Heya, SpamtonZZZSpamton here, returning from my dreamless slumber within the void to post this totally epic and cool and silly Magic Bounce PDon team, because apparently this will protect me from the wrath of the mods. It has a Magic Bounce PDon. It also has five other mons, that probably do things. But honestly, you can ignore them, just focus on the PDon. Or something.

TASTE THE BOUNCE (Groudon-Primal) (M) @ Mirror Herb
Ability: Magic Bounce (Probably)
Shiny: Yes
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Mirror Shot
- Mirror Coat
- Taunt
- Imprison
This Magic Bounce PDon is actually special, because it counters other Magic Bounce PDons. Mirror Shot is for ensuring that MAud does not wall you (252+ SpA Groudon-Primal Mirror Shot vs. 252 HP / 252 SpD Audino-Mega: 118-140 (28.7 - 34.1%) -- 1.9% chance to 3HKO). Mirror Coat ensures that you can still block Stealth Rocks from Mold Breaker Pinsir. Taunt ensures that you can stop the opposing Mold Breaker Pinsir from using Imprison to block Mirror Coat. Imprison is for the mirror match with other Magic Bounce PDons, as you will win the speed tie because I said so. The Mirror Herb is to block Mold Breaker Pinsir from pressing Shell Smash for free. The Mirror Herb is a illegal drug btw, so don't let the cops find you using it.

RESOURCEFUL RODENT (Audino-Mega) (F) @ Black Glasses
Ability: Bulletproof
Shiny: Yes
EVs: 252 HP / 252 Def / 252 SpA / 252 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Double Barrel Shotgun
- Milk Drink
- 10,000,000 Volt Thunderbolt
- Stealth Rock
Even in the beginning, scholars have been trying to find ways for Mega Audino to beat Mega Mewtwo X. Some scholars suggested Baby-Doll-Eyes Mega Audino, but frankly that is kinda stupid. Instead, just use Double Barrel Shotgun. If you have never learned of this move, you are not alone. It was dexited back in Gen 5, and is only on Audino. Also, it is not in the normal teambuilder. This is because Smogon was afraid of it, and tried to hide it from the average viewer. However, it does exist. To put it on your Mega Audino, the process is simple. First, beat the teambuilder 10 times in a row in Rock-Paper-Scissors-Lizard-Spock. Then, beat the Elite Four 5 times without saving with a Audino you want to get the move. Then, using a Gameshark, send that Audino into Pokemon Showdown. And, when you load into Pokemon Showdown, you will find that the Audino you have now has Double Barrel Shotgun. Now, just smuggle it past Gen 6 and 7 customs, and you can get a Mega Audino with Double Barrel Shotgun in Gen 7 Pure Hackmons! It cleanly OHKO's MMX (252 SpA Audino-Mega Double Barrel Shotgun vs. 0 HP / 0 SpD Mewtwo-Mega-X: 5878-6916 (1665.1 - 1959.2%) -- guaranteed OHKO), and it does massive damage to everything else. It sadly does not OHKO Zygarde-Complete, but every strategy has flaws. Anyway, for the other moves, Milk Drink makes Mega Audino's bones stronger, which gives numerous benefits. 10,000,000 Volt Thunderbolt is for beating Swords Dance Kingler, which otherwise can use this set as set-up fodder. Stealth Rock is here because what the Fuck else am I going to use. Bulletproof makes Mega Audino win the mirror match Vs other Double Barrel Shotgun Mega Audinos, which is good. Black Glasses because Mega Audino likes to look cool.

You're Doom (Arceus-Fire) (M) @ Fire Memory
Ability: Wonder Skin
Hidden Power: Fire
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Adamant Nature
IVs: 0 SpA
- Burn Up
- Blast Burn
- Inferno Overdrive
- Dragon Dance
Thanks to the combination of Wonder Skin and Burn Up, Arceus can become a ??? type, which makes them immune to all damage. This is a almost auto win if you pull if off, and even if you opponent somehow manages to shut it down, you can press Inferno Overdrive to make them rethink the decisions they have made. Burn Up is to make you unkillable, Blast Burn hits hard and OHKO's any Ash-Greninja that try and stop your set up. Dragon Dance lets you sweep whenever you want. Inferno Overdrive does massive damage to everything that isn't a resist with insane bulk, even 2HKOing Fur Coat Zygarde-Complete (252+ Atk Arceus-Fire Inferno Overdrive (1 BP) vs. 252 HP / 252+ Def Fur Coat Zygarde-Complete: 1-1 (0.1 - 0.1%) -- possibly the worst move ever). This Mon is honestly broken as shit, I don't know why it is lower on the VR then Golisopod. Like Golisopod can't become immune to everything. This can. Clearly, this should be higher on the VR.

Slaking @ Leppa Berry
Ability: Harvest
EVs: 45 HP / 77 Atk / 119 Def / 5 SpA / -252 SpD / 6 Spe
IVs: 0 Atk
- Slack Off
- Slack Off
- Slack Off
- Slack Off
Honestly, I have no clue how this thing got here, and I can't get rid of it, so...idk. It probably does something, I think. It kinda just sits around and steals my chips, but I guess that is something. God, I wish I kept Regigigas over this. What was I thinking. Regigigas would never steal my chips. Regigigas actually loved me. This stupid bastard just wants my god-damn chips. You know what? Give me my fucking chips back. They are my chips, not yours. Can you even hear me? Are you even listening to what I am saying? God, I fucking hate this monkey. Regigigas, if you are reading this, please come back. I miss you. It was all a misunderstanding, please. Please, just give me another chance. I won't fuck it up this time.

