- Latin American Spanish Added As 10th "Language Of Origin": Congrats Latin American players! Hmm, now was this done because Pokemon Company realized Spain Spanish isn't the same as Latin American Spanish so did this as a good gesture... OR could this be a hint for Gen 10's region basis? Well, that will probably be an announcement for next year, you know, Pokemon's 30th Anniversary...
If I was in charge of marketing for Game Freak, I'd put the main series/traditional games on a 5 year release cycle going forward. Line it up with the big number anniversaries, while also just being a good time frame for major shifts in the competitive/anime/etc. I don't think they actually will do that, but it would be very effective IMO.
POKEMON LEGENDS: Z-A:
- Lumiose City: Looking good, at least as much as the SV engine allowed them. It it is much bigger now, question is big enough for a whole game? Now, we did see that we can travel the rooftops, even using the Rotom phone to float us above the street to another building's roof (jeez, Pokemon trainers have balls of steel and a grip to match). Youtuber RadicalSoda joked about how strong and multiuse the Rotom Phones are and then suggested that could maybe be one of the traversing "upgrades" for this game, and I can see it. If we're stuck in just Lumiose City for the entire game, I think a way to "increase" the size of it is by adding these "layers" we gain access to via Rotom Phone upgrades. Like here we see the rooftops that Rotom Phone let us hop between, no doubt there has to be a sewer level, and in one scene was saw a digital NPC so maybe there's also a digital Lumiose City.
Paris. Catacombs. If we don't get to find a movie theater being visited by a bunch of ghost pokemon beneath Lumiose, I'm going to riot.
- Wild Zones & Catching: So, a big question I at least asked is how are we going to catch Pokemon if we're just in the city. GF answered: Wild Zones. Parts of the city, be it a park, rooftops, or even the street, have been renovated in a way that certain Pokemon like and now inhabit (where did the Pokemon come from and how do they keep a steady population? Ugh, let's just say Quasartico Inc. has a Hoopa on its payroll and move on). Alright then, its a bit strange and feels like they're already stretching my disbelief but do you want a Pokemon game or not?
But, what is this? It looks like when catching Pokemon you can finally KO them... AND THEN THROW A POKE BALL TO CATCH THEM! Mentioning RadicalSoda again, they said that you likely have a second or two timeframe to throw your Pokeball before the Pokemon vanishes, and I agree with that assumption. They also noted that next to a wild Pokemon there were these yellow triangles next to it. Fletchling has three of them from the start, and Flaaffy had two but when it was attacked & KOed it went up to three. They think this shows how "catachable" the Pokemon (so both a weak Pokemon and KOed Pokemon would have all three triangles), but I'm not sure. For one thing, its odd they would even show something like that. Two, there's a few later battles in the trailer against a Pyroar and Talonflame and even when KOed they remained at one triangle. I don't know, nothing I can think of at the moment would explain all of it.
Maybe Pyroar and Talonflame are always hard to catch(65 and 45 catch rates respectively) and even knocking them out doesn't take them above 1 triangle? We might even have a situation where you CAN knock someone out and throw a ball, but it's better to Status and weaken them.
* Starters: Chikorita, Tepig, and Totodile; no one guessed them doubling up! And I have to wonder if that was partially intentional. Like, I'm sure they did pick these three because they did have an idea for whatever their new evolution will be (some are saying they may not have a new evolution but rather they're getting a Mega Evolution, I'm not quite sure on that). But with them picking two Starters from the same region I feel this is yet another way of them showing Legends is a series where they're going to experiment and not let past traditions limit what they do. Yes, we're still getting the three Starters, but as long as the Starters follow the Grass-Fire-Water triangle (for now) they can be from any gen, even two from the same.
Introducing the final forms for the starters in Legends: Tin Tower, it's Poliwrath, Shiftry, and Chandelure!
