CAP ebook (Venomicon-Epilogue)

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[SET]
Coil (Venomicon-Epilouge) @ Vile Vial
Ability: Tinted Lens
Tera Type: Flying
EVs: 8 HP / 224 Atk / 24 Def / 252 Spe
Jolly Nature
- Coil
- Brave Bird
- Substitute / Gunk Shot
- Roost

[SET COMMENTS]
Set Details
===================
Venomicon-E serves as a powerful, albeit niche wallbreaker for offensive teams that, with proper support, easily shreds right through unprepared teams. Venomicon-E's excellent defensive typing allows it to turn bulky Ground-types such as Landorus-T, Equilibra, and Gliscor into setup fodder and serve as a soft check to Hemogoblin, which is otherwise a massive annoyance for offensive teams. Furthermore, Venomicon-E's access to Coil and a powerful STAB move in Brave Bird makes dealing with it defensively a daunting task, which is further complicated by Tinted Lens invalidating Flying-resistant Pokemon such as Garganacl, Gholdengo, and Zapdos that would otherwise be reliable checks. Substitute is generally preferred to allow Venomicon-E to use non-Curse Garganacl as setup fodder as well as protect it from otherwise crippling status conditions. Alternatively, Gunk Shot can be used, granting Venomicon-E a strong secondary STAB move that lets it circumvent contact punishment from the likes of Zapdos and Moltres while also giving it a safe attack to use at low HP. Roost is mandatory to help mitigate the large amount of recoil damage that Venomicon-E takes from constantly spamming Brave Bird over the course of a battle. Tera Flying is recommended to boost the power of its already incredibly strong Brave Bird to obscene levels, as well as to patch up its weakness to Psychic. The given EV spread ensures that unboosted Garganacl is unable to break Venomicon-E's Substitute with Salt Cure. If using Gunk Shot over Substitute, an alternative spread of 252 Atk / 4 Def / 252 Spe can be used instead to maximize Venomicon-E's damage output.

Venomicon-E generally works best on offensive teams, as it is capable of supporting its teammates by softening up their checks through its wallbreaking prowess. Because Venomicon-E's typing, inability to hold Heavy-Duty Boots, and reliance on recoil moves leave it with a massive weakness to Stealth Rock, as such, it is imperative that Venomicon-E is supported by teammates with hazard control such as Great Tusk, Equilibra, and Hatterene. The former two also help deal with Electric-types that Venomicon-E struggles with, while the latter two can provide Venomicon-E with Healing Wish support, helping reduce its reliance on Roost to mitigate recoil damage and patch up its weakness to status. Venomicon-E's awkward Speed tier leaves it susceptible to being revenge killed by faster foes like Krilowatt and Darkrai, and as such, Sticky Web support from the likes of Araquanid, Ribombee, and Necturna is heavily appreciated. Special sweepers and wallbreakers such as Iron Moth, Chuggalong, and Nasty Plot Gholdengo appreciate Venomicon-E's ability to break through special walls that they struggle against while providing the same support for Venomicon-E against physical walls in return. Raging Bolt deserves a special mention, as it greatly appreciates Venomicon-E's ability to exploit Ground-types and check Fairy-types, while in return, it decimates Dondozo and Skarmory, both of which would otherwise hard wall Venomicon-E. Finally, Dark-types such as Weavile and Kingambit appreciate Venomicon-E's ability to check Fighting- and Fairy-types such as Zamazenta, Arghonaut, and Hemogoblin, while in return, they bully Pokemon that would otherwise cause problems for Venomicon-E such as Kitsunoh, Deoxys-S, and Iron Crown.

[STRATEGY COMMENTS]
Checks and Counters
===================
**Stealth Rock**: Venomicon-E's inability to hold Heavy-Duty Boots leaves it extremely vulnerable to Stealth Rock and, when compounded with recoil damage taken from Brave Bird, puts a severe handicap on its ability to act as a successful wallbreaker.

**Revenge Killers**: Because of Venomicon-E's middling Speed and tendency to quickly wear itself down over a match, it is very susceptible to being revenge killers by faster threats and Pokemon with strong priority, such as Deoxys-S, Darkrai, Latios, Krilowatt, and Raging Bolt.

**Physically Bulky Pokemon**: Curse Dondozo completely hard walls Venomicon-E, as after a single Defense boost, it avoids getting 3HKOed by Brave Bird even if Venomicon-E Terastallizes and can heal off any damage it would take with Rest. Similarly, Skarmory easily takes multiple unboosted Brave Birds and can set up Iron Defense to force out Venomicon-E in the process, but it becomes a much shakier check should Venomicon-E use Coil or Terastallize. Zapdos can safely switch in on Venomicon-E, norrwly avoiding a 2HKO from unboosted Brave Bird and threatening to paralyze it with Static, but it can play around this by using Coil or Gunk Shot instead.

**Status**: Venomicon-E is greatly weakened by both burn and paralysis, which can be taken advantage of by status spreaders such as Dragapult and Kitsunoh, especially if it is not carrying Substitute to block Thunder Wave or Will-O-Wisp. Zapdos and Moltres are especially notable in this regard, as they can take advantage of Venomicon-E's reliance on Brave Bird to inflict paralysis or burn with their respective abilities.

