Team at a Glance
Strategy: The goal of this team is to get the Rain going and jump right into a Kingdra sweep. Afterwards, or if this fails for some reason, Skarmory is there to setup Spikes/Rocks while Milotic walls big time. Breloom is there to annoy the opponent to no end until Dragonite cleans up their team with the final sweep.
Gengar@Damp Rock
200 HP/58 SpAtk/252 Spe
Levitate
Timid
-Shadowball
-Taunt
-Destiny Bond
-Rain Dance
Ok, I know what you're thinking. WTF? Right? Ok, this Gengar is probably going to take some explaining. Thanks to standard sweeping Gar's, Gengar has a certain reputation for sweeping through teams and thus brings out the walls. This set makes fun of that to the extreme. Taunt screws over any leads that try to setup or status and then Gengar sets up the Rain. I know you're probably still thinking I'm crazy for wasting a Gengar on Rain Dancing but w/e, it plays a very important role on the team. Aside from setting up Kingdra, this team has a decent Heatran weak that the Rain Really helps to fix not to mention the fact that nearly ever non-stall team, including this one, hates the sand. This set is probably sub-par to some of the other leads but provides for a nice little suprise. Destiny Bond is for later game to end sweeps from big hitters like SD Chomp and Shadowball provides for a nice STAB. Timid, max speed is necessary for Destiny Bond and Taunt. There's also significant EV investment in HP to boost Gengar's survivability and the rest are in Special Attack to make Shadowball count for something.
Kingdra@Life Orb
170 Atk/252 SpAtk/88 Spe
Swift Swim
Mild
-Surf
-Waterfall
-Ice Beam
-Dracometeor
I guess you could consider Kingdra to be the star of the show. With Swift Swim and a Life Orb, this thing takes over in the rain. The goal is to get a Taunt from Gengar on their Blissey/Cress so that I get a status-free sweep. Not much can really stand up to a Kingdra so it generally takes its course through the opponent's team.
Breloom@Toxic Orb
44 HP/252 Atk/212 Spe
Poison Heal
Jolly
-Spore
-Substitute
-Focus Punch
-Leech Seed
Breloom, everyone's favorite little mushroom, unless you're facing one of course. Everyone knows just how annoying Breloom can be. I chose him for this spot because Spore does wonders alone as an accurate sleep-inducer. The only real difference here from the standard set is Leech Seed over Seed Bomb because I feel that it helps it take out some of the bigger walls and because it adds to the overall effectiveness of covering the subs to allow for the Focus Punches.
Dragonite@Lum Berry
58 HP/252 Atk/200 Spe
Inner Focus
Jolly
-Dragon Dance
-Outrage
-Fire Punch
-Earthquake
Dragonite sweeps, period. Being the only non-uber pokemon with Dragon Dance and Outrage, Dragonite is a force to be considered. Its generally made for late game once Mamoswine, Chomp, and Starmie are out of the playing field and so generally is there to clean up the scraps. I've been using this since D/P came out and I've generally found both the accuracy and power of Fire Punch to be more useful than Fire Blast once a DD or two has been factored in.
Skarmory@Shed Shell
252 HP/58 Atk/200 Def
Sturdy
Impish
-Brave Bird
-Spikes/Stealth Rock
-Whirlwind
-Roost
Skarmory is the main defensive wall of this team and takes advantage of its staying power by roosting off damage. I hate Shed Shell, but its necessary to beat Magnezone so its there nonetheless. Both Spikes and Stealth Rock are great options when it comes to weakening the opponent, but I may go with rocks because they are quicker to setup and break all sashes, not just those on the ground.
Milotic@Leftovers
252 HP/6 Def/252 SpDef
Marvel Scale
Calm
-Surf
-Ice Beam
-Mirror Coat
-Recover
Milotic really is underrated. With its stats, it makes for a great special wall and bulky water. This set can switch into most other Gengars and win with Mirror Coat. This brings up the issue of Magnezone and Jolteon however and how they will be dealt with. Mirror Coat wins one on one but I don't really have many safe switch-in's against them so I will simply have to outpredict. As you can see, Mirror Coat really is essential to Milotic although a Resttalking set would activate Marvel Scale but I'm not so sure what kind of effect it will have overall on Milotic's Effectiveness.
Any comments or suggestions are greatly appreciated.






