(Little) Things that annoy you in Pokémon

A pretty simple way of solving the insane power creep we got would be limiting TM learnsets.

For example, what GF did with Scald in SV, and on the opposite end, how giving a ton of mons Close Combat was an awful idea.

The occasional base stat nerf/buff would be able to keep things manageable from there.
I don't think it's that simple.

Power creep, at base, has to happen in long running series that relies on selling copies and most importantly merchandise for money.

If they don't make the new pokemon (on average) stronger, then people will not use them in competitive play.
If they aren't used, they're not exposed to the public and don't become popular.
If they're not popular, then people won't buy the sidegames (or older games) to get them to move them in current generations (yes yes i know VGC players will gen them anyway, that's beside the point) and people won't buy the merchandise for said pokemon.

Remember back when in SwSh we had the memes of shops with Zacian plushies sold out and not a single Zamazenta plushie sold? Why do you think Zacian got only the nerfbat whereas Zamazenta got the biggest buff it could have ever desired?

Let's face it, powercreep is just something that's inevitable. It hit Pokemon in same way it hits Mobas (insert 200 year and ksante memes), in same way it hits TCGs (insert meme about YGO card text), in same way it hits shooters (ok maybe not those ones. Maybe.).

Dexit itself wasn't really an attempt at curbing powercreep, i highly doubt it. We all know by now it was just due to the constant porting of the Pokemon becoming excessively time consuming (and, probably, also as a way to more or less force you to get the DLCs if you want to keep up, cause yes you can transfer pokemon from old games with Home even if you don't have the DLC, but that still assumes you... have the old games, and still cuts you off a lot of options like new TMs).

The moveset cut wasnt even anything new. I know people on this site see it a bit "harsher" this generation cause they actually killed move portability, but moveset cuts arent really new, VGC only ever allowed current gen mons and when in gen 8 it allowed older gen mons it came with the caveaut of moveset wipe, pokemon "gained and lost moves" every generation, see Knock Off having almost nonexistant distribution for most of SM / SwShpre DLC life for example, and Toxic/Defog been gone from 90% of movesets since last gen too.
Once more it had nothing to do with power creep, that was just GF attempting to create variety (though, some move removals definitely were some balance attempts, es removing Power Up Punch from Mega Kangaskhan in gen 7)

Nowadays, "nerfs" have only really been distributed to very big offenders (I fully expect Calyrex to get some kind of nerf next gen, and honestly if Incineroar won worlds I could have seen it getting hit as well, but it didn't so probably it's safe). And buffs mostly hit who GameFreaks really likes at a given time and feels like deserves spotlight with no particularly evident pattern.
 
I don't think it's that simple.

Power creep, at base, has to happen in long running series that relies on selling copies and most importantly merchandise for money.

If they don't make the new pokemon (on average) stronger, then people will not use them in competitive play.
If they aren't used, they're not exposed to the public and don't become popular.
If they're not popular, then people won't buy the sidegames (or older games) to get them to move them in current generations (yes yes i know VGC players will gen them anyway, that's beside the point) and people won't buy the merchandise for said pokemon.

Remember back when in SwSh we had the memes of shops with Zacian plushies sold out and not a single Zamazenta plushie sold? Why do you think Zacian got only the nerfbat whereas Zamazenta got the biggest buff it could have ever desired?

Let's face it, powercreep is just something that's inevitable. It hit Pokemon in same way it hits Mobas (insert 200 year and ksante memes), in same way it hits TCGs (insert meme about YGO card text), in same way it hits shooters (ok maybe not those ones. Maybe.).

Dexit itself wasn't really an attempt at curbing powercreep, i highly doubt it. We all know by now it was just due to the constant porting of the Pokemon becoming excessively time consuming (and, probably, also as a way to more or less force you to get the DLCs if you want to keep up, cause yes you can transfer pokemon from old games with Home even if you don't have the DLC, but that still assumes you... have the old games, and still cuts you off a lot of options like new TMs).

