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Resource Pet Mods Submissions Thread

Pet Mod Name: NoHax OU

Pet Mod Concept: A Pet Mod where random factor simply doesn't exist.

Explanation: In NoHax OU some mechanics have been altered to provide you the most strategic experience. The tier also has a ban list that will be updated over time. the rules are available on this gdoc .


Miscellaneous: NoHax OU is already playable on my custom server : http://play.066644.xyz/, note that not all features may be currently implemented, but this is just a matter of time.
There is also a random format available if you want to try it out without team ->
1756118575989.png
 
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putting this out there before I regret NOT putting this out there

Pet Mod Name: PROJECT DNA
Pet Mod Mascot: :sv/ditto: (because Ditto, fanonically, is allegedly a clone of Mew (transform and stuff)).
Pet Mod Concept: A Micrometa (how it'll go is.. odd inherently. probably SV UU/RU in Power Level.) where all of the Pokemon are suspiciously similar (but not exactly) real Pokemon.
Explanation: For each slate, 3 Fully Evolved Pokemon, from various regions, will be introduced as Bases.
All 3 of the Pokemon will have various (though 3 at minimum) limitations and requirements, also known as DNA pieces) for the Clones to have in mind when created.
Voting would be simple, with no self votes being first. 3 votes.
Examples: Say, if a slate had Venusaur as a possible Base. Venusaur's DNA pieces would be having the Grass type, having Overgrow as an ability, and having a hidden ability Related to Weather.
So, a sub could have a Venusaur Clone with Swift Swim or Sand Force. if you wanted to be funny, it could even have multiple forms with Forecast / Ice Face!
Miscellaneous
: After checking a bit of Gen 8 Pet Mods, I saw something that caught my eye, The Pokedex Redone. And I found it really cool! So I wanted to do something similar, but in.. my own way. With moreso of a "scientists plagiarize mons to create a simulated recreation of a dex with just every mon" type of flavor than just recreating a dex.
Customs won't be allowed most of the time (outside of cases where it'd be an important DNA piece), but you are able to change an ability.
This could also be classified as a Flavor mod? the direction of the mod slates-wise will emulate a regular dex somewhat.
 
Adopted from Yoshiblaze with permission

Pet Mod Name: Worldbuilding
Pet Mod Concept: As of Gen IX S/V, there are 72 Legendaries & 23 Mythicals, and many among them have been grouped together - be it as duos, trios, or even the rare quintet - to highlight thematic similarities, some of them strengthened with later additions such as Enamorus to the Forces of Nature or the Gen 8 Regis to the Legendary Golems, adding to the already existing story of these legendaries. This Pet Mod aims to do just that - adding new members to these groups, primarily to expand their flavor while also being just as valued competitively - while also giving the rest of the group slight buffs or nerfs in the process.
Explanation: Each slate would be themed around one particular legendary group, with two focuses: 1. you would be tasked with creating a Fakemon that's a new member of a legendary group, adding an explanation for why they exist and how they're related to the original group, while also making them balanced for the metagame. 2. If possible (and entirely optional for lower ranked groups), introduce minor buffs or nerfs from the existing members to build cohesion, akin to how the Lake Guardians received Mythical Power, or the other members of the Creation Trio gained an Origin Forme.
:wo-chien::chien-pao::ting-lu::chi-yu:
Make a New Treasure of Ruin
Rules:
- Must have a name based on Chinese Characters
- Must be a primary Dark-type
- Must have a signature ability that ends with "of Ruin" that lowers a stat by 25%
- Must learn Ruination, Spite, Mean Look, Payback, and Dark Pulse
- Must have 570 BST

