“That One Pokémon You Just Have Beef With”

bdt2002

Guardian Signs super-fan
is a Pre-Contributor
Where I come from, the phrase “having beef with” something gets thrown around a decent amount. It usually means that someone has a stronger dislike of someone or something. For example, I bet a lot of fans of the Johto games, pardon the cow pun, could say they had beef with Whitney’s Miltank back in the day. It makes sense, too, this is a pretty strong Pokémon for a Gym battle at that point in the game, and options for available counterplay aren’t completely absent but are fairly limited. Enough people have played a Johto game and, by extension, probably dealt with this Miltank to where the Pokémon’s legacy is almost entirely tied to Whitney herself.

This served as inspiration for a new thread I wanted to make. It feels like wherever you look, most Pokémon fans you’ll run into, especially returning fans to the mainline games, are going to have some kind of story about one or two Pokémon in particular that, for whatever their reason is, they just absolutely hate on a personal level. A lot of the time it’s not even because they dislike the Pokémon, either. It could be anything, really. If I’m being completely honest, I mainly just want to hear people’s stories and let you guys share with each other. I’ll get this discussion kicked off with an example of my own.

:dp/kingdra:

On paper, Kingdra is a really cool Pokémon, and to its credit the changes brought about in Gen 6 absolutely gutted this thing. Pretty much every change in Gen 6 that I can think of indirectly nerfed this Pokémon. In reality, though, this thing is absolutely terrifying to me. Let’s put this into context. Seahorses are pretty cute animals, usually pretty small, if a bit unfortunate in the wild with the rough hand they were dealt as a species. By comparison, my height officially registers in at around 5’11”, or just under 180 centimeters for anyone that prefers the metric system.

Imagine a seahorse that is also a dragon, that is MY HEIGHT, and can breathe paralyzing energy and can create large whirlpools capable of altering the flow of the water and possibly drowning anyone or anything that swims too close to this thing. Yeah, nope, I’m good. But wait, it gets worse. “Let’s also introduce this Pokémon to the masses in one of the hardest Gym battles in the region,” Game Freak must have said during a 1999 press conference. “Let’s also proceed to do the same thing again in Emerald and lazily give Juan the same ace as Clair from the last games, and put it in the Elite Four, and start throwing Kingdra into a bunch of spinoff boss fights on top of that.” I’m not exaggerating when I say that Kingdra is pretty much single handedly keeping me from wanting to play Pokémon Emerald, because I kid you not, practically every single time I even graze this thing’s presence, even on Pokémon, Kingdra just happens to be able to find some way to get me really angry and upset. It’s like clockwork.

It got so bad at one point that, following me watching some unrelated YouTube videos where the person also said he was sick of seeing this thing so much, I actually started a running gag that’s carried over to my writing that me and my fictional Pokémon character (so basically just the player character in-game) had a chronic fear of this thing going as far back as HeartGold & SoulSilver. Being someone that primarily only played the DS games (Gens 4-5) back then, I also realized, “Hey, both of the first two Ranger games also have Kingdra boss fights”, ironically leaving Guardian Signs, the one Ranger game you would expect to have a Kingdra boss fight given the high usage of Johto Pokémon, as the only game without one. Because that makes sense. In any case, yeah, this thing drives me insane and I don’t know if I have it in me to feel bad for it and want it to get any kinds of buffs following Gen 6’s changes to the games. It’s not actually a scary Pokémon or anything, but I think it was neat how I was able to find some positivity from the Pokémon that gave me this much trouble when I was younger. My beef with Kingdra’s always going to be there, but nowadays I would say it’s more like a respected rivalry that also happens to be terrifying to think about existing in real life whenever people say they want Pokémon to be real.

TLDR; between the difficulty spikes it brings with it, the inconsistency with where and when you would expect it to show up in different games, and because it started out terrifying but arguably got nerfed way too hard, Kingdra represents a lot of what I don’t like out of a Pokémon. And did I mention this thing is my height in real life? That’s horrifying.
 