**Fast Encore Users**: As Venomicon-E is heavily reliant on status moves such as Coil and Roost to act as an effective wallbreaker, it is susceptible to being taken advantage of by fast Encore users such as Cresceidon and Ogerpon-W. However, the latter is unable to safely switch in on Venomicon-E directly.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/da-pizza-man.221710/
Quality checked by:
https://www.smogon.com/forums/members/lasen.273339/
https://www.smogon.com/forums/members/quziel.297859/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:
you're a QC mod you should know what my colors are teehee

[SET]
Coil (Venomicon-Epilouge) @ Vile Vial
Ability: Tinted Lens
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe 8 HP / 224 Atk / 24 Def / 252 Spe
Jolly Nature
- Coil
- Brave Bird
- Gunk Shot Substitute / Gunk Shot
- Roost

both changes per the discussion in QC channel

[SET COMMENTS]
Set Details
===================
Venomicon-E serves as a powerful, albeit niche wallbreaker for offensive teams that, with proper support, easily shreds right through unprepared teams. Venomicon-E’s access to Coil and powerful STAB Move in Brave Bird make dealing with it defensively a daunting task, which is further complicated by Tinted Lens invalidating bulky Steel-types such as Corviknight (I'd like to see it changed from "bulky Steel-types" to "would-be Flying-resistant Pokemon such as Garagancl, Gholdengo, Zapdos... ") and defensive Gholdengo as reliable checks. Furthermore, Venomicon-E’s excellent defensive typing allows it to turn bulky Ground-types such as Landorus-T, Equilibra, and Gliscor into set-up fodder and serve as a check to Hemogoblin, who is otherwise a massive annoyance for offensive teams. Gunk Shot is generally preferred to be run alongside Brave Bird, granting it a strong secondary STAB that allows Venomicon-E circumvent contact punishment from the likes of Zapdos and Moltres, while also giving it a safe attack to use at low HP. Roost is mandatory to help mitigate the large amount of recoil damage that Venomicon-E takes from constantly spamming Brave Bird over the course of a battle. Tera Flying is recommended to boost the power of its already incredibly strong Brave Bird to obscene levels, as well as to patch up its weakness to Psychic and prevent it from being exploited by slower Ground-types when using Roost.

0 Atk Garganacl Salt Cure vs. +1 8 HP / 24 Def Venomicon-Epilogue: 66-78 (21 - 24.9%) -- guaranteed 5HKO
also every other good thing that comes with being Substitute


Venomicon-E generally works best on offensive teams, capable of supporting its teammates by softening up their checks through its wallbreaking prowess. Because of Venomicon-E’s typing, inability to hold Heavy-Duty Boots, and reliance on recoil moves leave it with a massive weakness to Stealth Rock. As such, it is imperative that Venomicon-E is supported by teammates with hazard control such as Great Tusk, Hatterene, and Equilibra. The latter two can (don't wanna let people think hwish Equilibra is the norm when it's in OO for its analysis) also provide Venomicon-E with Healing Wish support, helping reduce its reliance on Roost to mitigate recoil damage and healing wish and patch up its weakness to status. Venomicon-E’s awkward speed tier leaves it susceptible to being revenge killed by faster opponents, and as such, Sticky Web support from the likes of Araquanid, Ribombee, and Necturna is heavily appreciated. Special Sweepers and Wallbreakers such as Iron Moth and Nasty Plot Gholdengo appreciate Venomicon-E’s ability to break through special walls that they struggle against, while also providing the same support for Venomicon-E against physical walls in return. Raging Bolt deserves a special mention, as it greatly appreciates Venomicon-E’s ability to exploit Ground-types and check Fairy-types, while in return, it decimates Dondozo and Skarmory, both of which would otherwise hard wall Venomicon-E. Ground-types themselves make for great partners for Venomicon-E, as they help deal with Electric-types that Venomicon-E struggles with, such as Krilowatt, Raging Bolt, and Zapdos. Finally, Dark-types such as Roaring Moon and Kingambit (spelling) appreciate Venomicon-E’s ability to check Fighting- and Fairy-types such as Zamazenta, Arghonaut, and Hemogoblin, while in return, they bully Pokemon that would otherwise cause problems for Venomicon-E such as Kitsunoh, Deoxys-S, and Iron Crown. mention the train somewhere in here, they both can act as wallbreakers or sweepers so interchangeably decent on the same team especially if you forgo Poison move on either/or

[STRATEGY COMMENTS]
Checks and Counters
===================
**Stealth Rock**: Venomicon-E’s inability to hold Heavy-Duty Boots leaves it extremely vulnerable to Stealth Rock, and when compounded with recoil damage taken from Brave Bird, puts a severe handicap on its ability to act as a successful wallbreaker.

**Revenge Killers**: Because of Venomicon-E’s middling speed and tendency to quickly wear itself down over a match, it is very susceptible to being revenge killed by faster threats such as Deoxys-S, Darkrai, and Latios.

**Electric-types**: Krilowatt can safely switch-in once on an unboosted Brave Bird from Venomicon-E and outspeed and OHKO with Thunderbolt, but it cannot safely switch-in on an attack-boosted Venomicon as it risks getting OHKOed itself. Similarly, Raging Bolt easily forces out Venomicon-E with the threat of an OHKO from Thunderclap should it be given a safe opportunity to switch-in. Zapdos can safely switch in on Venomicon-E as it narrowly avoids a 2HKO from unboosted Brave Bird and threatens to paralyze it with Static, but Venomicon-E can play around this by clicking Coil or Gunk Shot instead.

**Physically Bulky Pokemon**: Curse Dondozo completely hardwalls Venomicon-E, as after a single Defense boost it avoids getting 3HKOed by Brave Bird even if Venomicon-E Terastallizes, and can heal off any damage it would take with Rest. Similarly, Skarmory easily takes multiple unboosted Brave Birds and can set up Iron Defense to force out Venomicon-E in the process, but it becomes a much shakier check should Venomicon-E use Coil or Terastallize.

**Kitsunoh**: Kitsunoh can safely switch in on an unboosted Venomicon-E, and through the combination of its Speed, Strength Sap, and Will-O-Wisp, prevent Venomicon-E from making any progress. However, Kitsunoh generally takes a lot of damage doing this in the process, and should Venomicon-E get an attack boost or Terastallize, Kitsunoh is no longer a safe switch-in.