Submission
Pokemon
: Gong-Loong (Gong, as in the musical instrument, Gōng, as in Duke + Loong, the name of a Chinese Dragon in Chinese)
Type: Dark/Poison
Stats: 80 / 90 / 100 / 120 / 100 / 80 (570 BST)
Abilities: Gong of Ruin* (Active Pokemon without this Ability have their Speed multiplied by 0.75.)
Moves:
Physical.png
Body Press, Body Slam, Crunch, Double-Edge, Facade, Foul Play, Gunk Shot, Ice Fang, Knock Off, Lash Out, Outrage, Poison Jab, Scale Shot, Throat Chop | Aqua Tail, Assurance, Bite, Breaking Swipe, Dragon Tail, Giga Impact, Iron Tail, Payback, Poison Tail, Take Down, Temper Flare
Special.png
Air Slash, Blizzard, Boomburst, Clanging Scales, Dark Pulse, Dragon Pulse, Fire Blast, Flamethrower, Hex, Hurricane, Hyper Voice, Ice Beam, Psychic Noise, Ruination, Sludge Bomb, Sludge Wave | Air Cutter, Acid Spray, Heat Wave, Hyper Beam, Icy Wind, Muddy Water, Snarl, Spit Up, Uproar, Venoshock
Status.png
Acid Armor, Coil, Defog, Destiny Bond, Dragon Dance, Nasty Plot, Pain Split, Parting Shot, Perish Song, Protect, Rest, Sleep Talk, Substitute, Tailwind, Taunt, Toxic | Confuse Ray, Endure, Life Dew, Mean Look, Metal Sound, Noble Roar, Rain Dance, Roar, Scary Face, Screech, Stockpile, Swallow,
Flavor: "The trauma of peasants brought along by the ringing of this gong has clad itself in pollutants to become a Pokémon." "Even those who hear its distant cacophony will find their mental scars torn open, forced to relieve unpleasant experiences."
Competitive Overview: "Bulky pivot with a decent amount of power than can force out a number of Pokemon since it make things around it slower, while sporting nice utility like Parting Shot, Knock Off, Toxic, Taunt and Psychic Noise. With full investment, you can reasonably outspeed base 110s.
Miscellaneous: This is (probably) a NatDex Uber-based micrometa, just cause I don't see how we can explore the Box Art Legends without it. As such, the only gimmick permitted would only be Mega Evolutions (:Rayquaza-Mega: however, would probably still be banned barring nerfs).
Current Council:
:Pyroar: Ayecrusher King
:Iron Bundle: Yoshiblaze
CODERS ARE WANTED AND WELCOME​
 
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Pet Mod Name: A Sound of Thunderbolts
Pet Mod Mascot: :dialga:and:celebi:
Pet Mod Concept: A metagame that explores a Generation 9 metagame where a time traveller has gone back to the first Generation and altered history!
Explanation: In the first slate, people will submit their plans to travel back in time to to any date before 1999, not long before the release of Pokémon Red and Green, and alter history in any way they wish, and state the effects that their plan will have on the future, including what SV OU will look like in this new future. For example, you can erase the Dragon-type from existence, change the lineup of the original 151, or even prevent Pokémon from being a success and have a new creature collector or even an old one be the top monster battling game today. (The only caviat is that there still must be a game with the same rules as SV OU) Then, a vote will occur, and the plan with the most votes will go through, creating a new metagame in the process. The rest of the slates will be focused on building this new metagame together, by piecing together what happened in between. For example, you can submit a Pokémon for the metagame that came from the altered timeline's generation 3.
Miscellaneous: The type of metagame and it's rules are all determined by how history is changed. In the first slate, your attempt to alter history can be anything you'd wish, even if it has nothing to do with Pokémon: For example, you can erase Rattata from existence by having your time travel plan be to rid the world of all rats.
 
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Pet Mod Name: [Gen 9] Crossover Chaos Expanded Returns

Pet Mod Concept: As with Gen 9 Crossover Chaos (Ver. C), this pet mod is a reboot/do-over of the previous Crossover Chaos Expanded pet mod for Gen 9. Crossover Chaos Expanded builds on the existing Crossover Chaos pet mod and its micrometa by creating a secondary micrometa (micromicrometa?) for characters introduced in media outside of video games, including cartoons, comics, television series, movies, literature, and even advertising if applicable.

Explanation: The submission rules for Crossover Chaos Expanded are identical to those of Crossover Chaos, and as such, justifications for typing, abilities, and moves based on relevant source material are required for each and every submission. In the same way that Crossover Chaos Ver. C established slates based on specific competitive roles rather than free-for-alls like in the previous version, the same will hold true for this new take on Crossover Chaos Expanded, with the micrometa taking top priority and new slates being decided depending on what is required for balance overall.

