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Pet Mod Legends Z-A OU

Should Heavy-Duty Boots be allowed


  • Total voters
    177
  • Poll closed .
I feel like the biggest issue with this meta is the amount of cheesy stuff you can do to basically guarantee a win. Beyond the obligatory "i got flinched/para'd/missed/crit" experience, I lost to a Shell Smash Barbaracle that wasn't even mega, and i dont even remember what happened that game other then i couldnt handle it. it really feels like many games are 1 lucky turn away from one player instantly winning, and 8/10 times its not even really your fault. I've beaten 2 Focus Sash Ceruledge with Poltergeist because I tricked my item for their sash, resulting in the sash being consumed, Polter no longer working and paving the way to victory because of it. Its why i LOVE open team sheets in vgc - if i lose to gimmicky shit, i can see it coming and i feel less bad because i could of played around it. If i win because I made a mistake but they made more mistakes, i can account for this. Skill issue aside, I think the council should actually talk about how many more changes and what changes they are looking to make.

We have nothing like surveys, tier drops, or even updates like a radar, so most of the changes made are based on the loudest complaints. With Pokemon Champions only getting closer and closer, it wont be long until its release date is announced and suddenly we're put on even more of a hard timer then we already are. Because we all know the moment Champions drops, this format is getting nuked, UNLESS by some miracle there is reason to keep this ladder up beyond "for the novelty". Anyway, I only ask for more transparency because it took a week for Genesect to be banned and, while i get council are considering every point of view because they represent the general playerbase, we can't actually voice our complaints over topics the council is looking at, we just have to yell hard enough for them to listen. If they give us something like a radar, we can actually focus on those topics, leading to more discussion and quicker action, which is what we need right now, because lets be honest, this tier has fallen into complete chaos since the dlc dropped (or in other words, the tier feels less competitive and more casual since the DLC)
 
I didn't know about Mega Heatran's ability, so I tried to take it out with Garchomp's EQ. In the end, I took it out in a rather funny way (BPress Skarm lmao). Luckily, that thing is really slow.
 
I didn't know about Mega Heatran's ability, so I tried to take it out with Garchomp's EQ. In the end, I took it out in a rather funny way (BPress Skarm lmao). Luckily, that thing is really slow.
also happened to me on the very first day of DLC format I personally hate their decsion of letting Heatran-Mega Pokemon with highest base special attack stat in OU tier earth eater an ability which convert it 4 time weakness to an immunity which can heal only Excadrill's earthquake can do something and spike can chip it down (only mentioning since spike is a ground move) and even Zygarde's thousand arrow will heal it so basically Heatran who did not need a good ability to be meta got best ability possible according to his typing. sorry in advance if I sound awfully offensive but I really don't like earth eater heatran-mega some people might agree with me some people might disagree but I really hope so it will be nerfed sooner or later
 
Can I be honest I don't think Legends Z-A OU will be earsed after release of champion since national dex have told me, that Z-A mega evolution will be not implimented into national dex tier till they are aviliable to use in main series game (champion does not count) and next main series game is Gen 10 which may or may not have mega evolution even if it did have mega evolution as a returning mechanic it is likely that many mega evolution might be locked behind gen 10 home connectivity or DLC which is really really far let me explain timeline of releases gen 10 main games (last quarter of year 2026), home connectivity (starting of second quarter 2027) DLC 1 (third quarter) and DLC 2 (fourth quarter) will be when we might be able to use all Z-A mega evolution in gen 10 OU tier or national dex format which sounds horrible since it is so late what I can expect from smogon is either to change their decsion of not implimenting Z-A mega evolution into national dex tier or we can expect a main stable format not a pet mode but a main Z-A format with real ability
 
