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Pokémon Legends: Z-A General Discussion

Does the game only take place in the city? I was assuming there would be surroundings areas even if it mostly took place in the city. I also assume it will be much more open than what we saw in X/Y. More buildings to enter and the like.
Currently outside of the occasional underground area, seems everything is in the city. Parks included.
 
Datamines only happen after the game is out tho, but leaks are taking their time, just a week to go.
we knew all the stats of all the new pokemon 10 days before release for legends arceus and 9 days before release for scarlet/violet, so it is quite odd this time around. I think sword/shield was 6 days beforehand tho so maybe we are back to it being within a week before release.
Does the game only take place in the city? I was assuming there would be surroundings areas even if it mostly took place in the city. I also assume it will be much more open than what we saw in X/Y. More buildings to enter and the like.
yeah it is just the city with an underground area. so far all i've seen regarding buildings we can enter are the clothing shops and a cafe gym looking area where we fight a promotion battle. lot of regular shops are just drop down menus.
 
So, the game is approximately a week out from release, and I've yet to feel any particular hype for it. I just can't see that my initial worries from the first non-teaser trailer have been assuaged.

My reaction back then was that the city looked awfully small - about the right size for a "hub world" in a game, but far too tiny to be the setting for the entire gameplay; that the concept "Like Legends Arceus, but confied to one city" was too bare-bones to be worth basing an entire game upon; and that there seemed to be no other "hook" to the gameplay than the new battling system. Surely, there had to be more, somewhere, somehow? But trailer upon trailer have all shown practically the same thing. Pokémon roam the tiny city by day, Trainers do so by night, and ... uhh, new Megas. Oh, and an overworld environment whose graphical fidelity would have been embarrassing for a game released twenty years ago.

The remaining hopes are basically that the battle system is super fun to play, or that the story is good. Exploration doesn't seem like it would be particularly engaging, with so little to see and so little to do. You're not going on some epic journey of discovery either, you're a tourist. And Lumiose doesn't appear to be a very interesting city at that; one street looks pretty much like the other. The battling league also doesn't strike me as anything but a grind either. What it most reminds me of, is the optional "battling mastery" quest at the end of LGPE. That worries me.

Then again, I greatly enjoyed Legends Arceus and S/V, so there's still hope that there's something I've missed in this game that will take me by storm. I just haven't seen that yet, nor seen anybody else present reasonable hope that there will be anything of the sort. Because while I'm open to the idea that I'm just an old fart who has stopped enjoying the things I enjoy, neither have I seen anyone else be very hyped for this game either. This final release thread has received 15 posts in six days, that's not a lot for what's basically a mainline console Pokémon game two weeks from release.

I am looking forward to the game, but I don't know that I would say I am hyped for it, and I can only imagine I would be so much less hyped if I was unaware of the leaks and only had the official campaign to go off of. I am evidently in the minority of people on these boards who preferred the Sun and Moon approach of revealing most of the new mons. I don't care for the recent marketing strategy of holding the cards too close to the chest. I think my interest will be boosted when the full list of megas is datamined.

As for Lumiose, maybe there is more variability to the city than they've shown off, but if so its seems TPC convinced itself that mystery instead of transparency is going to sell more copies.
 
I think it looks interesting, but that's about what I generally feel. Honestly this just feels like a standard amount of information most games get (we know the basic plot, we have the tweaked battle system, we have the bsos battles, we have the gameplay loop, we have our supporting cast, we have megas, etc), it's just annoying when Pokemon went from always giving out a bunch of information in the 6 months leading up to release to...not, doing that.
 
we knew all the stats of all the new pokemon 10 days before release for legends arceus and 9 days before release for scarlet/violet, so it is quite odd this time around. I think sword/shield was 6 days beforehand tho so maybe we are back to it being within a week before release.

Really wanting to know the full roster of Pokemon and their moves. No abilities, no IVs, but seems like EVs are back but changed. Wanting to see how that works, and what other new stats (if any) they bring.

yeah it is just the city with an underground area. so far all i've seen regarding buildings we can enter are the clothing shops and a cafe gym looking area where we fight a promotion battle. lot of regular shops are just drop down menus.

I do think there will be some areas just outside of the city. But maybe I am wrong. If not, the city must have a lot of depth...
 