One additional twist I'd thought I'd throw in to make the submission process a bit more interesting is that, if you like and are capable of such, you can have your submissions be in-character, as if the character being submitted was being interviewed or auditioned and would provide the above-mentioned justifications themselves. In other words, this would be a combination of a pet mod creation process and a sort of forum roleplay. I should note that in-character submissions are not a strict requirement and are completely voluntary - researching the characterization for roleplaying your character choice is not always feasible on short notice, to say nothing of submitted characters who aren't sapient or otherwise able to communicate in a way we can understand - but I figured they'd make the submission process more fun!

Miscellaneous: Mygavolt, the head of the previous version of Gen 9's Crossover Chaos Expanded, has not been active since August of this year, and the mod itself was last active in December 2024 with a post announcing its hiatus. I do not know if or when it will be picked up again, but given how the meta has changed since that announcement, perhaps it's time for CCE to do some catching up, and hopefully despite my own IRL schedule being terribly packed, I should be at least marginally able to pick up where Mygavolt left off!

In light of my own filthy casualness when it comes to competitive play, I would also greatly appreciate any meta expertise on the council for this pet mod, so that submissions can be reviewed to see what needs to be changed for balance's sake and new slates set up to fill any micrometa needs or role vacancies to this end. If anyone is willing to help in this respect, feel free to send me a DM either here on this forum or via Discord if you have it!

11/10/25 ADDENDUM: The Council for this mod already has two prospective members: APaidActor and master oden! Anyone else who wants to join the Council is, again, free to DM me!
 
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NAME: Anti mons
CONCEPT: Some Pokemon will be replaced by a clone of them that is the opposite of the original Pokemon, there type, ability, moves, stats, and colour scheme will all be changed to be the opposite of the Pokemon.
EG:
-------------------------------------------------------------------------
Anti Lucario
Type: Psychic/Ice
abilitys: Serene grace (anti inner focus) Stamina (anti steadfast)
Hidden ability: Evil (Anti justified) Raises special attack by 1 stage when hit by a fairy type move
Stats:
HP: 90
attack: 115
Defense: 70
Sp attack: 110
Sp defense: 70
Speed: 70
Important moves: Ice shard (anti bullet punch), Nasty plot (anti swords dance), Ice beam, expanding force, teleport, calm mind.
--------------------------------------------------------------------------------------------------------------------------------------------
How to tell what the anti forms type is:
Normal-Ghost
Dragon-Bug
Steel-Ice
Fire-Water
grass-Poison
Fighting-psychic
Rock-Electric
Ground-Flying
Dark-Fairy
----------------------------------------------------------------------------------------------------------------------------------------------
How to tell anti forms stats:
HP-Speed
Attack-Defense
Sp attack-Sp Defense
----------------------------------------------------------------------------------------------------------------------------------------------
 
Speculative Champions OU
Pet Mod Name: Speculative Champions OU

Pet Mod Concept: This Pet Mod would be a prediction of what the Pokémon Champions metagame could be like on day one.

Explanation: I am really curious about what Pokémon Champions OU will be like in the future, and I also want to try the new Mega Evolutions in the metagame, where they will probably debut! I have already made a 17-page document on this tier, but to explain briefly how I am choosing the Pokémon for the tier, I will say the tier itself is based on predictions made via leaks, like the ZA DLC, the leaked images in the teraleak, and the famous 4chan post that gave us a lot of (reliable) info on champions. On this basis, I would create a Pokédex for the tier. I want to make this tier as realistic as possible, without too much speculation. Some speculation is required to fill the dex, but I won't make too many guesses. The dex will be made by the ZA dex + the ZA DLC dex + HOME returning mons (Pokémon Home will be compatible from day one) + the mons that have been confirmed by Pokémon Champions trailers, and the ones that leaked from the Teraleak. Any advice on the dex is welcome! I also want to keep updating the tier so everyone can experience a meta as close to Champions as possible. For that reason, any feedback is welcome! As for the mechanics, we will allow only mega evolutions, bc there are rumors that champions will have seasons with changing mechanics, and I believe the first one will be about megas. I will also be using the NAT DEX learnset + the new moves from ZA, but I will ban some moves that are basically 100% never returning. For the rest, it would be designed like a normal OU tier.