**Status**: Static and Flame Body go here

**Fast Encore Users**: you have 3 status moves lol

[CREDITS]
Written by:
https://www.smogon.com/forums/members/da-pizza-man.221710/
Quality checked by:
https://www.smogon.com/forums/members/lasen.273339/
Grammar checked by:

I didn't check too thoroughly for grammar stuff, but terms like "wallbreaker" and "sweeper" don't need to always be capitalized, lol.
Also keep in mind that we will have to take another look based on what the Kit nerf looks like.

QC 1/2
QC_stamp.gif
 
Im
you're a QC mod you should know what my colors are teehee

[SET]
Coil (Venomicon-Epilouge) @ Vile Vial
Ability: Tinted Lens
Tera Type: Flying
EVs: 252 Atk / 4 SpD / 252 Spe 8 HP / 224 Atk / 24 Def / 252 Spe
Jolly Nature
- Coil
- Brave Bird
- Gunk Shot Substitute / Gunk Shot
- Roost

both changes per the discussion in QC channel

[SET COMMENTS]
Set Details
===================
Venomicon-E serves as a powerful, albeit niche wallbreaker for offensive teams that, with proper support, easily shreds right through unprepared teams. Venomicon-E’s access to Coil and powerful STAB Move in Brave Bird make dealing with it defensively a daunting task, which is further complicated by Tinted Lens invalidating bulky Steel-types such as Corviknight (I'd like to see it changed from "bulky Steel-types" to "would-be Flying-resistant Pokemon such as Garagancl, Gholdengo, Zapdos... ") and defensive Gholdengo as reliable checks. Furthermore, Venomicon-E’s excellent defensive typing allows it to turn bulky Ground-types such as Landorus-T, Equilibra, and Gliscor into set-up fodder and serve as a check to Hemogoblin, who is otherwise a massive annoyance for offensive teams. Gunk Shot is generally preferred to be run alongside Brave Bird, granting it a strong secondary STAB that allows Venomicon-E circumvent contact punishment from the likes of Zapdos and Moltres, while also giving it a safe attack to use at low HP. Roost is mandatory to help mitigate the large amount of recoil damage that Venomicon-E takes from constantly spamming Brave Bird over the course of a battle. Tera Flying is recommended to boost the power of its already incredibly strong Brave Bird to obscene levels, as well as to patch up its weakness to Psychic and prevent it from being exploited by slower Ground-types when using Roost.

0 Atk Garganacl Salt Cure vs. +1 8 HP / 24 Def Venomicon-Epilogue: 66-78 (21 - 24.9%) -- guaranteed 5HKO
also every other good thing that comes with being Substitute


Venomicon-E generally works best on offensive teams, capable of supporting its teammates by softening up their checks through its wallbreaking prowess. Because of Venomicon-E’s typing, inability to hold Heavy-Duty Boots, and reliance on recoil moves leave it with a massive weakness to Stealth Rock. As such, it is imperative that Venomicon-E is supported by teammates with hazard control such as Great Tusk, Hatterene, and Equilibra. The latter two can (don't wanna let people think hwish Equilibra is the norm when it's in OO for its analysis) also provide Venomicon-E with Healing Wish support, helping reduce its reliance on Roost to mitigate recoil damage and healing wish and patch up its weakness to status. Venomicon-E’s awkward speed tier leaves it susceptible to being revenge killed by faster opponents, and as such, Sticky Web support from the likes of Araquanid, Ribombee, and Necturna is heavily appreciated. Special Sweepers and Wallbreakers such as Iron Moth and Nasty Plot Gholdengo appreciate Venomicon-E’s ability to break through special walls that they struggle against, while also providing the same support for Venomicon-E against physical walls in return. Raging Bolt deserves a special mention, as it greatly appreciates Venomicon-E’s ability to exploit Ground-types and check Fairy-types, while in return, it decimates Dondozo and Skarmory, both of which would otherwise hard wall Venomicon-E. Ground-types themselves make for great partners for Venomicon-E, as they help deal with Electric-types that Venomicon-E struggles with, such as Krilowatt, Raging Bolt, and Zapdos. Finally, Dark-types such as Roaring Moon and Kingambit (spelling) appreciate Venomicon-E’s ability to check Fighting- and Fairy-types such as Zamazenta, Arghonaut, and Hemogoblin, while in return, they bully Pokemon that would otherwise cause problems for Venomicon-E such as Kitsunoh, Deoxys-S, and Iron Crown. mention the train somewhere in here, they both can act as wallbreakers or sweepers so interchangeably decent on the same team especially if you forgo Poison move on either/or

[STRATEGY COMMENTS]
Checks and Counters
===================
**Stealth Rock**: Venomicon-E’s inability to hold Heavy-Duty Boots leaves it extremely vulnerable to Stealth Rock, and when compounded with recoil damage taken from Brave Bird, puts a severe handicap on its ability to act as a successful wallbreaker.

**Revenge Killers**: Because of Venomicon-E’s middling speed and tendency to quickly wear itself down over a match, it is very susceptible to being revenge killed by faster threats such as Deoxys-S, Darkrai, and Latios.

**Electric-types**: Krilowatt can safely switch-in once on an unboosted Brave Bird from Venomicon-E and outspeed and OHKO with Thunderbolt, but it cannot safely switch-in on an attack-boosted Venomicon as it risks getting OHKOed itself. Similarly, Raging Bolt easily forces out Venomicon-E with the threat of an OHKO from Thunderclap should it be given a safe opportunity to switch-in. Zapdos can safely switch in on Venomicon-E as it narrowly avoids a 2HKO from unboosted Brave Bird and threatens to paralyze it with Static, but Venomicon-E can play around this by clicking Coil or Gunk Shot instead.