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Hoo boy

:sv/Greedent:

I have no rationality in my absolute hatred for this stupid squirrel. It's just the generic Route 1 Normal, and yet everything about it just infuriates me. Its design is absolutely hideous yet Gamefreak always insists on making it visible in SV with its close-up Dex picture or the Ogre-Oustin appearances. I hate its dumb derpy grin because it just annoys me seeing this thing happy even when I'm beating it down for EXP. Everyone's made the Peter Griffin joke, but it's also trying too hard to be goofy-fun by being a fat idiot. Most other Route 1 Rodents at least had some bite to them like Raticate, Linoone, or Watchog, and otherwise didn't feel like they were "intentionally silly" to me outside of maybe Bidoof/Bibarel.

Gameplay wise it's a bunch of "have fun hitting any Normal resist" moves and a slow tank statline which just drags things out longer for in-game playthroughs. This mon has nothing to offer beyond filling another page in the dex. Even in Pokemon Go where things can have different value to play with, Greedent's only contribution is being a Normal Filler during Galar content, and being a fat lump that took forever to get nerfed out of PvP relevance by spamming Body Slam (similar sins to Lickitung). If I never have to see this thing again, it'll be too soon, and it's the main reason I actively minimize playing any game or area where it's common because I refuse to keep one even as a shiny. Screw this squirrel
 
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this fucker
 
The upside of being an early-revealed common mon for a game is being remembered as representing that game going forward. The downside is being remembered as representing that game going forward.
:ss/corviknight:
Galar will probably always evoke a feeling of loss for me. As far as how strongly I was feeling, Dexit being casually announced was a significantly bigger deal than my own university graduation on the same day. I never liked rotation in TCGs, any justification for reducing power creep doesn't work for me (wouldn't the new stuff need to be fancier to convince people to replace their playset entirely rather than incrementally). So why is that pain focused on Corviknight specifically? My favourite mon is Skarmory.

Part of what I like about Skarm is that it makes great use of entry hazards, with not only access to both Spikes and Stealth Rock, but the ability to trigger that damage more via Whirlwind. Gen 8 is famous for nerfing hazards with the introduction of Heavy-Duty Boots, but I also can't help but notice that my favourite mon's replacement not only can't set any hazards, but the effect of its GMax move is to Defog.

Corviknight also can't learn Toxic, because Gen 8 is when it stopped being universal. While I primarily play NatDex formats that avoid the bulk of unnecessary cuts, absence of Toxic still stands as a stark reminder that a series I used to play enthusiastically has moved on from me. This mon specifically is the reason why Steel may be losing to Poison as my favourite type.

Heck, given I much prefer the older style of map rather than anything derived from the Wild Area, Corviknight being a main way of getting places in Galar is probably also a point against it.
 
Hoo boy

:sv/Greedent:

I have no rationality in my absolute hatred for this stupid squirrel. It's just the generic Route 1 Normal, and yet everything about it just infuriates me. Its design is absolutely hideous yet Gamefreak always insists on making it visible in SV with its close-up Dex picture or the Ogre-Oustin appearances. I hate its dumb derpy grin because it just annoys me seeing this thing happy even when I'm beating it down for EXP. Everyone's made the Peter Griffin joke, but it's also trying too hard to be goofy-fun by being a fat idiot. Most other Route 1 Rodents at least had some bite to them like Raticate, Linoone, or Watchog, and otherwise didn't feel like they were "intentionally silly" to me outside of maybe Bidoof/Bibarel.

Gameplay wise it's a bunch of "have fun hitting any Normal resist" moves and a slow tank statline which just drags things out longer for in-game playthroughs. This mon has nothing to offer beyond filling another page in the dex. Even in Pokemon Go where things can have different value to play with, Greedent's only contribution is being a Normal Filler during Galar content, and being a fat lump that took forever to get nerfed out of PvP relevance by spamming Body Slam (similar sins to Lickitung). If I never have to see this thing again, it'll be too soon, and it's the main reason I actively minimize playing any game or area where it's common because I refuse to keep one even as a shiny. Screw this squirrel
What makes this family even more irrelevant is the fact that not only did we get Galarian Zigzagoon in the same region but the game explicitly says Zigzagoon is originally from Galar and that the old one are the ones that changed over time. There is almost no reason to want to use this thing when they and by extension the new Obstagoon also exist. This is Lapras & Walrein Vs. Dewgong levels of “Why use this when you can use this?”.


