Revitalizing a 19-1 Offensive Wifi Team

Pulse here, with my third RMT here at Smogon. This is an old team I used on Wifi for a while that went for 19 wins and just one loss, but the loss was due to someone bringing a team that completely countered mine. I know there are fixes I can make, and I know the metagame has shifted since I've used this team. But enough chat, onto the team:

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@Wise Glasses
Ability: Speed Boost
EVs: 4 Def / 252 SpAtk / 252 Spe
Nature: Modest
- Hypnosis
- U-turn
- Bug Buzz
- Air Slash

Yanmega was one of my favorite Pokémon a while back, and this was the set I chose to use. It really has helped out with the synergy of this team, since it draws out Blissey and I can U-turn right into Tyranitar. On the first version of the team I ran Focus Sash, but since I had U-turn on it I found little use for it, so now I think Wise Glasses is the better option.

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@Leftovers
Ability: Sandstream
EVs: 252 HP / 68 Atk / 160 SpA / 28 Spe
Nature: Brave
- Substitute
- Crunch
- Focus Punch
- Ice Beam

I've had infinitely more success with this TyraniBoah spread than the standard one. Not only is Crunch coming off a higher base stat than Dark Pulse, but who would Dark Pulse be targeting that will hit harder than Crunch? Sure, Swampert is hit for about 5% more, but most bulky grounds are hit harder by Ice Beam to begin with. Anyways, this beast works incredibly well in tandem with Yanmega; Blissey comes in, Blissey falls asleep, and I immediately start setting up. Not only do I put the pressure of SS on my opponents, but I also have a guaranteed Substitute up. Special Attack allows for a OHKO on Garchomp, the rest piled into Attack. Speaking of Garchomp...

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@Yache Berry
Ability: Sand Veil
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly
- Swords Dance
- Dragon Claw
- Earthquake
- Fire Fang

Changed from Yache to Scarf, and then back to Yache with the addition of ScarfZelf. This is the most deadly late game sweeper and seriously just tears teams apart. I'm still considering Lucario in this slot, but unless someone convinces me why Luke would be better, I'm sticking with this.

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@Leftovers
Ability: Intimidate
EVs: 176 HP / 144 Atk / 188 Spe
Nature: Adamant
- Dragon Dance
- Waterfall
- Stone Edge
- Taunt

Ever notice how a lot of RMTs have a weakness to Yanmega, Tyranitar, Garchomp, or Gyarados? Yea. Heres number four. At first I ran the standard BulkyDos EVs, but I recently was given this EV spread by Maniaclyracist and they have worked out amazingly. Gyarados threatens to sweep any time in the game, but is great at countering threats such as Weavile that could otherwise hurt this team. However, this adds to a Stealth Rock weakness along with Yanmega, so I'm not sure if Gyarados is the best Pokémon for this slot.

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@Leftovers
Ability: Sturdy
EVs: 252 HP / 160 Atk / 96 Def
Nature: Relaxed
- Gyro Ball
- Rapid Spin
- Toxic Spikes / Spikes / Stealth Rock
- Earthquake

After realizing that my team was too offensive, I've decided to throw in Forretress. It provides Rapid Spin support for Gyarados (Stealth Rock), Tyranitar, and Garchomp (Toxic Spikes). Along with that, it puts more pressure on my opponent by setting up Toxic Spikes and gives me the most reliable Weavile counter in the game. Not sure on which Spiking move to use; would the immediate threat of Stealth Rock be more useful? Or what about the original Spikes itself? Also, not too sure on the EV Spread. Can someone explain to me what the 160 Attack allows me to kill?

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@Choice Scarf
Ability: Levitate
EVs: 42 Atk / 252 SpA / 216 Spe
Nature: Rash
- Psychic
- Flamethrower
- Hidden Power Ice / Grass Knot
- Explosion / U-turn

And here is that much needed extremely speedy sweeper. The Speed EVs get it past ScarfGar, and yes I copied the moveset from the analysis. I'm not sure whether I should run U-turn or Explosion, because although I absolutely adore the move U-turn, I don't want to U-turn with Yanmega out of Skarmory right into this and be forced into U-turning right back out. I think Explosion will be a much better choice in the long run, since it will kill almost everything that doesn't resist it, and since it is so damn fast it is a great way to go out.
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Rate away!
 
