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Project RU Teambuilding Lab [Submissions Open]

sup RU builders?

Can’t build (yet) on current RU but have found that Hoodra is really good.
Can I get some Hoodra BO action for the suspect?
Thought about 4atks (Stabs, flame & knock) but just do what u guys do, I trust u guys.
 
hello SS RU builders, I'd like to have a balance or fat SS RU team based around CM Reuniclus + Spikes pretty please :3
The Reuniclus set:
Reuniclus @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Calm Mind
- Psyshock
- Focus Blast
- Recover
(some EVs can go into speed for specific creep if needed)

:reuniclus::toxicroak::flygon::metagross::togekiss::guzzlord:

So this reuniclus is based on being able to ohko pangoro neutral. speed creep hits bronzong, and should let you win the reuni 1v1 as you outspeed. added toxicroak as a partner as its very good into haze milotic and can nab a poison on like gastro, also is a good offensive check to pangoro and other darks. next i added flygon as a incineroar check and speed control and ground and just general flygon stuff. you might want to consider roost > outrage/stone edge. next was metagross as its a steel type that isnt complete pangoro bait, this slot is pretty changeable though - stakataka and bronzong both have claims here, helping the togekiss/flygon matchups respectively. the next choice was togekiss for a more solid dark switch in, thunder wave is in order to para aerodactyl/crobat for toxicroak. two attacks > np is as guzzlord forces knock on things so you can break with two attacks. guzzlord also isnt very special, consider chople maybe? dtail > eq i dont rly remember why but there was a rsn.

if you want to try blunder policy reuniclus keep the spatk evs but make it 188 speed. at +2 you then outspeed togekiss. hope you enjoy!
 
Hello ss ru peeps, I would like to request a balance or bo with the silly little flying birb :sigilyph: I would appreciate if it ran some calm Mind set if that's still viable!
Thanking you in advance!
 
Hello ss ru peeps, I would like to request a balance or bo with the silly little flying birb :sigilyph: I would appreciate if it ran some calm Mind set if that's still viable!
Thanking you in advance!

Here you go! https://pokepast.es/a3f7622c46ff3637
Air Slash was chosen over Psychic bc you need a move to hit Guzz/Incin/Shark, but it does come at the cost of not doing that much to Aero. Guzzlord has attack evs which allows it to always 1v1 CM Reun by spamming Knock. Dragon Tail is for phazing out annoying stuff like set up mons and Vileplume. Opted for Impish Regi bc Luc was annoying. Went with Twave for speed control purposes but Toxic is also fine. Alternatively, if you want to try a different version of this build, then u could simply swap Scarf Mow + Queen for Boots Xurk + Scarf Flygon. Weezing glues the team together with hazard control, fight/dark resist, DD Flygon counter, and extra insurance vs Mimi (in addition to pdef Regi).
 
Hello!

Today I saw the new sprites for Gen9 and it reminded me that Fezandipiti is kinda neat.
1016-png.653092


But I come to you, wizards of teambuilding, with an idea that has been with me for some time: could Swords Dance Fezandipiti work in a team built around it? I know, I know, Okidogi is right there and it has Bulk Up, can be banded, etc. But it just doesn't have the same sass, I'm sorry.

Thank you all in advance, and if it's a terrible idea, sorry in advance as well! :tymp:
Though I agree that SD Fezandipiti does not have a lot of potential, I thought the idea was interesting enough to try. I hope you enjoy: https://pokepast.es/b8c491d383ab2169

Fezandipiti misses out on a good attack stat with only having 91 base attack. To make the SD set work I focussed on the support its ability to poison opposing mons can provide to teammates. Therfore, to get the most chance of activating the toxic chain, I opted for SD/Beat Up/Play Rough. Roost as last slot since fezandipiti needs the longevity more than it needs other coverage. If you really want to go all out attack you can try Gunk Shot over Roost. Beat up will hit 6 times as long as all your pokemon are healthy, giving you 88% chance to badly poison the opponent. Next is the mon that benefits from spreading poison: Vincune. Normally vincune is already very threating, but even moreso versus poisoned opponents where it can both poison and pp stall them. The rest of the team is there to round out the defensive core, give speed control, provide hazards and removal, and give decent power to Beat Up due to high attack stats. Magnezone is there to trap annoying steels that can prevent Fezandipiti to spread poison. The last thing that can stop Fezandipiti from spreading poisons is covert cloak. The dual Knock Off core is there to get rid of those.
 