Iron Valiant @ Booster Energy
Ability: Quark Drive
EVs: 4 Atk / 252 SpA / 252 Spe
Tera Type: Steel
Naive Nature
- Moonblast
- Close Combat
- Knock Off
- Encore
"Digging deep into its bag of tricks, mixed Iron Valiant makes full use of its wide movepool, powerful STAB attacks, and lightning-fast Speed with Booster Energy to be a devastating cleaner and speed control option. The mixed attacking combination of Moonblast and Close Combat flips the script on checks to its other sets like
Landorus-T,
Clefable, and
Dondozo. Knock Off slams those that resist Iron Valiant's STAB moves, with a chance to 2HKO
Galarian Slowking and offensive
Gholdengo, as well as removing crucial items from Heavy-Duty Boots
Moltres and Assault Vest
Primarina. Iron Valiant outspeeds the entire unboosted tier as well as some boosted foes like
Kyurem and
Great Tusk and can use Encore on them, locking walls like
Alomomola and
Garganacl into recovery moves, threats like
Ogerpon-W and
Darkrai into setup moves, Pokemon like
Gliscor and
Corviknight into utility moves, and even priority users
Kingambit and
Raging Bolt into their priority moves. Alternatively, Destiny Bond can force lose-lose situations for the opponent, where they must sacrifice their own Pokemon in order to take down Iron Valiant. This is especially potent with Encore over Knock Off or Close Combat, as if the opponent tries to avoid Destiny Bond by clicking a non-attacking move, Encore punishes them for it. It is important to be careful on which move to drop, however, as dropping Close Combat means Iron Valiant misses the OHKO on Kyurem and Kingambit, as well as the 2HKO on Garganacl and
Ting-Lu. Meanwhile, dropping Knock Off ensures Iron Valiant struggles into its checks like Galarian Slowking and Moltres, as it has no way to force meaningful damage. Tera Steel flips Iron Valiant's poor matchups into threats like Galarian Slowking,
Iron Crown, and opposing Iron Valiant while giving it a useful Toxic immunity against Gliscor. Tera Fairy is an alternative pick to boost Iron Valiant's offensive capabilities, ensuring 2HKOs against Pokemon like Clefable,
Zapdos, and
Hatterene while allowing for OHKOs against threats like
Zamazenta and Raging Bolt, as well as improving its matchup into opposing Iron Valiant.
Mixed Iron Valiant fits best on bulky offense and hyper offense teams, which greatly appreciate its ability to check other threats while being an offensive force in and of itself. It pairs excellently with Ogerpon-W, taking advantage of Ogerpon-W's checks like Zamazenta and Tera Dragon from the likes of Corviknight. In return, Ogerpon-W punishes Iron Valiant's checks like Moltres, Gliscor, and Gholdengo.
Dragapult especially appreciates Iron Valiant's ability to threaten Kingambit, as well as Darkrai and
Hisuian Samurott, and in return threatens Gholdengo, Galarian Slowking, Moltres, and Iron Crown and wears down shared checks like Assault Vest Primarina and Clefable. Great Tusk is another strong teammate, able to remove the entry hazards that cripple Iron Valiant, especially Sticky Web, as well as threatening Gholdengo and Galarian Slowking. Iron Valiant also works well with hazard setters like Landorus-T and Hisuian Samurott, appreciating the chip damage wearing down potential switch-ins like Assault Vest Primarina and Gholdengo, while Iron Valiant's Knock Off can remove the Heavy-Duty Boots from users like Alomomola to force hazard chip. They also threaten Galarian Slowking, Iron Crown, and Gholdengo; Hisuian Samurott additionally threatens Moltres. Meanwhile, Iron Valiant can beat Kyurem, as well as Zamazenta for Hisuian Samurott. Similarly,
Glimmora is a natural partner on hyper offense teams, spewing out hazards that can enable a late-game cleanup by Iron Valiant, with its Toxic Spikes weakening Assault Vest Primarina and potential temporary checks like Hatterene.
Iron Moth is another excellent partner for Iron Valiant as well, able to wear down their shared checks in Galarian Slowking and Moltres, especially with Knock Off forcing hazard chip onto both. Other sweepers like
Dragonite and
Roaring Moon are solid teammates as well, able to blow holes and weaken the opposing team for Iron Valiant to finish off, wearing down shared checks like Moltres and Clefable while luring in targets like Zamazenta, Corviknight, and Alomomola for Iron Valiant to exploit."
- The Iron Valiant Smogon page

Chansey (F) @ Lum Berry
Ability: Innards Out
Happiness: 0
EVs: 252 HP / 252 SpD
Gentle Nature
- Break
- Tear
- Crack
- Rend
The acid rolls across the sky help my eyes they have become the dark clouds and the clouds have become the poison and the poison has become the air and the air has become the sky and the sky has become the acid and the acid asks me why and I respond with liquid bones and sagging flesh and tearing skin and rending hands and breaking souls and cracking hearts and I can't hear or see or breath or live but I can feel the hand of the sky and rain and air and clouds and poison and acid beckoning me to let them in to let them in to let them in to let them in to let them see what I see within my heart and twisted mind of a broken tearing cracking rending hopeless fool looking into the sea of eyes that stare back and gaze into the clocks of insanity which respond with the secrets of every limb and bone and everything and everything and ev
That was the team! Oh yeah, I think this should be a sample as well, as it does beat Swords Dance Pinsir, which I have yet to see something in this god-forsaken format beat Swords Dance Pinsir. Honestly, this might not be the place for it, but we need to ban Pinsir. It is choking this meta in every way. Pinsir is honestly making this meta complete ass. Please, somebody ban it. Anyway, that is all. Have fun beating everyone on the ladder with ease!
(Oh yeah here is the Pokepaste for the team
https://pokepast.es/4c86b8ef49eb4c22)