Well, I finally forced myself to read the remaster's new additions to the Mario Galaxy storybook. I did not think they would be good. As I've complained enough about in other fora, Nintendo quickly abandoned the heart of Mario Galaxy 1, its earnest emotional core and wisdom. Galaxy 2 replaced it with that of traditional Mario games, but at least respected Rosalina as a character and made her brief presence sensible. Post-Galaxy 2, her character has been scrapped and reworked to become a Peach/Daisy-like. Given all this, I did not think their attempt to return to the beating heart of Galaxy's heart, the storybook, would go well.
It didn't go well. It was terrible pissing. Besides the art, which is often (not always) above complaint, it was predominantly nonsense and trite. The edgelord luma from the movie is here and he references the movie!!! Wow!!! So cool worldbuilding!!! Great brand cohesion tie in!!! Even the music strikes me as hollow. Surely the circumstances don't help, but I was distinctly unenamored with the new track I listened to before seeing the story. I don't understand why they'd bother making this. If they wanted a hot new thing to snag people in, surely they could've just made a new level, instead of this junk and lore video fodder?
I'll highlight some of the worst panels/bits. The worst offenders are in the 2 storybook, 1's additions are more just, trite empty calories.
Wowie brand tie in corporate synergy xo!
Creepy art. Creepy text. What and why.
Show, don't tell.
One might think, like, Galaxy 2 is taking the "storybook" assignment very literally, and being something that you'd read to toddlers?
Well, probably not, because it's all about your family members being separated from you for a hundred years and dying.
God help you if you thought "a hundred years" was me being metaphorical.
Anyway.
I honest to god don't know what "the path" is supposed to mean. Maybe it's not supposed to mean anything. Maybe this storybook is not supposed to mean anything.
Yeah we don't encourage evaluating people by how "useful" they are here.
Trite.
OK I'll say a nice thing. This art of Lu(bba) is actually funny and cute. I like it.
There's like, bigger-picture issues than these individual panels, especially with 2's, but I just can't. Get into it all right now. There's so much on like every level. It's worse than line by line, it's also meta-line by meta-line. I'll just highlight the unhinged nonsense of Galaxy 1's storybook chronicling Rosalina's complex growing understanding of her loss, and Galaxy 2 being like, yeah the characters will find each other again it's fine :)))))).
Here are some of the comments of the video showing the new Content, which is a good indication too.
I want to restrain myself here. Being a lorehead, or struggling to grasp art, or not caring about the particular art piece of the real storybook, isn't, like, bad. We all have things we find fun, even if they're not high-falutin' capital M Meaningful, and we all have dimensions of the human experience we don't take in as strongly. I am not
better than these people, but they do not Get It in this particular subject.
As for why they'd make it instead of a level or something, laziness is a reasonable explanation. They could tack "storybook material" onto something existing, and tack on they did. In addition to the content being tacked-on in ways I won't; Get into right now; the Galaxy 2 book was randomly stashed in the Engine Room. (Same book and chair assets as Galaxy 1! By the way! Couldn't even make new assets!) In Galaxy 1 the storybook was important enough to get its own room. Now it's an afterthought.
This honest to god looks like a genuine placeholder or developer screen for beta testing.
I didn't have to care about this. Companies make shitty art all the time, and shitty art that shambles the corpse of real art all the time. But it got to me.
But you know what.
While getting to the new stuff, I saw glimpses of the old storybook, so earnest and true which I loved. It was an excuse to go back to that book. And, beyond being a good and valuable piece of art that I like, it fit in really well to mean a lot to my life personally. And it made me smile to have that play on, and while I'll intellectually remember my analysis points of the new stuff, I think my soft contentment at seeing the old stuff will matter more than my gamer rage at the new stuff (even if it was good to get off my chest). And that's good, really.