right side? Usually you would take the one on your left side. That is ‘correct’ too. But in a larger sense on society, that is wrong. Perhaps I could even substitute ‘society’ with the ‘Universe’. The correct answer is that ‘It is determined by the one who takes his or her own napkin first.’ …Yes? If the first one takes the napkin to their right, then there’s no choice but for others to also take the ‘right’ napkin. The same goes for the left. Everyone else will take the napkin to their left, because they have no other option. This is ‘society’… Who are the ones that determine the price of land first? There must have been someone who determined the value of money, first. The size of the rails on a train track? The magnitude of electricity? Laws and Regulations? Who was the first to determine these things? Did we all do it, because this is a Republic? Or was it Arbitrary? NO! The one who took the napkin first determined all of these things! The rules of this world are determined by that same principle of ‘right or left?’! In a Society like this table, a state of equilibrium, once one makes the first move, everyone must follow! In every era, this World has been operating by this napkin principle. And the one who ‘takes the napkin first’ must be someone who is respected by all. It’s not that anyone can fulfill this role… Those that are despotic or unworthy will be scorned. And those are the ‘losers’. In the case of this table, the ‘eldest’ or the ‘Master of the party’ will take the napkin first… Because everyone ‘respects’ those individuals. - Funny Valentine, 2024.

Premise: Every Pokemon in your team shares their own legal moveset and abilities with every other Pokemon in your team.


Example: The mechanic is applied in the team builder. Let's say you want to use a Poison Heal Snorlax with Gigaton Hammer and Kowtow Cleave. You have to run Snorlax, Breloom/Gliscor, Tinkaton and Kingambit on your team. You can run the exact same set on another mon, but can't run a 3rd Poison Heal mon. You can still give a 3rd mon Gigaton Hammer and Kowtow Cleave because there are no restrictions on the move accessibility.

Potential Bans, Clauses and Threats:
Clauses:

  • 2 Ability Clause
  • OU Clauses (evasion, sleep, OHKO, Moody, etc.)
Ability Bans:
  • Imposter
  • Neutralising Gas
  • Huge/Pure Power
Mon Bans:
  • Most Uber mons
  • Maybe unban some Uber mons
Threats:
  • Imposter Chansey (if not banned)
  • Quiver Dance
  • Poison Heal
Questions for the community:

Good idea or nah? Loosely based on Partners in Crime but I think it's unique enough. Your moves and abilities are not dynamically updated throughout the match and you only have 1 active ability and 4 moves.
I recommend rephrasing the premise. At first it looked like this was similar to Shared Power but with moves shared in addition to abilities.
 
Type Swap

Premise: The types of the first Pokémon on each team are swapped, same with 2nd, 3rd, and so on.

  • All bans are speculative and you can help me add/remove some
  • All Uber except :flutter_mane:
  • :bombirdier:
  • :Leavanny:
  • :Meowscarada:
  • :skeledirge:
  • :glimmora:
  • :kingambit:
  • Tera
  • Expert Belt
  • Weakness Policy
  • I’m not very good at banning in metas.

:Ceruledge: @ Expert Belt
Ability: Weak Armor
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Sneak
- Night Slash
- Taunt
- Swords Dance

:Dragapult: @ Leftovers
Ability: Clear Body
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Dragon Pulse
- Will-O-Wisp
- Hex

:Rhyperior: @ Choice Band
Ability: Solid Rock
Tera Type: Ground
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Body Press
- Heavy Slam
- Iron Head
 
Type Swap

Premise: The types of the first Pokémon on each team are swapped, same with 2nd, 3rd, and so on.

  • All bans are speculative and you can help me add/remove some
  • All Uber except :flutter_mane:
  • :bombirdier:
  • :Leavanny:
  • :Meowscarada:
  • :skeledirge:
  • :glimmora:
  • :kingambit:
  • Tera
  • Expert Belt
  • Weakness Policy
  • I’m not very good at banning in metas.