Residual damage seems like it would rack up quickly on this team. You could fit in Life orb Starmie and still keep the offensive theme, but I'm not sure who I would replace.

Heatran's ability is not Intimidate.
 
It really looks like if something sets up on you then its gonna be hard to take it down. Its an offensive team, but it doesn't have to be that offensive. Your team has trouble switchig around with spikes and rocks on the field. First off I would switch Heatran to a Rest/Sleeptalker instead to take most special hits. For Tyranitar you need atleast 28 speed Evs to outrun Blissey before it can status you. Electivire is getting worn down very fast with LO+SS+SR and possibly more. Bronzong helps since you have no HP ice on Yanmega and after Garchomp gets a chance to set up against Heatran it OHKOs everything on your team. I prefer Focus sash on Yanmega since you can afford to miss once with Hypnosis or something. Trying to add a spinner really changes the team too much, but you could use one like Starmie.
 
@ RedSP: To be honest, the only time it really is a big deal is if they get up Stealth Rock. If my opponent really feels the need to set up Spikes while I Sword Dance or Dragon Dance or set up a Substitute, then I probably will just sweep them and not worry about residual damage anyways.

Oh, and I was just copy and pasting the format from Gyarados, thanks for noticing that. *Fixed*

@Tsurukawa: I'll add the speed to Tyranitar, thanks for that. Electivire doesn't seem like the best spot, so I'm not sure there. Also when you say "it gets a chance to set up against Heatran", what is "it"? I'll consider making Heatran a ReSTalker though, as that went through my mind when I made the team.

Keep in mind that this is a pretty old team, and I have currently only made a few changes from the original.
 
Well you play wi-fi so I suppose things are a bit different. The problem with residual damage is Toxic Spikes hitting Ttar/Garchomp which greatly reduces their survivability.

Edit: Oh by it I meant Garchomp.
 
Garchomp is another reason I feel the need to add something like ScarfGar or ScarfZelf, since I could bring them in on an Earthquake and HP Ice for the KO. But like I said, I'm open to changes on this team since I know it was built a while ago.
 
Garchomp is another reason I feel the need to add something like ScarfGar or ScarfZelf, since I could bring them in on an Earthquake and HP Ice for the KO. But like I said, I'm open to changes on this team since I know it was built a while ago.

Well more often then not when you're playing with an offensive team, you're going to see something die (whether it's your pokemon or your opponent's:naughty:) so I recommend turning Garchomp into a revenge killer.
 
How would the team be with a ScarfChomp and SDLucario > Electivire? That would give me a good revenge killer along with a great lategame sweeper.

Made some changes. More suggestions?
 
Thanks. I'm currently running Focus Sash on Yanmega because SS won't be running from the getgo, so no worries there. It also gives me an extra attempt for Hypnosis, since .3 * .3 = .09, giving me a 91% chance of landing a Hypnosis on the first two turns, as opposed to the 77% chance given by Wide Lens. But I can see how the two have their advantages and disadvantages.

Thanks for the rate.
 
If you're worried about Stealth Rocks and need a Weavile counter that Gyarados provides, just add a Forretress. Gets rid of all Spikes for you, adds your own so you do more shit, counters the Weavile, and blows something random up. What more could you ask for
 
Removing Gyarados adds way too much of an Infernape and fighting weakness. The best bet would be to replace Yanmega since you changed to ScarfChomp.
 
K first off, fucking awesome title. Secondly, Forretress actually would fit in here really well, since it could also set out some Stealth Rocks that would help with Lucario's damage. But who would you suggest adding Forry over? Gyarados? If I did that, I wouldn't really have a SR problem any more asides Yanmega, but IDK...

What do you think? :}

@Tsurukawa - Who would you replace Yanmega for, if I may ask.
 
Well as I scrimmed the thread, there's mention of random Toxic Spike problems and what not, so that could be a fixture. However, if Gyarados is that important, and it might seem so as someone mentions Infernape then becomes trouble some, I don't see how useful Heatran would be now. I personally thought Heatran added to the Lucario/Infernape/Heracross problem but eh...if it somehow serves another use..
 
Well as I scrimmed the thread, there's mention of random Toxic Spike problems and what not, so that could be a fixture. However, if Gyarados is that important, and it might seem so as someone mentions Infernape then becomes trouble some, I don't see how useful Heatran would be now. I personally thought Heatran added to the Lucario/Infernape/Heracross problem but eh...if it somehow serves another use..