**Physically Bulky Pokemon**: Curse Dondozo completely hardwalls Venomicon-E, as after a single Defense boost it avoids getting 3HKOed by Brave Bird even if Venomicon-E Terastallizes, and can heal off any damage it would take with Rest. Similarly, Skarmory easily takes multiple unboosted Brave Birds and can set up Iron Defense to force out Venomicon-E in the process, but it becomes a much shakier check should Venomicon-E use Coil or Terastallize.

**Kitsunoh**: Kitsunoh can safely switch in on an unboosted Venomicon-E, and through the combination of its Speed, Strength Sap, and Will-O-Wisp, prevent Venomicon-E from making any progress. However, Kitsunoh generally takes a lot of damage doing this in the process, and should Venomicon-E get an attack boost or Terastallize, Kitsunoh is no longer a safe switch-in.

**Status**: Static and Flame Body go here

**Fast Encore Users**: you have 3 status moves lol


[CREDITS]
Written by:
https://www.smogon.com/forums/members/da-pizza-man.221710/
Quality checked by:
https://www.smogon.com/forums/members/lasen.273339/
Grammar checked by:

I didn't check too thoroughly for grammar stuff, but terms like "wallbreaker" and "sweeper" don't need to always be capitalized, lol.
Also keep in mind that we will have to take another look based on what the Kit nerf looks like.

QC 1/2
View attachment 717365
Implemented
 
Add Remove Comment
[SET]
Coil (Venomicon-Epilouge) @ Vile Vial
Ability: Tinted Lens
Tera Type: Flying
EVs: 8 HP / 224 Atk / 24 Def / 252 Spe
Jolly Nature
- Coil
- Brave Bird
- Substitute / Gunk Shot
- Roost

[SET COMMENTS]
Set Details
===================
Venomicon-E serves as a powerful, albeit niche wallbreaker for offensive teams that, with proper support, easily shreds right through unprepared teams. Venomicon-E’s access to Coil and powerful STAB Move in Brave Bird make dealing with it defensively a daunting task, which is further complicated by Tinted Lens invalidating would be Flying-resistant Pokemon such as Garganacl, Gholdengo, and Zapdos as reliable checks. Furthermore, Venomicon-E’s excellent defensive typing allows it to turn bulky Ground-types such as Landorus-T, Equilibra, and Gliscor into set-up fodder and serve as a soft check to Hemogoblin, who is otherwise a massive annoyance for offensive teams. Substitute is generally preferred to allow Venomicon-E to use non-Curse Garganacl as set-up fodder, as well as protect it from otherwise crippling status conditions. Alternatively, Gunk Shot can be used instead, granting it a strong secondary STAB that allows Venomicon-E circumvent contact punishment from the likes of Zapdos and Moltres, while also giving it a safe attack to use at low HP. Roost is mandatory to help mitigate the large amount of recoil damage that Venomicon-E takes from constantly spamming Brave Bird over the course of a battle. Tera Flying is recommended to boost the power of its already incredibly strong Brave Bird to obscene levels, as well as to patch up its weakness to Psychic and prevent it from being exploited by slower Ground-types when using Roost. The given EV Spread ensures that unboosted Garganacl is unable to break Venomicon-E’s Substitute with Salt Cure. If using Gunk Shot over Substitute, an alternative spread of 252 Atk / 4 Def / 252 Spe can be used instead to maximize Venomicon-E’s damage output.

Venomicon-E generally works best on offensive teams, capable of supporting its teammates by softening up their checks through its wallbreaking prowess. Because of Venomicon-E’s typing, inability to hold Heavy-Duty Boots, and reliance on recoil moves leave it with a massive weakness to Stealth Rock. As such, it is imperative that Venomicon-E is supported by teammates with hazard control such as Great Tusk, Hatterene, and Equilibra. The latter two can also provide Venomicon-E with Healing Wish support, helping reduce its reliance on Roost to mitigate recoil damage and healing wish and patch up its weakness to status. I would also consolidate that latter Ground-types mention here as you mentioned the 2 main Ground-types here anyways. Venomicon-E’s awkward speed tier leaves it susceptible to being revenge killed by faster opponents, and as such, Sticky Web support from the likes of Araquanid, Ribombee, and Necturna is heavily appreciated. I think a mention for paralysis support here from the likes of Cresceidon would be nice as well to show that Venom-E isn't strictly on Webs teams. Special Sweepers and Wallbreakers such as Iron Moth, Chuggalong, and Nasty Plot Gholdengo appreciate Venomicon-E’s ability to break through special walls that they struggle against, while also providing the same support for Venomicon-E against physical walls in return. Raging Bolt deserves a special mention, as it greatly appreciates Venomicon-E’s ability to exploit Ground-types and check Fairy-types, while in return, it decimates Dondozo and Skarmory, both of which would otherwise hard wall Venomicon-E. Ground-types themselves make for great partners for Venomicon-E, as they help deal with Electric-types that Venomicon-E struggles with, such as Krilowatt, Raging Bolt, and Zapdos. I think this can be added into the mention above with hazard control as both common Ground-types provide these bonuses as well as the aforementioned hazard control. Finally, Dark-types such as Roaring Moon and Kingambit appreciate Venomicon-E’s ability to check Fighting- and Fairy-types such as Zamazenta, Arghonaut, and Hemogoblin, while in return, they bully Pokemon that would otherwise cause problems for Venomicon-E such as Kitsunoh, Deoxys-S, and Iron Crown.

[STRATEGY COMMENTS]
Checks and Counters
===================
**Stealth Rock**: Venomicon-E’s inability to hold Heavy-Duty Boots leaves it extremely vulnerable to Stealth Rock, and when compounded with recoil damage taken from Brave Bird, puts a severe handicap on its ability to act as a successful wallbreaker.