Really wanting to know the full roster of Pokemon and their moves. No abilities, no IVs, but seems like EVs are back but changed. Wanting to see how that works, and what other new stats (if any) they bring.



I do think there will be some areas just outside of the city. But maybe I am wrong. If not, the city must have a lot of depth...
There's no indication there's no IVs in this game and EVs are likely working the same as usual. Maybe even MORE same as usual, there's even feathers & vitamins.
 
You certainly CAN make an RPG set in a single city, and my reference for that is Dragon Age 2. Which was an excellent, large RPG, via using the surrounding environments, having multiple time frames to work with, and subdividing the city into numerous smaller areas with different feels. And it still got a lot of flack for being too small/repetitive.

Now, that's a very different game, but I admit, I'm pretty worried about ZA. It feels like the obvious failure mode is that the city is too small, the less likely failure mode is that it's large but every street looks the same, and the final option is that it's a massive, unique city with lots of distinct landmarks and loses Gamefreak roughly 6 trillion dollars.
 
You certainly CAN make an RPG set in a single city, and my reference for that is Dragon Age 2. Which was an excellent, large RPG, via using the surrounding environments, having multiple time frames to work with, and subdividing the city into numerous smaller areas with different feels.
my reference for an RPG set in a single city is Like A Dragon: Infinite Wealth (aka Yakuza 8)

granted there are some places you go for a brief mission or segment but the bulk of the game is set either in Hawaii or in the part of Japan you've explored already in the 8 previous yakuza games.

if the gameplay loop is fun, theres interesting side quests, and there's some changes made as you get further into the game I think Lumiose will be fun to explore.


preloads are now available for those that pre-ordered the game digitally,

Final Game Sizes:
Nintendo Switch: 4.0 GB
Nintendo Switch 2: 7.7 GB
 
my reference for an RPG set in a single city is Like A Dragon: Infinite Wealth (aka Yakuza 8)

granted there are some places you go for a brief mission or segment but the bulk of the game is set either in Hawaii or in the part of Japan you've explored already in the 8 previous yakuza games.
Fwiw both Yakuza 7 and Yakuza 8 pretty much are entirely set in urban environment, and honestly so are most of the other Yakuza games.

You definitely CAN make a interesting RPG with a city setting, but obviously it has to be done properly. I'd argue Yakuza 8's Hawaii city is way bigger than some other games' openworlds, and definitely way bigger than Scarlet/Violet can dream of for example.

preloads are now available for those that pre-ordered the game digitally,

Final Game Sizes:
Nintendo Switch: 4.0 GB
Nintendo Switch 2: 7.7 GB

I'd point that while Preloads are available, you shouldn't expect those to be datamined.
Usually they're encrypted and, bar exceptional luck or inside infos, decrypting the key by bruteforce would usually take more than a few lifetimes even for a NASA PC.

If any datamine happens it'll be from a physical copy.

That said I'm surprised the switch2 version is *almost twice the size*.
These texture/animation improvements better be insane.
 
I'd point that while Preloads are available, you shouldn't expect those to be datamined.
Usually they're encrypted and, bar exceptional luck or inside infos, decrypting the key by bruteforce would usually take more than a few lifetimes even for a NASA PC.

If any datamine happens it'll be from a physical copy.
yeah it is basically impossible to datamine from a preload

also apparently a lot of stores haven't received their retail copies of the game yet, the few that have are huge chains with large secure warehouses. leaks have never been from places like that whether it be pokemon or other nintendo stuff. seen a lot of images going around of smaller to medium sized stores not having physical copies in the US until the 12th. Nintendo/Game Freak/TPCi really really really didn't want the game to leak 9-10 days before release.

they probably won't do this sort of thing for the switch 2 exclusive games because afaik the switch 2 hasn't been cracked and probably will not be for a long time.

That said I'm surprised the switch2 version is *almost twice the size*.
These texture/animation improvements better be insane.
yeah there's apparently a 3.6 GB day 1 patch on the switch 2 for the switch 1 version upgrade. Unclear if the switch 2 carts have this installed already or not.
 
Like other people said, plenty of games are set in a single series (GTA, Yakuza, Spider-Man). What makes this prospect interesting to me, personally, is that so far in Pokémon we've only seen approximations of cities. A handful of buildings suggesting the idea of a city. For the first time in the series, we might be getting a full scale city (for a video game, at least) with a sense of place, that you can get lost in.
 