At first I was running Heatran with a Choice Specs set, which helped bring down some sturdy walls, but I took the suggestion to make it a ReSTalk set. IDK I'm just confused on what I should change. Mixape is very common on wifi, which is one of the reasons I'm running Gyarados, but with SR it could prove to be very troublesome. Perhaps a Spinner like Forretress over Heatran would do well, but then I would be left with fewer Special Attacking options... idkidkidkidk

@Janenmori: I've had a lot of success with U-turn, so I'm going to keep that for the time being.
 
The speed EVs on Heatran outspeed Adamant Tyranitar. If you don't feel the need to outspeed him, then take off the speed EVs and max HP and invest more into SpDef.

You have a big ground weakness, and from what I understand, Scarf Garchomp is quite common on WiFi, which could be a big problem. On Shoddy, Substitute Garchomp could possibly sweep you 6-0, since Gyarados's Intimidate won't work through a sub. I really wish MoP would stop pointing shit out before me >_<. Forretress works very well against Scarfchomp, and Weavile.

And Mixed Electivire hits you incredibly hard as well, even without a speed boost. The only thing not OHKO'd is Heatran, who still doesn't want to switch into Cross Chop. Once again, I have no idea how common that is on WiFi, so just a warning.
 
Starmie could go into that last spot. Serves as Rapid Spinner, helps with Infernape, as well as gives you special attacking. It could also revenge kill non Scarf/Salac Garchomps.

The downside? It adds to the Weavile weak.

The fixture? I wanna slap a Metagross on here. It gives such a big ass punch. However it's troublesome as Meta could go either over Yanmega or Lucario and I'm not sure if you'd be willing to do that..
 
The speed EVs on Heatran outspeed Adamant Tyranitar. If you don't feel the need to outspeed him, then take off the speed EVs and max HP and invest more into SpDef.

You have a big ground weakness, and from what I understand, Scarf Garchomp is quite common on WiFi, which could be a big problem. On Shoddy, Substitute Garchomp could possibly sweep you 6-0, since Gyarados's Intimidate won't work through a sub. I really wish MoP would stop pointing shit out before me >_<. Forretress works very well against Scarfchomp, and Weavile.

And Mixed Electivire hits you incredibly hard as well, even without a speed boost. The only thing not OHKO'd is Heatran, who still doesn't want to switch into Cross Chop. Once again, I have no idea how common that is on WiFi, so just a warning.

How can i play wi-fi battle except in the battle tower?? I registered many friend in pal pad but they don't show while i connect wi-if connector.
 
The speed EVs on Heatran outspeed Adamant Tyranitar. If you don't feel the need to outspeed him, then take off the speed EVs and max HP and invest more into SpDef.

You have a big ground weakness, and from what I understand, Scarf Garchomp is quite common on WiFi, which could be a big problem. On Shoddy, Substitute Garchomp could possibly sweep you 6-0, since Gyarados's Intimidate won't work through a sub. I really wish MoP would stop pointing shit out before me >_<. Forretress works very well against Scarfchomp, and Weavile.

And Mixed Electivire hits you incredibly hard as well, even without a speed boost. The only thing not OHKO'd is Heatran, who still doesn't want to switch into Cross Chop. Once again, I have no idea how common that is on WiFi, so just a warning.

IDK about E-Vire. It is pretty common on wifi, but I think I could outpredict it since it isn't one of those Pokémon with a million different uses.

Starmie could go into that last spot. Serves as Rapid Spinner, helps with Infernape, as well as gives you special attacking. It could also revenge kill non Scarf/Salac Garchomps.

The downside? It adds to the Weavile weak.

The fixture? I wanna slap a Metagross on here. It gives such a big ass punch. However it's troublesome as Meta could go either over Yanmega or Lucario and I'm not sure if you'd be willing to do that..
I'm OK with putting a Metagross over Lucario, as I've used SD Lucario on way too many teams. CBGross sound good? What did you have in mind?

Thanks for the help everyone, I know I can probably be a little bit annoying with my endless questions, so I appreciate the posts.

How can i play wi-fi battle except in the battle tower?? I registered many friend in pal pad but they don't show while i connect wi-if connector.

Not really the right place, but are you sure your friends added you as well? You can't see them unless you are both added on eachother's Pal Pads.
 