Though I agree that SD Fezandipiti does not have a lot of potential, I thought the idea was interesting enough to try. I hope you enjoy: https://pokepast.es/b8c491d383ab2169

Fezandipiti misses out on a good attack stat with only having 91 base attack. To make the SD set work I focussed on the support its ability to poison opposing mons can provide to teammates. Therfore, to get the most chance of activating the toxic chain, I opted for SD/Beat Up/Play Rough. Roost as last slot since fezandipiti needs the longevity more than it needs other coverage. If you really want to go all out attack you can try Gunk Shot over Roost. Beat up will hit 6 times as long as all your pokemon are healthy, giving you 88% chance to badly poison the opponent. Next is the mon that benefits from spreading poison: Vincune. Normally vincune is already very threating, but even moreso versus poisoned opponents where it can both poison and pp stall them. The rest of the team is there to round out the defensive core, give speed control, provide hazards and removal, and give decent power to Beat Up due to high attack stats. Magnezone is there to trap annoying steels that can prevent Fezandipiti to spread poison. The last thing that can stop Fezandipiti from spreading poisons is covert cloak. The dual Knock Off core is there to get rid of those.

He actually did it, the absolute madlad! Thank you so much. I haven't played with the team extensively yet, but it's pretty fun! I even managed to win a couple of games, if you could believe it.

But, one thing caught my attention pretty fast: why isn't the Hippo running sandstream? Do we not like sand?
 
He actually did it, the absolute madlad! Thank you so much. I haven't played with the team extensively yet, but it's pretty fun! I even managed to win a couple of games, if you could believe it.

But, one thing caught my attention pretty fast: why isn't the Hippo running sandstream? Do we not like sand?

Sand Stream can be useful specifically versus Rain but this team already has a fine rain match up between AV Cyclizar and Suicune. Apart from this, Sand hurts the team. 4/6 mons take damage from Sand, while no mon directly benefits from Sand. Moreover, Suicune really does not like taking the chip, as it relies solely on leftovers + protect to keep itself healthy. So on this team Sand Force is better imo but if you find yourself struggling to beat Rain you can change it.
 
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Hi, I'm hoping you can help me build a team around a multi lens Maushold-4 with population bomb, tidy up, encore and beat up with the ability technician

i am hoping that i can use maushold as a good, fast physical sweeper and to have some pokemon that can help aid it in the process
 
sup RU builders?

Can’t build (yet) on current RU but have found that Hoodra is really good.
Can I get some Hoodra BO action for the suspect?
Thought about 4atks (Stabs, flame & knock) but just do what u guys do, I trust u guys.
Hey sorry for taking long, but here is the team:
https://pokepast.es/777081aeba0874f9

Specs Hoodra is the best set imo, running Tera Grass to deal with Tera Ground EQ stoise better, but you can opt for Tera Dragon or Fairy. You are a bit weak into CM Slowbro so you could run Clear Smog Gastro over krook but that slows the team down more. Another option is running Umbreon over Fez because Hoodra appreciates wish support and you can wish pass to hoodra on stuff. You also could run an AV hoodra set over specs, but you probably need a breaker so you can run rocks cb krook. Umb + Geezing over Fez + Cyc is also another option. There are probably more combinations with this build, like running a slowbro yourself over cune so I will let you cook.
 
Hi, I'd would like to request an SV bulkier offensive / balance team around Regidrago :Regidrago:. I'm not too picky on the set chosen. I've struggled trying to build with it after seeing it's still in B rank. I hope to see it work on a team from an experienced builder.
 
Hello builders, its me once again. This time I'd like to request a SM team with Shaymin.
I have been trying to build with Z-fairy or Z-ground but it has never come to fruition. Any bo balance with if should work! Thanks!
 
Hello! I'd like to request a gen 9 RU singles team bulky offense around Zoroark. Either Unovan or Hisuian is fine, but preferably Hisuian (because it's objectively better in battles). It's my favorite Pokemon, but I'm not very good at teambuilding. Thank you in advance!
 
Hi! I'd like to request a gen 9 RU singles team balance with Milotic. I'm kinda new to teambuilding and competitive Pokemon, so any help is apreciated.
Thank you very much!
 
