Why Fur Coat Doublade is bad

Doublade is A+ as of right now. Yes I do know it is going get moved down next VR update but I just wanna make sure it's not in A or A+, plus I like talking about the game.
So, why do I think Doublade Is bad? Simply put, I don't think it's a good MMX wall at all. Being weak to fire is awful as a Fur Coat because fire usually comes in the form of Searing Shot, which is a special move so it ignores Fur Coat, and also V-Create, which is 180 BP so it 2HKOs Fur Coats weak to it (or just flat out OHKOs them if you're Choice Band MMX). One of the main draws it has as a Fur Coat is its fighting immunity, however this isn't really as big of a deal as you would think. Unless you are using your own Doublade to improof (which is honestly really rare), MMX will always run a move alongside Close Combat like Knock Off or Moongeist Beam which allows it to beat Doublade. Because of all that, most of the time you're only really walling physical coverage you're weak to that isn't like 180 BP, which is like Thousand Arrows? In my opinion Thousand Arrows isn't a good move because not only do you miss many of the Wonder Guard steels, but the stuff you can actually hit walls you with Prankster Reflect or Fur Coat most of the time. So yeah, it isn't a good MMX wall, and other then that it doesn't have that much else going for it compared to other steel types. You could probably make the argument Sturdy Doublade is better then Fur Coat because of what I have just said about Thousand Arrows, and just the fact it's more splashable, but this isn't really my point.
What's better then it then?
with Fur Coat
To be fair I don't actually think Solgaleo is that good, but I will say on paper it just seems to outclass Doublade. You get to have a 4x Photon Geyser resist meaning you are less vulnerable to being nuked by CFZs, have an easier time switching into MMX and also don't just lose to Choice Band MMX when rocks are up. Outside of that they're honestly the same, with the weaknesses and all, and you take like 30% from MMX Close Combat so it honestly doesn't really matter that it's not immune to it.
with a fire immune ability.
As I've already established, I don't think Thousand Arrows is that good. I also think that fire is the best coverage for steels that MMX can run seeing as you break through Prankster Reflect and Fur Coat whilst also hitting majority of the Wonder Guard steels (with the ones you don't hit being very rare and not even ranked right now). Following that logic, it would make sense that fire immune Doublade is better. As for whether you run Flash Fire or Primordial Sea, I would say you should run Flash Fire for the surprise factor unless you want to improof Mold Breaker Primal Groudon, seeing as opposing Mold Breaker Primal Groudon (who are already rare) will be running a ground move for you regardless. As well I have used this before (https://pokepast.es/0df44a9b67ff9c37) and it wasn't terrible at all so you can't say I'm wrong because "You can't just say a Pokémon is better on paper it actually needs to have success and usage".
with Fur Coat
In terms of MMX you wall, Fur Coat Slowbro-Mega is honestly pretty similar to fire immune Doublade. Main difference is the lack of a ground weakness, of course you wall Thousand Arrows MMX but more importantly it allows you to be a solid Groudon-Primal check. Getting to wall the vast majority of MMX and also the vast majority of Groudon-Primal (with Water Shuriken especially) is amazing in 1 slot. MMX you actually lose to are Moongeist Beam, which is pretty easily walled by teammates either with Reflect Zygarde-Complete or a Strength Sap Wonder Guard Steel, and also Choice Band sets running coverage for you (that isn't First Impression) but those are unwallable (other then Spore/SSAP Zygarde-Complete who is already a good teamate for it as I've mentioned) and also not that common as they aren't good into offense which is the best archetype so I don't think it matters that much.
Doublade is A+ as of right now. Yes I do know it is going get moved down next VR update but I just wanna make sure it's not in A or A+, plus I like talking about the game.
So, why do I think Doublade Is bad? Simply put, I don't think it's a good MMX wall at all. Being weak to fire is awful as a Fur Coat because fire usually comes in the form of Searing Shot, which is a special move so it ignores Fur Coat, and also V-Create, which is 180 BP so it 2HKOs Fur Coats weak to it (or just flat out OHKOs them if you're Choice Band MMX). One of the main draws it has as a Fur Coat is its fighting immunity, however this isn't really as big of a deal as you would think. Unless you are using your own Doublade to improof (which is honestly really rare), MMX will always run a move alongside Close Combat like Knock Off or Moongeist Beam which allows it to beat Doublade. Because of all that, most of the time you're only really walling physical coverage you're weak to that isn't like 180 BP, which is like Thousand Arrows? In my opinion Thousand Arrows isn't a good move because not only do you miss many of the Wonder Guard steels, but the stuff you can actually hit walls you with Prankster Reflect or Fur Coat most of the time. So yeah, it isn't a good MMX wall, and other then that it doesn't have that much else going for it compared to other steel types. You could probably make the argument Sturdy Doublade is better then Fur Coat because of what I have just said about Thousand Arrows, and just the fact it's more splashable, but this isn't really my point.
What's better then it then?
To be fair I don't actually think Solgaleo is that good, but I will say on paper it just seems to outclass Doublade. You get to have a 4x Photon Geyser resist meaning you are less vulnerable to being nuked by CFZs, have an easier time switching into MMX and also don't just lose to Choice Band MMX when rocks are up. Outside of that they're honestly the same, with the weaknesses and all, and you take like 30% from MMX Close Combat so it honestly doesn't really matter that it's not immune to it.
As I've already established, I don't think Thousand Arrows is that good. I also think that fire is the best coverage for steels that MMX can run seeing as you break through Prankster Reflect and Fur Coat whilst also hitting majority of the Wonder Guard steels (with the ones you don't hit being very rare and not even ranked right now). Following that logic, it would make sense that fire immune Doublade is better. As for whether you run Flash Fire or Primordial Sea, I would say you should run Flash Fire for the surprise factor unless you want to improof Mold Breaker Primal Groudon, seeing as opposing Mold Breaker Primal Groudon (who are already rare) will be running a ground move for you regardless. As well I have used this before (https://pokepast.es/0df44a9b67ff9c37) and it wasn't terrible at all so you can't say I'm wrong because "You can't just say a Pokémon is better on paper it actually needs to have success and usage".
In terms of MMX you wall, Fur Coat Slowbro-Mega is honestly pretty similar to fire immune Doublade. Main difference is the lack of a ground weakness, of course you wall Thousand Arrows MMX but more importantly it allows you to be a solid Groudon-Primal check. Getting to wall the vast majority of MMX and also the vast majority of Groudon-Primal (with Water Shuriken especially) is amazing in 1 slot. MMX you actually lose to are Moongeist Beam, which is pretty easily walled by teammates either with Reflect Zygarde-Complete or a Strength Sap Wonder Guard Steel, and also Choice Band sets running coverage for you (that isn't First Impression) but those are unwallable (other then Spore/SSAP Zygarde-Complete who is already a good teamate for it as I've mentioned) and also not that common as they aren't good into offense which is the best archetype so I don't think it matters that much.
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