(fun fact, there are almost no 3-stage Fire lines other than starters. It's Chandelure and Talonflame only, and Talonflame doesn't start out as a Fire)
* Protags: Ah yes, Kalos, the fashionable region. Both are dressed a bit same-y, then again so did the ones in L:A, though at least they look nice; I like the Zygarde-colored jackets. The girls bell bottom jeans are notable, though in the game they don't look quite as open so could just be the stock art. Now I'm curious if they'll have customization, that was one of Gen 6's biggest introduced features and would feel odd to exclude it in this case. Also some say they look older than previous protags, and I say that's based on who you're talking about. Scarlet & Violet protags? Yes. But XY? They look to be about the same age as Serena & Calem (and if they are older it can't be more than a year). And, since this game is taking place in what I'm assume is the present, we already have a Serena & Calem so these two are all new. Though now I'm thinking it would have been funny if they designed them to resemble Adaman and Irida.
* Urbain / Taunie (Rivals): "The appearance you choose at the beginning of the game will determine whether Urbain or Taunie will appear"... GF, just say if you play as the boy you get Taunie and if you play as the girl you get Urbain. Why are you acting as if there's some hidden appearance value. Though I also have another question for GF about this: Why? Especially with how similar they are. Like, it made some sense in SwSh's Isle of Armor DLC to have different new rivals; though they filled the same role, Klara and Avery were distinct characters (helps they were different Type Gym Leaders) and version exclusive. But I'm not seeing that for Urbain and Taunie, they're gender swaps of each other and I'm going to guess have nearly the same personality. Like, the player is like that because we'd want to play as a character of our gender (or maybe the opposite gender, I don't judge). It feels like they only did this because they didn't want to repeat having the opposite gender character be the rival. I'm hoping there's more to these two than what we're going to be shown, but if they're just as generic as they seem to be than they should have just had the opposite gender character be the rival; just have them wearing the clothes Urbain/Taunie are wearing if that at all matters.
Pokemon designers not be weird about gender, Difficulty: 1 triangle.
* Jett (Quasartico Inc. CEO) & Vinnie (Jett's Secretary): EVIL!
... Sorry, force of habit. Anyway, I guess Quasartico Inc. moved in when Lysandre Labs was likely shut down when it's owner was revealed to be a mad man who was going to raze the world with a weapon of mass destruction. Jett sounds like a good person (but so did Lusamine) though Vinnie just looks like he's hiding something (anyone else he slightly resembles Lysandre? It's not him as the nose is different (unless he got plastic surgery), and if he is related than why is he working as an underling for another company?... And what is with the Buneary & Pancham hair buns?). Quasartico Inc. itself looks to be just as much of a high tech place as Aether Paradise; it's the Pokemon world presented to you by Apple.
I think you're reading too much into Vinnie's design. Dude's just a mafia enforcer. The "secretary" job title is a cover, and the hair is no one being willing to tell him how it looks. Think of this Public Relations Officer for a small shipping firm:
* Mega Pokemon: Move on folks, there's nothing to see here... OR IS THERE? Well, nothing NEW, but we do see ORAS Mega Pokemon here so it at least confirms they are in this Kalos game (hey, don't give me that look, with GF's recent track record this was a genuine concern). Anyway I'm going to assume all current com mon Mega Pokemon are in the game. If there's any I question are the Legendaries (Mewtwo, Eon Duo, Rayquaza) and Primal Reversions; Only exception would be Diancie for obvious reasons.
You're the first one I've seen NOT assume the Legendary Megas are a shoe-in. It seems incredibly hard to justify Lati@s etc showing up TBH, but at the same time, I think people would be upset if they didn't exist. But...if the new metagame is going to be Champions, we don't actually need the mons, just the megastones, as long as the legends are available elsewhere. We can either transfer the Legendaries to ZA, or we can just get the megastones there, transfer them to Champions, and then also transfer to Champions the Legends we caught in:
Mewtwo: BDSP, SWSH DLC
Lati@s: SV DLC, BDSP, SWSH DLC
Super-Ancient Trio: SV DLC, BDSP, SWSH DLC
Oof, so MewTwo probably shows up, but the others could be some variety of transfer. This could turn into the most convoluted pay-to-win since using Gen VI Defog on cart.