Hi, I'd would like to request an SV bulkier offensive / balance team around Regidrago :Regidrago:. I'm not too picky on the set chosen. I've struggled trying to build with it after seeing it's still in B rank. I hope to see it work on a team from an experienced builder.
Hi, I'm hoping you can help me build a team around a multi lens Maushold-4 with population bomb, tidy up, encore and beat up with the ability technician

i am hoping that i can use maushold as a good, fast physical sweeper and to have some pokemon that can help aid it in the process

Dragon & Mice
:regidrago::krookodile::reuniclus::slither_wing::maushold::slowbro:
https://pokepast.es/6768a000a499c050

Special attacker sets for Regidrago are entirely outclassed by Hisuian Goodra due to the former having a much better defensive profile and actual coverage to take care of Fairies itself, so I went with the more unique Scale Shot set. Tera Steel + Substitute can allow you to setup against mons such as Fezandipiti or support Jirachi for free. Since this set has no way of getting past Galarian Weezing, the rest of the team was built to crush it. Krookodile sets rocks, Knocks rocky helmet or leftovers from Weezing, and can Taunt on Pain Split attempts. It is paired with Assault Vest Reuniclus, which gives us a great special sponge that can handle the likes of Volcanion, Armarouge, and Yanmega if you spend Tera. Future Sight pairs extremely well with Krookodile especially since it completely prevents Weezing from taking its hits, but it also prevents Weezing from coming in on a Maushold Pop Bomb for example. Slither Wing gives us an all important priority, a physical breaker to soften walls for Regidrago, and has Heavy Slam to bait and KO Weezing after a bit of chip, or straight up OHKO it if you spend Tera Steel. Maushold acts as our hazard control, can encore Suicune on a Sub/Calm Mind/Protect, and once again, can soften up or straight up take out Weezing. Slowbro is our physical sponge and acts as a secondary win condition, which is extremely important since Regidrago is not the most reliable win con out there.
Maushold does not have Beat Up, but you can replace Bite by Beat Up if you want to run that. Just know that it is simply worse than Bite.
 
Hi! I'd like to request a gen 9 RU singles team balance with Milotic. I'm kinda new to teambuilding and competitive Pokemon, so any help is apreciated.
Thank you very much!
Hello, here is what I put together for a Milotic team that should be quite easy to use and perform with:
:milotic::thundurus::conkeldurr::cyclizar::hippowdon::gardevoir:
https://pokepast.es/c4a032f94c309611

This Milotic is faster than Crawdaunt and can take a banded Knock Off. You have Flip Turn to bring safely Thundurus on the Water-types Milotic lures in or Conkeldurr on Pokemon like Hisuian Goodra. Alluring Voice hits the aforementioned Crawdaunt but also Dragon-types like Cyclizar and Noivern while annoying Calm Mind users like Suicune and Slowbro. Hippowdon and Cylizar complete the defensive core and Gardevoir is here as speed control while taking advantage of the damage Thundurus and Conkeldurr can do early and mid game. You should have a decent matchup into nearly every team with this so I hope it suits you.
 
Hello builders, its me once again. This time I'd like to request a SM team with Shaymin.
I have been trying to build with Z-fairy or Z-ground but it has never come to fruition. Any bo balance with if should work! Thanks!

:pmd/shaymin: :pmd/blastoise-mega: :pmd/drapion:
i gotchu
:pmd/rhyperior: :pmd/metagross: :pmd/noivern:

mstoise pairs well w shaymin 2 weaken steels and regi and lure in fat waters. drap yoinks zong and rose which both annoy shaymin & tspikes can mu check certain teams; u can use eq instead of tspikes for a guaranteed rk on kou and croak if u want tho. this meta set is rly fun, also helps remove rose and zong, clicking suit often makes opponents think ur choiced which allows u 2 get good chip on turns where they try 2 punish u. tradin w mons like zyg, flygon, queen, etc. with shuca + boom can open up drap lategame and boom also lures mandi and golis which shaymin appreciates gone. vern is vern, decent fighting and fire resist + speed control, i opted for draco since this team is a tad weak to mega amph/hp ice kou/aero (esp cus aero unnerve shuts off meta shuca :/ ) rhyp rounds off the team w a ground slot, an auxiliary fire resist, rocker ofc, and a decent rock/backup flying resist. be wary of necro/sigi cus this team doesnt have a real psy+fire resist. hf!
 
Hello. I'd like to request a sv ru Singles team for a Hisuian Goodra with curse. Thankyou
Hello! Curse Hisuian Goodra is a tough one since RU has quite a lot of physical tanks able to stop it from ever sweeping, namely Hippowdon and Slowbro. This is why the team is focused around bringing these walls down so that Goodra can snowball later in the game.

:goodra-hisui::zapdos-galar::umbreon::cyclizar::hippowdon::zoroark-hisui:
I gave Goodra the Lum Berry to take out Galarian Weezing more easily. This Zapdos set allows you to wear Hippowdon down and Zoroark can disguise as Zapdos to weaken Slowbro while acting as the revenge killer/speed control of the team. The rest is quite classic with a wishpass structure to keep Goodra and Zapdos healthy. Keep in mind that using Umbreon means you will have a hard time dealing with Okidogi, which is why Hippowdon is Tera Poison. You should be able to get the hang of it quite quickly since the team is pretty straightforward. If you really want to use Curse Hisuian Goodra more then you might want to try a mixed set with Draco Meteor which could work better than the one in the paste. Hope you like the team.
 
