RBY World Cup IV Eligibility Discussion Thread (UPDATES AT POST #43 AND #45)

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It sounded like irony, dosen't deny all the others points tho. Just allegations that Iberia shouldn't be a thing because of its strengh (which was the main fuss against them last year, as the OP said)


the very obvious reason is that france has enough people to stand on their own, so they do, because this is the simple and obvious way that world cups function
I may not fully understand how teams are decided; which is fine im just playing if only you could explain why Europe make more sense than Iberia or that Iberia + Greece as South Europe make more sense than the current way of mixing national teams, continental teams and "leftovers teams with little identity" im all listening, condescending tone isn't an argument however. See here you make assumptions that France have enough people, well in 2026 we don't. I don't think you understand the needs of the smaller RBY communities rn
 
All of these discussions could be solved by adopting a single and simple rule that should have been the only rule from the start of the WCOP tournaments on Smogon : one team equals one country.

The very purpose of the tournament is to represent countries and have countries compete against one another. Asia is not a country. Europe is not a country. Spain and Portugal are two different countries. The US is a single country. “Rest of the World” is certainly not a country.

If this rule were applied strictly, all eligibility issues would disappear and become non-negotiable. There should be no debate: if you are Portuguese, you are not Spanish. If you are Belgian, you are not French. If you have two nationalities like Zidane, you play for the country where your main IP address is located.

If this approach prevents some players from participating because their country lacks representation, then that responsibility lies with the players themselves. Building and recruiting a national team is part of the competition. Standard Smogon WCOP has featured teams from countries like Peru, Bangladesh, and Venezuela. RBY WCOP only requires 8 players. Surely a historically strong Pokemon country like Spain can assemble 8 players without resorting to merging with Portugal.

If someone is ultimately excluded because their country cannot create a team, that is unfortunate, but the format does not “owe” anyone a spot. This is a country-based competition. Prioritizing inclusivity at all costs over the formation of genuine national teams inevitably leads to endless, highly subjective discussions like the one we are having now. Everything turns into a slippery slope: If that team gets this exception, why doesn’t mine?

This approach also creates competitive unfairness. Continental or hybrid teams such as Iberia naturally pick the strongest players from a larger pool (like Iberia adding Sceptross and Chuva), meanwhile teams like France fields a strictly French team because it can. In that situation, France’s fifth and sixth slots will almost certainly be weaker than Iberia’s. You are effectively punished for respecting the original rules. A country should get its players from its own country. If that means relying on less experienced players, then it is the team’s responsibility to help them improve.

EDIT: I just saw Sceptross's post while typing mine. I'll keep this paragraph because I think my argument stands for every team.

Also, the US should really be a single team. I understand that it was split 15 years ago when the playerbase was far less international and the goal was to expand the tournament. However, continuing this today is honestly just based off tradition. The US is just one country like every other country in the tournament...

Personally, I would rather see a smaller tournament composed of true national teams than this current hybrid mix that gives kinda absurd match-ups like "Italy vs Europe" (lol) or "Canada vs the Rest of the U.S". A strict country-based format also encourages nations to actually develop their player base instead of taking the easy route by merging multiples countries.

Also, how will all of this be decided ultimately? By who? Just to know what exactly is supposed to come out of all of these discussions. I understand why the tournament currently is as it is and I will never blame the organizers for anything since they're ongoing a lot of efforts to get RBY WCUP going but I think we should strive to axe continental teams whenever possible.
 
Also, how will all of this be decided ultimately? By who? Just to know what exactly is supposed to come out of all of these discussions. I understand why the tournament currently is as it is and I will never blame the organizers for anything since they're ongoing a lot of efforts to get RBY WCUP going but I think we should strive to axe continental teams whenever possible.
the RBY moderation team (Teh Wanted in 49 States Shellnuts Volk) have the ultimate decision making power over this tournament

said team has handed off the responsibility and power of these decisions to me, because I was available and willing, over the last couple years

this year I have handed off that responsibility myself to phoopes who is hosting the tournament

any/all of these users are going to make the final calls, but obviously the decisions have been, and will be, a result of (1) listening to what people are requesting overall and (2) smogon tradition.

i know there are some people here who really hate (2) but we have already had all these discussions and reached certain common agreements across the website: to your points specifically, it is generally agreed that everyone should have a team to be eligible for, and "bucket" teams (continental/etc) are a solution to this.
if you disagree with this premise, and if most people in RBY disagree with this premise, then we can move away from it - but it's a pillar of world cups on smogon as a whole and broadly it's thought to be a good principle. nothing shackles us to it though.


let me know if anything is still unclear
 
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I'm only responding to this thread because I received a mention. I almost never talk about RBY World Cup because it is of no interest to me, and I don't really see the benefit of an uninterested party trying to steer something that they don't like. World Cup tournaments lack a lot of the drafting, teambuilding, and tier variety that I find interesting about most team tournaments, and they have a bad habit of flirting with elitism, nationalism, and occasionally racism. I'm not levying a value judgement at you here if you like World Cup tournaments by the way, they just aren't for me.