**Revenge Killers**: Because of Venomicon-E’s middling speed and tendency to quickly wear itself down over a match, it is very susceptible to being revenge killed by faster threats such as Deoxys-S, Darkrai, and Latios.

**Electric-types**: Krilowatt can safely switch-in once on an unboosted Brave Bird from Venomicon-E and outspeed and OHKO with Thunderbolt, but it cannot safely switch-in on an attack-boosted Venomicon as it risks getting OHKOed itself. Similarly, Raging Bolt easily forces out Venomicon-E with the threat of an OHKO from Thunderclap should it be given a safe opportunity to switch-in. Zapdos can safely switch in on Venomicon-E as it narrowly avoids a 2HKO from unboosted Brave Bird and threatens to paralyze it with Static, but Venomicon-E can play around this by clicking Coil or Gunk Shot instead.

**Physically Bulky Pokemon**: Curse Dondozo completely hardwalls Venomicon-E, as after a single Defense boost it avoids getting 3HKOed by Brave Bird even if Venomicon-E Terastallizes, and can heal off any damage it would take with Rest. Similarly, Skarmory easily takes multiple unboosted Brave Birds and can set up Iron Defense to force out Venomicon-E in the process, but it becomes a much shakier check should Venomicon-E use Coil or Terastallize.

**Kitsunoh**: Kitsunoh can safely switch in on an unboosted Venomicon-E, and through the combination of its Speed, Strength Sap, and Will-O-Wisp, prevent Venomicon-E from making any progress. However, Kitsunoh generally takes a lot of damage doing this in the process, and should Venomicon-E get an attack boost or Terastallize, Kitsunoh is no longer a safe switch-in.

**Status**: Venomicon-E is greatly weakened by both burn and paralysis, which can be taken advantage of by status spreaders, especially if it is not carrying Substitute to block Thunder Wave or Will-O-Wisp. Zapdos and Moltres are especially notable in this regard, as they can take advantage of Venomicon-E’s reliance on Brave Bird to inflict paralysis or burn with their respective abilities.

**Fast Encore Users**: As Venomicon-E is heavily reliant on status moves such as Coil and Roost to act as an effective wallbreaker, it is susceptible to being taken advantage of by fast encore users such as Cresceidon and Ogerpon-W. However, the latter is unable to safely switch in on Venomicon-E directly.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/da-pizza-man.221710/
Quality checked by:
https://www.smogon.com/forums/members/lasen.273339/
Grammar checked by:
Take what you want from this as it is just an amQC but looks really good as is :)
 
[SET]
Coil (Venomicon-Epilouge) @ Vile Vial
Ability: Tinted Lens
Tera Type: Flying
EVs: 8 HP / 224 Atk / 24 Def / 252 Spe
Jolly Nature
- Coil
- Brave Bird
- Substitute / Gunk Shot
- Roost

[SET COMMENTS]
Set Details
===================
Venomicon-E serves as a powerful, albeit niche wallbreaker for offensive teams that, with proper support, easily shreds right through unprepared teams. Venomicon-E’s access to Coil and powerful STAB Move in Brave Bird make dealing with it defensively a daunting task, which is further complicated by Tinted Lens invalidating would be Flying-resistant Pokemon such as Garganacl, Gholdengo, and Zapdos as reliable checks. Furthermore, Venomicon-E’s excellent defensive typing allows it to turn bulky Ground-types such as Landorus-T, Equilibra, and Gliscor into set-up fodder and serve as a check to Hemogoblin, who is otherwise a massive annoyance for offensive teams. Swap the order of this and the previous subsection; most of why you run venom is its defensive typing. Substitute is generally preferred to allow Venomicon-E to use non-Curse Garganacl as set-up fodder, as well as protect it from otherwise crippling status conditions. Alternatively, Gunk Shot can be used instead, granting it a strong secondary STAB that allows Venomicon-E circumvent contact punishment from the likes of Zapdos and Moltres, while also giving it a safe attack to use at low HP. Roost is mandatory to help mitigate the large amount of recoil damage that Venomicon-E takes from constantly spamming Brave Bird over the course of a battle. Tera Flying is recommended to boost the power of its already incredibly strong Brave Bird to obscene levels, as well as to patch up its weakness to Psychic and prevent it from being exploited by slower Ground-types when using Roost. I'm not sure the roost interaction comes up enough, but idk. The given EV Spread ensures that unboosted Garganacl is unable to break Venomicon-E’s Substitute with Salt Cure. If using Gunk Shot over Substitute, an alternative spread of 252 Atk / 4 Def / 252 Spe can be used instead to maximize Venomicon-E’s damage output.

Venomicon-E generally works best on offensive teams, capable of supporting its teammates by softening up their checks through its wallbreaking prowess. Because of Venomicon-E’s typing, inability to hold Heavy-Duty Boots, and reliance on recoil moves leave it with a massive weakness to Stealth Rock. As such, it is imperative that Venomicon-E is supported by teammates with hazard control such as Great Tusk, Hatterene, and Equilibra. Combine the two previous sentences. The latter two can also provide Venomicon-E with Healing Wish support, helping reduce its reliance on Roost to mitigate recoil damage and healing wish and patch up its weakness to status. Venomicon-E’s awkward speed tier leaves it susceptible to being revenge killed by faster opponents, and as such, Sticky Web support from the likes of Araquanid, Ribombee, and Necturna is heavily appreciated. Special Sweepers and Wallbreakers such as Iron Moth, Chuggalong, and Nasty Plot Gholdengo appreciate Venomicon-E’s ability to break through special walls that they struggle against, while also providing the same support for Venomicon-E against physical walls in return. Raging Bolt deserves a special mention, as it greatly appreciates Venomicon-E’s ability to exploit Ground-types and check Fairy-types, while in return, it decimates Dondozo and Skarmory, both of which would otherwise hard wall Venomicon-E. Ground-types themselves make for great partners for Venomicon-E, as they help deal with Electric-types that Venomicon-E struggles with, such as Krilowatt, Raging Bolt, and Zapdos. Finally, Dark-types such as Roaring Moon and Kingambit appreciate Venomicon-E’s ability to check Fighting- and Fairy-types such as Zamazenta, Arghonaut, and Hemogoblin, while in return, they bully Pokemon that would otherwise cause problems for Venomicon-E such as Kitsunoh, Deoxys-S, and Iron Crown.