Like other people said, plenty of games are set in a single series (GTA, Yakuza, Spider-Man). What makes this prospect interesting to me, personally, is that so far in Pokémon we've only seen approximations of cities. A handful of buildings suggesting the idea of a city. For the first time in the series, we might be getting a full scale city (for a video game, at least) with a sense of place, that you can get lost in.
Memories of getting lost in Lumiose for 3 hours, but an entire video game
 
excellent pics of my favorite starter line's base

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1760033361836.png
 
So, the game is approximately a week out from release, and I've yet to feel any particular hype for it. I just can't see that my initial worries from the first non-teaser trailer have been assuaged.

My reaction back then was that the city looked awfully small - about the right size for a "hub world" in a game, but far too tiny to be the setting for the entire gameplay; that the concept "Like Legends Arceus, but confied to one city" was too bare-bones to be worth basing an entire game upon; and that there seemed to be no other "hook" to the gameplay than the new battling system. Surely, there had to be more, somewhere, somehow? But trailer upon trailer have all shown practically the same thing. Pokémon roam the tiny city by day, Trainers do so by night, and ... uhh, new Megas. Oh, and an overworld environment whose graphical fidelity would have been embarrassing for a game released twenty years ago.

The remaining hopes are basically that the battle system is super fun to play, or that the story is good. Exploration doesn't seem like it would be particularly engaging, with so little to see and so little to do. You're not going on some epic journey of discovery either, you're a tourist. And Lumiose doesn't appear to be a very interesting city at that; one street looks pretty much like the other. The battling league also doesn't strike me as anything but a grind either. What it most reminds me of, is the optional "battling mastery" quest at the end of LGPE. That worries me.

Then again, I greatly enjoyed Legends Arceus and S/V, so there's still hope that there's something I've missed in this game that will take me by storm. I just haven't seen that yet, nor seen anybody else present reasonable hope that there will be anything of the sort. Because while I'm open to the idea that I'm just an old fart who has stopped enjoying the things I enjoy, neither have I seen anyone else be very hyped for this game either. This final release thread has received 15 posts in six days, that's not a lot for what's basically a mainline console Pokémon game two weeks from release.
agh.PNG

Alas, you failed to consider this is now a real image. Nothing else was needed, this game has already been a resounding triumph
 
To be fair it's not like there's been that much new content from current news or events to discuss aside from minor details from similar demos and ads, after the final trailers released. The team discussion thread has double the replies and that's probably more relevant to people planning to play the game, and the original thread was pretty active after each actual official news drop.

Also, a lot of details about the game have been leaked for months now, but (and I’m not saying this as any form of protest against the forum rules, just as an objective observation in regards to the activity of Z-A discussion on here) we can’t discuss them here, which probably cuts down on a fair amount of the potential discourse (even if a lot of it would just be aimless theorymoning, which I understand is part of the reason why leak discussion isn’t permitted here).

At any rate, I’m really excited for the game, but I always get stupidly excited for any new Pokémon game that isn’t BDSP because Pokémon is like my favorite thing ever.:boi:
 
So, the game is approximately a week out from release, and I've yet to feel any particular hype for it. I just can't see that my initial worries from the first non-teaser trailer have been assuaged.

My reaction back then was that the city looked awfully small - about the right size for a "hub world" in a game, but far too tiny to be the setting for the entire gameplay; that the concept "Like Legends Arceus, but confied to one city" was too bare-bones to be worth basing an entire game upon; and that there seemed to be no other "hook" to the gameplay than the new battling system. Surely, there had to be more, somewhere, somehow? But trailer upon trailer have all shown practically the same thing. Pokémon roam the tiny city by day, Trainers do so by night, and ... uhh, new Megas. Oh, and an overworld environment whose graphical fidelity would have been embarrassing for a game released twenty years ago.

The remaining hopes are basically that the battle system is super fun to play, or that the story is good. Exploration doesn't seem like it would be particularly engaging, with so little to see and so little to do. You're not going on some epic journey of discovery either, you're a tourist. And Lumiose doesn't appear to be a very interesting city at that; one street looks pretty much like the other. The battling league also doesn't strike me as anything but a grind either. What it most reminds me of, is the optional "battling mastery" quest at the end of LGPE. That worries me.