But because I was tagged, I will offer my opinion. To me, the solution to this is so obvious, I honestly can't understand how there is any debate. Players should sign up with their eligibilities and the regions that will make up the final teams should be carved out from there. It really is that simple, and BigFatMantis basically already explained this:
Please don’t choose combos until at least one week of signups is done. If the question is something like “should Spain + Portugal be a team?” The answer is maybe. Nobody is going to know until more signups come in. No regional/group team should be formed or grandfathered beforehand, none should be automatically assumed as will move forward, and simultaneously all combinations should potentially be on the table as necessary depending on signups so that all players have a team they can reasonably be eligible to play on.

I have no idea why anyone is philosophizing about what is and isn't a real country/region or which cultural differences do or don't matter or whatever. The goal of this website is to get people who want to play Pokemon to play Pokemon, and preferably play it well. If our base of interested players is not proportionately distributed amongst national borders, then, to be blunt, literally who cares? We make the rules and we want to make an inclusive and competitive tournament. Why anyone thinks "ROUS is a silly team lol" or "Spain and Portugal are different countries" is a good reason to prevent players from accessing the game we all enjoy and increasing the level of competition is genuinely beyond me. Like guys, we hold the power to make the rules. We gain absolutely nothing by shaping our rules such that they make our World Cup meet the definition of one set by FIFA or the Olympics or whatever. We gain absolutely everything by shaping our rules to allow a lot of players to play on teams with people close to them at a high level.

I have no horse in this race, so I won't impose any rulings unless you really need me to break a tie or something. I trust y'all can figure this out. I won't be replying again unless someone needs something, or if I need to make a clarification. Apologies for ranting. I'm not trying to call anyone out here by any means, so please don't take it that way; this whole thread really just struck a nerve for me, despite it really not impacting me.

To be clear, I am speaking on behalf of myself here, not the RBY Moderation Team.
 
Since this thread, the proposal has been implemented in SPL/WCoP/SCL and other forum world cups

Any objections to allowing 3 managers? To be clear, this proposal would still only require 1 manager and require managers to additionally be players in order to play.

As discussed in the thread, an additional manager lessens the administrative burden (we're seen non-managers make official substitutions in previous editions), lowers the opportunity barrier to gain experience managing (to accelerate development for future iterations or start/booster a resume for RBYPL), fosters a better team environment, and gets more people (officially) involved in the tournament.

Additionally, it shouldn't be a competitive advantage for teams who already have two managers and could have a third, as the third manager can't play (unless they are also a player) and can already be in the team's discord (and probably already are).

I'm hoping to officially get more people involved without creating a competitive advantage for teams with more resources.
 
i feel like 3 managers for this tournament is just giving 1 custom avatar out extra for someone's inactive friend but if they want to do that then sure whatever idc. please do not consider that for rbypl down the road though - i would advocate against 3 managers if it could be used as precedent here for that. managers signups for rbypl rip from the top of the player pools like crazy and 3 managers would just blow that issue up more
 
But because I was tagged, I will offer my opinion. To me, the solution to this is so obvious, I honestly can't understand how there is any debate. Players should sign up with their eligibilities and the regions that will make up the final teams should be carved out from there. It really is that simple, and BigFatMantis basically already explained this:


I have no idea why anyone is philosophizing about what is and isn't a real country/region or which cultural differences do or don't matter or whatever. The goal of this website is to get people who want to play Pokemon to play Pokemon, and preferably play it well. If our base of interested players is not proportionately distributed amongst national borders, then, to be blunt, literally who cares? We make the rules and we want to make an inclusive and competitive tournament. Why anyone thinks "ROUS is a silly team lol" or "Spain and Portugal are different countries" is a good reason to prevent players from accessing the game we all enjoy and increasing the level of competition is genuinely beyond me. Like guys, we hold the power to make the rules. We gain absolutely nothing by shaping our rules such that they make our World Cup meet the definition of one set by FIFA or the Olympics or whatever. We gain absolutely everything by shaping our rules to allow a lot of players to play on teams with people close to them at a high level.