:Ceruledge: @ Expert Belt
Ability: Weak Armor
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Sneak
- Night Slash
- Taunt
- Swords Dance

:Dragapult: @ Leftovers
Ability: Clear Body
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Dragon Pulse
- Will-O-Wisp
- Hex

:Rhyperior: @ Choice Band
Ability: Solid Rock
Tera Type: Ground
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Body Press
- Heavy Slam
- Iron Head
What do you mean when you say the types “swap”? Like if Dragapult was Dragon/Ghost it’d be Ghost/Dragon? In that case it would change literally nothing-
 
Type Swap

Premise: The types of the first Pokémon on each team are swapped, same with 2nd, 3rd, and so on.

  • All bans are speculative and you can help me add/remove some
  • All Uber except :flutter_mane:
  • :bombirdier:
  • :Leavanny:
  • :Meowscarada:
  • :skeledirge:
  • :glimmora:
  • :kingambit:
  • Tera
  • Expert Belt
  • Weakness Policy
  • I’m not very good at banning in metas.
Type Swap

Premise: The types of the first Pokémon on each team are swapped, same with 2nd, 3rd, and so on.

  • All bans are speculative and you can help me add/remove some
  • All Uber except :flutter_mane:
  • :bombirdier:
  • :Leavanny:
  • :Meowscarada:
  • :skeledirge:
  • :glimmora:
  • :kingambit:
  • Tera
  • Expert Belt
  • Weakness Policy
  • I’m not very good at banning in metas.

:Ceruledge: @ Expert Belt
Ability: Weak Armor
Tera Type: Fire
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Shadow Sneak
- Night Slash
- Taunt
- Swords Dance

:Dragapult: @ Leftovers
Ability: Clear Body
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Dragon Pulse
- Will-O-Wisp
- Hex

:Rhyperior: @ Choice Band
Ability: Solid Rock
Tera Type: Ground
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Earthquake
- Body Press
- Heavy Slam
- Iron Head
You didn't need to repost it, specially when still on the same page, but either way we have plenty of type changing formats right now, and they don't see popular enough to think there is demand for even more, when submitting new ideas is the best to try to think on something original or have some kind of twist that actually makes it distinct from others that is easily recognizable.

Dimes 4 Crimes

View attachment 649086View attachment 649085

Suppose that you were sitting down at this table. The napkins are in front of you, which napkin would you take? The one on your ‘left’? Or the one on your ‘right’? The one on your left side? Or the one on your right side? Usually you would take the one on your left side. That is ‘correct’ too. But in a larger sense on society, that is wrong. Perhaps I could even substitute ‘society’ with the ‘Universe’. The correct answer is that ‘It is determined by the one who takes his or her own napkin first.’ …Yes? If the first one takes the napkin to their right, then there’s no choice but for others to also take the ‘right’ napkin. The same goes for the left. Everyone else will take the napkin to their left, because they have no other option. This is ‘society’… Who are the ones that determine the price of land first? There must have been someone who determined the value of money, first. The size of the rails on a train track? The magnitude of electricity? Laws and Regulations? Who was the first to determine these things? Did we all do it, because this is a Republic? Or was it Arbitrary? NO! The one who took the napkin first determined all of these things! The rules of this world are determined by that same principle of ‘right or left?’! In a Society like this table, a state of equilibrium, once one makes the first move, everyone must follow! In every era, this World has been operating by this napkin principle. And the one who ‘takes the napkin first’ must be someone who is respected by all. It’s not that anyone can fulfill this role… Those that are despotic or unworthy will be scorned. And those are the ‘losers’. In the case of this table, the ‘eldest’ or the ‘Master of the party’ will take the napkin first… Because everyone ‘respects’ those individuals. - Funny Valentine, 2024.

Premise: Every Pokemon in your team shares their own legal moveset and abilities with every other Pokemon in your team.


Example: The mechanic is applied in the team builder. Let's say you want to use a Poison Heal Snorlax with Gigaton Hammer and Kowtow Cleave. You have to run Snorlax, Breloom/Gliscor, Tinkaton and Kingambit on your team. You can run the exact same set on another mon, but can't run a 3rd Poison Heal mon. You can still give a 3rd mon Gigaton Hammer and Kowtow Cleave because there are no restrictions on the move accessibility.