Speaking as someone who is a really big Espeon fan I even tried making my own holiday for it I respect your opinion but I also have to wonder if there’s a story here. I’m not going to ask what that story is- you never know what other people have been through, and I’d like to remind respectful- but I’d be lying if I said I wasn’t a little curious.

The upside of being an early-revealed common mon for a game is being remembered as representing that game going forward. The downside is being remembered as representing that game going forward.
:ss/corviknight:
Galar will probably always evoke a feeling of loss for me. As far as how strongly I was feeling, Dexit being casually announced was a significantly bigger deal than my own university graduation on the same day. I never liked rotation in TCGs, any justification for reducing power creep doesn't work for me (wouldn't the new stuff need to be fancier to convince people to replace their playset entirely rather than incrementally). So why is that pain focused on Corviknight specifically? My favourite mon is Skarmory.

Part of what I like about Skarm is that it makes great use of entry hazards, with not only access to both Spikes and Stealth Rock, but the ability to trigger that damage more via Whirlwind. Gen 8 is famous for nerfing hazards with the introduction of Heavy-Duty Boots, but I also can't help but notice that my favourite mon's replacement not only can't set any hazards, but the effect of its GMax move is to Defog.

Corviknight also can't learn Toxic, because Gen 8 is when it stopped being universal. While I primarily play NatDex formats that avoid the bulk of unnecessary cuts, absence of Toxic still stands as a stark reminder that a series I used to play enthusiastically has moved on from me. This mon specifically is the reason why Steel may be losing to Poison as my favourite type.

Heck, given I much prefer the older style of map rather than anything derived from the Wild Area, Corviknight being a main way of getting places in Galar is probably also a point against it.
Now this I can get behind. Galar’s probably my least favorite core series region and I’m also not one for the world map style or Pokémon feeling like repeated versions of things we’ve already seen. Somehow this stupid bird managed to check off all three boxes at the same time. I can understand not wanting to buff Skarmory too, too much if you’re the developers, but A. its original counterpart Mantine got an HP buff and Skarmory didn’t, and B. Replacing Skarmory with something like this does nothing to fix the problems they themselves created. All it does is make the typing feel more crowded after the previous generation also had the admittedly very different-feeling Celesteela following five generations of it just being Skarmory. So much for the typing being unique, huh? At least Poison’s looking pretty cool. What’s your opinion on finally having the first Poison/Steel-Types, then?

:sv/Clefable:



Dont gotta say much else.
Neither do I. I know exactly what you (might) be referring to. Aaaand then there’s Wigglytuff over in the corner getting basically nothing while Game Freak insists on only pushing this Pokémon like it’s the Lakers/Clippers rivalry.
 
Neither do I. I know exactly what you (might) be referring to. Aaaand then there’s Wigglytuff over in the corner getting basically nothing while Game Freak insists on only pushing this Pokémon like it’s the Lakers/Clippers rivalry.
As a Go player, Wigglytuff deserves NOTHING outside of the Mystery Dungeon series. Charm spam brainless fat pillow.
 
Huh gotta be flutter mane or ting lu. At least the legends won't be legal always...in case it matters. Might not, cause mons like those two have put me off trying competitive anymore for at least the gen(I guess a very particular new reg could cause me to try it a bit but meh.) Too ubiquitous, defeats the point of having over 1k mons...and the things are too strong ofc. Flutter is absurdly fast, powerful, and good typing. Ting is just too fat.

I loved mismagius, and I did ok in history, so it's a testament to how dumb flutter is that I dislike mismagius's pre evo's old version so much. Actually, I probably hate that one more, ting isn't weak to enough, but it's a bit weak to at least some stuff I happen to like ...