[STRATEGY COMMENTS]
Checks and Counters
===================
**Stealth Rock**: Venomicon-E’s inability to hold Heavy-Duty Boots leaves it extremely vulnerable to Stealth Rock, and when compounded with recoil damage taken from Brave Bird, puts a severe handicap on its ability to act as a successful wallbreaker.

**Revenge Killers**: Because of Venomicon-E’s middling speed and tendency to quickly wear itself down over a match, it is very susceptible to being revenge killed by faster threats such as Deoxys-S, Darkrai, and Latios. Maybe make this faster pokemon/priority? Could then reshuffle the electric types section by moving Kril/Bolt here and zap into physically bulky.

**Electric-types**: Krilowatt can safely switch-in once on an unboosted Brave Bird from Venomicon-E and outspeed and OHKO with Thunderbolt, but it cannot safely switch-in on an attack-boosted Venomicon as it risks getting OHKOed itself. Similarly, Raging Bolt easily forces out Venomicon-E with the threat of an OHKO from Thunderclap should it be given a safe opportunity to switch-in. Zapdos can safely switch in on Venomicon-E as it narrowly avoids a 2HKO from unboosted Brave Bird and threatens to paralyze it with Static, but Venomicon-E can play around this by clicking Coil or Gunk Shot instead.

**Physically Bulky Pokemon**: Curse Dondozo completely hardwalls Venomicon-E, as after a single Defense boost it avoids getting 3HKOed by Brave Bird even if Venomicon-E Terastallizes, and can heal off any damage it would take with Rest. Similarly, Skarmory easily takes multiple unboosted Brave Birds and can set up Iron Defense to force out Venomicon-E in the process, but it becomes a much shakier check should Venomicon-E use Coil or Terastallize.

**Kitsunoh**: Kitsunoh can safely switch in on an unboosted Venomicon-E, and through the combination of its Speed, Strength Sap, and Will-O-Wisp, prevent Venomicon-E from making any progress. However, Kitsunoh generally takes a lot of damage doing this in the process, and should Venomicon-E get an attack boost or Terastallize, Kitsunoh is no longer a safe switch-in.

**Status**: Venomicon-E is greatly weakened by both burn and paralysis, which can be taken advantage of by status spreaders, especially if it is not carrying Substitute to block Thunder Wave or Will-O-Wisp. Zapdos and Moltres are especially notable in this regard, as they can take advantage of Venomicon-E’s reliance on Brave Bird to inflict paralysis or burn with their respective abilities.

**Fast Encore Users**: As Venomicon-E is heavily reliant on status moves such as Coil and Roost to act as an effective wallbreaker, it is susceptible to being taken advantage of by fast encore users such as Cresceidon and Ogerpon-W. However, the latter is unable to safely switch in on Venomicon-E directly.

I feel like this may be a bit like, overly-long? Eg. is Kitsunoh worth a full mention or could it be part of status. Is Krilowatt or could it be under faster pokemon, etc.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/da-pizza-man.221710/
Quality checked by:
https://www.smogon.com/forums/members/lasen.273339/
Grammar checked by:

Aside from my usual gripes with wordiness, this seems good, 2/2 once you implement
 
[SET]
Coil (Venomicon-Epilouge) @ Vile Vial
Ability: Tinted Lens
Tera Type: Flying
EVs: 8 HP / 224 Atk / 24 Def / 252 Spe
Jolly Nature
- Coil
- Brave Bird
- Substitute / Gunk Shot
- Roost

[SET COMMENTS]
Set Details
===================
Venomicon-E serves as a powerful, albeit niche wallbreaker for offensive teams that, with proper support, easily shreds right through unprepared teams. Venomicon-E’s access to Coil and powerful STAB Move in Brave Bird make dealing with it defensively a daunting task, which is further complicated by Tinted Lens invalidating would be Flying-resistant Pokemon such as Garganacl, Gholdengo, and Zapdos as reliable checks. Furthermore, Venomicon-E’s excellent defensive typing allows it to turn bulky Ground-types such as Landorus-T, Equilibra, and Gliscor into set-up fodder and serve as a check to Hemogoblin, who is otherwise a massive annoyance for offensive teams. Swap the order of this and the previous subsection; most of why you run venom is its defensive typing. Substitute is generally preferred to allow Venomicon-E to use non-Curse Garganacl as set-up fodder, as well as protect it from otherwise crippling status conditions. Alternatively, Gunk Shot can be used instead, granting it a strong secondary STAB that allows Venomicon-E circumvent contact punishment from the likes of Zapdos and Moltres, while also giving it a safe attack to use at low HP. Roost is mandatory to help mitigate the large amount of recoil damage that Venomicon-E takes from constantly spamming Brave Bird over the course of a battle. Tera Flying is recommended to boost the power of its already incredibly strong Brave Bird to obscene levels, as well as to patch up its weakness to Psychic and prevent it from being exploited by slower Ground-types when using Roost. I'm not sure the roost interaction comes up enough, but idk. The given EV Spread ensures that unboosted Garganacl is unable to break Venomicon-E’s Substitute with Salt Cure. If using Gunk Shot over Substitute, an alternative spread of 252 Atk / 4 Def / 252 Spe can be used instead to maximize Venomicon-E’s damage output.