The moveset cut wasnt even anything new. I know people on this site see it a bit "harsher" this generation cause they actually killed move portability, but moveset cuts arent really new, VGC only ever allowed current gen mons and when in gen 8 it allowed older gen mons it came with the caveaut of moveset wipe, pokemon "gained and lost moves" every generation, see Knock Off having almost nonexistant distribution for most of SM / SwShpre DLC life for example, and Toxic/Defog been gone from 90% of movesets since last gen too.
Once more it had nothing to do with power creep, that was just GF attempting to create variety (though, some move removals definitely were some balance attempts, es removing Power Up Punch from Mega Kangaskhan in gen 7)

Nowadays, "nerfs" have only really been distributed to very big offenders (I fully expect Calyrex to get some kind of nerf next gen, and honestly if Incineroar won worlds I could have seen it getting hit as well, but it didn't so probably it's safe). And buffs mostly hit who GameFreaks really likes at a given time and feels like deserves spotlight with no particularly evident pattern.
You're not entirely wrong, Game Freak wants this power creep. It is intentional.

But I'm talking about solutions, not problems. :mehowth:
 
I'm of the stance that set rotation increases the incentive for power creep, rather than decreases it. Instead of making new stuff that is strong enough to stand beside old favourites, it needs to be good enough to wholly replace them. Otherwise the new format that I need to buy into isn't as fun as the old format I already have so I have no reason to continue purchasing new content.
 
Power creep is inevitable just through the creation of new stuff, ignoring all other factors. Either a new mon is better than the old stuff(power creep), better in some circumstances and worse in others(still power creep, since it will only be used in those circumstances where it's good), or it's worse overall and therefore ignored.

But GF is pretty happy to make new mons that are clearly and obviously better than the old stuff(Gold) just for attention. They ALSO often screw up balance(not realizing Aegislash would run more than one set, giving out Drizzle/Drought in gen 5). I think that if they had some idea of what a decent early-game/mid-game/late-game/competitive mon should look like, it would at least reduce some of the variance and extremes we currently deal with.
 
But I'm talking about solutions, not problems. :mehowth:
Oh I know, I just don't think there is a solution, because the presence of a solution assumes they see it as a problem in first place :P

To be fair, at some point they will have to deal with it. There is a point where power creep reaches a issue of either having creeped SO HARD that literally everything before it is useless (very common in gacha games), as well as one where you've kinda just... reached the power limit and start to need progressively more complicate and time consuming designs to keep going (this is what happens in Mobas, something something 200 years)

That said I don't think Pokemon is at either of these just yet. Despite everything, we're still getting creative designs, and a lot of old pokemon are literally one buff away from competitive relevance (see Torkoal or Pelipper suddently becoming good off an ability change, or Latias going from generic bulky special attacker to strong threat with its signature move buff, or Entei/Dragonite suddently spiking in VGC usage due to tera normal ext speed + intimidate immunity, stuff like that), and really the only pokemon that show clear power creep issues are the restricted legendaries where last 3 and half generations (s/m is kind of a exception on this though Duskmane is still what it is) have clearly shown the restricteds are getting more and more minmaxed as time passes.
But GF is pretty happy to make new mons that are clearly and obviously better than the old stuff(Gold) just for attention. They ALSO often screw up balance(not realizing Aegislash would run more than one set, giving out Drizzle/Drought in gen 5). I think that if they had some idea of what a decent early-game/mid-game/late-game/competitive mon should look like, it would at least reduce some of the variance and extremes we currently deal with.
Addendum: I'd always remind GameFreaks doesn't care for 6v6 singles.

They never overshot with Aegislash cause it just... never really had VGC usage in first place. It had some fringe uses but that's about it.
I assume it was *somewhat* popular in BSS cause it did get hit by the stat nerf at some point but that was... really it.
Drizzle/Drought distribution in gen 5 was also from way before they really seemed to start to care about balance. I don't think it's a case that of the mons that got new weather abilities in gen 7, all of those were extremely mediocre pokemon (and simply getting the weather ability was enough to shot up 2 of them in viability in every competitive version, expecially VGC), imagine if they actually picked good pokemon for them instead of the regional water bird (cough cough a-ninetales)
 
Oh I know, I just don't think there is a solution, because the presence of a solution assumes they see it as a problem in first place :P
That's the fundamental difference between our stances.

I'm aware about Game Freak's stance. They don't see or are willing to fix a lot of the issues with this franchise.

Colress Disagree.gif


As an individual, I see those and talk about them. Even if I can't push an official fix, that hardly matters. We're on Smogon of all places, the official format isn't exactly the flagship here.

Ultimately, we're all yapping.
 