Wholeheartedly agree with your post here, and don't want to bring back the philosophizing, but it existed for a reason - we do not want players to be thrown in bucket teams (boring, no identity) on the basis of strict country rules when they could reasonably join an existing team (oli should be allowed to play for France just like Leru plays for Germany). In line with your argument is that, for many people both online and IRL, what is "your country" is not that simple and strict country rules don't work (not even in FIFA where the rules have changed a lot across time). Limiting teams to one country would even mean killing a historic WC team like Oceania. So yeah I support allowing all configurations that make sense and cover actual userbases!

PD "make sense" is not a slippery slope when you look at actual cases, no there is no Belarus+Ukraine being formed, however maybe Cake will have to pick an Irishperson to fill her team again. Southern Europe though, that makes 0 sense to the users who would be in it.
 
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(oli should be allowed to play for France just like Leru plays for Germany)
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i love spreading misinformation in the RBY world cup IV eligibility discussion thread
 
Was not planning to post against since Amaranth's response was sufficient but some of the other replies are pretty dubious.

You can't just blatantly ignore my points and throw in the "it's just about playing pokemon". Of course the endgoal is to play the game but if that were the only consideration then this thread wouldn't exist in the first place.

This tournament is explicitly framed as a World Cup, meaning national teams facing each other. So naturally people are going to discuss the rules that define those teams. Acting confused that people question things like Spain + Portugal being merged into one team or "Rest of the world" existing means you miss the whole point of the format.

Especially when these rules create unfairness:
This approach also creates competitive unfairness. Continental or hybrid teams such as Iberia naturally pick the strongest players from a larger pool (like Iberia adding Sceptross and Chuva), meanwhile teams like France fields a strictly French team because it can. In that situation, France’s fifth and sixth slots will almost certainly be weaker than Iberia’s. You are effectively punished for respecting the original rules.

None of you have really adressed this argument, which is the obvious downside of the whole "inclusivity above everything" approach. I used Iberia as an example because it is so obviously wrong it hurts but the same logic would apply to "Europe" for example, a team that could just pick the best players from multiple countries. Single-country teams would almost inevitably have weaker lower slots compared to this hybrid teams.

So when the answers is simply "we shape the rules", that doesn't really address anything. Yes, we shape the rules, but that is exactly why we should be discussing whether those rules create problems like this one. Also, what does "Germany not posting" have to do with anything?

To be clear, I understand why inclusivity has been prioritized. But saying we gain "absolutely everything" from letting every player into some team ignores the trade-offs. What I'm saying is simply that one team = one country creates a cleaner and more consistent ruleset (while actually respecting what a "World Cup" is).

If that means some players can't participate, they either have the option of actually organize a team for their country, like many countries did in standard WCOP, or play on one of the many other tournaments in the circuit and miss this one. Missing a single tournament is not a big deal, and pointing that out is not "flirting with nationalism".

couldn’t this entire belgium combining with france issue just be solved by having oligen take a 30 minute drive to france, log in to smogon/ps! there, then head back?
Yes, and it's one of the things that has been wrong for the entirety of WCOP history on smogon
 
Was not planning to post against since Amaranth's response was sufficient but some of the other replies are pretty dubious.

You can't just blatantly ignore my points and throw in the "it's just about playing pokemon". Of course the endgoal is to play the game but if that were the only consideration then this thread wouldn't exist in the first place.

This tournament is explicitly framed as a World Cup, meaning national teams facing each other. So naturally people are going to discuss the rules that define those teams. Acting confused that people question things like Spain + Portugal being merged into one team or "Rest of the world" existing means you miss the whole point of the format.

Especially when these rules create unfairness:


None of you have really adressed this argument, which is the obvious downside of the whole "inclusivity above everything" approach. I used Iberia as an example because it is so obviously wrong it hurts but the same logic would apply to "Europe" for example, a team that could just pick the best players from multiple countries. Single-country teams would almost inevitably have weaker lower slots compared to this hybrid teams.

So when the answers is simply "we shape the rules", that doesn't really address anything. Yes, we shape the rules, but that is exactly why we should be discussing whether those rules create problems like this one. Also, what does "Germany not posting" have to do with anything?

