i really like hoopa so I'm gonna make a essay about it here
I think hoopa is extremely overlooked in AAA, the only recognized set (and thats barely even recognized) it has for AAA is a prankster destiny bond set thats outdone by Pecharunt and even Gardevoir. And thats just disappointing. Its good to see sflo (Sheer force + life orb) sets growing in popularity after i used it as well as popular youtuber Draco Lord but theres still immense potential being ignored just because hoopa is a lesser hoopa-unbound.
Out of all the Pokemon in AAA it has the highest special attack. It also has spammable ghost stab and fighting type coverage. Roaring Moon is its main Enemy, but it's far from impossible to beat with hoopa on its own. the fact that hoopa has fighting coverage on both the physical side and the special side helps a lot. Focus punch + substitute is a possible option on hoopa, you could substitute on the obvious switch to moon and then click focus punch
(or don't run substitute and click raw focus punch on the switch). Either way after focus punch no matter your nature or evs roaring moon can no longer switch into any move that isn't psychic type. Focus punch also hits Goodra on the switch for huge damage as well, putting it in shadow ball range as well. Most of the mons that usually switch into hoopa get hit stupid by focus punch.
0 Atk Life Orb Hoopa Focus Punch (150 BP) vs. 0 HP / 0 Def Roaring Moon: 403-476 (114.8 - 135.6%) -- guaranteed OHKO
0 Atk Life Orb Hoopa Focus Punch (150 BP) vs. 252 HP / 4 Def Goodra-Hisui: 304-359 (83.5 - 98.6%) -- guaranteed 2HKO
0 Atk Life Orb Hoopa Focus Punch (150 BP) vs. 60 HP / 0 Def Kingambit: 520-614 (146 - 172.4%) -- guaranteed OHKO
Hoopa isn't a pokemon where you have to put a lot of effort into supporting it and then get very little in return, it's very strong if built around and used correctly. At times its a win condition on its own with a Sflo set paired with self trick room, running over whats left of any team it runs into after it comes in on a special attacker. Sflo isn't the only set (though its probably the most well known), theres also psy terrain sets (psysurge as the ability or psyterrain from a teammate). Sflo hits very hard, but specs expanding force hits even harder (stupidly hard). It has no switch-ins, none that aren't dark type.
- 252+ SpA Choice Specs Tinted Lens Hoopa Expanding Force (156 BP) vs. 0 HP / 4 SpD Gholdengo in Psychic Terrain: 502-592 (159.3 - 187.9%) -- guaranteed OHKO
- 252+ SpA Choice Specs Tinted Lens Hoopa Expanding Force (156 BP) vs. 252 HP / 252+ SpD Assault Vest Goodra-Hisui in Psychic Terrain: 168-198 (46.1 - 54.3%) -- 59% chance to 2HKO
- 252+ SpA Choice Specs Tinted Lens Hoopa Expanding Force (156 BP) vs. 0 HP / 4 SpD Latios in Psychic Terrain: 426-504 (141.5 - 167.4%) -- guaranteed OHKO
- 252+ SpA Choice Specs Hoopa Expanding Force (156 BP) vs. 4 HP / 252+ SpD Blissey in Psychic Terrain: 271-321 (41.5 - 49.2%) -- guaranteed 3HKO after Leftovers recovery
Hoopa-base is probaby the strongest wall breaker in AAA as of now, anything it doesnt power through with just expanding force it powers through with focus blast/punch, even with no ability it still does stupid amounts of damage with specs, and that opens alot of oppurtunitys for speed boosting abilities like Chlrorophyll.
Past the wallbreaker sets theres also utility sets, although weak and offering little reward. Prankster dbond sets were the first ones discovered but they werent even used to their full potential, showdown usage set runs psyshock, shadow ball, focus blast, and dbond, despite the fact that hoopa has access to dual screens, thunder wave, and taunt for when its not clicking destiny bond.
Finally theres one more type of set that hoopa could run (its not the last set though). And that type of set is bulky offensive. Hoopa has pretty bad physical defense and every single pokemon at or above A+ in the viability rankings can hit it for super effective damage so these sets are probably the worst of all of them, doesnt mean theyre horrible tho. Assualt vest hoopa tanks most special attacks thrown at it, while getting consistest, decent damage on anything it happens to be able to sit infront of, focus punch is an option on almost any set due to only needing to use a single move slot for it to be effective. Hadron engine can make up for the lack of special attack boosting items or moves, and wish support makes up for the lack of recovery.
In summary hoopa is very stupid (in a good way), turns stall into free elo, and you cant tell what set it is until it starts doing its thing.
The Super Shiest Shoopa Sets These are all the sets i could muster up that do something unique, some are definitely better than others