Venomicon-E generally works best on offensive teams, capable of supporting its teammates by softening up their checks through its wallbreaking prowess. Because of Venomicon-E’s typing, inability to hold Heavy-Duty Boots, and reliance on recoil moves leave it with a massive weakness to Stealth Rock. As such, it is imperative that Venomicon-E is supported by teammates with hazard control such as Great Tusk, Hatterene, and Equilibra. Combine the two previous sentences. The latter two can also provide Venomicon-E with Healing Wish support, helping reduce its reliance on Roost to mitigate recoil damage and healing wish and patch up its weakness to status. Venomicon-E’s awkward speed tier leaves it susceptible to being revenge killed by faster opponents, and as such, Sticky Web support from the likes of Araquanid, Ribombee, and Necturna is heavily appreciated. Special Sweepers and Wallbreakers such as Iron Moth, Chuggalong, and Nasty Plot Gholdengo appreciate Venomicon-E’s ability to break through special walls that they struggle against, while also providing the same support for Venomicon-E against physical walls in return. Raging Bolt deserves a special mention, as it greatly appreciates Venomicon-E’s ability to exploit Ground-types and check Fairy-types, while in return, it decimates Dondozo and Skarmory, both of which would otherwise hard wall Venomicon-E. Ground-types themselves make for great partners for Venomicon-E, as they help deal with Electric-types that Venomicon-E struggles with, such as Krilowatt, Raging Bolt, and Zapdos. Finally, Dark-types such as Roaring Moon and Kingambit appreciate Venomicon-E’s ability to check Fighting- and Fairy-types such as Zamazenta, Arghonaut, and Hemogoblin, while in return, they bully Pokemon that would otherwise cause problems for Venomicon-E such as Kitsunoh, Deoxys-S, and Iron Crown.

[STRATEGY COMMENTS]
Checks and Counters
===================
**Stealth Rock**: Venomicon-E’s inability to hold Heavy-Duty Boots leaves it extremely vulnerable to Stealth Rock, and when compounded with recoil damage taken from Brave Bird, puts a severe handicap on its ability to act as a successful wallbreaker.

**Revenge Killers**: Because of Venomicon-E’s middling speed and tendency to quickly wear itself down over a match, it is very susceptible to being revenge killed by faster threats such as Deoxys-S, Darkrai, and Latios. Maybe make this faster pokemon/priority? Could then reshuffle the electric types section by moving Kril/Bolt here and zap into physically bulky.

**Electric-types**: Krilowatt can safely switch-in once on an unboosted Brave Bird from Venomicon-E and outspeed and OHKO with Thunderbolt, but it cannot safely switch-in on an attack-boosted Venomicon as it risks getting OHKOed itself. Similarly, Raging Bolt easily forces out Venomicon-E with the threat of an OHKO from Thunderclap should it be given a safe opportunity to switch-in. Zapdos can safely switch in on Venomicon-E as it narrowly avoids a 2HKO from unboosted Brave Bird and threatens to paralyze it with Static, but Venomicon-E can play around this by clicking Coil or Gunk Shot instead.

**Physically Bulky Pokemon**: Curse Dondozo completely hardwalls Venomicon-E, as after a single Defense boost it avoids getting 3HKOed by Brave Bird even if Venomicon-E Terastallizes, and can heal off any damage it would take with Rest. Similarly, Skarmory easily takes multiple unboosted Brave Birds and can set up Iron Defense to force out Venomicon-E in the process, but it becomes a much shakier check should Venomicon-E use Coil or Terastallize.

**Kitsunoh**: Kitsunoh can safely switch in on an unboosted Venomicon-E, and through the combination of its Speed, Strength Sap, and Will-O-Wisp, prevent Venomicon-E from making any progress. However, Kitsunoh generally takes a lot of damage doing this in the process, and should Venomicon-E get an attack boost or Terastallize, Kitsunoh is no longer a safe switch-in.

**Status**: Venomicon-E is greatly weakened by both burn and paralysis, which can be taken advantage of by status spreaders, especially if it is not carrying Substitute to block Thunder Wave or Will-O-Wisp. Zapdos and Moltres are especially notable in this regard, as they can take advantage of Venomicon-E’s reliance on Brave Bird to inflict paralysis or burn with their respective abilities.

**Fast Encore Users**: As Venomicon-E is heavily reliant on status moves such as Coil and Roost to act as an effective wallbreaker, it is susceptible to being taken advantage of by fast encore users such as Cresceidon and Ogerpon-W. However, the latter is unable to safely switch in on Venomicon-E directly.

I feel like this may be a bit like, overly-long? Eg. is Kitsunoh worth a full mention or could it be part of status. Is Krilowatt or could it be under faster pokemon, etc.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/da-pizza-man.221710/
Quality checked by:
https://www.smogon.com/forums/members/lasen.273339/
Grammar checked by:

Aside from my usual gripes with wordiness, this seems good, 2/2 once you implement

Implemented, also implemented parts of kenn's AMQC.