Miscellaneous: As I said before, I will now send the document I created for this tier!

https://docs.google.com/document/d/1IRq3yjov6cW1svbD2-7h00xS8xc0idMCq_f4roYQxy8/edit?usp=sharing

I also made a (temporary) viability rankings!

https://docs.google.com/document/d/1zSqRocch367dQWtQkpHqJfipOqehE9z7BRW7oHFcmUE/edit?usp=sharing

Coders wanted!
 
A long overdue slate of Pet Mod Approvals is here!

We don't have too many approvals during this slate, so maybe if we get an influx of new subs then the next set of approvals will be sooner rather than later, but the ones we do have are still very exciting!

View attachment 761422
excuse the ms paint drawing
Pet Mod Name: Not My Type
Pet Mod Concept: A Fakemon micrometa where three types are completely removed from the game.
Explanation: I am going to leave the full explanation to my workshop post here, but will summarize. The first slate would have users submit and then vote on sets of three of the eighteen Pokemon types to be removed from the game entirely, with all of those types' moves and abilities going away with it. From the second slate onwards, users will submit Fakemon around the new type chart until the meta has around 40-50 in total.

The intention is that the removals would result in some wild imbalance across the typings and some unique power dynamics to build Fakemon around. An extreme example of what's possible would be removing Ground, Dragon, and Grass to make Electric only be resisted by itself, artificially boosting it into being very overpowered and forcing users to build weaker Fakemon if they have it. We absolutely do not need to do something quite this crazy though. If the people voting in the first slate want to try something super tame and low-impact instead, then that would also be possible. This mod would be incredibly straightforward and easy to follow but very unique in spite of that.

Miscellaneous:
  • Voting would work a bit differently than other mods, more similar to Roulettemons 2 than anything. You may vote "Yes" or "No" for as many individual subs as you would like. Those with 60% or more "Yes" votes would be added to the meta. This is to speed up the mod creation phase among plenty of other things. I go more into detail about this in the aforementioned workshop post.​
  • Each user would get exactly one submission per slate. This is to hopefully encourage higher-quality submissions as well as give voters less subs to sift through for this new voting phase idea.​
  • Megas, Z-Moves, Dynamax, and Tera will all be banned, and the Stellar-type, ???-type, or "typeless" obviously cannot be chosen as any of the three removed types.​
  • You will be able to add oldgen-only moves like Return and Signal Beam to your Fakemons' movepools here.​
Playing with the type chart has always been something theoretically interesting but seldom explored in Pet Mods, since it can be a bit hard to submit and play with as the standard type chart is so ingrained in to all of our souls at this point, so this mod exploring it in a very approachable way makes the concept work really well for me. Approved.

Pet Mod Name: [Gen 1] Azure Version
Pet Mod Concept: A revival of the abandoned Burgundy Mod
Explanation: Just like Burgundy, this mod seeks to expand on the traditional RBY experience. There will be slight mechanics changes, new Pokemon, buffs to existing Pokemon, and new moves. The slates will alternate on what to focus on, people will make submissions, then there will be a voting procedure. The council will have experienced RBYers who will make sure submissions are balanced.
Miscellaneous: I successfully helped revive RBY CAP (i was on council for most of the mod's duration) so I will do a good job I promise.
The last revival of an RBY Pet Mod that you worked on went pretty well, so I'm confident another shot at an expansive Gen 1 mod will go just as well, and more cool past gen mods never hurt to have. Approved.

