this is the easiest challange so far
just add a timburr and wingull on any existing team
this is the easiest challange so far
just add a timburr and wingull on any existing team
Nice! I like ice & fire punch on elekid pretty well. Super fang feels a tab off but I would try this one out! As for deadline, I think they missed the time so you get to slide inrest talk roar bray + chespin spikestack
https://pokepast.es/986415bb9e4d4f1d
had a similar idea with bub by coincidence haha. the elekid set might be unorthodox but it beats toed chou and bray and you have chespin for foong. thats all i can write in fear of deadline

/ds, color, lc... for eg. /ds, red, lc would give you all red LC mons
Corphish @ Eviolite
Ability: Adaptability
Level: 5
Tera Type: Water
EVs: 196 Atk / 76 Def / 236 Spe
Jolly Nature
- Dragon Dance
- Crabhammer
- Aqua Jet
- Knock Off
Pawniard @ Eviolite
Ability: Defiant
Level: 5
Tera Type: Flying
EVs: 156 Atk / 36 Def / 116 SpD / 196 Spe
Jolly Nature
- Stealth Rock
- Iron Head
- Sucker Punch
- Thunder Wave
Mareanie @ Eviolite
Ability: Regenerator
Level: 5
Tera Type: Dragon
EVs: 116 HP / 100 Def / 252 SpA / 20 SpD
Modest Nature
IVs: 0 Atk
- Mud Shot
- Sludge Bomb
- Ice Beam
- Recover
Chinchou @ Eviolite
Ability: Volt Absorb
Level: 5
Tera Type: Flying
EVs: 132 Def / 148 SpA / 220 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Thunderbolt
- Ice Beam
- Volt Switch


Elekid @ Eviolite
Ability: Vital Spirit
Level: 5
Tera Type: Grass
EVs: 12 Atk / 236 SpA / 236 Spe
Timid Nature
- Thunderbolt
- Knock Off
- Psychic
- Volt Switch