At first I was running Heatran with a Choice Specs set, which helped bring down some sturdy walls, but I took the suggestion to make it a ReSTalk set. IDK I'm just confused on what I should change. Mixape is very common on wifi, which is one of the reasons I'm running Gyarados, but with SR it could prove to be very troublesome. Perhaps a Spinner like Forretress over Heatran would do well, but then I would be left with fewer Special Attacking options... idkidkidkidk

@Janenmori: I've had a lot of success with U-turn, so I'm going to keep that for the time being.

Why not replace both Gyrados and Heatran for Forretress and LO Starmie? Starmie would provide spin support, counter Infernape while giving a surprisingly strong special presence and you could use Forretress for setting up more shit and countering t-tar. Counterstar wouldn't be a bad idea either on this team if you decide to give spin support to forry.

This doesn't have anything to do with your team, but for everyone reading this: why don't more people use Reflect on forretress?
 
Someone may have suggested this, but maybe a choice specs / Life Orb rapid spin starmie could avoid some serious yanmega roks ownage. Stealth Rock loves yanmega, and focus sashes. Just a thought, it looks pretty balences except for another starmie...perhaps a bulkier one which takes down most of this team, once yanmega is out of the picture.

I am not sure about you, but I always like atleast one wall to take some hits for me. It is totally your style of play, but it is a thought.
 
IDK, it seems like if I ran something like Scarf Azelf > Heatran, I could revert ScarfChomp back to a SD Yache Berry Sweeper and change Lucario to something that will cover up my weaknesses. Or I can use Garchomp's slot to fill the weaknesses, since SD Chomp and SD Lucario have a similar enough role.
 
@ RedSP: To be honest, the only time it really is a big deal is if they get up Stealth Rock. If my opponent really feels the need to set up Spikes while I Sword Dance or Dragon Dance or set up a Substitute, then I probably will just sweep them and not worry about residual damage anyways.

Oh, and I was just copy and pasting the format from Gyarados, thanks for noticing that. *Fixed*

@Tsurukawa: I'll add the speed to Tyranitar, thanks for that. Electivire doesn't seem like the best spot, so I'm not sure there. Also when you say "it gets a chance to set up against Heatran", what is "it"? I'll consider making Heatran a ReSTalker though, as that went through my mind when I made the team.

Keep in mind that this is a pretty old team, and I have currently only made a few changes from the original.

The problem is Stealth Rock is THE most common Spike move, and soo many pokemon can learn it. I would watch out, as Focus Sash Aerodactyl sweeps right through this team, especially since you don't have Bullet Punch on Lucario.

Speaking of Aerodactyl, it can set up Stealth Rock as you switch out to, well the best switch in on this team, Garchomp. Now they can switch to Skarmory to absorb the Outrage, set up a layer of Spikes and Phaze away. Once this cycle continues until there are 3 layers of Spikes and a layer of Stealth Rock, your team is screwed. 4/6 of your pokes take 25% from Spikes, and to Tyraniboah, I find that is a huge deal. Even more so with Lucario because of LO recoil, well hell, all of them but Heatran only because he has SOME form of recovery, tho unreliable.

The other 2 pokes get smashed by Stealth Rock, and with Stealth Rock laid down, your Gyarados can no longer switch into opposing Scarf Garchomp's Outrages. Sure, you have two steel resists, but you better do some good predicting or else you are screwed.

IMO, at MINIMUM, put a Wisher. I find that Clefable is best suited for this job on offensive teams, absorbing status with Toxic Orb while setting up a screen or two and passing Wishes arounded.

I highly recommend that you consider a spinner, like Donphan, Starmie or Forretress, over Tyranitar. This team isn't looking for residual damage, and there are much better things that do Tyraniboah's job better for this team, like Chain Chomp, Mix Infernape, Electivire, etc. Forretress would be a great addition over Yanmega if you want, then you can set up Toxic Spikes and bait more fire moves for Heatran.

Please don't say no to a Wisher or spinner, it is a necessity on offensive teams because they can't hold their own, at all, against defensive teams that wall the shit out of teams like your own.
 
I made some changes while you were forming your post, I'd like to hear your opinions on them blasphemy1. ^_^ I realized that the team really gets eaten alive by Toxic Spikes and Stealth Rocks, so I added Forretress.
 
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