putting this out there before I regret NOT putting this out there

Pet Mod Name: PROJECT DNA
Pet Mod Mascot: :sv/ditto: (because Ditto, fanonically, is allegedly a clone of Mew (transform and stuff)).
Pet Mod Concept: A Micrometa (how it'll go is.. odd inherently. probably SV UU/RU in Power Level.) where all of the Pokemon are suspiciously similar (but not exactly) real Pokemon.
Explanation: For each slate, 3 Fully Evolved Pokemon, from various regions, will be introduced as Bases.
All 3 of the Pokemon will have various (though 3 at minimum) limitations and requirements, also known as DNA pieces) for the Clones to have in mind when created.
Voting would be simple, with no self votes being first. 3 votes.
Examples: Say, if a slate had Venusaur as a possible Base. Venusaur's DNA pieces would be having the Grass type, having Overgrow as an ability, and having a hidden ability Related to Weather.
So, a sub could have a Venusaur Clone with Swift Swim or Sand Force. if you wanted to be funny, it could even have multiple forms with Forecast / Ice Face!
Miscellaneous
: After checking a bit of Gen 8 Pet Mods, I saw something that caught my eye, The Pokedex Redone. And I found it really cool! So I wanted to do something similar, but in.. my own way. With moreso of a "scientists plagiarize mons to create a simulated recreation of a dex with just every mon" type of flavor than just recreating a dex.
Customs won't be allowed most of the time (outside of cases where it'd be an important DNA piece), but you are able to change an ability.
This could also be classified as a Flavor mod? the direction of the mod slates-wise will emulate a regular dex somewhat.
Projects like The Pokedex Redone which you mentioned have often gone by the wayside, but it's been a really long time since we've given it a shot and explicitly making it a micrometa while having fun flavor that also helps to guide submissions should give it a chance to succeed. Approved.

Adopted from Yoshiblaze with permission

Pet Mod Name: Worldbuilding
Pet Mod Concept: As of Gen IX S/V, there are 72 Legendaries & 23 Mythicals, and many among them have been grouped together - be it as duos, trios, or even the rare quintet - to highlight thematic similarities, some of them strengthened with later additions such as Enamorus to the Forces of Nature or the Gen 8 Regis to the Legendary Golems, adding to the already existing story of these legendaries. This Pet Mod aims to do just that - adding new members to these groups, primarily to expand their flavor while also being just as valued competitively - while also giving the rest of the group slight buffs or nerfs in the process.
Explanation: Each slate would be themed around one particular legendary group, with two focuses: 1. you would be tasked with creating a Fakemon that's a new member of a legendary group, adding an explanation for why they exist and how they're related to the original group, while also making them balanced for the metagame. 2. If possible (and entirely optional for lower ranked groups), introduce minor buffs or nerfs from the existing members to build cohesion, akin to how the Lake Guardians received Mythical Power, or the other members of the Creation Trio gained an Origin Forme.
:wo-chien::chien-pao::ting-lu::chi-yu:
Make a New Treasure of Ruin
Rules:
- Must have a name based on Chinese Characters
- Must be a primary Dark-type
- Must have a signature ability that ends with "of Ruin" that lowers a stat by 25%
- Must learn Ruination, Spite, Mean Look, Payback, and Dark Pulse
- Must have 570 BST

Submission
Pokemon
: Gong-Loong (Gong, as in the musical instrument, Gōng, as in Duke + Loong, the name of a Chinese Dragon in Chinese)
Type: Dark/Poison
Stats: 80 / 90 / 100 / 120 / 100 / 80 (570 BST)
Abilities: Gong of Ruin* (Active Pokemon without this Ability have their Speed multiplied by 0.75.)
Moves:
Physical.png
Body Press, Body Slam, Crunch, Double-Edge, Facade, Foul Play, Gunk Shot, Ice Fang, Knock Off, Lash Out, Outrage, Poison Jab, Scale Shot, Throat Chop | Aqua Tail, Assurance, Bite, Breaking Swipe, Dragon Tail, Giga Impact, Iron Tail, Payback, Poison Tail, Take Down, Temper Flare
Special.png
Air Slash, Blizzard, Boomburst, Clanging Scales, Dark Pulse, Dragon Pulse, Fire Blast, Flamethrower, Hex, Hurricane, Hyper Voice, Ice Beam, Psychic Noise, Ruination, Sludge Bomb, Sludge Wave | Air Cutter, Acid Spray, Heat Wave, Hyper Beam, Icy Wind, Muddy Water, Snarl, Spit Up, Uproar, Venoshock
Status.png
Acid Armor, Coil, Defog, Destiny Bond, Dragon Dance, Nasty Plot, Pain Split, Parting Shot, Perish Song, Protect, Rest, Sleep Talk, Substitute, Tailwind, Taunt, Toxic | Confuse Ray, Endure, Life Dew, Mean Look, Metal Sound, Noble Roar, Rain Dance, Roar, Scary Face, Screech, Stockpile, Swallow,
Flavor: "The trauma of peasants brought along by the ringing of this gong has clad itself in pollutants to become a Pokémon." "Even those who hear its distant cacophony will find their mental scars torn open, forced to relieve unpleasant experiences."
Competitive Overview: "Bulky pivot with a decent amount of power than can force out a number of Pokemon since it make things around it slower, while sporting nice utility like Parting Shot, Knock Off, Toxic, Taunt and Psychic Noise. With full investment, you can reasonably outspeed base 110s.
Miscellaneous: This is (probably) a NatDex Uber-based micrometa, just cause I don't see how we can explore the Box Art Legends without it. As such, the only gimmick permitted would only be Mega Evolutions (:Rayquaza-Mega: however, would probably still be banned barring nerfs).
Current Council:
:Pyroar: Ayecrusher King
:Iron Bundle: Yoshiblaze
CODERS ARE WANTED AND WELCOME​
this was my concept so i'm not gonna go too long on this one, but the rest of the mod team also liked it and I do like the changes to my original concept you made as well, should be fun to work on. Approved.