To be clear, I understand why inclusivity has been prioritized. But saying we gain "absolutely everything" from letting every player into some team ignores the trade-offs. What I'm saying is simply that one team = one country creates a cleaner and more consistent ruleset (while actually respecting what a "World Cup" is).

If that means some players can't participate, they either have the option of actually organize a team for their country, like many countries did in standard WCOP, or play on one of the many other tournaments in the circuit and miss this one. Missing a single tournament is not a big deal, and pointing that out is not "flirting with nationalism".


Yes, and it's one of the things that has been wrong for the entirety of WCOP history on smogon
My friend you’re trying to exclude people from Sri Lanka from participating if they can’t find 8 players in the homeland able to play RBY WC and exclude them from joining India.
 
There seems to be a lot of confusion regarding eligibility. World Cup eligibility is definitely a bit finicky, and especially more of a gray area in unofficial tournaments that’s technically not under TD jurisdiction. As Amaranth has mentioned, his hosting philosophy was rooted in mirroring the official World Cup of Pokemon rules and Smogon history. I can understand how people don’t necessarily agree with this approach, but I do expect people to understand the justification behind it. I recommend reading this post that outline the eligibility rules RBYWC has followed over the first three editions.

Larry was/is eligible for Team Germany because he has sufficient IPs in Germany. A good baseline for “sufficient IPs” for secondary eligibility is generally more than six months with reasonable frequency. Again, this rule is subjective, but Larry did meet the standard in RBYWC III. oligen1 was ineligible to play for Team France in RBYWC IIII because he did not have sufficient IPs. Larry’s and oligen1’s eligibility cases are not the same, and Larry playing for Team Germany does not justify oligen1 playing for Team France. I hope that, even if you disagree with the ruling, you can understand the justification.

Sincr RBYWC III, oligen1 has had a month of consistent IPs in France. With this tournament being unofficial and under RBY’s jurisdiction, no Team Belgium forming, the newfound IP history, and a new hosting team/philosophy, I think you have a reasonable case for oligen1 being eligible for Team France in RBYWC IV, even though he was ineligible for RBYWC III. At least, a better case than “well Spain & Portugal merged into Iberia, why not France & Belgium?” As Amaranth has metioned earlier, France can form on their own, while Spain and Portugal could not. The latter justifies a merge, the former does not.

As Amaranth has also mentioned earlier, RBYWC is not under the jurisdiction of the TDs and official tournaments. The RBY Moderation Team & the RBYWC Host make the rules for this tournament. I will say, and especially when the host is playing in the tournament, it is incredibly simpler and cleaner to follow an established set of rules.

I understand the motivation in wanting changed eligibility rules to (ideally) better represent the RBY Community. I think that is a perfectly reasonable path to go down, and now’s the time to do it with a new host. I will say, by doing so, this effectively becomes a new tournament and beware the can of worms that will be opened.

If anyone else has eligibility questions, or is interested in knowing more about past decision making, please reach out directly to me. Thank you.
 
Hey everyone :-)

I just want to clarify something since my name has been mentioned a few times in this thread.

I’m not particularly advocating for changing the name or structure of Team France. I fully understand the reasoning behind keeping national teams as they are. I would simply be very happy to be allowed to play for France.

It’s a country I’m quite attached to, and one where I spend at least a month every year. Over time I’ve also built many friendships within the French community, which is why playing alongside them would mean a lot to me.

Of course, if there were a full Belgian team, that would naturally be the team I’d aim to play for. But since that isn’t currently the case, France feels like the most natural place for me.

In any case, I’ll respect whatever decision is ultimately made by the hosts and the RBY moderation team. I just wanted to clarify my perspective.

Enjoy your day :-)

Oli
 
Since a lot of people seem very confused about a lot of things, I'll post a rundown of the philosophies we have stuck to so far:

On: Eligibility
People are eligible for any nation for which they have hard evidence of a connection in the form of IPs for a prolonged amount of time.
The exact amount of time is 1. not public to prevent exploits and 2. subject to some wiggle room at the discretion of the host teams for an unofficial tournament such as this. It's somewhere between 1-12 months.