Potential Bans, Clauses and Threats:
Clauses:

  • 2 Ability Clause
  • OU Clauses (evasion, sleep, OHKO, Moody, etc.)
Ability Bans:
  • Imposter
  • Neutralising Gas
  • Huge/Pure Power
Mon Bans:
  • Most Uber mons
  • Maybe unban some Uber mons
Threats:
  • Imposter Chansey (if not banned)
  • Quiver Dance
  • Poison Heal
Questions for the community:

Good idea or nah? Loosely based on Partners in Crime but I think it's unique enough. Your moves and abilities are not dynamically updated throughout the match and you only have 1 active ability and 4 moves.
This isnt that original either, we have plenty of formats that allow for movepool and ability changes, and matchup formats of them, that pletty much allow you to recreate most of what would be possible in this format, at this point I don't think we need more formats that at their core are BH with limitations.
 
Creation of a Don

Introduction/Premise:
Creation of a Don (COD) is a triples OM based on tatsugiri's unique ability Commander. Your first 3 mons gain an additional Commander-esque ability to pair with your last 3 mons respectively. When a pair are adjacent on the field, the Commander ability will activate.

Mechanics:
  • The format is TRIPLE BATTLE. Click here if you don't know triple battle mechanics. The most important mechanic is that mons in opposite sides generally can't interact with each other and you can "shift" mons into the middle position.
  • Your mon slot determine the role of your mon. 1-3 are Commanders (or "Tatsugiri"). 4-6 are "Dondozo". The pairs are 1&4, 2&5, 3&6.
  • When a Commander pair is adjacent to each other on the field, the Dondozo eats the Commander and moves to the middle position if it wasn't there already. You cannot shift a Commandered mon out of the middle position.
  • Commander effects: +2 to all stats, can't be switched out. When Dondozo dies, the Commander returns to the field in its original position. You don't replace an eaten Commander with another mon, so you'll only have 2 mons out.
  • Commanders CAN die while eaten as per cart mechanic via passive damage. You CAN replace a Commander with a new mon in this case.
  • MAYBE: if your first move is damaging, single-target and single-hit, it will be upgraded to give +1 stat based on Commander slot. (1:Attack, 2:Defense, 3:Speed). If the move is not, nothing happens.
Bans & clauses (tentative):
  • Standard OU clauses, probably unban a bunch of ex-OU, now Ubers mons
  • Stored Power, Power Trip
  • Flamigo/Costar
  • Simple
 
I wouldn’t be shocked if this has been suggested before. It’s pretty simple, but

Tera Orb
IMG_0189.png



In this format, Terastillization would be controlled similar to Z-Moves and Mega Evolution. It would take an item slot in the form of the Tera Orb. Only Mons holding a Tera Orb can Terastillize and only one Mon per game. There is now item punishment in order for your Pokémon to terastillize, whether leaving them vulnerable to hazards or taking away boosting items such as Choice Band and Specs.
 
I wouldn’t be shocked if this has been suggested before. It’s pretty simple, but

Tera Orb
View attachment 650243



In this format, Terastillization would be controlled similar to Z-Moves and Mega Evolution. It would take an item slot in the form of the Tera Orb. Only Mons holding a Tera Orb can Terastillize and only one Mon per game. There is now item punishment in order for your Pokémon to terastillize, whether leaving them vulnerable to hazards or taking away boosting items such as Choice Band and Specs.
This meta either is just creating a new item for the game, or “Mail has a new effect” which aren’t accepted as OMs.
Also I‘d say the mechanic makes another mechanic less interesting and more offensive focus. That was the main issue with the Tera Captain clause. If you can only Tera a specific Pokemon on your team, you obviously will choose something like Kingambit or Dragonite over Amoongus or Blissey.
 
WATERFALL COLOSSEUM

Metagame premise
: Inspired after the Pokemon Battle Revolution's Waterfall Colosseum, you are bringing a team of 6 like you were in a standard 6v6. However...

[SINGLES]: ...in Singles, you'll be choosing five Pokemon in order (in which this feature is already present with the Zoroark Illusion shtick), and then those Pokemon will be facing off each other in five consecutive 1v1 series.