I feel like yapping

:raichu: X Despite the Atk boost from Volt Tackle, this one sucks, so I think we can give it Galvanize, it's a good ability for a Pokémon with FakeSpeed, I think it will keep running Volt Tackle, but I find the idea pretty fitting
:clefable: It needs a new ability since day 1, Serene Grace turns it into worse Togekiss. I gathered some cool ideas for it, from here and there:
- Magic Guard: Clefable but bigger and Flying, it works
- Magic Bounce: It has a good MU vs a bunch of things, it can't hit Heatran but it can annoy it a lot, and a good MU vs Chomp etc
- Unaware: I like this one, basically you can switch on the fly from MG Clef to UnaClef, it gives a pretty cool niche to the mega
- Aerilate: I need to mention it but I'm not a huge fan
- Sheer Force: Lore doesn't fit but I like the competitive aspect, it's pretty cool and gives the mega a unique niche
I've seen Delta Stream, but I'm not a fan, it just brings nothing to Clefable-Mega, sure no Electric/Ice/Rock weakness so now it's a Clefable that trades your mega slot for... a Ground immunity, still has a niche but I think we can do better
:dragonite: I feel something other than Soul-Heart, I'm a huge Drizzle fan, otherwise Sheer Force is cool, otherwise Soul-Heart is fine
:staraptor: Tough Claws is perfectly fine, and I don't mind it, but I feel if people REALLY want an alternative, Scrappy is the one, I want it to click Close Combat, it's part of its identity
:garchomp-mega: I prefer Levitate over Rough Skin
:heatran: Would it ever need a nerf, I think Desolate Land is cool, giving it a Water immunity, as well as Solar Beam (callback to the Z-Solar Beam sets in Gen 7), I like this one (but Earth Eater is fine rn I think? At least not the most broken stuff)
:emboar: Supreme Overlord is cool but it has no way to abuse that, I don't know, Speed Boost? Reckless?
:excadrill: Sand Rush would be strong although maybe broken, Rocky Payload or Sand Force might be fun tho
:golurk: Possibly too strong right now, I include it here but I have no idea
:scrafty: Let's be honest I'd prefer something other than Shed Skin, maybe Moxie again? idk
:chesnaught: I like the Grassy Surge idea tbh
:pyroar: I feel Adaptability would do more for it than Drought, sure it doesn't have Solar Beam anymore but idk, it cannot have its weather removed now, and it has another STAB? This one kinda sucks ngl
:drampa: This one needs a buff but I don't know how
:falinks: I feel Dauntless Shield doesn't do a lot for it, I've seen Defiant being cool? I think it might be one of the best options
:glimmora: Rocky Payload is cool and all but I think Merciless would do way more for it considering Mortal Spin and Toxic Debris

Now some Gen 6 megas, although I think they're lower priority compared to ZA ones due to being playable in other metagames, and most of them actually having good abilities (and anyway we don't care as much about them but I'll yap anyway)

:ampharos-mega: Fluffy is cool, but it'd need Fur Coat more, pretty minor one
:abomasnow-mega: I had this weird Ice Scales idea, for Def boost with Snow + SpD buff with Ice Scales? Still not gonna be good lmao
:houndoom-mega: In other Pet Mods, I've seen a lot of Dark Aura or Sheer Force or Merciless thrown, its current niche of Solar Power just sucks because ain't no way you run a Sun with Houndoom-Mega and not Zard-Y or even Pyroar
:steelix-mega: Earth Eater is straight up perfect
 
I certainly have inspired a lot of people for galvanise mega raichu x lol I still like the idea but I don't think they will impliment it anymore so I just gave up and stopped asking
 
'Clefable-mega is perfect example to prefer it base ability over anything additional flying type makes it weak to rock take 25% damage every switch in I know most people prefer to use not use Clefable as mega-slot but still it would be something to have magic guard what does serne grace do doubling secondary effect of all the dmaging moves by secondary effect I mean which have chances or Aerilate we all know all flying moves are bad in one way or another and few good one got low distribution Aerilate will allow it to use it new flying type just like pinsir-mega then it could use hyper voice or tri attack which boosting them by 20 percent making them 108 and 96 base power so yeah both are better options then serne grace and we can agree on some mon we hated serne grace and Clefable do get thunder wave so think again max speed and max special attack after wave is likely to outspeed then true nightmare starts if an ability's best strategy is most irritati[ng then I don't like it
 
The Z Megas have been interesting, from stats alone you would expect all 3 to get banned to shadow realm but that doesn't happen. Lucario and Absol are incredibly limited by their weak movepool while having paper thin bulk. On high ladder barely anyone uses Absol and while Lucario is used Focus miss is run on it instead of Aura Sphere.
Unironically Garchomp might be is the best Z mega despite having lowest SpAtk stat and becoming a mono dragon. It has the bulk to setup Nasty plot and has high damaging moves like Draco Meteor and Fire Blast. So it's always collecting a body when it enters battle.
 
The Z Megas have been interesting, from stats alone you would expect all 3 to get banned to shadow realm but that doesn't happen. Lucario and Absol are incredibly limited by their weak movepool while having paper thin bulk. On high ladder barely anyone uses Absol and while Lucario is used Focus miss is run on it instead of Aura Sphere.
Unironically Garchomp might be is the best Z mega despite having lowest SpAtk stat and becoming a mono dragon. It has the bulk to setup Nasty plot and has high damaging moves like Draco Meteor and Fire Blast. So it's always collecting a body when it enters battle.
i feel like all 3 are ironically limited by the fact that the devs here decided to give them ok abilities for what they are instead of insane ones(like earth eater heatran/regenerator golisopod), which is probably fine for now tbh
 
The Z Megas have been interesting, from stats alone you would expect all 3 to get banned to shadow realm but that doesn't happen. Lucario and Absol are incredibly limited by their weak movepool while having paper thin bulk. On high ladder barely anyone uses Absol and while Lucario is used Focus miss is run on it instead of Aura Sphere.
Unironically Garchomp might be is the best Z mega despite having lowest SpAtk stat and becoming a mono dragon. It has the bulk to setup Nasty plot and has high damaging moves like Draco Meteor and Fire Blast. So it's always collecting a body when it enters battle.
Can you tell me every mega which was banned in national dex other then mega Mewtwo and Rayquaza cause they are base uber
 
Alakazam-Mega: just too strong?