Before the flutter nonsense this gen(still in sv, before paradox was legal,) dnite got the whole hate. But it fell into ting category, where not enough beats but things I like do better.
 
Spr_4p_042_m.png

I hardly think I have to explain this. But anyway.

Its bulk is the most underrated thing about it. Can usually tank at least one neutral hit then proceed to confuse, poison with Poison Fang, etc. Not to mention its decent speed to abuse flinch hax in quite a few matchups. An infamously aggravating Pokemon to face all around. Used by almost every villain team's trainers and leaders. Not much else to say.

Anytime I run Crobat in game I've usually caught a Zubat with a Friend Ball. So I don't even have much love lost for this stage of the evolution line given I usually only use it for one level anyway.
 
1757055083229.png

I think I ranted about this or Zamazenta or whatever they called enough in the "Worst Pokemon" thread.
They are the two Pokemon I put my dislike for anything Gen 8 and what it stands for. Pokemon have been removed from the game, content has been cut and many features that should be a given taken away. What replaced it are completely underwhelming things like BIG Pokemon and mostly mediocer designs for Pokemon. There is nothing in Gen 8 that makes me excited to playing them. I mean at least in Gen 3 I felt some curiousity about what new types of Pokemon exist or how Abilities affect the game. It took a while but I did experience Gen 3 and Emerald is one of my favorite games.
So why did I pic this dog of anything to represent my resentment of Gen 8. Here are some reasons:
- it looks less legendary to me than Arcanine. It looks like a pretty generic Pokemon but with a swort in its mouth.
- its regular form is insanely lame and I cannot tell it appart from the regular form of Zacian
- Pokemon suppose to be taken out the game for balance but its stat both in distribution and its ability are so obviously broken, anyone kinda expected just even in theory this Pokemon is going to be too powerful even by broken Pokemon standards. It's strongest form has the bst of Arceus and it has a build in choice band without downside.
- It's true form looks completely dumb. It's a dog with a sword.
- It's a dog. One of my least favorite animal. Pretty common. Doesn't really set itself appart without looking dumb from your average dog. Look at any cover Pokemon so far and think of the animal it is based on. Why do they work? Lunala looks like a bat but its wings look like a galaxy is inside it. Solgaleo has a majestic white color and is a lion. Ho-oh is a phoenix. Yveltal looks like it's gonna squeeze out your live with its hand-shaped wings which is fitting for the Pokemon of death. It feels so wrong that such a bland designed thing is not only legendary but also this overpowered.

This is my reasoning for my beef and dislike for Zamazenta. If it wasn't for dexit, I would not have a beef with it but still dislike it. However, with dexit I have a beef with it. I will likely never play gen 8, not because I 'boycott Gamefreak' but there is nothing that makes me want to play it. Gen 9 I may play in the future (not interested in it right now) but I feel completely apaphatic to Gen 8 where I don't think I will play it.
 
As a UK native, it still breaks my heart that the mascot Pokemon for SwSh weren't a lion and a unicorn (with the lion's mane being a big expanding shield and the unicorn's horn being a colossal sword) instead of two boring dogs.
Dang it, now you got me disappointed too!
And it would work perfectly with it being the England region. Instead we get dogs because…the Roman empire I guess? yeah.

Though thinking on it, I wonder if they didn’t go for a Lion because we just got a Lion box art legendary in the last game and would have been to similar
 
Dang it, now you got me disappointed too!
And it would work perfectly with it being the England region.

'zactly

Instead we get dogs because…the Roman empire I guess? yeah.
I've actually never heard this interpretation. It's possible that was part of the inspiration; wolves also feature heavily in both British and Irish mythology* and Bulbapedia's take is that the duo take influence from the King Arthur mythos. The two allude heavily to the unstoppable force vs immovable object idea which is a more general concept.


*wonder whether we'll ever get an Ireland-inspired region some day. Kind of almost don't want to after how much I disliked what they did with Galar, but it's quite an evocative culture to draw on

Though thinking on it, I wonder if they didn’t go for a Lion because we just got a Lion box art legendary in the last game and would have been to similar

Yeah this is probably the real reason (it didn't stop Xerneas coming right after the Swords of Justice, though obviously those weren't mascots). Feel like a talented enough designer could have made a hypothetical lion-Zamazenta look distinct enough from Solgaleo for it not to matter though that's probably just copium. Wish they hadn't shot their bolt with Solgaleo on that front, I like it well enough but it really didn't need to be a lion.
 