(I genuinely wanted to stay away from the forums a bit just so I don't keep spamming but sorry guys, you have to deal with this until Monster Hunter returns as my hyperfixation or I get a new partner so you are gonna see me a lot around here)
I find it funny that despite so many pleas in recent years for Gamefreak to slow down (which I'm finally convinced they are doing not by their own marketing but the TCG schedule), the fandom just can't physically handle a single year without Pokemon. I thought the "Unova/Johto is next" thing would die after the reveal, but it has just transformed. Now everything is a hint towards a Unova remake/port/whatever that somehow is going to release before ZA despite being not revealed yet. (it doesn't help we have people outright making lies like DustyGogoat on Twitter but you get my point)
I'm a huge Unovan fanboy. I thought the Indigo Disk was set up for something and that was why characters are named but not seen. I wanted it really badly to be Legends Genesect, Kyurem, BW3 or whatever. I even got delusional enough to believe that maybe we were getting ORAS style remakes again with Tera included, that they had learned their lesson with BDSP. But even I know it isn't happening. The TCG having a Reshiram/Zekrom expansion actually means they are not doung Unova anytime soon.
We have to let it go and be patient. I just hope, as a Kalos hater, that this means they are also giving more time to Gen 10 and not only ZA, because I wouldn't want a new game to finally get a decent schedule just for the next one to crash the new console.
 
(I genuinely wanted to stay away from the forums a bit just so I don't keep spamming but sorry guys, you have to deal with this until Monster Hunter returns as my hyperfixation or I get a new partner so you are gonna see me a lot around here)
I find it funny that despite so many pleas in recent years for Gamefreak to slow down (which I'm finally convinced they are doing not by their own marketing but the TCG schedule), the fandom just can't physically handle a single year without Pokemon. I thought the "Unova/Johto is next" thing would die after the reveal, but it has just transformed. Now everything is a hint towards a Unova remake/port/whatever that somehow is going to release before ZA despite being not revealed yet. (it doesn't help we have people outright making lies like DustyGogoat on Twitter but you get my point)
I'm a huge Unovan fanboy. I thought the Indigo Disk was set up for something and that was why characters are named but not seen. I wanted it really badly to be Legends Genesect, Kyurem, BW3 or whatever. I even got delusional enough to believe that maybe we were getting ORAS style remakes again with Tera included, that they had learned their lesson with BDSP. But even I know it isn't happening. The TCG having a Reshiram/Zekrom expansion actually means they are not doung Unova anytime soon.
We have to let it go and be patient. I just hope, as a Kalos hater, that this means they are also giving more time to Gen 10 and not only ZA, because I wouldn't want a new game to finally get a decent schedule just for the next one to crash the new console.
your last post in this thread was, like, saturday. I really wouldn't worry about spamming anything. Even if you extend it to other threads it not like you're going a mile a minute...


but anyway, by virtue of Z-A getting some nebulous amount of extra time it also means Gen 10 is getting extra time. Double teams and all that. Will it be enough? Debatable! Strictly speaking we don't even know if Z-A will demonstrably benefit from its extra dev time, or to what extent that would look like.
But I doubt we ever get a 5 year dev cycle so let's just hope a 4 year one does it better (or...4.5/3.5...whatever you get the gist).
 
(I genuinely wanted to stay away from the forums a bit just so I don't keep spamming but sorry guys, you have to deal with this until Monster Hunter returns as my hyperfixation or I get a new partner so you are gonna see me a lot around here)
I find it funny that despite so many pleas in recent years for Gamefreak to slow down (which I'm finally convinced they are doing not by their own marketing but the TCG schedule), the fandom just can't physically handle a single year without Pokemon. I thought the "Unova/Johto is next" thing would die after the reveal, but it has just transformed. Now everything is a hint towards a Unova remake/port/whatever that somehow is going to release before ZA despite being not revealed yet. (it doesn't help we have people outright making lies like DustyGogoat on Twitter but you get my point)
I'm a huge Unovan fanboy. I thought the Indigo Disk was set up for something and that was why characters are named but not seen. I wanted it really badly to be Legends Genesect, Kyurem, BW3 or whatever. I even got delusional enough to believe that maybe we were getting ORAS style remakes again with Tera included, that they had learned their lesson with BDSP. But even I know it isn't happening. The TCG having a Reshiram/Zekrom expansion actually means they are not doung Unova anytime soon.
We have to let it go and be patient. I just hope, as a Kalos hater, that this means they are also giving more time to Gen 10 and not only ZA, because I wouldn't want a new game to finally get a decent schedule just for the next one to crash the new console.
I'm going to be more optimistic and say that in general while there was some in-the-moment frustration with the lack of Z-A news, a lot of it has elapsed, or at the very least in my experience every time there's a post unironically grousing about waiting too long there's always a reply or two pushing back on it.

