Lunar Legion
Underlying = SPL Player (5 games played this season)
heileone = SPL Player (8 games played this season)
Axzel = SPL Player (9 games played this season)
RealJester = SPL Player (8 games played this season)
fakenagol = SPL Player (6 games played this season)
A Hero's Destiny = Past SPL Player
Django = SPL Player
KeshBa54 = WCOP Player
Ahsan-219 = WCOP Player
TyCarter = Well-known player even to me.
Lacks, White Atoq, Xurkiyee, Nemosse = Players confidently known to me.
Glurakaiser = Player I have seen the name of before, or who I know through external contexts.
WraxiusGaming = Player I am completely unfamiliar with.
Upshot: 41% SPL players, 52% SPL+WCOP players, 88% confidently known tournament faces (to me).
Marshadow Mafia
ACR1 = SPL Player (8 games played this season)
ziloXX = SPL Player
Ikaishi = SPL Player (9 games played this season)
Le Don = Past SPL Player
Quarante8 = Past SPL Player
Abele = WCOP Player
haxlolo = WCOP Player
Ann = SCL Player
Brandonlee1, Maris Bonibell = Players confidently known to me.
summer islands, PixelBob, LimonPokefan, Mik3y = Players I have seen the name of before, or who I know through external contexts.
Steez Ibanez, Misterioussaint, FJ2K, VictoriasDelibirds = Players I am completely unfamiliar with.
Upshot: 28% SPL players, 38% SPL+WCOP players, 44% SPL+WCOP+SCL players, 55% confidently known tournament faces (to me).
Twisted Spoon Sorcerers
One Last Kiss = Past SPL Player
oiponabys = Past SPL Player
lighthouses = Past SPL Player
MGdos16 = SPL Player (4 games played this season)
Fdmw = SPL Player
Savouras = Past SPL Player
Fakee = WCOP Player
chansey and lulu = WCOP Player
yone = WCOP Player
Chaos23333 = WCOP Player
Silent Waltz = WCOP Player
Enzobanana = WCOP Player
Kaboom = SCL Player
SupaGmoney = SCL Player
Seanobiwan = Player confidently known to me.
oakdeon, DeezCastforms = Players I have seen the name of before, or who I know through external contexts.
Upshot: 35% SPL players, 71% SPL+WCOP players, 82% SPL+WCOP+SCL players, 88% confidently known tournament faces (to me).
I'm not going to do the rest because it's tedious, but you get the picture. I think the Marshadow Mafia are probably an outlier as a team that has dedicated a fair number of slots to newer players, but I suspect I could be wrong about that. Also, the "confidently known tournament faces (to me)" would also be a large underestimate in some cases as a metric to how known someone actually is, such as for the TSS; oakdeon and DeezCastforms are RBY players who would be known to the RBY community, but not to me. Hence why I am skeptical about the comparatively lower % given to the MM in comparison to other teams, the remaining which likely mirror or are close to the LL and TSS.
Can we dispense with the notion that this tournament has literally anything to do with new players, apart from the 2 undrafteds who will likely play a single game and then be benched for the rest of the tournament? That's not to say that those players who are motivated to help and participate won't have a positive experience in the season, but I'm really wondering how much engagement they're going to get given the competition for whatever their preferred slot is, easily seen from the above.
While the main reason why this tournament gets so many signups is obviously because of the undrafted lottery, I wouldn't discount the branding as having a negligent contribution. We can see in this thread a few players who are annoyed that they weren't drafted, obviously because they expected something called "Academy" to be, I don't know, filled with students and not the Smogon equivalent of PhDs?
I also find the standard advice given to these new players, "Just get good bro! Just get better results bro! Then you'll get noticed bro!" to be misleading. While one's results are (usually) a necessary precondition, they seem to pale in comparison to the results of socializing and networking. It's sad to say, but jestergooning in front of a manager will always have a much larger chance of affecting their draft then going that one extra round in SSNL. As a side note, I've always found that telling a user to just keep their head down and keep grinding seems like a great way to breed resentment when they're mad they didn't get drafted. One reason the user might feel slighted is precisely because they went and they did that, only for someone with
less results than they have to get drafted instead. Instead of explaining to them that their results (whatever they might be in context) do not entitle them to be drafted and the importance of networking with the broader community (the probable difference maker), we just give them some inane platitude like the above. I think this just adds unnecessary time to the user's journey to that team tournament experience or CA or whatever their goal is.
What is most ironic is that the best way to improve is community involvement and engagement, but for the "Academy" PL, which one would think would be a great way to both improve and network, it is effectively gatekept by - not having enough community engagement and involvement! Amazing.
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If we really care about "new players" or whatever, some quality controls could be implemented in future additions. The first iteration of Masters PL did this excellently, where they just barred participation if you had a set number of SPL / WCOP games. You could implement a "graduation" feature, e.g. if a user finished with a score of X-Y (X > Y by some amount Z) while their team made playoffs, they cannot participate in next the ADPL season, or the winning team cannot participate in the next ADPL season, or... etc. Something like this would seemingly go a long way in solving the "it's just the same people getting drafted over and over" complaint from some.
Personally, I wouldn't mind not being able to participate in the tournament if it led to a larger number of different / newer players getting a chance to play in a tight team-tournament environment. If they're not going to get drafted for anything else, I don't really see why we can't just let them have their own fun multi-gen development league of sorts. There's tons of other tournaments during the year anyways with a similar enough tier split.
I don't expect such a move to gain traction, but I wanted to make up for being lazy and not saying anything in the format discussion thread. Overall, I empathize with a lot of the players who are trying to make their big break, some of which who did get drafted in this tournament and who I hope go on to succeed. But that also includes those who didn't get drafted as well, and I hope they are able to find enjoyment in this hobby in the same way most of us do - communally.