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What makes this family even more irrelevant is the fact that not only did we get Galarian Zigzagoon in the same region but the game explicitly says Zigzagoon is originally from Galar and that the old one are the ones that changed over time. There is almost no reason to want to use this thing when they and by extension the new Obstagoon also exist. This is Lapras & Walrein Vs. Dewgong levels of “Why use this when you can use this?”.



Speaking as someone who is a really big Espeon fan I even tried making my own holiday for it I respect your opinion but I also have to wonder if there’s a story here. I’m not going to ask what that story is- you never know what other people have been through, and I’d like to remind respectful- but I’d be lying if I said I wasn’t a little curious.


Now this I can get behind. Galar’s probably my least favorite core series region and I’m also not one for the world map style or Pokémon feeling like repeated versions of things we’ve already seen. Somehow this stupid bird managed to check off all three boxes at the same time. I can understand not wanting to buff Skarmory too, too much if you’re the developers, but A. its original counterpart Mantine got an HP buff and Skarmory didn’t, and B. Replacing Skarmory with something like this does nothing to fix the problems they themselves created. All it does is make the typing feel more crowded after the previous generation also had the admittedly very different-feeling Celesteela following five generations of it just being Skarmory. So much for the typing being unique, huh? At least Poison’s looking pretty cool. What’s your opinion on finally having the first Poison/Steel-Types, then?


Neither do I. I know exactly what you (might) be referring to. Aaaand then there’s Wigglytuff over in the corner getting basically nothing while Game Freak insists on only pushing this Pokémon like it’s the Lakers/Clippers rivalry.
my beef with espeon is that all the other eveeloutions are so unique and have ties to cats/dogs/foxes but espeopn is just a normal ass cat
 
The unova monkeys. It was *painful* how hard they tried to force these utter sh!tmons upon you as Unova's unofficial mascot Pokémon. Regardless of the situation, location, or timing, you would encounter them regularly throughout the game. And *never* as individual Pokémon added to teams because they fit the situation. Whenever one of them showed up, you could bet your house the two others would be right around the corner. You'd find one trainer using all three, or three trainers in a row using one each. An annoying trio of Pokémon that were neither any fun to encounter or useful on your team. Almost mandatory for the first Gym, yet increasingly useless from that point on. You could pour XP into them in the hope that maybe they'd gain a modicum of power eventually, but the sooner you let go, the better. And yet the game kept throwing them at you like Wingull in Alola.
 
If I were to be honest, it’s regular* single-staged Pokémon in general that I have beef with.

(* Those not Legendary, Mythical, Ultra Beast or Paradox)

Not all of them are duds in-game, let it be clear, but there is a reason several of them got skipped by many players. Even as fillers thay serve to give some region backstory or ecological lores, too many ultimately didn’t do anything of note in battles, and anything they could do (great in Contest), already good Pokémon can do that and more.

:heatmor::luvdisc::volbeat::illumise::stonjourner:
(The few examples)

To elaborate more why I said “fillers”, there’s three seperate reasons I tend to be disappointed in them.
  • Tend to have mediocre to low appeal. Physical design is subjective, but some are more popular than others for a reason. If I didn’t find it intriguing or find it too gimmicky, I’ll skip it.
  • Tend to be mediocre at point of capture. Snorlax in Gen 1, Lapras, Skarmory, Tauros, Heracross, Zangoose, Torkoal (since Gen 7) and arguably Mantine have it much better, partially thanks to great stat distribution or high BST, but the rest ended up performing far worse than other Pokémon captured at the same time either due to awkard stat distribution, a lack of good Abilities, incompatibility with Type’s potential, or a combination of all. Which brings to…
  • Simply unable to evolve despite having at least one of the issues above. Not being able to evolve despite risk of risk of falling out of favor fast, or not viable at capture to begin with, goes against everything Pokémon stands for; partnership and the concept of evolution being two of them. (Paradox and Ultra Beasts did the opposite problem of not evolving due to already high BST but caused an even bigger power creep than their design suggests.)
That’s why I tend to feel exalted in happiness when Wyrdeer, Farigiraf, and back then the likes of Steelix, Tangrowth and Honchkrow came to existence… It’s to give once single-stage Pokémon a new life and can now be made viable throughout the game, even if some get it better than others competitively.
 