For context, the reason why you may be seeing a mild surge of Unova revisit copium is because a few days ago new TCG trademarks entitled "Black Bolt" and "White Flare" dropped. Don't let the grifters get under your skin, I don't think that many people are actually expecting anything to happen at this stage. Plenty of people still want a proper return to Unova, of course, but I'm pretty sure that's under the near-universal expectation that Kalos' turn came first so hey, gotta wait for Gen 10 now.
 
Speaking briefly on the previous Legends game:

:Feebas: :Milotic:
Why the hell are Feebas and Milotic not in Legends Arceus? This is something that's bothered me ever since I completed the game's regional Dex. Milotic is part of THE most famous team in Sinnoh; of the Pokemon that aren't strictly necessary for Hisui, you'd assume Feebas would be higher priority. But I guess this Pokedex didn't have room for a two stage Water type from Ho-

:Whiscash:
Yeah, the Hisui Dex didn't have room for Milotic, and yet they were more than happy to make room for Whiscash. In fact, with the sole exception of Black and White 1, Whiscash has been in EVERY new Pokedex since its debut. I mean, I don't hate the catfish of anything but- why Whiscash? It's not exactly a fan favorite, it's not that strong, it doesn't even serve the role of Route 1 baby mon, yet it's only of the few Pokemon that has made regional Dex this frequently. Best guess, someone higher up just REALLY loves Whiscash. And that's not a problem, but I don't get why it's here in PLA over a Pokemon who is definitely more iconic to the region.

Maybe they thought Milotic was a bit redundant with Gyarados, since it has the same gimmick of useless fish that becomes a strong Water type upon evolving? And since Gyarados has also historically been a high-priority callback, maybe they decided it got priority? Idk. Point is: screw convention, Milotic should've been in Legends Arceus.
 
Speaking briefly on the previous Legends game:

:Feebas: :Milotic:
Why the hell are Feebas and Milotic not in Legends Arceus? This is something that's bothered me ever since I completed the game's regional Dex. Milotic is part of THE most famous team in Sinnoh; of the Pokemon that aren't strictly necessary for Hisui, you'd assume Feebas would be higher priority. But I guess this Pokedex didn't have room for a two stage Water type from Ho-

:Whiscash:
Yeah, the Hisui Dex didn't have room for Milotic, and yet they were more than happy to make room for Whiscash. In fact, with the sole exception of Black and White 1, Whiscash has been in EVERY new Pokedex since its debut. I mean, I don't hate the catfish of anything but- why Whiscash? It's not exactly a fan favorite, it's not that strong, it doesn't even serve the role of Route 1 baby mon, yet it's only of the few Pokemon that has made regional Dex this frequently. Best guess, someone higher up just REALLY loves Whiscash. And that's not a problem, but I don't get why it's here in PLA over a Pokemon who is definitely more iconic to the region.

Maybe they thought Milotic was a bit redundant with Gyarados, since it has the same gimmick of useless fish that becomes a strong Water type upon evolving? And since Gyarados has also historically been a high-priority callback, maybe they decided it got priority? Idk. Point is: screw convention, Milotic should've been in Legends Arceus.
I mean Feebas is in Sinnoh, but I don't think the one underground lake it lives in there is even in PLA.

You want a Pokemon very prominent in the Sinnoh, on multiple Gym Teams and an Elite 4 team, available before the second Gym, and yet nowhere to be found in Hisui?
Medicham
Maylene has it, Candice has it (except in Platinum), Lucian has it.
 
your last post in this thread was, like, saturday. I really wouldn't worry about spamming anything. Even if you extend it to other threads it not like you're going a mile a minute...


but anyway, by virtue of Z-A getting some nebulous amount of extra time it also means Gen 10 is getting extra time. Double teams and all that. Will it be enough? Debatable! Strictly speaking we don't even know if Z-A will demonstrably benefit from its extra dev time, or to what extent that would look like.
But I doubt we ever get a 5 year dev cycle so let's just hope a 4 year one does it better (or...4.5/3.5...whatever you get the gist).
I hope people keep in mind that, for corporate reasons at minimum (and creative wants as likely), the scope of the games are also going to increase with the console gap. That means that the extra time could:

Worst Case Scenario - Not out pace the increased time required for an increased scope, resulting in even less polished games.