We do not accept "cultural similarity" or "my grandma is from that place" or "I live 30 minutes from the border" or any other such things, because they are arbitrary. The moment you implement an arbitrary ruleset, bad faith actors will come out to squeeze it for as much as they can, as phoopes has found out within 2 days of being a new World Cup host on this godforsaken website. (I am not referring to the complex oligen1 case, which btw has some legitimacy now as he has real French IPs!, but to some inane private requests that phoopes has received recently. These inane requests and complaints are the rule rather than the exception, any time you set flexible eligibility rules.)

So, although IP identification has its limits and flaws, it has a LONG history of being the only reasonable way to have something that at least resembles a fair and objective method of assigning each player to their country.
I don't really have a way to prove this other than to tell you to look at every single time alternatives were tried, and issues sprouted up without fail. I promise you that there is no better way to go about this than sticking to IP and only IP, believe me, we have tried everything else before.

On: Continental / "Bucket" teams
We believe that when all is said and done, and the team list is finalized, every player regardless of where they reside should be theoretically eligible for one of them.

Generally this comes in the form of a Continental Team. As a baseline, this is a good solution that allows loads of players to play for teams that they feel they represent (Latin America, Asia, Oceania) with more consistent participation opportunities than if they were forced to either play for their national team or give up.

This is not the only possible solution, but it is generally the most stable one. It simply does well in achieving its proposed goal. However, RBYWC in particular has encountered two of its potential flaws in a very real way.

Flaw One: "Rest of the World"
Sometimes, even the continental team doesn't have enough players to form. This was the case for Asia AND Latin America AND Europe last year. This would have resulted in a sizeable number of players being completely unable to participate, so we took the measure of establishing the rather controversial team Rest of the World.
You can have your valid reasons to dislike it - there's practically zero cultural similarity if you put a Greek, a Brazilian, a Belgian, a Swede, a Colombian, and an Indian in a room. I obviously understand this. I just also believe it would have been undesirable to rule out all of these very real players from our tournament in principle, which would have been the only alternative. If you think they should just not be allowed to participate instead, that's reasonable, and we can hear how the community feels about that overall.
A secret third alternative is to allow all these "one-off from a random country" guys to play for whatever team is 'culturally closest' to them, arbitrarily settled by the host. So I guess send the Colombian and Brazilian with teams Mexico or Argentina? The Greek with Italy, the Belgian with France? Something like that? It's not crazy, and it's a solution I have tried in RCoP last year. It worked okay.
But I do think ultimately, having a strong LatAm, Asia, and Europe to work as a catch-all for these people is better than having people play for nations that they... quite simply don't belong to. That is the ideal state of this tournament IMO - no Rest of the World, no "refugees" going to loosely nearby national teams.
Due to unusual participation numbers, and a lot of last-minute changes from what we thought would happen (namely all of LatAm/Asia/Europe failing to form altogether!), we ended up with Rest of the World in RBYWC III. It was an obviously unideal solution, but still better than out-and-out excluding all these players. If you disagree, or if you want to strongly argue for a change from the status quo / general philosophy that I have just described, please voice your opinions in reply.

Flaw Two: "Iberia" / "Spain + Portugal" / "Europe Southwest"
When a national team does not meet the minimum numbers to participate (8 players), they are normally redirected to their respective continental team.
When one country has just under the minimum number of players - say, 7 strong Spaniards and no more - we reach an awkward spot where if we were to redirect them to Team Europe, the resulting team would look very little like "Europe", and very much like "Spain + a couple random fillers plucked out of the rest of the continent". This would not Feel Good.
I know this because I have hosted many World Cups outside of RBY over the years, wherein team Europe was more of a "Team Netherlands + a couple random fillers" situation, and that was very controversial too.

With Spain and Portugal perpetually in this state where their strong players would monopolize Team Europe, I was posed with two practical options: (1) Follow standard protocol - they can't stand their own, so they go to Team Europe. Maybe this is acceptable, but in practice it seems like this would have actually effectively removed the rest of Europe from the competition, with Spain+Portugal having more than enough to cross the 8 player threshhold between the two. (2) Create a special "bucket team" for Spain+Portugal, while retaining the rest of Europe as its own team, too.

I went for Option 2, because I value the existence of Team Europe on its own (or at least the possibility... we saw that they failed to form on their own last year, too, but it was hard to predict they would struggle that much. Still a good number of players was able to participate through RoW, though of course that is separately unideal - read the Flaw One paragraph).
I thought it was preferrable to have Spain+Portugal and Europe as separate teams, to allow more players a chance to participate in our tournament, as opposed to forcing Spain+Portugal to become Team Europe and essentially monopolize it. (Or I guess duopolize it.) I still wanted up and comers from other European countries to have their chance to make a team and give it a shot, without having to fight with the Spain+Portugal numbers.