Regional Variants that are just better versions of the Pokemon bother me because even though they're supposed to give new life to a Pokemon, they overshadow the old version. For example, Alolan Muk and Galarian Weezing being defensive Pokemon who gain the Dark and Fairy types that go very well with Poison just makes them better than the Mono Poison originals 99% of the time. Alolan Ninetales and Galarian Darmanitan aren't better versions of Ninetales and Darmanitan in every way because they're Ice instead Fire. (Galarian Darmanitan may not be the best example because it was banned to Ubers, but not having Fire STAB without Zen Mode means it's not better in every way.)

What turns out to bother me way more is if a Regional Variant that's just worse than the origional because... why? Just why? Why does Hisuian Avalugg exsist? Everything about it makes me ask why.


There are so many things that would make a Mono Ice Tank better and the most obvious change is making it so it isn't Mono Ice any more. That said, just because almost any Type change is good doesn't mean you should add the one type that gives 2 x4 Weaknesses. I have the feeling they wanted to make a Physical version of Blissey and thought that a major part of being a version of Blissey was getting OHKOed by Close Combat. I guess it's nice dual STAB for Trick Room if you want to try that, but... about that...

The stat changes are where things start looking good... Then start looking REALLY bad.

+10 Attack? Nice, but what stat did it come from?
-10 Special Attack? Yes! Perfect! What other improvements arer there?
-10 Special Defense?! No! Why? Just Why? Do they think being worse against Special Attacks makes it better Physical Tank? It still has Sturdy and is really slow, so maybe there's hope for Trick Room?
+10 Speed... No... They boosted its lowest stat?! They took away from the stat it needed buffed and gave it to Speed?!

Hisuian Avalugg also has the signature move Moutain Gale and the main reason I remember what it does is I'm confused about why it's a Signature move and why it's for Hisuian Avalugg. First of all, they made a Rock form of a Mono Ice Pokemon and gave the signature move to only the Ice/Rock verrsion. That makes sense because it's a Rock Attack, right? Nope! Moutain Gale is an Ice Attack! Looking at what it does just makes me ask why even more. It has 100 Power, 85 Accuracy, and a 30% chance for Flinch. A chance to Flinch on a Signature Move doesn't justify a Speed "buff" when it's still under Base 40 Speed!
 
The unova monkeys. It was *painful* how hard they tried to force these utter sh!tmons upon you as Unova's unofficial mascot Pokémon. Regardless of the situation, location, or timing, you would encounter them regularly throughout the game. And *never* as individual Pokémon added to teams because they fit the situation. Whenever one of them showed up, you could bet your house the two others would be right around the corner. You'd find one trainer using all three, or three trainers in a row using one each. An annoying trio of Pokémon that were neither any fun to encounter or useful on your team. Almost mandatory for the first Gym, yet increasingly useless from that point on. You could pour XP into them in the hope that maybe they'd gain a modicum of power eventually, but the sooner you let go, the better. And yet the game kept throwing them at you like Wingull in Alola.
Yes 100% agreed.

They also take up valuable 'rustling grass' encounter slots that could otherwise be given to more interesting Pokemon (or just Audino, to make mid-game grinding more efficient!) and they drag down the quality of Cheren and Bianca's teams. I've only ever raised one of them as part of a challenge run, but I imagine that many first-time players evolved their monkey with the stone from Castelia City before getting their strong STAB move at Level 22, adding to the misery.