That's all for the approvals, but there are a couple other submissions I want to address:
I am a bit new to the forums themselves (just made an account but years-long lurker), and I noticed there was not any kind of standardizing for the Pixelmon mod, so I may or may not have done a little something with the help of compiling my notes into an AI to make a nice clean pet mod proposal.

Pet Mod Name: Pixelmon NatDex OU

Details:
https://docs.google.com/document/d/1L0TjK0pea7uc0lXb36oXMWPmjki5VFjKdjaJwMj8Q0c/edit?usp=sharing
Pet Mod Name: NoHax OU

Pet Mod Concept: A Pet Mod where random factor simply doesn't exist.

Explanation: In NoHax OU some mechanics have been altered to provide you the most strategic experience. The tier also has a ban list that will be updated over time. the rules are available on this gdoc .


Miscellaneous: NoHax OU is already playable on my custom server : http://play.066644.xyz/, note that not all features may be currently implemented, but this is just a matter of time.
There is also a random format available if you want to try it out without team ->View attachment 766540
Speculative Champions OU
Pet Mod Name: Speculative Champions OU

Pet Mod Concept: This Pet Mod would be a prediction of what the Pokémon Champions metagame could be like on day one.

Explanation: I am really curious about what Pokémon Champions OU will be like in the future, and I also want to try the new Mega Evolutions in the metagame, where they will probably debut! I have already made a 17-page document on this tier, but to explain briefly how I am choosing the Pokémon for the tier, I will say the tier itself is based on predictions made via leaks, like the ZA DLC, the leaked images in the teraleak, and the famous 4chan post that gave us a lot of (reliable) info on champions. On this basis, I would create a Pokédex for the tier. I want to make this tier as realistic as possible, without too much speculation. Some speculation is required to fill the dex, but I won't make too many guesses. The dex will be made by the ZA dex + the ZA DLC dex + HOME returning mons (Pokémon Home will be compatible from day one) + the mons that have been confirmed by Pokémon Champions trailers, and the ones that leaked from the Teraleak. Any advice on the dex is welcome! I also want to keep updating the tier so everyone can experience a meta as close to Champions as possible. For that reason, any feedback is welcome! As for the mechanics, we will allow only mega evolutions, bc there are rumors that champions will have seasons with changing mechanics, and I believe the first one will be about megas. I will also be using the NAT DEX learnset + the new moves from ZA, but I will ban some moves that are basically 100% never returning. For the rest, it would be designed like a normal OU tier.

Miscellaneous: As I said before, I will now send the document I created for this tier!

https://docs.google.com/document/d/1IRq3yjov6cW1svbD2-7h00xS8xc0idMCq_f4roYQxy8/edit?usp=sharing

I also made a (temporary) viability rankings!

https://docs.google.com/document/d/1zSqRocch367dQWtQkpHqJfipOqehE9z7BRW7oHFcmUE/edit?usp=sharing

Coders wanted!
Putting all 3 of these together as they get Rejected for the same reason: these concepts should all go in the Solomods Megathread, as they fit the definition of a Solomod much more than a Pet Mod.

And that's all for now! See you soon!
 
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