This is the process under which we arrived at Spain+Portugal's existence. NOT a strong belief in "cultural similarity", not "competitiveness", not "balancing the teams", none of the utter nonsense that has been posted in this thread.
You can take issue with one or several of the steps in this process - this is fine, certainly many of them are subjective decisions - but PLEASE understand what is actually going on before posting.

How do we solve the flaws?
So the funny thing about these two flaws is that they came about as a result of comically unlucky circumstances. Teams with just the wrong number of players, the entirety of MULTIPLE continental teams suddenly going missing from one year to the next, none of these things were ever likely to happen at all. This general philosophy to host tournaments works elsewhere on Smogon, and hell, has worked in former RBYWCs too. It is really just unlucky that the circumstances generated so many spots of awkwardness and confusion over the last edition in particular.

These problems very easily could solve themselves: it seems LatAm and Asia intend to form on their own this year, removing the need for Rest of the World. Awesome!
As for Spain + Portugal, I have no earthly idea what's going on this year, due to severe mixed messages from various representatives of these regions, but it's entirely possible they could stand on their own, and it's also entirely possible they will drop to a less problematic number of members in a way that will let them participate in regular old team Europe without monopolizing it. I don't know yet. The problem may fix itself and return within the normal systems that we have to handle such situations.

It is also possible that these problems will present themselves again though, and it's reasonable to suggest solutions if that is to be the case again. This thread has been rather confused but I will say I've seen one or two salvageable and potentially useful ideas to that end. Maybe this post will clarify the situation and lead to further progress, who knows.

Regardless, I will say I am highly confident in this process despite unfortunate circumstances which have exposed its flaws. Above all, I am unconvinced that any alternative is superior: I do not want to fully exclude players from smaller countries who can't make full teams (as Peasounay suggests), and I certainly do not want to humor a magic wonderland where everyone claims they strongly feel like they belong to Nation X and they become eligible for it, as others have suggested.

These philosophies have worked for me and the communities I've been in, over and over again, and I fully stand behind them. I acknowledge their flaws and shortcomings (no format comes without flaws and shortcomings!) and I am willing to amend said philosophies if the community expresses a clear desire for different solutions.

Appendix: The United States Situation
Smogon is overwhelmingly dominated by the United States userbase. Every single world cup I've seen hosted on this website in the last 20 years finds it necessary to dilute the US player pool in at least two teams, usually all the way up to four. This is for purely practical reasons - the tournament is a better experience if there isn't a single US superteam constantly at the top, and giving more spots to US players just makes sense when so much of your theoretical playerbase is from that one nation.

RBY, for some reason, has always had this US dominance slightly undertuned by comparison. Many would correctly argue that the US is not even the #1 nation in competitive RBY history overall. But it still feels undesirable to cut out dozens and dozens of signups by merging everyone into a single US team.

Personally (and Smogon broadly agrees!) I believe it is worth it to make an exception to the philosophies that we use to otherwise determine our teams, and feature at least two US teams in our tournament. While the top end for the US may look similar to other participating nations, the depth is truly incomparable, and I hate to cut out all of these users in principle. This is not too controversial with the community broadly, but some people do disagree and I want to acknowledge that before moving on.

There is a further point of debate though: once you agree on whether the US should split or not, you also need to agree on how to split it. How many teams? 2, 3, 4? And where are the lines? Luckily, Smogon has agreed on this beforehand, and has drawn a Cool Map :tm: for us to use, based on various real world geographical/cultural/etc considerations.
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It is clear that US Northeast is in a healthy state as a region that can easily stand on its own and has no huge reason to be disrupted. It is less clear what to do with the other three regions - they are usually competitive across other World Cups, but unusually struggle in RBY specifically. Last year, none of them met the minimum threshold to sign up individually (once again, 8 player minimum), hence "Rest of the US" was born.

I do not think Rest of the US is an ideal place for our tournament to be. I really believe it would be ideal for there to be at least 3 US teams (with one more of the other three regions standing on its own and the other two merging if they really need it), and preferrably to have these teams be stable and consistent year-to-year as opposed to constantly changing arrangements based on who's having a good year and who's having a bad one.