[DOUBLES (lower priority)]: ...in Doubles, you'll be choosing six Pokemon in order, and then those Pokemon will be facing off each other in three consecutive 2v2 series.


Potential bans and threats: Potentially coming off from the existing 1v1 banlist (especially Focus Sash, Destiny Bond, Perish Song, and self-KO moves), but it could be different since it's different from the typical Bo5 1v1 formats wherein you could bring different teams, when here you just have to bring only one team.


Questions for the community:
- If this would be implemented in different generations, how would it be coded?
 
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WATERFALL COLOSSEUM

Metagame premise
: Inspired after the Pokemon Battle Revolution's Waterfall Colosseum, you are bringing a team of 6 like you were in a standard 6v6. However...

[SINGLES]: ...in Singles, you'll be choosing five Pokemon in order (in which this feature is already present with the Zoroark Illusion shtick), and then those Pokemon will be facing off each other in five consecutive 1v1 series.

[DOUBLES (lower priority)]: ...in Doubles, you'll be choosing six Pokemon in order, and then those Pokemon will be facing off each other in three consecutive 2v2 series.


Potential bans and threats: Potentially coming off from the existing 1v1 banlist (especially Focus Sash, Destiny Bond, Perish Song, and self-KO moves), but it could be different since it's different from the typical Bo5 1v1 formats wherein you could bring different teams, when here you just have to bring only one team.


Questions for the community:
- If this would be implemented in different generations, how would it be coded?
Ugh so, as this is easily playable on cart it would fall under UMs instead of OMs, so it doesn't really fit this section.
And as far as I know, there is no demand for new UMs, you can try to discuss it with the UM leader but it seems like only formats that already have a following outside of smogon are likely to be made part of the section.
 
FALSE MIRROR

Premise : types order in Pokémon' movesets is flipped.

Rules :

Reserved for 6v6 Singles. Players can choose which type goes with which move, depending on their place in the moveset. For example :

Dragapult movesetPhysical/SpecialType of each movesType with False Mirror
Dragon Darts​
physical.png
dragon.png
fire.png
U-turn​
physical.png
bug.png
ghost.png
Phantom Force​
physical.png
ghost.png
bug.png
Flamethrower​
special.png
fire.png
dragon.png

Statut moves are also concerned :

Dragapult movesetPhysical/Special/StatutType of each movesType with False Mirror
Dragon Dance​
statut.png
dragon.png
normal.png
Body Slam​
physical.png
normal.png
ghost.png
Confuse Ray​
statut.png
ghost.png
normal.png
Quick Attack​
physical.png
normal.png
dragon.png

Endless Battle Clause
Evasion Clause
Freeze Clause : players can freeze only one Pokémon
Moveset Clause : the opponent's moves are directly shown to the screen, within moveslots order *
OHKO Clause
Sleep Clause : sleep moves are banned
Species Clause

Arena Trap
Sand Veil
Shadow Tag
Snow Veil
Shadow Tag
Clear Powder
King's Rock
Baton Pass
Rage Fist
Last Respects
Shed Tail
Arceus (all forms)
Calyrex-Ice
Calyrex-Shadow
Chi-Yu
Chien-Pao
Deoxys-Attack
Dialga (both forms)
Espathra
Eternatus
Flutter Mane
Giratina (both forms)
Groudon
Ho-oh
Iron Bundle
Koraidon
Kyogre
Kyurem-Black
Kyurem-White
Landorus
Lunala
Magearna
Mewtwo
Miraidon
Necrozma-Dawn Wings
Necrozma-Dusk Mane
Ogerpon-Hearthflame Mask
Palafin (both forms)
Palkia (both forms)
Rayquaza
Shaymin-Sky
Spectrier
Ursaluna-Bloodmoon
Urshifu (both forms)
Volcarona
Zacian (both forms)
Zamazenta-Crowned
Zekrom

Contrary
Endeavor
Extreme Speed
Final Gambit
Shell Smash
U-Turn
Archaludon
Kyurem
Hoopa-Unbound
Iron-Boulder
Iron-Valiant
Roaring Moon
Regieleki
Zamazenta