Hello! I'd like to request a gen 9 RU singles team bulky offense around Zoroark. Either Unovan or Hisuian is fine, but preferably Hisuian (because it's objectively better in battles). It's my favorite Pokemon, but I'm not very good at teambuilding. Thank you in advance!
hello hello, it has been a while apologies, but heres something I cooked up and has done well in testing
:zoroark-hisui::thundurus::fezandipiti::registeel::slowbro::krookodile:
the biggest problem to watch out for is the lack of removal here making it somewhat limited to the mons that zoroark can disguise as effectively. I've found leading with it as a bait has been the best way to make zoroark specifically shine at max effect but otherwise you can play with as just another really strong breaker in regular play.
 
hello hello, it has been a while apologies, but heres something I cooked up and has done well in testing
:zoroark-hisui::thundurus::fezandipiti::registeel::slowbro::krookodile:
the biggest problem to watch out for is the lack of removal here making it somewhat limited to the mons that zoroark can disguise as effectively. I've found leading with it as a bait has been the best way to make zoroark specifically shine at max effect but otherwise you can play with as just another really strong breaker in regular play.
Thank you so much!
 
Hey, I'm trying to get back into competitive pokemon after a decade-long break. Can someone cook me an offensive team with some of those pokemon : G-Zapdos, Gengar, Quagsire, Krookodile, Raikou, Slowbro/G-Slowbro, H-Lilligant, Feraligatr, Kilowattrel.
Thanks a lot!
 
Hey, I'm trying to get back into competitive pokemon after a decade-long break. Can someone cook me an offensive team with some of those pokemon : G-Zapdos, Gengar, Quagsire, Krookodile, Raikou, Slowbro/G-Slowbro, H-Lilligant, Feraligatr, Kilowattrel.
Thanks a lot!
I second this
 
Hello extremely new to sv Ru could I please get a balanced team with Armarouge.
:armarouge::cyclizar::hippowdon::empoleon::zapdos-galar::maushold:
https://pokepast.es/62ba1aab05ddd471

Armarouge is a great wallbreaker in SV RU. Its mere presence is a great Rapid Spin, U-turn, and weak Knock Off detterent due to Weak Armor.
I paired it with a classic Hippo/Empo/Cyc balance core, very solid to start playing the tier. Cyclizar U-turn and Empoleon Flip Turn makes it easy to find opportunities for Armarouge to enter the field. Choice Scarf Zapdos-Galar is one of the best Scarfers in the tier, providing a valuable Ground immunity and spreads Knock Off. Maushold is a wallbreaker that loves Cyclizar and Zapdos-G knocking Rocky Helmet from physically bulky mons to make Population Bomb a much safer click, and U-turn Cyc/Flip Turn Empo/Zapdos-G U-turn to enter the field safely. It provides a great secondary hazard removal option as well, and can turn into a setup sweeper at any time. Encore locks slow Calm Mind users into boosting. Make sure to Knock Off Rocky Helmet off of the mons that usually run it, such as Hippowdon, Galarian Weezing, or Chesnaught, before clicking Population Bomb.

I'll go over the Tera types now:
:armarouge: Tera Fairy gives a fantastic defensive typing to help get Weak Armor boosts from Stone Edge or Earthquake safely, and grants a key Dragon immunity to absorb Noivern and Cyclizar Draco Meteor.
:cyclizar: Tera Steel turns Cyclizar into a reliable Specs Hoodra switch-in should Empoleon get chipped too much over the course of the game; but you most likely won't use Tera on Cyclizar.
:hippowdon: Hippowdon will want to Tera against Rain to safely switch into Barraskewda while changing weather. It also gives a Normal immunity, allowing for Rapid Spin blocking and an immunity to Maushold Population Bomb should Rocky Helmet get knocked off.
:empoleon: Tera Electric gives a resistance to Thunderbolt, which is key in the Nasty Plot Thundurus matchup. It turns Empoleon into a perfect Magnezone, Rotom, and Raikou switch in, too
:zapdos-galar: Tera Flying gets rid of Fighting's weaknesses and powers up Brave Bird. It also keeps the Ground immunity intact. You only want to use Tera on Zapdos if it allows for Brave Bird to get key KOs.
:maushold: Tera Ghost gives an immunity to Body Press and opposing Maushold Population Bomb. It also gives a Mach Punch and Extreme Speed immunity. Use Encore in conjunction with these immunities to get free turns.