Strategy: The goal of this team is to get the Rain going and jump right into a Kingdra sweep. Afterwards, or if this fails for some reason, Skarmory is there to setup Spikes/Rocks while Milotic walls big time. Breloom is there to annoy the opponent to no end until Dragonite cleans up their team with the final sweep.

Gengar@Damp Rock
200 HP/58 SpAtk/252 Spe
Levitate
Timid
-Shadowball
-Taunt
-Destiny Bond
-Rain Dance
Ok, I know what you're thinking. WTF? Right? Ok, this Gengar is probably going to take some explaining. Thanks to standard sweeping Gar's, Gengar has a certain reputation for sweeping through teams and thus brings out the walls. This set makes fun of that to the extreme. Taunt screws over any leads that try to setup or status and then Gengar sets up the Rain. I know you're probably still thinking I'm crazy for wasting a Gengar on Rain Dancing but w/e, it plays a very important role on the team. Aside from setting up Kingdra, this team has a decent Heatran weak that the Rain Really helps to fix not to mention the fact that nearly ever non-stall team, including this one, hates the sand. This set is probably sub-par to some of the other leads but provides for a nice little suprise. Destiny Bond is for later game to end sweeps from big hitters like SD Chomp and Shadowball provides for a nice STAB. Timid, max speed is necessary for Destiny Bond and Taunt. There's also significant EV investment in HP to boost Gengar's survivability and the rest are in Special Attack to make Shadowball count for something.

Kingdra@Life Orb
170 Atk/252 SpAtk/88 Spe
Swift Swim
Mild
-Surf
-Waterfall
-Ice Beam
-Dracometeor
I guess you could consider Kingdra to be the star of the show. With Swift Swim and a Life Orb, this thing takes over in the rain. The goal is to get a Taunt from Gengar on their Blissey/Cress so that I get a status-free sweep. Not much can really stand up to a Kingdra so it generally takes its course through the opponent's team.

Breloom@Toxic Orb
44 HP/252 Atk/212 Spe
Poison Heal
Jolly
-Spore
-Substitute
-Focus Punch
-Leech Seed
Breloom, everyone's favorite little mushroom, unless you're facing one of course. Everyone knows just how annoying Breloom can be. I chose him for this spot because Spore does wonders alone as an accurate sleep-inducer. The only real difference here from the standard set is Leech Seed over Seed Bomb because I feel that it helps it take out some of the bigger walls and because it adds to the overall effectiveness of covering the subs to allow for the Focus Punches.

Dragonite@Lum Berry
58 HP/252 Atk/200 Spe
Inner Focus
Jolly
-Dragon Dance
-Outrage
-Fire Punch
-Earthquake
Dragonite sweeps, period. Being the only non-uber pokemon with Dragon Dance and Outrage, Dragonite is a force to be considered. Its generally made for late game once Mamoswine, Chomp, and Starmie are out of the playing field and so generally is there to clean up the scraps. I've been using this since D/P came out and I've generally found both the accuracy and power of Fire Punch to be more useful than Fire Blast once a DD or two has been factored in.

Skarmory@Shed Shell
252 HP/58 Atk/200 Def
Sturdy
Impish
-Brave Bird
-Spikes/Stealth Rock
-Whirlwind
-Roost
Skarmory is the main defensive wall of this team and takes advantage of its staying power by roosting off damage. I hate Shed Shell, but its necessary to beat Magnezone so its there nonetheless. Both Spikes and Stealth Rock are great options when it comes to weakening the opponent, but I may go with rocks because they are quicker to setup and break all sashes, not just those on the ground.

Milotic@Leftovers
252 HP/6 Def/252 SpDef
Marvel Scale
Calm
-Surf
-Ice Beam
-Mirror Coat
-Recover
Milotic really is underrated. With its stats, it makes for a great special wall and bulky water. This set can switch into most other Gengars and win with Mirror Coat. This brings up the issue of Magnezone and Jolteon however and how they will be dealt with. Mirror Coat wins one on one but I don't really have many safe switch-in's against them so I will simply have to outpredict. As you can see, Mirror Coat really is essential to Milotic although a Resttalking set would activate Marvel Scale but I'm not so sure what kind of effect it will have overall on Milotic's Effectiveness.
Any comments or suggestions are greatly appreciated.