OP partially adapted from Burgundy and RBY CAP
Approved by Pet Mods Staff here
Pokemon: Azure Version
Welcome to Pokemon: Azure Version! This RBY Mod aims to enhance the existing RBY metagame by adding new moves and pokemon, and buffing some of RBY's weaker Pokemon to make a more diverse metagame. The new additions should aim to improve on RBY OU, not overhaul it, so famillar faces such as Tauros, Snorlax, and Exeggutor should still be relavant. To keep the spirit of RBY afloat, mechanics will not be adjusted, and we encourage people to make submissions with RBY's unique mechanics in mind!
Things that will be in the mod:
Addition of later-generation Pokemon
Pokemon from future generations that seem like they would fit well into RBY will be one of the main focuses of the mod. The council will make sure that these are balanced additions and do not throw the metagame into a frenzy.
Addition of later-generation moves
Similar idea as the previous but with moves. They should feel like they belong in RBY, and the council will make sure that these moves are balanced. Specifically, strong Fighting- or Bug-type moves must be added with caution.
Buffs to existing Pokemon 
Pokemon that are currently weak in RBY OU will be buffed to make them more viable competitively. The council will make sure the power level of these pokemon are reasonable.
Rebalances
We are not perfect and will probably misjudge the power level of new additions! Because of this, we will have rebalances from time to time when something is too strong or too weak.
Things that might be added in the mod:
Changes to existing moves
These are harder to implement than changing a single Pokemon because you need to consider how EVERY pokemon that learns the move is affected. If there is enough interest we will look at this but for now we don't plan on it.
New, Original Pokemon
If there is enough interest we may add new Pokemon rather than adding existing Pokemon from later generations
Things that will not be added to the mod:
Mechanics Changes
Other attempts at a mod like this have shown that most mechanics changes actually harm RBY. Despite how annoying they may seem, things like sleep are nessecary for RBY to exist as it currently does, so we are playing it safe and leaving all mechanics untouched.
Addition of new types
The addition of a new type has the potential to throw the RBY metagame into an imbalance. Adding dark-types nerf several of RBY's core Pokemon, for example.
Submission Guidelines (adapted from RBY CAP)
1. Make the power level reasonable! Ideally buffed Pokemon/new Pokemon should be somewhere in the range of 9th-20th in power on a theoretical viability rankings rather than overtaking staples like Tauros or Starmie, unless we are specifically doing a slate for an Ubers or low-tier Pokemon.
2. Some types, such as Ghost, are objectively fantastic in RBY, so anything given these types should be balanced accordingly (bad stats, hindering secondary type, etc.). Similarly, brand new Fighting- and Bug-type moves need to be balanced in a way that ensures they don't completely destroy the tier's balance by crushing Normal- or Psychic-types.
3. Keep the general RBY metagame in mind. For example a strong physical attacker with a sleep move could warp the metagame by pushing sleep past Chansey, making turn 1 paralysis more viable and changing the lead metagame. The council is here to help with vetoing or modifying ideas with far-reaching effects, so don't be afraid to take a shot at it or ask for help/second opinions on a concept.
4. Don't directly outclass an OU or OU-adjacent mon. For example "Jolteon but better" will be vetoed, but you can make a Swords Dance user that is more viable than the existing D-rank options. The general guideline is that you cannot outclass anything Persian or higher on the current VR. Similarly, don't make a submission that completely deletes an existing OU Pokemon from the metagame by being valuable on every team and completely exploiting/walling said Pokemon.
5. Current staple OU teams should remain viable in Azure. Players should not be forced to use any of the new or buffed Pokemon or moves to have a viable team, though they should fill roles that make them worth bringing for team diversity.
If you have any other questions, please contact the council!
Council
gastlies 
Wanted in 49 States 
Discord Server
Approved by Pet Mods Staff here
Welcome to Pokemon: Azure Version! This RBY Mod aims to enhance the existing RBY metagame by adding new moves and pokemon, and buffing some of RBY's weaker Pokemon to make a more diverse metagame. The new additions should aim to improve on RBY OU, not overhaul it, so famillar faces such as Tauros, Snorlax, and Exeggutor should still be relavant. To keep the spirit of RBY afloat, mechanics will not be adjusted, and we encourage people to make submissions with RBY's unique mechanics in mind!
Things that will be in the mod:
Pokemon from future generations that seem like they would fit well into RBY will be one of the main focuses of the mod. The council will make sure that these are balanced additions and do not throw the metagame into a frenzy.
Similar idea as the previous but with moves. They should feel like they belong in RBY, and the council will make sure that these moves are balanced. Specifically, strong Fighting- or Bug-type moves must be added with caution.
Pokemon that are currently weak in RBY OU will be buffed to make them more viable competitively. The council will make sure the power level of these pokemon are reasonable.
We are not perfect and will probably misjudge the power level of new additions! Because of this, we will have rebalances from time to time when something is too strong or too weak.
Things that might be added in the mod:
These are harder to implement than changing a single Pokemon because you need to consider how EVERY pokemon that learns the move is affected. If there is enough interest we will look at this but for now we don't plan on it.
If there is enough interest we may add new Pokemon rather than adding existing Pokemon from later generations
Things that will not be added to the mod:
Other attempts at a mod like this have shown that most mechanics changes actually harm RBY. Despite how annoying they may seem, things like sleep are nessecary for RBY to exist as it currently does, so we are playing it safe and leaving all mechanics untouched.
The addition of a new type has the potential to throw the RBY metagame into an imbalance. Adding dark-types nerf several of RBY's core Pokemon, for example.
Submission Guidelines (adapted from RBY CAP)
1. Make the power level reasonable! Ideally buffed Pokemon/new Pokemon should be somewhere in the range of 9th-20th in power on a theoretical viability rankings rather than overtaking staples like Tauros or Starmie, unless we are specifically doing a slate for an Ubers or low-tier Pokemon.
2. Some types, such as Ghost, are objectively fantastic in RBY, so anything given these types should be balanced accordingly (bad stats, hindering secondary type, etc.). Similarly, brand new Fighting- and Bug-type moves need to be balanced in a way that ensures they don't completely destroy the tier's balance by crushing Normal- or Psychic-types.
3. Keep the general RBY metagame in mind. For example a strong physical attacker with a sleep move could warp the metagame by pushing sleep past Chansey, making turn 1 paralysis more viable and changing the lead metagame. The council is here to help with vetoing or modifying ideas with far-reaching effects, so don't be afraid to take a shot at it or ask for help/second opinions on a concept.
4. Don't directly outclass an OU or OU-adjacent mon. For example "Jolteon but better" will be vetoed, but you can make a Swords Dance user that is more viable than the existing D-rank options. The general guideline is that you cannot outclass anything Persian or higher on the current VR. Similarly, don't make a submission that completely deletes an existing OU Pokemon from the metagame by being valuable on every team and completely exploiting/walling said Pokemon.
5. Current staple OU teams should remain viable in Azure. Players should not be forced to use any of the new or buffed Pokemon or moves to have a viable team, though they should fill roles that make them worth bringing for team diversity.
If you have any other questions, please contact the council!
Council
Discord Server