I have beef with every pre-Striaton Gym wild Pokemon tbh. The railroading is bad enough, but they all appear so frequently on trainer rosters throughout BW that it becomes genuinely aggravating. Only the Lillipup line is competent, but it's so obviously superior to the others that it kinda annoys me the most, at least from a game design standpoint. Purrloin and Liepard feel like they were designed not to be used, but rather as a handicap for Cheren and Team Plasma, while Patrat and Watchog are baffling on every level. If they'd made Patrat stronger than Lillipup, but Stoutland superior to Watchog, that would have felt like a purposeful tradeoff, but Patrat is worse in every way that matters.
 
:sv/typhlosion:
Hey, imagine Charizard if it were boring and lacked the cool factor that made it, at the very least, somewhat appealing!

It's just a completely dogshit, watered-down version of what is already not that great of a pokemon to start with. The fact that this has the exact goddamn stat spread as Charizard is outright insulting and lazy - you seriously fucking mean to tell me that they couldn't come up with anything, ANYTHING new for this guy? Meganium, while mediocre, at least TRIED to do something new, and Feraligatr instead eschewed the defensive spread of Blastoise in favor of a more physically offensive one. Why not try to make it a slow, bulky special attacker? Why not try to make it at least somewhat of a midrange option, with more balanced defenses and not completely unreasonable speed?

But no, they just had to copy-paste the goddamn stat spread from Charizard. Fucking lazy, what were the devs doing when they cooked up this turd?

Its movepool is also barren and not particularly impressive, yet another straight downgrade from Charizard. Eruption doesn't do enough to make it stand out from the crowd, even if it isn't horrible at utilizing it, and the rest of its movepool is completely fucking worthless outside of that.

It's a garbage pokemon for the simple reason that it does nothing other Fires can't do. Even Emboar at least TRIES to be unique with being a bulky Fire, and I genuinely fucking hate it for being unoptimized and overall just a poorly-designed pokemon.

Oh well. At least the Hisuian form is somewhat interesting and has things to stand out from the crowd. Johtonian Typhlosion is not only shit, but it's also bland shit, and for that, I harbor an unrelenting hatred towards it.
 
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Regional Variants that are just better versions of the Pokemon bother me because even though they're supposed to give new life to a Pokemon, they overshadow the old version. For example, Alolan Muk and Galarian Weezing being defensive Pokemon who gain the Dark and Fairy types that go very well with Poison just makes them better than the Mono Poison originals 99% of the time. Alolan Ninetales and Galarian Darmanitan aren't better versions of Ninetales and Darmanitan in every way because they're Ice instead Fire. (Galarian Darmanitan may not be the best example because it was banned to Ubers, but not having Fire STAB without Zen Mode means it's not better in every way.)

...
For me the things that bothers me are regional variants themselves. They just take an existing Pokemon and make a similar looking one but usually just better instead of improving the original. The worst ones for me are ones from Galar again due to Gen 8 onwards being pretty much everything that prevents me to get into new Pokemon.
With the Beta Pokemon of Gen 2 being revealed with the Spaceworld 97 demo, we saw for example Farfetch'd should have gotten an evolution Madame. After 6 generations, we finally got what Farfetch'd should have gotten... only turning out it is for the alternative regional form of Farfetch'd (pretty much a new Pokemon). Regional form exclusive evolutions are really annoying. Not only are the regional forms often better, they also get even more buffs with an evolution on top of it. At least Galarian Linenoon doesn't have Espeed I guess.
 
I despise Calyrex Shadow Rider with every bone in my body. I don't think its particularly interesting design wise, but I hate the way its designed gameplay wise.

It has the offensive stats of a glass cannon, but not terrible defensive ones. The only thing holding it back defensively is its typing, which can be solved by tera. It just feels so braindead to fight with and against because it's just lets out speed and ohko both pokemon with my 165 spatk 120 bp spread move that has no downsides.

I just don't like what it represents balance wise, I think ice rider is better designed because it has a bigger drawback that can't just be solved by tera, its low speed. But that can also be played around with strategically with trick room. I think it requires more thought put into playing it, and is a lot more interesting and fun to fight against.
 
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