Blaziken-Mega: Speed boost made based Blaziken broken but now with higher damage power

Blastoise-Mega: it was not broken initially but in sword and shield era it got shell smash and with mega launcher

Gengar-Mega: it is anything goes in national dex shadow tag is the reason

Kangaskhan-Mega: Parental Bond

Lucario-Mega: mix attacker with adaptability and offenses to back it up

Metagross-Mega: I think it is just too strong with excellent type and good speed and physical attack with tough claws
 
Alakazam-Mega: just too strong?
pretty much:

Mega Zam is WAY stronger than the Z Megas.
252 Atk Absol-Mega-Z Knock Off (97.5 BP) vs. 0 HP / 0 Def Manaphy: 180-213 (52.7 - 62.4%) -- guaranteed 2HKO
252 SpA Lucario-Mega-Z Aura Sphere vs. 0 HP / 0 SpD Manaphy: 156-184 (45.7 - 53.9%) -- 46.1% chance to 2HKO
252 SpA Garchomp-Mega-Z Draco Meteor vs. 0 HP / 0 SpD Manaphy: 226-267 (66.2 - 78.2%) -- guaranteed 2HKO

252 SpA Alakazam-Mega Psychic vs. 0 HP / 0 SpD Manaphy: 184-217 (53.9 - 63.6%) -- guaranteed 2HKO
252 SpA Alakazam-Mega Psychic vs. 0 HP / 0 SpD Manaphy in Psychic Terrain: 238-282 (69.7 - 82.6%) -- guaranteed 2HKO
252 SpA Alakazam-Mega Expanding Force (120 BP) vs. 0 HP / 0 SpD Manaphy in Psychic Terrain: 319-376 (93.5 - 110.2%) -- 62.5% chance to OHKO
Only Garchomp does more damage with Draco Meteor, only on the first turn of using it, and also while ignoring terrain as Psychic does more if Psychic Terrain is up.
And Expanding Force does more than Double Mega Lucario Z’s Aura Sphere.

So no, Mega Alakazam should not be allowed anywhere near OU.
 
i feel like all 3 are ironically limited by the fact that the devs here decided to give them ok abilities for what they are instead of insane ones(like earth eater heatran/regenerator golisopod), which is probably fine for now tbh
That is true, if Luc gets Mega launcher as speculated it's shooting straight to uber, no one is surviving the coverage of Aura Sphere, dark pulse, water pulse, terrain pulse(if it gets added) especially after nasty plot.
Rough skin on Garchomp-Z is redundant so anything would be good.
Idk what Absol can get to be better. Technician is already a top-tier ability. Maybe adaptability but the stab of ghost+dark will still be horrible.
 
That is true, if Luc gets Mega launcher as speculated it's shooting straight to uber, no one is surviving the coverage of Aura Sphere, dark pulse, water pulse, terrain pulse(if it gets added) especially after nasty plot.
Rough skin on Garchomp-Z is redundant so anything would be good.
Idk what Absol can get to be better. Technician is already a top-tier ability. Maybe adaptability but the stab of ghost+dark will still be horrible.
tough claws, sharpness, defiant are all very logical abilities that would be good for it, albeit defiant more in doubles than singles tbf. technician for it is largely just for shadow sneak purposes aha, and its a pokemon that is already so fast that it is less return on investment than it is on scizor
 
I really wanna see usage stats and a possible VR. Like who is/are S rank worthy
Ironically that’d be hogged by 2 non-Megas, Magearna and Annihilape.
Goes to show how stupid powercreep got when non-Megas are most certainly the best Pokemon in the tier. You can even argue Melmetal and Gholdengo being above all the Megas too in A+.
 
Ironically that’d be hogged by 2 non-Megas, Magearna and Annihilape.
Goes to show how stupid powercreep got when non-Megas are most certainly the best Pokemon in the tier. You can even argue Melmetal and Gholdengo being above all the Megas too in A+.
If Mega Magearna wasn't banned that'd be S instead, or even S+ lol
 
If Mega Magearna wasn't banned that'd be S instead, or even S+ lol
Speaking of.
Mega Magearna should have definitely gotten crappy ability treatment. Like how Mega Greninja and Mega Garchomp got ability nerfs to avoid being banned.
Like giving Mega Magearna Misty Terrain or Light Metal. Not so extreme of a Mega when you lose your signature ability that enables your base form so much.
 
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