GP Team
 
1/1 GP Team done
[SET]
Coil (Venomicon-Epilouge) @ Vile Vial
Ability: Tinted Lens
Tera Type: Flying
EVs: 8 HP / 224 Atk / 24 Def / 252 Spe
Jolly Nature
- Coil
- Brave Bird
- Substitute / Gunk Shot
- Roost

[SET COMMENTS]
Set Details
===================
Venomicon-E serves as a powerful, albeit niche wallbreaker for offensive teams that, with proper support, easily shreds right through unprepared teams. Venomicon-E’s Venomicon-E's fixed the apostrophes throughout to the ASCII ones, so make sure to implement using the video method excellent defensive typing allows it to turn bulky Ground-types such as Landorus-T, Equilibra, and Gliscor into set-up setup fodder and serve as a soft check to Hemogoblin, who which is otherwise a massive annoyance for offensive teams. Furthermore, Venomicon-E’s Venomicon-E's access to Coil and a powerful STAB move in Brave Bird make makes dealing with it defensively a daunting task, which is further complicated by Tinted Lens invalidating would be they still do resist it and just take more damage Flying-resistant Pokemon such as Garganacl, Gholdengo, and Zapdos as that would otherwise be reliable checks. Substitute is generally preferred to allow Venomicon-E to use non-Curse Garganacl as set-up setup fodder (RC) as well as protect it from otherwise crippling status conditions. Alternatively, Gunk Shot can be used instead, granting it Venomicon-E a strong secondary STAB move that allows Venomicon-E lets it circumvent contact punishment from the likes of Zapdos and Moltres (RC) while also giving it a safe attack to use at low HP. Roost is mandatory to help mitigate the large amount of recoil damage that Venomicon-E takes from constantly spamming Brave Bird over the course of a battle. Tera Flying is recommended to boost the power of its already incredibly strong Brave Bird to obscene levels, as well as to patch up its weakness to Psychic. The given EV spread ensures that unboosted Garganacl is unable to break Venomicon-E’s Venomicon-E's Substitute with Salt Cure. If using Gunk Shot over Substitute, an alternative spread of 252 Atk / 4 Def / 252 Spe can be used instead to maximize Venomicon-E’s Venomicon-E's damage output.

Venomicon-E generally works best on offensive teams, as it is capable of supporting its teammates by softening up their checks through its wallbreaking prowess. Because of Venomicon-E’s Venomicon-E's typing, inability to hold Heavy-Duty Boots, and reliance on recoil moves leave it with a massive weakness to Stealth Rock, and as such, it is imperative that Venomicon-E is supported by teammates with hazard control such as Great Tusk, Equilibra, (AC) and Hatterene. The former two also help deal with Electric-types that Venomicon-E struggles with, while the latter two can also provide Venomicon-E with Healing Wish support, helping reduce its reliance on Roost to mitigate recoil damage and patch up its weakness to status. Venomicon-E’s Venomicon-E's awkward Speed tier leaves it susceptible to being revenge killed by faster opponents foes any examples?, and as such, Sticky Web support from the likes of Araquanid, Ribombee, and Necturna is heavily appreciated. Special sweepers and wallbreakers such as Iron Moth, Chuggalong, and Nasty Plot Gholdengo appreciate Venomicon-E’s Venomicon-E's ability to break through special walls that they struggle against (RC) while also providing the same support for Venomicon-E against physical walls in return. Raging Bolt deserves a special mention, as it greatly appreciates Venomicon-E’s Venomicon-E's ability to exploit Ground-types and check Fairy-types, while in return, it decimates Dondozo and Skarmory, both of which would otherwise hard wall Venomicon-E. Finally, Dark-types such as Roaring Moon not sure if cap follows ou bans but if so remove this and Kingambit appreciate Venomicon-E’s Venomicon-E's ability to check Fighting- and Fairy-types such as Zamazenta, Arghonaut, and Hemogoblin, while in return, they bully Pokemon that would otherwise cause problems for Venomicon-E such as Kitsunoh, Deoxys-S, and Iron Crown.

[STRATEGY COMMENTS]
Checks and Counters
===================
**Stealth Rock**: Venomicon-E’s Venomicon-E's inability to hold Heavy-Duty Boots leaves it extremely vulnerable to Stealth Rock (RC) and, (AC) when compounded with recoil damage taken from Brave Bird, puts a severe handicap on its ability to act as a successful wallbreaker.

**Revenge Killers**: Because of Venomicon-E’s Venomicon-E's middling Speed and tendency to quickly wear itself down over a match, it is very susceptible to being revenge killers by faster threats and Pokemon with strong priority, such as Deoxys-S, Darkrai, Latios, Krilowatt, and Raging Bolt.

**Physically Bulky Pokemon**: Curse Dondozo completely hardwalls hard walls Venomicon-E, as after a single Defense boost, (AC) it avoids getting 3HKOed by Brave Bird even if Venomicon-E Terastallizes (RC) and can heal off any damage it would take with Rest. Similarly, Skarmory easily takes multiple unboosted Brave Birds and can set up Iron Defense to force out Venomicon-E in the process, but it becomes a much shakier check should Venomicon-E use Coil or Terastallize. Zapdos can safely switch in on Venomicon-E, (AC) norrwly avoiding as it narrowly avoids a 2HKO from unboosted Brave Bird and threatens threatening to paralyze it with Static, but Venomicon-E it can play around this by clicking using Coil or Gunk Shot instead.

**Status**: Venomicon-E is greatly weakened by both burn and paralysis, which can be taken advantage of by status spreaders such as Dragapult and Kitsunoh, especially if it is not carrying Substitute to block Thunder Wave or Will-O-Wisp. Zapdos and Moltres are especially notable in this regard, as they can take advantage of Venomicon-E’s Venomicon-E's reliance on Brave Bird to inflict paralysis or burn with their respective abilities.

**Fast Encore Users**: As Venomicon-E is heavily reliant on status moves such as Coil and Roost to act as an effective wallbreaker, it is susceptible to being taken advantage of by fast Encore users such as Cresceidon and Ogerpon-W. However, the latter is unable to safely switch in on Venomicon-E directly.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/da-pizza-man.221710/
Quality checked by:
https://www.smogon.com/forums/members/lasen.273339/
https://www.smogon.com/forums/members/quziel.297859/
Grammar checked by:
stamp.gif
 
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