Average Case Scenario - Maybe with extra outsourcing the extra time, even if the scope for things like graphics increases, will be able to be met with the average time.

Best Case Scenario - It's actually a major difference.

I'm not gonna say it isn't positive, because it is, but a 4 year dev team on their bad game engine for 3D games (they're still using the code for a topdown game, remember,) is still fate against the games being polished on release.

Still, I wanna be hopeful, and since ZA is largely a Switch game my expectations are decently high.
 
Snow. In Gen 4. (Specifically route 216 to snowpoint)

I don't like how much it restricts my movement. Wanna go check out snowpoint temple? Oh yeah let me run and... trudge...
 
I mean Feebas is in Sinnoh, but I don't think the one underground lake it lives in there is even in PLA.

You want a Pokemon very prominent in the Sinnoh, on multiple Gym Teams and an Elite 4 team, available before the second Gym, and yet nowhere to be found in Hisui?
Medicham
Maylene has it, Candice has it (except in Platinum), Lucian has it.
On one hand, Medicham objectively should have been in the game considering how much it appears in sinnoh and it's kinda BS it isn't there.

On the other hand I hate that ugly thing so I'm glad it's not in the game lol.
 
Kind of annoyed how, despite Psyduck being Masuda's fav mon and managing to be in every gen since Gen 1 alongside Magnemite, Golduck still isn't buffed for stats. All are sub 100, only 1 over 90
The Nasty Plot buff would be nice...if its stats weren't underwhelming, same for most of its special movepool being sub base 90 power outside Hydro and Focus Miss. Generic Swift Swim shouldn't be its defining trait, Cloud Nine is criminally underused in what was a Sun oriented meta this gen pre Tornadus. An evo honestly wouldn't be that farfetched, though I fear Water/Psychic would suffer given how Psychic became a very poor type now

Magnezone meanwhile getting Body Press was amazing Gen 8, providing access to a coverage not thought to happen till then. Shame power creep and lack of steels Gen 9 made it fall to RU, but it was something newish

Either that or fucking buff Damp. It being worthless 99% of the time even for single player is sad
 
Alright, so I've happened to stumble across something that I find really interesting. Let's not waste any time because this might be a bit complicated. This all starts with what people might call their "perfect Pokémon game", and suffice to say... there's definitely not one consensus way to define what that may be. Surprisingly enough, though, there might actually be a way to unofficially define what the perfect Pokémon generation might look like, or at the very least as close to perfect as we could feasibly reach. And with this in mind... how, in the world, have we gone through eight, going on nine full generations of core series Pokémon games at this point and The Pokémon Company and Game Freak still haven't figured this out?

Admittedly I want to use the word "perfect" very, very loosely to describe this situation, because the word "perfect" by default tends to be extremely opinionated. Consider from the eyes of a multimedia franchise's parent companies, though, what actually defines success. I'm sure we've all heard this before- the main overlying goal of a company is to make money, and that money in this industry is made by selling games. It makes sense, then, that these companies are going to want the core series Pokémon games to sell as well as possible. Crazy idea, I know. When I look at this, I start asking myself, "which kinds of games typically sell the best?" New games, remakes, third versions, et cetera.

This isn't a concrete list or anything, but I do think there's a bit of a hierarchy of success here: in every generation so far, the new games of the generation have sold the best, followed by remakes and Pokémon Legends games (provided the current sample size for the latter only consists of one game so far), followed by sequel games, of which we have three sets so far unless you count Legends: Arceus as a prequel, those being GSC (of Gen 1), HGSS (of FRLG), and B2W2 (of BW). The Indigo Disk could be seen as a sequel to The Teal Mask if you squint really hard, but for the purpose of this list that doesn't count because they're a part of the same DLC package deal. Next we have third version games that are split into two versions, of which USUM is the only ones so far. Finally, on the bottom tier, we have singular third versions and DLC releases. DLC releases are a bit tricky to track, to be fair, since for all intents and purposes they're not adding to the sales of the base games by being purchased, and as such don't have easily watchable sales figures, at least as far as I could tell. If we ever do get published sales figures for DLC, they'll definitely not be locked into the bottom tier on the existing technicality. So. Are we all caught up? For those keeping track at home, here's what the sales tiers of each game category tend to look like from best to worst:

1. New games of each generation
2. Remakes and Legends games (for now, anyway- ZA isn't out yet)
3. Paired sequel games (Edit: I got #2 and #3 flipped but the end result still ends up the same either way so we all good)
4. Paired third versions
5. Singular third versions and DLC (the latter on a technicality)

With the average sales per games (in millions) for each category ranked and this list constructed, we can revisit the question that started this post. What would be the "perfect Pokémon generation", and why haven't they made it yet? Once again we return to the incredibly loose definition of the word "perfect", but for the sake of what the entire point of running a company is, there is no set definition of perfect, only getting as close to it as you can. For any given Pokémon generation to do that, they would need to: A. contain as many games or pairs of games as possible, preferably without being too rushed, and B. have each of these games sell as well as possible. Every game in this hypothetical perfect generation would preferably need to be made for a highly successful console, too, in an effort to make full advantage of what is a game's "sell-through rate", referring to the percentage of game sales to console sales (for an example, Pokémon X & Y have a sell-through rate of 21.96% on the 3DS). The current record for longest a Pokémon generation has lasted is 48 months, and the current record for most games sold within a generation is four, since Gen 8 had DLC, the ILCA Sinnoh "remakes", and Legends: Arceus. As we can see on our list, though, DLC doesn't work as well as a base game plus a followup unless the base game sells well enough to warrant the decision (again, no watchable sales data). SO we either have to drop the DLC entirely or replace it with something higher up on the list. After reviewing all of my data I have saved to a Google Sheets document, we're left with this roadmap of games for what would be as close to a "perfect generation" in terms of selling as many games as possible within the current parameters of the franchise:

  • A new pair of base games
  • A new pair of remakes (and a Legends game, but only if a third party makes at least one of these two)
  • A new pair of sequel games for the base pair
That's literally it. That's all Game Freak has to do, and... have you ever noticed just how close we were to this? We've always been so close, it feels like, but every single time they're missing one tiny little detail. Gens 1 and 2 are out by default, unfortunately, since they only had two installments each and a singular third version. Gens 3 and 4 are probably the closest we've ever gotten, but again, we had singular third versions which didn't sell as well as B2W2 or USUM. Not that Emerald or Platinum are bad games, of course. Gen 5 had the paired sequels but didn't have any remakes and was another "two installments in three years" generation as a result. Gen 6 also had only two installments in three years like Gens 1, 2, and 5, but tragically only had their base games and a pair of remakes as a result of what is widely theorized to be a cancelled Kalos follow-up installment. Gen 7's Ultra games actually had a better sales count and sell-through rate than B2W2 did relative to its base games, so maybe it takes the cake for "closest to perfect so far", especially since it had all three of base games, remakes (Let's Go), and a pair of follow-up games. However, I'm still going to count B2W2 and USUM as even here, since Gen 7 was influenced by being split between consoles and since your average sequel (73.08% of their base games) still has a better relative sell rate than USUM did for base Sun & Moon (56.13% of their base games). If you remove Gen 5 Unova from the equation, that 73.08% goes up to an even higher 79.28%. Finally, the Switch Era generations have been all over the place. The DLCs don't have watchable sales figures for themselves that I could find, but each of their base games has sold well enough to compensate for the lack of a true follow-up installment anyway. On top of that, Gen 8 and soon Gen 9 will both have a Pokémon Legends game, and Gen 8 even had the ILCA-licensed Sinnoh "remakes" for good measure. All of that, and still no paired sequels for Galar or Paldea, though again, I guess you could count The Indigo Disk as a Paldea or a Teal Mask sequel if you squint hard enough.

I'm sorry for such a long post, and thanks you if you read all the way through. The thing that upsets me about this enough to post about is that, when you stop and think about it, "the perfect generation", at least in the context of this post and my lists I made, would be a win-win scenario for the consumers (us) and the developers... maybe not every single time, but almost every time. Three installment generations sell more individual copies than two installment generations by default, but with that crucial fourth year and (should the need arise) help from another developer, both in an effort to avoid a rushed final product... well, we've seen how much the fans love Gens 3 and 4 for doing that. The mathematical perfect Pokémon generation, I guess you could call this, would be the best of both worlds- quality and quantity compared to what we have gotten, and doing all this research makes me even more upset than I already was about some of the core series Pokémon games that were never released or even designed at all.