Replays
s/o to Heatranator for the games
against Balance: https://replay.pokemonshowdown.com/gen9ru-2219123922?p2
against Hyper Offense: https://replay.pokemonshowdown.com/gen9ru-2219132966
against Stall: https://replay.pokemonshowdown.com/gen9ru-2219127816

have fun, don't hesitate to dm me on here or discord if you have any questions!
 
Hey, I'm trying to get back into competitive pokemon after a decade-long break. Can someone cook me an offensive team with some of those pokemon : G-Zapdos, Gengar, Quagsire, Krookodile, Raikou, Slowbro/G-Slowbro, H-Lilligant, Feraligatr, Kilowattrel.
Thanks a lot!
I second this

hey, sorry for the wait! i whipped up a neat offensive team featurin raikou & h lilli (and a different ghost sorry it aint gengar tho)


Normal.png
Normal.png
Normal.png

roll the dice
:pmd/flygon: :pmd/raikou: :pmd/bisharp:

:terrakion: terrak is a solid offensive rocker whose main job is to hugely dent mons like gweez, hippo, quag and such for flygon and bish lategame and get up sr if its important like identifyin horoark, punishing yanmega, chip vs teams w no hazard control, etc. tghost is for spinblocking and mach punches.

:basculegion-f: basc is occasionally a useful spinblock but with life orb, generally its better used 2 punish ppl trying to switch fat physdef mons/ground types into the other team members. ghost typing gives an immunity 2 scarf gapdos to prevent it from clicking freely, and the bulk and power allow it 2 trade w other offensive threats like yan & reva. its also good at weakening hoodra and bike for raikou to claim kos (or vice versa). tera dont matter u shouldnt click it bc of how adapt interacts with tera & other members of the team need it more. ev spread is faster than +1 maus at +2. u can use modest w the dex spread but the speed has come in clutch

:lilligant-hisui: the star of the show, one of my fav catalysts of offensive teams atm that takes over whole matchups.... when it hits. loaded dice hlilli rolls the dice w more than just hustle, w dice allowing it a stronger grass stab in bullet seed at the cost of the minor loss in accuracy from not usin wide lens. bullet seed also importantly doesnt make contact, which is clutch when attempting 2 break stuff like tera helmet hippo, helm geezing after u tera fire, static belli, mmq disguise, sash, other similar stuff. dice also has the benefit of makin axel slightly more consistent - the overall accuracy vs wide lens is more or less the same, but dice always gives u 3 hits when u land so u wont ever get caught dyin when u just barely needed an extra hit. tera fire avoids burn, lets u set up on talon/geezing without sludge/first impression/fairy attacks, and no ground or water types r tryna contend w a boosted hlilli so u often guarantee a tera in response which can open up the rest of the team.

:flygon: dd gon is imo a pretty underrated tool for offense thanks 2 its neat defensive qualities & ability 2 boost speed w a strong atk, makin it useful both early & lategame. it provides the team w a decent check to arma, thundy, raikou, a ground type to block other volt switchers, and tera steel lets it change up its defensive profile 2 handle yan, reva, eq + tox users like quag and gligar, and resist dragon attacks from vern or bike. tera fire fire punch is also an option that makes u immune to burn but at the cost of flying resist, tox immune and rocks weakness

:raikou: raikou is an unconventional choice for a team like this but it gives natural speed to rkill 105-111 base speed mons, a relatively bulky para immune for rachi and thundy and the like, and pairs with basc 2 break down stuff like umbreon/hoodra and force tera on an attacker or physdef mon instead to beat em. tera fight resists knock + turn from bike and helps bust umby/hoodra/bike, gives a sucker + fi resist asw


:bisharp: ah, bish. if uve played ru yet u know him & if u havent ull get to know him soon. leave it and ur tera sitting until the endgame, click sd, click tera, get ws. tera ghost spinblocks and typing flips on fighting, i opted for max spe low kick bc this team is
weak to opposing bish.

sun is an annoying mu cus sun boosted lilligant just kinda cleaves thru every1, use bish tera. no actual fairy resist makes garde and mmq a bit scary, but enough faster mons live sneak vs mmq and tera fire hlilli can end games on a moonblast. drain punch mmq sniping bish makes the mu very hard tho. i thought of an alternate version usin 3 of the requested mons by using sr krook over terrak and dd mence over flygon, but not having tera steel + levitate makes quag and gligar extremely annoyin. hf w the team!
 
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