





For the longest time, event-exclusive Pokémon have been the subject of intriguing discussions regarding their relative power level, design inspirations, and sometimes even their connections to future Pokémon games. What we know now as “Mythical Pokémon” have been around since the very beginning with the intentionally poorly kept secret that was Mew in the late ‘90s, and it’s in part because of Mew’s influence that the Pokémon dynasty of the late ‘90s and early 2000s was able to become as widespread as it was.
Time went on, and while Pokémon is still an extremely popular multimedia franchise nowadays, I don’t think it’s ever quite reached the highs of the glory days, specifically when you look at Pokémon relative to other games. I mean, heck, all three of the best-selling Game Boy Advance games are the Gen 3 Pokémon games. Imagine if something like that happened with a console as popular as the original Nintendo Switch. Safe to say, the idea of Mythical Pokémon has been a massive success for The Pokémon Company, which may explain why in recent generations the games have been far more lenient with making these Pokémon available more easily.
In spite of this, I don’t entirely know if I’m a fan of this change. Omega Ruby & Alpha Sapphire’s Delta Episode was unprecedented in that the player gains access to a Mythical Pokémon as if it were any other encounter with a Legendary, albeit a really, really cool one by the standards of a Pokémon game for the 3DS. Since then, we’ve also seen Magearna available in Alola, Celebi available in the unfortunately discontinued 3DS Virtual Console version of Johto, Keldeo in Galar’s DLC (there is also unused encounter data for Victini, too), Mew and Jirachi in Sinnoh, Meloetta and Pecharunt in Paldea’s DLC, and an entire game dedicated to Arceus that also features Manaphy, Darkrai, and Shaymin. That’s not including the upcoming release of Pokémon Legends ZA, which I’m more than confident will feature Diancie, Volcanion, and has basically already confirmed Hoopa in all but name. That is a lot of Mythical Pokémon in an 11 year time span, which makes me wonder… why? What exactly changed, and is this necessarily a good thing?
I want to know your thoughts on this. More content is rarely ever a bad thing, but I also think there was something special about Mythical Pokémon being tied to yearly Pokémon movies and being historically the most common Pokémon players would illegally try and obtain just because they either missed the events or they physically had no other option. In large part because I’m still salty after all these years about missing out on Mario Kart Wii’s online in its prime (more specifically the limited time tournaments that could have just been Mission Mode like DS had; I know about the fan servers for races and Time Trials), for most of my life I’ve actually been strongly opposed to limited time content, only going for event-exclusive Pokémon and special events if they were free to play and I actually could access them. This is also the same reason I want to see the Pokémon Ranger distributions to come back at some point. Limited-time content for anything that doesn’t meet these criteria will almost always be redundant for me unless otherwise specified, and what that also did was further increase my appreciation for the very few online events I did have access to before our family had full-time Internet access.
This thread isn’t anything too, too serious. I think there are good and bad things for this. I can see the argument in favor of making Mythicals more accessible and I can just as easily se the argument against it. For Pokémon like some of those Pokémon Ranger ones where it’s a regular Pokémon but it has an event-exclusive move or something, that’s what really gets me aggravated as a consumer because I would prefer those additions to be preserved for the future once the distribution period is over. Scarlet & Violet got rid of basically all of those moves, though, and I absolutely hate that- even the GameCube exclusive moves from purifying Shadow Pokémon got the boot. But what do you think? Do you have any thoughts? And what Mythical Pokémon would you like to see in a future Pokémon game? Me personally I’d love to see Victini again after its exclusion from the Crown Tundra, and I also predict Genesect could be next in line if we’re following the Keldeo and Meloetta pattern.