Mienfoo @ Choice Scarf
Ability: Reckless
Level: 5
Tera Type: Fighting
EVs: 236 Atk / 36 Def / 236 Spe
Adamant Nature
- High Jump Kick
- Knock Off
- U-turn
- Close Combat
I've been saying that I think tent has solid untapped potential! While I'm not completely sold on grass as its best Tera type, I find it quite reasonable. Personally, I am also really happy about another Scarf Foo this week! If I were aiming for a more competitive team, I feel like you've stumbled upon something I’ve been eager to explore. I can't wait to try it out and make some adjustments!double cool offense
looks like im early for once, so here's a write up. my goal for this week was to build a team that was relatively viable while still incorporating a somewhat unique idea. i decided that building around two of the jellyfishes would be a fun experience. the cool thing about them is that their colors contain a lot of high tier mons, so you can actually have good results in games if your team is coherent enough.
was searching brown mons to use because there are many strong ones and decided on dig, currently the best wallbreaker in the meta and helps threaten opposing chou. sub is a goated midground move and sucker helps in the mu vs guys like shellder and elekid.
my second brown mon. vullaby and dig work very well together with vull capitalizing on diglett's soft checks like toedscool and mienfoo and uturning on its own checks to bring in dig again. tera steel is an emergency click for the shellder mu and also helps 1v1 mare, opposing vull, stunky, and much more™
yes, it's a yellow mon. my dedicated mudbray check, also does nicely in ttm mus spreading knock and having a good offensive typing into tink, mare, etc. decided to put spikes on it because my team would not have any hazard setters otherwise.
decided on a scarf set for speed control. this guy is very useful vs opposing offense flipping the mus vs elekid, diglett, stunky, etc. also gives me another pivot for diggy.
this guy is lowk underrated. foo resist, pivot, and spinner all in one means that you have a lot more room to greed other things in an offense team. gunk shot hits pretty hard too for a defensive mon. id encourage experimentation with tentacool outside of this team for sure. tera grass is for diglett elekid and chou though you wont be clicking it much
needed a check to vull and opposing chinchou, and flip turn chou was the best i could do at this point (just lose the tie Lul). flip turn is really cool because you can pivot out on virtually anything. set's pretty self explanatory otherwise.
heres a game with the team that got me to top 10 on ladder
Glare snake glare snake
I eat crayons thank you for making this team for me
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Amazon Prime Delivers YOU to The Top of The LC Ladder!
This team came same day shipping so you know it's been cooked to perfection...
Hello, my fellow Little Cup enthusiasts! I bring you my crayon eating team,
a mashup of colors from the lie that is the color wheel spread to us back in primary school
(Elementary if you use freedom units).
RED, BLUE & YELLOW Primary Schooling
This team features a balance from the color wheel
but not a balance on typing or weaknesses.
https://pokepast.es/a05347613b66af25
Colorful at a Glance
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This overachiever packs extra damage with his adaptive ability to progress versus teams,
providing a wallbreaker & win con all in a neat shell.
Code:Corphish @ Eviolite Ability: Adaptability Level: 5 Tera Type: Water EVs: 196 Atk / 76 Def / 236 Spe Jolly Nature - Dragon Dance - Crabhammer - Aqua Jet - Knock Off
The second red mon is our rocker & gives speed controll with thunderwave so corphish can be faster & hit weakened foes. Sucker gives stronger priority and iron head lets us hax. Tera flying will make sense in a moment...
Code:Pawniard @ Eviolite Ability: Defiant Level: 5 Tera Type: Flying EVs: 156 Atk / 36 Def / 116 SpD / 196 Spe Jolly Nature - Stealth Rock - Iron Head - Sucker Punch - Thunder Wave
We need something ease the bleeding & help us not lose to fighting + T spikes.
3 attack + recover helps to focus on keeping the tempo & pressure on.
Second ground weakness
Code:Mareanie @ Eviolite Ability: Regenerator Level: 5 Tera Type: Dragon EVs: 116 HP / 100 Def / 252 SpA / 20 SpD Modest Nature IVs: 0 Atk - Mud Shot - Sludge Bomb - Ice Beam - Recover
With Corphish & Mareanie both sharing a weakness to electric,
having an immunity that offers decent speed & pivoting options for the team is huge.
3rd ground weakness
Code:Chinchou @ Eviolite Ability: Volt Absorb Level: 5 Tera Type: Flying EVs: 132 Def / 148 SpA / 220 Spe Timid Nature IVs: 0 Atk - Hydro Pump - Thunderbolt - Ice Beam - Volt Switch
Even more speed, even more pivoting & coverage& even more ground type weakness!
Luckily we have tera to band aid fix this!!
Code:Elekid @ Eviolite Ability: Vital Spirit Level: 5 Tera Type: Grass EVs: 12 Atk / 236 SpA / 236 Spe Timid Nature - Thunderbolt - Knock Off - Psychic - Volt Switch
It's another tera hog that helps pressure and clean. Could you guess it also pivots?!?!
Plus we get to fake a double regen core!!
Code:Mienfoo @ Choice Scarf Ability: Reckless Level: 5 Tera Type: Fighting EVs: 236 Atk / 36 Def / 236 Spe Adamant Nature - High Jump Kick - Knock Off - U-turn - Close Combat
Closing Thoughts
This primary-school color wheel might be inaccurate to how pigmitation,
addative or subtractive light mix, but it is easy to explain to crayon eaters!
Good luck to everyone else in the teambuilding competition,
and remember: if you can’t outplay them, out color them!
Give this guy the Winterbub special, I can't read his post in dark modePurple People Eaters
BROWN PURPLE PURPLE PURPLE PURPLE BROWN
(CLICK THE MONS FOR TEAM LINK)
I was looking through the colors and I really liked the options that were available in purple, though it is a color with a very small pool of pokemon so I needed to add a couple others from other sources. This team is inspired by this team by Starsama. I originally put out the shellos set on the LC discord that Starsama scooped it up and made a fire team, and for this challenge I am now in-turn following the fire team they made, (not to mention the original team is already very purple). Gothita is a purple pokemon but I think Gothita is overrated in the current meta largely due to it's typing. If Gothita was a fairy type it would be one of the best mons in the tier but sadly it gives free momentum to dark types, which I found makes it a bit tricky to use.
Vullaby is on the squad for it's sweeping potential, and ability to check a large portion of the meta game defensively. Vullaby is able to come in on pokemon that it checks and set up to either break or sweep in an end game
Shellder is one of the scariest, hardest to wall threats in the tier. A very large number of teams only option to stop Shellder is to either sink a defensive tera or to sacrifice multiple pokemon. Shellder is here to set up and either break early and force teras/sacrifices or to sweep in an end game with tera ghost making it immune to fake out from Mienfoo.
Stunky is here to break with life orb, stop set up with it's access to sucker punch, and provide momentum to the sweepers of this team with memento.
Shellos is here to set up rocks, and provide momentum with access to both yawn and memento. Shellos survives a hit from most of the tier and can set up stealth rock with ease. Sticky hold allows shellos to keep it's custap berry without risk of getting knocked off. The original EVs were to allow Shellos to live a hit from Voltorb-H. The EVs have been modified to allow Shellos to always live atleast one hit from scarf foo. This is your dedicated lead but be weary of the rare taunt foo as it can give this mon trouble.
Crabrawler is here to provide the team with speed control. Crabrawler has very solid damage output with close combat and has enough defenses and a good defensive type to allow it to stomach most priority options in the tier. CC and Crabhammer were the most clicked moves, zen headbutt is there largely for if the flinch chance is needed in a pinch. It could be worth swapping EQ for ice punch or dynamic punch if you are feeling experimental.
Diglett with life orb is a solid breaker. It provides damage output for the team, speed control, and is also a second priority option for the squad. I ran substitute on diglett and I found it to be pretty useful, but you are welcome to try out iron head or swords dance instead as both also seem like they would be useful on this pokemon.
Some fun replays:
vs Defensive Seel
vs Standard Elekid
vs Golett Terrain Team
vs Normal Gem Shroodle
Who were the original Purple People Eaters?
Shout out the Vikings, truly iconic team.