Increased Viability :

Priority users are granted the possibility to make much damages while outspeeding commonly fast opponents. One would quote
1722538282584.png
Dragonite and
1722538363341.png
Lucario as they can make Extreme Speed their own STAB, but now
1722538469097.png
Haxorus stands out as well, thanks to First Impression : coupled with

Life Orb, plus a perfect coverage against Fairy-type and its pretty good Speed, this Pokémon is now more comfortable as a revenge killer, and can overtake dangerous setup sweeper like
1722538638503.png
Raging-Bolt or
1722538765236.png
Weavile.

Q1 : Are the types flipping if my Pokémon has less than 4 moves ?
A1 : No, your Pokémon must have 4 moves for it to happen.

Q2 : Can I swap Tera Blast/Tera Starstorm type with any other move ?
A2 : Before the Pokémon terastilize, the types are swapped ; after, Tera Blast/Tera Starstorm keeps its Tera-type while the other move is Normal-type.

Example :

Dragapult Tera-GhostPhysical/Special/StatutType of each moveswith FM (before tera.)with FM (after tera.)
Dragon Darts​
physical.png
dragon.png
fire.png
fire.png
U-Turn​
physical.png
bug.png
normal.png
normal.png
Tera Blast​
special.png
normal.png
bug.png
ghost.png
Flamethrower​
special.png
fire.png
dragon.png
dragon.png

In Terapagos's case :

Terapagos Tera-StellarPhysical/Special/StatutType of each moveswith FM (before tera.)with FM (after tera.)
Calm Mind​
statut.png
psychic.png
normal.png
normal.png
Rapid Spin​
physical.png
normal.png
psychic.png
psychic.png
Stored Power​
special.png
psychic.png
normal.png
normal.png
Tera Starstorm​
special.png
normal.png
psychic.png
stellaire.png

Q3 : Do abilities like Steely Spirit or Pixilate work with new typed moves ?
A3 : Yes. Punk Rock or Liquid Voice still only affect sound-based moves, but one can flip types while managing to make these abilities work.

Q4 : Do Transform and Imposter copy type flips ?
A4 : Yes they do, along the entire movesets, boosts and abilities.

*Q5 : Why adding a Moveset Clause ?
A5 + N : Considering all possible movesets for one Pokémon, it would be hell to handle an opponent without knowing a countermeasure first. Note : Another solution would be to show the False Mirror type of each moveslot.

Questions for the community :

Should I add/remove more bans ? Can you think about Pokemon that would lose in viability ?

Council : none at the moment

Playability : on approval
 
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FALSE MIRROR

Premise : types order in Pokémon' movesets is flipped.

Rules :

Reserved for 6v6 Singles. Players can choose which type goes with which move, depending on their place in the moveset. For example :


Statut moves are also concerned :


Endless Battle Clause
Evasion Clause
Freeze Clause : players can freeze only one Pokémon
Moveset Clause : the opponent's moves are directly shown to the screen, within moveslots order *
OHKO Clause
Sleep Clause : sleep moves are banned
Species Clause

Arena Trap
Sand Veil
Shadow Tag
Snow Veil
Shadow Tag
Clear Powder
King's Rock
Baton Pass
Rage Fist
Last Respects
Shed Tail
Arceus (all forms)
Calyrex-Ice
Calyrex-Shadow
Chi-Yu
Chien-Pao
Deoxys-Attack
Dialga (both forms)
Espathra
Eternatus
Flutter Mane
Giratina (both forms)
Groudon
Ho-oh
Iron Bundle
Koraidon
Kyogre
Kyurem-Black
Kyurem-White
Landorus
Lunala
Magearna
Mewtwo
Miraidon
Necrozma-Dawn Wings
Necrozma-Dusk Mane
Ogerpon-Hearthflame Mask
Palafin (both forms)
Palkia (both forms)
Rayquaza
Shaymin-Sky
Spectrier
Ursaluna-Bloodmoon
Urshifu (both forms)
Volcarona
Zacian (both forms)
Zamazenta-Crowned
Zekrom