Then again, I greatly enjoyed Legends Arceus and S/V, so there's still hope that there's something I've missed in this game that will take me by storm. I just haven't seen that yet, nor seen anybody else present reasonable hope that there will be anything of the sort. Because while I'm open to the idea that I'm just an old fart who has stopped enjoying the things I enjoy, neither have I seen anyone else be very hyped for this game either. This final release thread has received 15 posts in six days, that's not a lot for what's basically a mainline console Pokémon game two weeks from release.
I wouldnt be too troubled, its mainly because unlike other hype cycles the leaked information has been very closely guarded and GF themselves have been playing the cards close to their chest as well. We know descriptions but not the exact look of megas that are to be in the game, but like we saw with Malamar sometimes words dont do enough justice. I just dont think there is a lot to discuss until the game is in our hands, since its a brand new combat style and even familliar moves may have seperate utilities, so its difficult to spectate outside of mon choices right now.
 
Plus I think with each generation cycle you have less and less people willing to risk their lives for internet fame.
mmmm noooot really, other games have plenty of leakers even when the company has shown to not be afraid to go for legal ways if they catch you.

I really think it's simply a case of "what had to be leaked already was" and the game not having breached the day one for once. (yet)
 
Probably discussed already, but is the general consensus that alpha Pokemon will behave the game as they did in Legends Arceus? If I recall once captured the only thing noteworthy about them was they had a mark. Only during the wild encounter were they a bit tougher. Can't recall exactly how it worked though.
 
Probably discussed already, but is the general consensus that alpha Pokemon will behave the game as they did in Legends Arceus? If I recall once captured the only thing noteworthy about them was they had a mark. Only during the wild encounter were they a bit tougher. Can't recall exactly how it worked though.
No reason to expect them to do anything else honestly, Pokemon has been surprisingly consistent with "All player owned pokemon of a species are identical statwise* ".
In LA the Alpha pokemon were higher level with beefed stats and strong self buffs, basically budget raid pokemon and very similar to Totem Pokemon in gen 7. Once caught by the player they were simply bigger and with a fancy mark.
Does look like the pattern is very similar in ZA from the footage, aggressive buffed pokemon.

*except intentionally different forms like the partner Pikachu/Eevee
 
Probably discussed already, but is the general consensus that alpha Pokemon will behave the game as they did in Legends Arceus? If I recall once captured the only thing noteworthy about them was they had a mark. Only during the wild encounter were they a bit tougher. Can't recall exactly how it worked though.
Alpha Pokémon also came with rare moves (like Egg Moves and TMs). Pretty sure people who played the demo have confirmed this is also the case in Z-A
 
So far my only question in this thread is who is waiting until the mid-20s and still hasn’t tried to evolve their Totodile? I get that Legends Arceus changed evolution levels for the starters and this will probably happen here too, but Level 25 and it hasn’t evolved yet? That’s a little strange, given we have seen Bayleef’s evolution from Chikorita.

I have one week left to decide if I want to get this game on Day 1 or if I will end up skipping out or buying later. I already have someone wanting me to go get a Switch 2 next week with them and I’ve said multiple times I refuse to play this on the old Switch. But the more I continue to dwell on this, the less excited I get, I’m going to be honest. I still haven’t been given a reason to be interested in Kalos specifically. Nothing here ever spoke to me on a personal level or gave me that “Wow factor” that, for comparison, I feel like I got more of from the other 3DS generation in Sun & Moon. The Hoenn remakes and base Alola are two of my favorite core series games outright, but all I ever got out of X & Y was my introduction to Shiny hunting.

I’m not asking for much. All I want is for this game to have something specific I can point at and appreciate the developers for including. Throw in some cool Easter eggs or references to other Pokémon games. Show off some fun postgame activities. Actually announce the DLC at a reasonable time to do so. Just… something. Anything. I know nothing’s stopping me from playing later, I don’t have to buy Day 1, but by the time I have any reason to play all of the spoilers will be out in the world and the hype for this game will have completely disappeared in favor of the next new games in 2026-27.
 
I’m not asking for much. All I want is for this game to have something specific I can point at and appreciate the developers for including. Throw in some cool Easter eggs or references to other Pokémon games. Show off some fun postgame activities. Actually announce the DLC at a reasonable time to do so. Just… something. Anything.
Sycamore's (former) office has pictures of him bonding with his Garchomp, a Pokemon he only had in the anime. It's a cute reference.
 
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