...oh, and one more thing. Shoutouts to HeartGold & SoulSilver my beloveds for being both a sequel and a remake at the same time, the first and only time this has ever happened. No wonder they're some of my favorites.
 
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Kind of annoyed how, despite Psyduck being Masuda's fav mon and managing to be in every gen since Gen 1 alongside Magnemite, Golduck still isn't buffed for stats. All are sub 100, only 1 over 90
The Nasty Plot buff would be nice...if its stats weren't underwhelming, same for most of its special movepool being sub base 90 power outside Hydro and Focus Miss. Generic Swift Swim shouldn't be its defining trait, Cloud Nine is criminally underused in what was a Sun oriented meta this gen pre Tornadus. An evo honestly wouldn't be that farfetched, though I fear Water/Psychic would suffer given how Psychic became a very poor type now

Magnezone meanwhile getting Body Press was amazing Gen 8, providing access to a coverage not thought to happen till then. Shame power creep and lack of steels Gen 9 made it fall to RU, but it was something newish

Either that or fucking buff Damp. It being worthless 99% of the time even for single player is sad

Well...keep in mind Masuda's favorite Pokemon is Psyduck specifically. Not Golduck.

Golduck basically suffers from "Raichu syndrome", where its pre-evolution is iconic and severely overshadows it in the public eye, albeit not to the same degree as Pikachu and Raichu. Psyduck is a popular and loved Pokemon for its personality, being dim-witted and stupid in a very endearing way, but Golduck has no suck popularity since its design is fairly bland without much of the personality of Psyduck. The anime has really highlighted this since Psyduck is arguably anime Misty's most iconic Pokemon while Golduck has had no such representation, except right now in the current series where it's associated with one of the members of the antagonist organization and is regularly used as a whooping bag for Liko's cat, practically always losing to Liko every time it showed up. And that's particularly shameful in context when you consider most of the Explorers tend to wipe the floor with Liko, Roy, and Dot in most situations. Golduck being used in such a humiliating way in the current season of the anime should really give you an idea as to how it's perceived.

Meanwhile Psyduck aside from being the de facto Misty mascot, has also gotten prominent representation in Detective Pikachu and Pokemon Concierge, being associated with main characters of those movies/shows. It may not be Pikachu level but it's a mascot-level Pokemon for the franchise in its own right.

It's basically in the league of Raichu where it's unfortunately a rather average Pokemon that's attached to a Pokemon who is near universally loved. Admittedly Raichu got an Alolan form which is something, but you can't deny that Raichu has been in a similar position where the amount of special treatment and representation it gets compared to the mascot Pikachu is noticeably less, to the point where it's easy to assert that Raichu is neglected.
 
As a self-identifying fan of all things Pichu related, I will admit right here and now that I probably don’t have any room to talk about unevolved Pokémon getting preferential treatment. I’m not using Pikachu as an excuse either, since that still doesn’t fix the Raichu side of the issue.
 
Nah, Psyduck deserves it given how it was replaced by Eevee for LGPE

Same for starring in Concierge

I will still cri though regarding Golduck
psyduck didn't get "replaced"

it was NEVER, EVER in the running for #2 mascot. even if you asked during the anime's peak, the runner up would probably be jigglypuff or togepi or something. it was never even close. it's not even #3, #3 is Piplup and they tried that during Sinnoh Year

Psyduck's popularity is 90% the first anime and nothing else really, it is purely a nostalgia kanto pick, while Pokemon like Eevee and Piplup just have mass appeal

if you look at the Pokemon of the Year 2020, psyduck is

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here (this is only Kanto by the way, it doesn't show up on the all regions poll)

1725542541307.png


now ofc, this isn't entirely reliably and I'm not gonna say it's the actual numbers bc #1 there was campaigns on twitter for some mons(which is why bulbasaur is number 3), #2 only more hardcorey fans would do this (though that shows my point really, even hardcore fans love pikachu and eevee), #3 this is a galar gen poll so it isnt representative of today in every way

the way I view Pokemon mascots is there are two main groups of mascots; #1 is the small mass appeals like Pikachu, Eevee, Piplup, etc. and the other is the fully evolved cool Pokemon like Charizard, Greninja, Lucario, etc.

I mean look at the Pokemon Unite icon

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