But all of this strife should be contested against the reason we're fracturing the US in the first place: supposedly "excessive playerbase depth". While Northeast is still by itself the deepest region in RBYWC, the rest of the US is clearly not spoilt with the same riches, with all three teams individually failing to form! So do we really need to split beyond the 2nd team when this is the state of things?

This is the reasoning that lead to "US Northeast" / "Rest of the US" being the two US teams last year. Yes, RoUS is a ridiculous team, but it reflects a ridiculous playerbase distribution within the country that we can't do much about - somewhat similarly to how Spain and Portugal both had sizable participation numbers but just not quite enough to stand on their own.

My hope and belief is that each of the standard 4 US Regions can grow its own playerbase and return to standing on its own ASAP. I am not opposed to merges - even stupid-sounding ones like RoUS - during the transition years while we work on that goal. If the community feels differently and wants to suggest something else - either philosophically to handle the entirety of the US, or practically with regards to how to handle when the US regions fail to form on their own - by all means share.

I am also open to revising our handling of the US to a new standard with 2 or 3 teams, drawn with our own RBY-community-specific lines, rather than aiming to reach the Smogon standard of the 4 US teams as drawn on the map above.

I do not think revising the US to 1 team would be wise given the extremely healthy state of US Northeast's playerbase, but am open to that too if there is a meaningful community push for it.


In summary
We have systems that are Broadly Good and proven to work. Those systems have ran into some really inconvenient edge cases that exposed some of their flaws last year - this is unlucky, but (1) not that big of a deal in the grand scheme of things, and (2) in my opinion, still preferrable to alternatives.

If you think up a great alternative system to handle ANY of the issues outlined in this post (or hell, any issues you see with RBYWC at all), then please go ahead and voice your opinion. I am constantly looking for ways to improve this tournament, even now that I am taking a step back from officially hosting it, and truly want nothing more than whatever satisfies the community the most.

Finally and in conclusion: I swear to god if you post something that shows that you have not read and understood this post in full I will crash out. I have already crashed out privately over this thread but I will do it again publicly.
 
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Was not planning to post against since Amaranth's response was sufficient but some of the other replies are pretty dubious.

You can't just blatantly ignore my points and throw in the "it's just about playing pokemon". Of course the endgoal is to play the game but if that were the only consideration then this thread wouldn't exist in the first place.

This tournament is explicitly framed as a World Cup, meaning national teams facing each other. So naturally people are going to discuss the rules that define those teams. Acting confused that people question things like Spain + Portugal being merged into one team or "Rest of the world" existing means you miss the whole point of the format.

Especially when these rules create unfairness:


None of you have really adressed this argument, which is the obvious downside of the whole "inclusivity above everything" approach. I used Iberia as an example because it is so obviously wrong it hurts but the same logic would apply to "Europe" for example, a team that could just pick the best players from multiple countries. Single-country teams would almost inevitably have weaker lower slots compared to this hybrid teams.

So when the answers is simply "we shape the rules", that doesn't really address anything. Yes, we shape the rules, but that is exactly why we should be discussing whether those rules create problems like this one. Also, what does "Germany not posting" have to do with anything?

To be clear, I understand why inclusivity has been prioritized. But saying we gain "absolutely everything" from letting every player into some team ignores the trade-offs. What I'm saying is simply that one team = one country creates a cleaner and more consistent ruleset (while actually respecting what a "World Cup" is).

If that means some players can't participate, they either have the option of actually organize a team for their country, like many countries did in standard WCOP, or play on one of the many other tournaments in the circuit and miss this one. Missing a single tournament is not a big deal, and pointing that out is not "flirting with nationalism".


Yes, and it's one of the things that has been wrong for the entirety of WCOP history on smogon

For the way I look at it, it's impossible to make 100% accurate decisions that will satisfy everyone involved. Staying consistent through the course of the years should be priority #2 - priority # 1 is to involve all of the tournament players in this tournament too. I think these box were checked.
Do you believe the tournament organizers are acting in good faith?
I think this is all it comes down to. And I think they did.

Do you hear germans complaining about "competitive unfairness"? That's why I've always liked them above all.
I mean, lawyering has led us to some selfdestructive discussions revolving around a timer between games. Now this.

