As much as I like to hate on VGC personally, I don’t think it makes sense to cut from the tour. Of the two biggest non Smogon-affiliated team tours this year, DPL (singles) and Sitrus (doubles), Sitrus was arguably more popular. VGC deserves representation on that alone, and I also agree that its inclusion is nice to distinguish DCL from other tournaments. It makes it feel more like an all-encompassing team tour for the community rather than for only half of it.
Keep VGC.
Managers increasing up to 3 is only okay if only 2 of them can play and the non-playing one is static. As pointed out by
Princess Autumn already, managers tend to have some of the most skewed records-price ratios. Going off this, I would also agree with her that we should increase the buy-in price. To what number I don’t know, but 15k feels too low.
3 managers are fine if 1 can’t play
Increase the manager self-buy price.
Retains are dumb. I dislike them on principle because I don’t really understand why a team should be rewarded for an auction decision made in a previous season. The reward already came from getting a great performance for the price player in the previous season.
Don’t do retains.
I didn’t really have any issues with the format of DCL last year and wouldn’t mind it staying the same, but I’m also fine with exploring other options. I don’t think expanding to 10 slots is a good idea. Draft team tours are so much work already and I really think 10 slots will burn people out. I also don’t think NatDex is competitive enough to include as a format. Low Tier is probably the most established alternate format, but it’s kinda weird to me to have 3 SV slots and then what is essentially a SV 0.5 slot. I’d rather have something like DPP or ADV included. So in the end my format proposal would be:
SV
SV
SV
SWSH
USUM
ORAS
VGC
New Format (DPP/ADV) OR Flex slot
I agree with all of this except for Low Tier being excluded from the discussion. Here are my thoughts on the last two slots:
It sounds like a lot of people agree on keeping VGC and cutting Flex, which makes sense to me. VGC is a staple of DCL, has a very active community, and many of the current best singles players have recently found success there. Flex is a cool idea but felt flawed due to the luck involved. There also aren't many players able and willing to play all gens at a high level, which can lead to lower game quality if players are forced into formats they aren't fully comfortable with. Additionally, VGC becomes more reasonable to auction for when there isn't a second VGC slot added for a single week.
SV Low Tier seems fine to me- I don't mind adding an extra current gen format. Nearly every active draft player has experience with the current generation. I get wanting less standard SV slots to keep the format from feeling stale or overdone, but that isn't a major issue when Low Tier has a different meta. Some tournaments like WCOP have several current gen OU slots and several old gen slots, but also feature UU. I don't see why DCL can't be similar. It's not the most developed format, but it's fundamentally similar to the other singles formats and easy for SV players to pick up. I'm not even a huge fan of Low Tier draft, but it's one of the best options in my opinion.
ADV draft doesn't have much history on Smogon, but it has a huge external community. It's similar to VGC in that aspect (there had only been one unofficial VGC draft tour here when DCL I started, same as ADV currently). I'd like to see an attempt to include those players by using a ruleset closer to the ADV draft standard- if not this DCL, then in a new tour.
I personally like DPP a lot, but I'm not sure it has enough support or players yet. It's had a few promising tours, but I'd like to see it run as a Circuit tour to get more playtime before it gets into DCL.
Regarding NatDex, I agree with Takuaa's points- it's a popular format for sure, but there's still nothing remotely close to an agreed-upon tier list/ruleset and it feels uncompetitive.
I don't think adding an extra slot of any of the four main formats is a good option either. Quadruple SV feels excessive, and we
voted against double SWSH/USUM last year for a reason. None of the old gens are new or popular enough to justify a double over the other two, and the player pools for the most recent DCL, DFL, and DPL have reflected that. VGC's inclusion is being debated as is, so it's hard to justify a second slot for that too. I don't mind the DPL flex format where each team picks a bonus tier, but that won't work without removing VGC or expanding to 10 slots, which would both hurt the tour in different ways.
All that being said, I'd suggest
keeping VGC and replacing the flex slot with Low Tier. ADV and DPP are also fine options for the last slot.