Contrary
Endeavor
Extreme Speed
Final Gambit
Shell Smash
U-Turn
Archaludon
Kyurem
Hoopa-Unbound
Iron-Boulder
Iron-Valiant
Roaring Moon
Regieleki
Zamazenta

Increased Viability :

Priority users are granted the possibility to make much damages while outspeeding commonly fast opponents. One would quote View attachment 653625Dragonite and View attachment 653626Lucario as they can make Extreme Speed their own STAB, but now View attachment 653627Haxorus stands out as well, thanks to First Impression : coupled with

Life Orb, plus a perfect coverage against Fairy-type and its pretty good Speed, this Pokémon is now more comfortable as a revenge killer, and can overtake dangerous setup sweeper like View attachment 653628Raging-Bolt or View attachment 653633Weavile.

Q1 : Are the types flipping if my Pokémon has less than 4 moves ?
A1 : No, your Pokémon must have 4 moves for it to happen.

Q2 : Can I swap Tera Blast/Tera Starstorm type with any other move ?
A2 : Before the Pokémon terastilize, the types are swapped ; after, Tera Blast/Tera Starstorm keeps its Tera-type while the other move is Normal-type.

Example :


In Terapagos's case :


Q3 : Do abilities like Steely Spirit or Pixilate work with new typed moves ?
A3 : Yes. Punk Rock or Liquid Voice still only affect sound-based moves, but one can flip types while managing to make these abilities work.

Q4 : Do Transform and Imposter copy type flips ?
A4 : Yes they do, along the entire movesets, boosts and abilities.

*Q5 : Why adding a Moveset Clause ?
A5 + N : Considering all possible movesets for one Pokémon, it would be hell to handle an opponent without knowing a countermeasure first. Note : Another solution would be to show the False Mirror type of each moveslot.

Questions for the community :

Should I add/remove more bans ? Do you see a Pokemon that would lose viability ?

Council : none at the moment

Playability : on approval
My opinion on this is my same opinion on terastalization. It will make for a really fun meta once half of the pokemon are banned.
 
This feels like a more advanced variant of Revelationmons, but it would be interesting to have the type changes for coverage moves.
 
This feels like a more advanced variant of Revelationmons, but it would be interesting to have the type changes for coverage moves.
They are indeed comparable, but I can't tell it's a "more advanced variant" for sure. While it's true you could have other STAB moves, the purpose of my idea is more centered on coverage. What I mean is that it should give new coverage to low-tier pokémon so that they can have good results against high tiers. Let's take Florges and Primarina for example, which stats pretty look alike, their difference in capability lie in their coverage (and ability of course) : Primarina has already a fine offensive arsenal to check the majority of OU roster, while Florges is doing poorly against Fire and Steel-Types Pokémon. With this metagame, I would switch Chilling Water type with another move (why not Dazzling Gleam or Energy Ball) to make it less disavantaged. Primarina is still prefered in the end but Florges big SpD an superior Speed can be fine by way of compensation to its lower SpA.
 
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Moveset Thievery

Premise: when you KO a Pokémon, two moves of the KOer’s choice from the KOed Pokémon’s moveset are permanently added to the KOed’s moveset.

I’m bad at bans but probably keeping the ubers banned would be good.
Pls suggest bans.
 
Moveset Thievery

Premise: when you KO a Pokémon, two moves of the KOer’s choice from the KOed Pokémon’s moveset are permanently added to the KOed’s moveset.

I’m bad at bans but probably keeping the ubers banned would be good.
Pls suggest bans.
does it replace the old moves, or do you get extra?
 
Moveset Thievery

Premise: when you KO a Pokémon, two moves of the KOer’s choice from the KOed Pokémon’s moveset are permanently added to the KOed’s moveset.

I’m bad at bans but probably keeping the ubers banned would be good.
Pls suggest bans.
"- are permanently added to the KOer's moveset" you mean right ? It would be worthless otherwise.

Besides I would rephrase it as : Pokémon pick then steal two moves from their opponent upon knocking them out.
 
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