What changed compared to last year? I admit I don't have full information, maybe BIHI didn't sign up this time? I take a quick glance at the sign-ups and your team has a whole lot of sign ups. A great team.
Troller didn't either, we move on. We’ll build up the next generation. I mean, Belgium has what, twelve million people? For all I care, you could summon every single one of them. It’s still six‑on‑six when we play… if that wasn't allowed, that happened for a reason.
Iberia was born that way, it was necessary and directors are keeping it consistent. If it were really up to me, you could recruit, on a purely linguistic basis, all the Belgian players and even the French‑speaking Swiss ones, who would otherwise just end up on some miscellaneous team.
The way I see it, this is the only point I’m even willing to concede — but competitive unfairness, coming from one of the strongest teams around and with a flood of sign‑ups? Yeah, no. Not buying it. And that’s said with all the affection I have for many of you on that team, you're too good for that.

I mean, maybe it’s a simplistic way of looking at things,and that’s probably because I’m neither a captain nor a tournament director, but it really seems like everything is running smoothly. Yet every single event still ends up with some fuss.
 
Team Eligibility Warning Post Thing

Alright y’all I have an update for you. Yes, player signups are open until Sunday the 22nd and we have the tournament starting Monday the 23rd. However, like last year, the actual deadline for determining what teams will be participating is this Sunday, so let’s call this post a 48ish hour warning to rally people if you want x team to form. (okay I’m giving you until the end of Sunday so it’s a little more than that but if you wait until last minute I swear to god) We do it this way because the actual pool pairing process takes a long time and if we wait until the signup deadline the tournament is not going to start on time. So as far as organization goes, here’s where we’re at.

Teams that are forming for sure:
US Northeast
US Midwest
China
Canada
France
Italy
UK
Oceania
Latin America

Teams that are probably forming from what I hear, but need a few more signups as of now:
Germany: German numbers looking very low right now but I have been assured they’ll get the signups

India: only need one more signup which I have been assured they’ll get

Asia: have a few more signups needed but I have been assured they’ll get them

Teams that are kind of in limbo depending on signups:
US South: has number of player signups for now but no enthusiastically interested captains

US West: doesn’t quite have the number of player signups (almost though)

US South + US West: Might be formed depending on how the above situations resolve. Maybe not though, we’ll see how signups over the next two days shake out.

Iberia (Portugal + Spain): Neither have enough for their own team, and as of right now, not enough for a combined team either. And from what I’ve heard we only get one or two more signups so it’s looking like it won’t happen this year unless something changes.

Europe + Africa: Would consist of all remaining European and African players (including Iberian players should they not get enough to form their own teams)

This is what I have so far based off what I’ve seen in signups, chatter I’ve heard in the community, and directly asking people. Please please please if you’re unsure make yourself sure in the next two days (lol):

As always, my DMs are open (here and on Discord) so keep me posted on stuff as it happens or ASAP. Thanks!
 
Since this thread, the proposal has been implemented in SPL/WCoP/SCL and other forum world cups

Any objections to allowing 3 managers? To be clear, this proposal would still only require 1 manager and require managers to additionally be players in order to play.

As discussed in the thread, an additional manager lessens the administrative burden (we're seen non-managers make official substitutions in previous editions), lowers the opportunity barrier to gain experience managing (to accelerate development for future iterations or start/booster a resume for RBYPL), fosters a better team environment, and gets more people (officially) involved in the tournament.

Additionally, it shouldn't be a competitive advantage for teams who already have two managers and could have a third, as the third manager can't play (unless they are also a player) and can already be in the team's discord (and probably already are).

I'm hoping to officially get more people involved without creating a competitive advantage for teams with more resources.

This is a less important thing but as host I have no problems with up to 3 captains. If anyone feels strongly about this either way let me know.

i feel like 3 managers for this tournament is just giving 1 custom avatar out extra for someone's inactive friend but if they want to do that then sure whatever idc. please do not consider that for rbypl down the road though - i would advocate against 3 managers if it could be used as precedent here for that. managers signups for rbypl rip from the top of the player pools like crazy and 3 managers would just blow that issue up more
Agreeing here though about it not being a precedent for RBYPL, this is very good reasoning. But because of the different format of World Cup I don’t see it as an issue here
 
Giving you all a 12 hour warning. The following teams are what we have as of now:

Asia
Canada
China
Europe + Africa
France
Germany
Italy
Latin America
Netherlands
Oceania
United Kingdom
United States Midwest
United States Northeast
United States South + West

If you want to form a new team to add to the list let me know here or on Discord ASAP. As a reminder each team needs at least 8 signups to be an independent team.

Also side note but we’re allowing up to three captains this year since there was no opposition to that.

Thanks everyone!
 
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